News Posts matching #Stadia

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Wait for It: Cyberpunk 2077 Delayed to December 10th

Developer CD Projekt Red has announced that Cyberpunk 2077 is now facing another delay - this one of just 21 days. The game is now slated for release on December 10th, which gives the developer more time to work on the launch-day patch so that everything runs as smoothly as possible when the game is out in the wild and in the hands of millions of expectant gamers.

The developer clarified that the reason for the game's delay is the need to launch it concurrently on all platforms they've committed to - current-gen, next-gen, PC, and Stadia. In total, the developer is working on polishing and testing nine different versions of the game (PS4, PS4 Pro, PS5, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PC, and Stadia). This is just mind-bogglingly complex, as you might expect. We also have to take into account that CD Projekt Red has its own shoes to fill when it comes to final quality, and we must remember that first impressions make or break a videogame's reception in the current climate (remember Mass Effect: Andromeda or any other number of games). It seems that the cautious, methodical approach may be the best one for such a high-stakes release. I, for one, would much rather enjoy a game with less chances of game-breaking bugs than a rushed release - especially considering the amount of platforms the game is shipping for.

Google Distances Itself From Alex Hutchinson's Game Streaming Royalty Comments

The recent comments from Google Stadia Montreal Creative Director Alex Hutchinson regarding game streaming revenue sharing have generated significant public backlash from consumers and developers alike. The Creative Director suggested that game streamers should have to purchase a commercial license or pay royalties to game developers in return for streaming their games. These comments were quickly associated with Google Stadia by the community which has prompted Google to issue a statement distancing themselves from Alex Hutchinson's comments. Alex Hutchinson's Twitter bio has also been updated to reflect that all opinions are his own.
Google
The recent tweets by Alex Hutchinson, creative director at the Montreal Studio of Stadia Games and Entertainment, do not reflect those of Stadia, YouTube or Google.

Ubisoft Brings a Collection of Older Titles to Google Stadia

Ubisoft has been a major proponent of Google Stadia since release announcing plans to integrate uPlay+ and was the first major publisher to release a new game on the platform. Ubisoft has recently announced plans to bring eight older titles to Stadia in the coming weeks, these games include; Watch Dogs, Watch Dogs 2, Assassin's Creed Origins, Assassin's Creed Syndicate, Assassin's Creed Unity, Tom Clancy's Ghost Recon Wildlands, Far Cry New Dawn, and Far Cry 5. These titles are in addition to major new releases such as Watch Dogs: Legion, Assassin's Creed Valhalla, and Far Cry 6 which are set to launch in the coming months. A variety of smaller Ubisoft games are also coming soon to Stadia, including Just Dance 2021, Immortals Fenyx Rising, Scott Pilgrim vs. The World: The Game, and Riders Republic.

Amazon Launches Luna Cloud Gaming Service

Amazon has joined the ranks of fellow tech giants in launching their very own cloud game streaming service. Luna is a cloud gaming service that lets you play games on compatible Fire TV, PC, and Mac devices as well as through web apps on iPhones and iPads. The new service will compete with Google Stadia, Microsoft xCloud, NVIDIA GeForce Now, SONY PlayStation Now, and more boutique services such as Shadow or Vortex. Luna is currently in an invitation-only stage with initial pricing of 5.99 USD per month for Luna+ while in early access. Luna+ supports gameplay on two devices at once with resolutions of up to 1080p 60 FPS with 4K support coming in the future for select titles.

Luna offers game channels which grant access to a specification selection of games for a monthly fee currently, only Luna+ is offered with a Ubisoft channel coming soon. Luna+ features a variety of action, adventure, platformer, indie, shooter, RPG, racing, and classic games from Ubisoft, Capcom, 505 Games, and Team 17 with more games to be added over time. Some of the major games on the platform include Control, Grid, Resident Evil 7, Metro Exodus, ABZÛ, Overcooked 2, and Two Point Hospital. The Ubisoft channel will include a variety of games including Watch Dogs: Legion with all DLC unlocked for play on a single device for an as of yet unannounced monthly fee.

Brawl Without Limits in WWE 2K BATTLEGROUNDS - Available Today

It's time for players of all skill levels to lace up their boots and step into the ring: WWE 2K Battlegrounds is here! Developed by Saber Interactive and available now for the PlayStation 4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch system and Stadia for $39.99, WWE 2K Battlegrounds brings fast-paced action and an assortment of power-ups, special moves, unconventional melee items and interactive environments to take the brawl to the next level. Players can take on the challenges alone or compete with friends and family on the couch or online in cooperative and competitive multiplayer modes.

"We're excited to add WWE 2K Battlegrounds to 2K's growing portfolio of WWE and licensed sports properties, and to offer yet another way for gamers to enjoy WWE video game action," said David Ismailer, President at 2K. "This arcade-style brawler offers a completely different experience from our WWE 2K simulation franchise and WWE SuperCard collectible card battling game, that we're confident fans will enjoy."

Apple Says Cloud Gaming Services Like Google Stadia and Microsoft xCloud Violate App Store Guidelines

Cloud gaming is the next step in mobile gaming, with services like Microsoft project xCloud aiming to bring AAA titles right to your mobile phone. Microsoft has already been testing its xCloud application on Android and iOS devices for some time, and the application was supposed to launch sometime in September. However, it seems like Microsoft is only going to serve the customers on Android, as Apple says that these types of applications violate App Store guidelines. This doesn't only apply to xCloud, but also Google's Stadia gaming platform. When developer uploads application to App Store for iOS, the application goes through a review by Apple, for security reason and for Apple to check if it meets its guidelines.

Being that xCloud and Stadia are types of applications which offer a way to access many more applications (games in this case), this is against Apple's policy as they can't control the applications these services offer.

PUBG Sells 70 Million Copies Ahead of Big Season 8 Update

The popular battle royale PlayersUnknown's BattleGround, called PUBG shortly, has managed to sell over 70 million copies across all platforms it is supported on, like PC and consoles. The huge achievement comes after two and a half years after the game was released, marking a huge achievement for battle royale type of games. The PUBG Corporation, makers of the game, decided to celebrate the new milestone with a release of a remastered Sanhok map. The new Sanhok map is redesigned from the ground up and the developer describes it as "leaner, meaner, and more deadly than ever before!". The new map will go live with the season 8 update, which is going live on July 22nd on Steam, and July 30th on consoles and Google Stadia.

Super Bomberman R Online Announced For Google Stadia

Super Bomberman R was released in March 2017 for the Nintendo Switch with support for other consoles coming the next year, the game received mixed to positive reviews but retained a decent player base over the last few years. Konami has recently unveiled plans to revitalize the series with the new Super Bomberman R Online coming first to Google Stadia. The game is set to release in Fall 2020 on Google Stadia with other platforms coming later, with pricing yet to be confirmed.
Google Stadia/Konami
Drop bombs and collect power-ups to blast your way through SUPER BOMBERMAN R ONLINE! You can compete against up to 64 players from around the world in this explosive survival battle. With the new BATTLE 64 mode, move from one area to another and blast away your rivals in an epic online survival battle! Fight your way to the end and outlast all other players to be BOMBER ONE!

Ubisoft Formally Announces Far Cry 6 - Paradise Has a Price

"Our country is like this grenade… you must clutch our people nice and tight or we all go boom." - Antón Castillo. Today during Ubisoft Forward, Ubisoft announced that Far Cry 6 is currently in development and will release February 18, 2021 on Xbox Series X, Xbox One, PlayStation 5, PlayStation 4, Stadia and the Epic Games Store and Ubisoft Store on Windows PC, as well as on UPLAY+, the Ubisoft subscription service.

With performances from renowned actor and Emmy Award Nominee Giancarlo Esposito (Better Call Saul, The Boys, The Mandalorian) joined by Anthony Gonzalez (Coco), a score created by film and television composer Pedro Bromfman (Narcos), and an opening sequence directed by Emmy Award winner Patrick Clair (Westworld, True Detective), Far Cry 6 brings in Hollywood-calibre talent to bolster the narrative experience.

Google Stadia Support Expands To All Android Phones

Google Stadia has recently expanded its list of supported Android devices to include OnePlus smartphones, in addition to this they have now enabled experimental support for all Android phones. To access the feature on untested phones you must visit the Stadia app, navigate to the Experiments tab in your Settings menu, and choose "Play on this device."

To coincide with this launch, Google is introducing another experimental feature, mobile touch controls. With mobile touch controls, players can play any Stadia game with a virtual gamepad overlay, to enable the feature select "Try touch gamepad" after launching a game without a controller connected. Finally, Google is also bringing per device resolution options which can be accessed under Options > Performance.

Get the app here.

Take-Two CEO Calls Google Stadia a "Dissapointment"

Take-Two CEO Strauss Zelnick sounded very positive about Google Stadia just one year ago, saying he was "pretty optimistic" about the service. Zelnick said "being able to play our games on any device whatsoever around the world, and to do it with low latency, well that's very compelling if that can be delivered," about the service in May 2019.

In a recent interview last week Zelnick has acknowledged the lackluster success of the platform saying "the launch of Stadia has been slow," and "I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result." Zelnick questioned the point of such a service when the games are selling for 60 USD+ and a console of similar performance without any of the drawbacks of an online service can be had for just 300 USD. It will be interesting to see the fate of the collection of game streaming services that have popped up over the last few years.

Google Stadia Adds Support for 1440p Streaming In Chrome

This week Google Stadia added the option to stream games on chrome at 2560x1440 resolution so that users with QHD monitors can now stream games at their monitors' native resolution compared to just 1080p or 4k previously. To play in QHD resolution users will need an active Stadia Pro subscription, a network speed of 35 Mbps or greater, and a Windows computer or Chromebook with VP9 hardware decoding and a QHD monitor.

In other news, this week the Stadia Store gained two new games those being Jotun: Valhalla Edition, and Sundered: Eldritch Edition. Stadia Pro subscribers are also set to receive The Elder Scrolls Online for Free on June 16 along with the Morrowind Chapter as free content. Stadia players can enjoy crossplay support with PC, which means you'll be able to play with friends across Stadia and PC.

Codemasters Reveals DIRT 5 for PC, Xbox, Playstation & Stadia

As revealed during Microsoft's Inside Xbox show, Codemasters is delighted to announce DIRT 5, launching from October 2020 on Xbox Series X, PlayStation 5, Windows PC (via Steam) and the current generation of Xbox and PlayStation consoles. A Google Stadia version will be released in early 2021. Whilst respecting the heritage and retaining the DNA of the franchise, DIRT 5 writes a new chapter in the legacy of DIRT - bolder and braver than ever before. DIRT 5 is more than relentless rallying, more than suspension-shaking jumps, more than hairpins and handbrakes. Join an energised world of off-road racing, and be part of a vibe that delivers big on epic action, pure expression, and unbridled style.

Google Stadia Controller Gains Wireless Support on PC

The Google Stadia controller launched alongside Google Stadia 6 months ago and was touted as the controller for all platforms with integrated ultra-low latency features. However, PC users could not take advantage of the ultra-low latency features which connects the Stadia controller directly to your Wi-Fi router. PC users have instead had to connect their controller to their PC with a USB Type-C cable. Some users report that this will increase compatibility on obscure systems by offloading the input handling to Stadia's servers.

"Starting this week, you can now use the Stadia Controller to play wirelessly on your laptop and desktop. You no longer need to connect your Stadia Controller physically to your computer to play your favorite games. You'll be able to link your Stadia Controller and Stadia.com through your Wi-Fi network and play without a USB-C cable connection."

Google Stadia Adds 11 New Games & Free PUBG For Pro Subscribers

Google Stadia has unveiled several new games and changes coming to the platform in a recent Stadia Connect Event. Google Stadia will be adding 11 new games to the platform, along with updates for Stadia Pro subscribers. The Pioneer Edition of PUBG will be free for Stadia Pro subscribers and $39.99 USD for other users. Stadia also announced that EA would be joining the platform with Star Wars Jedi: Fallen Order coming this fall, along with Madden NFL & FIFA coming this winter. Stadia will also be launching some various other new games such as Crayta, Get Packed, Wave Break, Embr, Zombie Army 4: Dead War, The Turing Test, and SteamWorld Heist in the coming weeks.

Google Stadia Set To Announce New Games at Tomorrow's Stadia Connect Event

Google Stadia is set to hold their first Stadia Connect event in over 8 months tomorrow the 28th April at 9 AM PT / 6 PM CET / 5 PM BST. Google has announced that several new games coming to the platform will be revealed at the event, whether these games will be from existing third parties or new Stadia exclusives is yet to be known. Google has not announced any exclusives for the platform this far, making it possible that Google might have some games lined up to announce. The stream can be viewed live on the Google Stadia YouTube channel and will be available to watch on-demand after the event. W̶e̶ ̶w̶i̶l̶l̶ ̶b̶e̶ ̶s̶u̶r̶e̶ ̶t̶o̶ ̶u̶p̶d̶a̶t̶e̶ ̶t̶h̶i̶s̶ ̶p̶o̶s̶t̶ ̶w̶i̶t̶h̶ ̶a̶l̶l̶ ̶t̶h̶e̶ ̶d̶e̶t̶a̶i̶l̶s̶ ̶w̶h̶e̶n̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶a̶n̶n̶o̶u̶n̶c̶e̶d̶ ̶t̶o̶m̶o̶r̶r̶o̶w̶.̶ Google has unveiled 11 new games for the platform, full details can be viewed here.

Google Stadia Pro Goes Free for the Next Two Months

Today Google announced that it would be opening up registration for Stadia's free tier, and that all new and existing customers will receive two months of Stadia Pro for free in response to the COVID-19 pandemic. Google Stadia is available in 14 countries and the pro tier will give users access to 9 free games including GRID and Destiny 2.

We're facing some of the most challenging times in recent memory. Keeping social distance is vital, but staying home for long periods can be difficult and feel isolating. Video games can be a valuable way to socialize with friends and family when you're stuck at home, so we're giving gamers in 14 countries free access to Stadia Pro for two months. This is starting today and rolling out over the next 48 hours.

Amazon planning its own Cloud Gaming Service dubbed "Project Tempo"

In a report by the New York Times, plans by Amazon to launch a new cloud gaming product in the already crowded field were detailed. Dubbed "Project Tempo" the project has reportedly been in development for several months and at the cost of several hundred million dollars. Amazon hopes to develop new AAA games to accompany the launch of the service which will integrate with its popular game streaming platform Twitch.

The project is one of Amazon's largest investments in original entertainment since its founding, and places them in a prime position to compete with Google's Stadia, Microsoft's Project xCloud, NVIDIA's GeForce NOW and the countless other game streaming platforms. One advantage Amazon possesses is its vast network of data centers as part of Amazon Web Services which will play a significant role in ensuring the service achieves the minimal latency required for an optimal experience. Amazon's vice president for game services and studios has stated: "The big picture is about trying to take the best of Amazon and bringing it to games" in regards to the game making process. The first of Amazon's major game releases will be New World a fantasy MMO in May which will be followed by more games throughout the year, primarily targeting hardcore gamers.
New World Game

AMD RDNA2 Graphics Architecture Detailed, Offers +50% Perf-per-Watt over RDNA

With its 7 nm RDNA architecture that debuted in July 2019, AMD achieved a nearly 50% gain in performance/Watt over the previous "Vega" architecture. At its 2020 Financial Analyst Day event, AMD made a big disclosure: that its upcoming RDNA2 architecture will offer a similar 50% performance/Watt jump over RDNA. The new RDNA2 graphics architecture is expected to leverage 7 nm+ (7 nm EUV), which offers up to 18% transistor-density increase over 7 nm DUV, among other process-level improvements. AMD could tap into this to increase price-performance by serving up more compute units at existing price-points, running at higher clock speeds.

AMD has two key design goals with RDNA2 that helps it close the feature-set gap with NVIDIA: real-time ray-tracing, and variable-rate shading, both of which have been standardized by Microsoft under DirectX 12 DXR and VRS APIs. AMD announced that RDNA2 will feature dedicated ray-tracing hardware on die. On the software side, the hardware will leverage industry-standard DXR 1.1 API. The company is supplying RDNA2 to next-generation game console manufacturers such as Sony and Microsoft, so it's highly likely that AMD's approach to standardized ray-tracing will have more takers than NVIDIA's RTX ecosystem that tops up DXR feature-sets with its own RTX feature-set.
AMD GPU Architecture Roadmap RDNA2 RDNA3 AMD RDNA2 Efficiency Roadmap AMD RDNA2 Performance per Watt AMD RDNA2 Raytracing

Ubisoft Announces New Action-Adventure Game Gods & Monsters

Today, Ubisoft announced Gods & MonstersTM, an all-new action-adventure game developed by Ubisoft Quebec, the team behind Assassin's Creed Odyssey, will launch worldwide on February 25th, 2020. This open world fantasy adventure features a beautiful art style, and engages players in a fantastical world as they use godlike abilities to defeat famed mythological beasts and save the Greek gods in a heroic journey for the ages.

In Gods & Monsters players embody Fenyx, a forgotten hero on a quest to restore power to the Greek gods after it was stolen by Typhon, the deadliest creature in Greek mythology. Players will explore the Isle of the Blessed and prove their heroism as they face dangerous mythological creatures, including fearsome Gorgons, Harpies and mighty Cyclopes. Gifted with special powers from the gods of Olympus, players must overcome treacherous dungeons, challenging trials and perform heroic feats on their journey to save the gods.

DOOM Eternal Coming This November

The next chapter in the smash-hit reboot of the genre-defining FPS, "DOOM Eternal," is releasing on November 22nd, 2019. Everybody's favorite run-and-gun monster-slaughter simulator will be released on PC, Xbox One, PlayStation 4, and Nintendo Switch. It will also come to Google Stadia as a streamed game, just a week following the platform's launch. The premise of this game is simple, Hell has come to the Earth, and brought the Doom Slayer with it. "Eternal" also includes new multiplayer game modes, including "battlemode," where two player-controlled demons face a fully-loaded Doom Slayer. The game is up for pre-order on Steam, if you're already sold on the game by watching its E3 2019 trailer.
"DOOM Eternal" story trailer follows.

Google Stadia Pro Coming November 2019 for $130 Up Front, $10 Monthly with 31 Games at Launch

Google's Stadia platform will be the first serious effort to bring cloud gaming to the masses - a first, real step in a game that Microsoft and Sony are pursuing as well which will change the outlook for entertainment hardware development as we know it. The company has just announced that its Stadia Pro service will be launching come November of this year, with a $130 upfront cost for a Founder's Edition, which includes a limited edition Night Blue Stadia Controller, Chromecast Ultra, a free copy of Destiny 2, and 3 months of Stadia Pro for users and a special friend of theirs.

Besides this Founder's Edition pack, Stadia will be available in two packages. The Pro, which goes for $9.99 a month and allows you to play games up to 4K at 60 FPS with HDR and 5.1 surround, and the base version, which will be free of charge but limited to 1080p 60 FPS. You will always require a Chromecast Ultra and a Stadia controller, which will run you $70 each, though - so if this is up your alley, the Founder's Edition seems like a good setup, including three moths of games and the free-to-play-going Destiny 2. So they're not actually offering a game here - they're offering access to it through their cloud. Remember that unlike other subscription services, excluding free to play games, you'll always have to purchase each game you're going to play on the platform - it will be a digital storefront like any other.

Jon Peddie Research: 20 Million Shift from PC Gaming to Console Gaming by 2022

Jon Peddie Research has released a new report on the state of gaming and its future, with the research firm estimating a total of 20 million PC gamers will make the shift to console gaming by 2022. It does make sense, as the no-frills architecture of consoles and highly specialized hardware and development - alongside the lower cost of entry) have been calling gamers from all ages and budgets. Add to this the fact that IQ considerations are becoming smaller and smaller between a high-end gaming PC and their console counterparts - at least when it comes to global, base IQ of settings - and it does make sense that makers make the shift.

Adding to this is the expectation of increased doubling-down on exclusives from games consoles, with the exception of Microsoft, which will be bringing all of its exclusives to the PC market as well. The increased attention to game streaming, with Google's Stadia and Microsoft's own xCloud will prompt change in the way gamers consume content - no dedicated hardware may mean no consoles, but it will also mean no need to purchase expensive, high-end PC gaming hardware to run the latest games with the latest graphics technologies - that will all be run in the cloud. Smart TVs, for instance, may be all the investment required for a premium, lag-free gaming experience with maximum details, should worldwide internet access improve as it has been. Of course, the ratio of high-end PC gamers making their way to consoles is lower than that of gamers with basic or entry-level PCs that are capable of gaming - those will make up the vast majority of the quoted 20 million shift.

Google Announces Stadia Cloud Gaming Service at GDC 2019

We knew this was coming, especially after Google's teaser from earlier this month. Project Stream was a proof-of-concept in collaboration with Ubisoft, to see whether AAA gaming was possible over the internet. Things were smooth most of the time in our own experience, but there remained questions over how the concept would translate over to a finished product, especially with infrastructure challenges on the client side of things. Google's keynote at GDC just wrapped up, and the main focus was Stadia- the now named cloud gaming service borne out of Project Stream.

Stadia is built with instant access in mind. An example demo came in the form of Ubisoft's Assassin's Creed Odyssey, which was used in the public test before. It is integrated with partner YouTube channels such that a trailer for a supported game would have an option to play said game, which would then launch immediately. Stadia is built with support from a wide partner network including AMD, Unity, id Software, and more, with details seen past the break.
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