News Posts matching #Steam

Return to Keyword Browsing

Valve Introduces Steam Deck Verified Game Program

Valve has recently announced a new program aimed at verifying game compatibility on the Steam Deck with a simple four-category classification system. Valve is reviewing the entire Steam library to see how each title performs in four key areas on the Steam Deck including input, display, seamlessness, and system support. Games need to feature full controller support and automatically bring up the on-screen keyboard to fulfill the input requirement along with supporting the Steam Decks native resolution of 1280x800 or 1280x720. They will also need to work correctly with Proton including anti-cheat if no native Linux version is available along without displaying any warning messages.

Valve will mark games that fail some sections of these checks as playable meaning that the user may need to manually select a community-created controller configuration or use the touchscreen to navigate the launcher. Games that cannot run will be marked as unsupported while all other games will be classified as unknown meaning that Valve has yet to test the title on the Steam Deck. These new compatibility labels will be featured prominently throughout the Steam store on Steam Deck with detailed information about individual checks available. Valve will continuously update these ratings as developers launch updates for their games and they hope to have the feature live before deliveries of the Steam Deck begin.

Valve Steam Deck FAQs Shed More Light on the Hot New Portable Console

Valve today put out frequently asked questions (FAQs) that shed light on many aspects of Steam Deck, the elusive new portable game console. Steam Deck is one of the first mass-market handheld consoles based on the PC architecture (if you don't count the various smartphones based on Intel Atom chips), or x86-based tablets. It turns out that Valve engaged in some segmentation between the storage-based variants. All three capacity variants feature optically-bonded glass IPS LCD touchscreens with 10-point multi-touch, but the 512 GB variant has an additional anti-glare treatment.

Steam Deck combines Linux-based custom operating system, along with the Steam UI and DRM platform, although it is possible to play non-Steam games through the Proton translation layer software. You can add games to your library just like on Steam on desktop. The Steam software itself has a custom UI optimized for the console, which replaces the Big Picture mode of conventional Steam desktop. Just like on regular Steam, the Steam Deck console lets you launch and play a game without an Internet connection, unless the game requires it.

Valve's Steam Hardware Survey Shows Progress for Gaming on Linux, Breaking 1% Marketshare

When Valve made a debut of Proton for Steam on Linux, the company committed to enabling Linux gamers from across the globe to play all of the latest games available for the Windows platform, on their Linux distributions. Since the announcement, the market share of people who game on Linux has been rather stagnating for a while. When Proton was announced, the Linux gaming market share jumped to 2%, according to a Valve survey. However, later on, it dropped and remained at the stagnating 0.8~0.9% mark. Today, according to the latest data obtained from Steam Hardware Survey, we see that the Linux gaming market share has reached 1.0% in July, making for a +0.14% increase. What drove the spike in usage is unknown, however, it is interesting to see the new trend. You can check out the Steam Hardware Survey data here.

Halo Infinite Multiplayer Beta Opening up This Weekend

If you're on the fence about whether or not Halo Infinite will be worth your time, you might just get your chance to find it out for yourself as early as this weekend. 343 Industries has announced the first of a series of technical flightings for the next chapter in the Halo universe, with users being called in an invite-basis to participate in and provide feedback on the multiplayer element of Halo infinite (which will be free to play when the game launches later this year). The gameplay focus is on team fights against bots (a first in the Halo universe) in big arena maps, plus a tutorial system called The Academy, which will feature missions for players to get into the groove of Halo's combat rhythms.

Tempered expectations are best when coming into any games' beta, and 343 Industries has informed players that the current build of the game being deployed for this flighting is some two to three months old compared to the games' current development stage - so there is some leeway to pardon their dust. If you want to get a taste of Halo's famed arena combat, you'll have to sign-up to the Halo Insider initiative, where you can choose the platform of choice for participation in the flighting program. If you choose PC as your platform, there are some other hoops to jump through; you'll have to send Microsoft a diagnostic of your system's DxDiag report, as well as connect your Steam account via the Halo Insider program. Meet you there, Spartan.

Scalpers Already "Offering" the Steam Deck for $5,000 on eBay

Valve's Steam Deck announcement took the gaming world by storm last week, as the announcement of a Valve-designed portable gaming console packing an AMD Zen 2 CPU with RDNA2 cores set collective imaginations on fire. However, as is the case for any recent gaming hardware launches, expect the Steam Deck to be hard to come by - demand for a mainstream portable, Switch-like console that promises to enable AAA-gaming on the go is apparently sky-high, despite the fact that some portable devices exploring the same concept have been available for a while now, such as the AYA Neo (which even packs two extra Zen 2 cores) and the Intel-based One XPlayer.

As is the case for any recent hardware launch that garners enough mainstream attention (looking at you, current-gen GPUs and consoles), a lopsided demand-supply ratio is a playground for unscrupulous types looking to make a profit at the expense of other people's impatience. And it sure is happening already - eBay listings for "pre-order confirmed" Steam Deck variants are already being set at €4,324 (roughly $4,989) - though we'd say they're tentatively set at that ludicrous pricing. It seems that the current median asking price sits around the $900 mark for the 512 GB SSD-equipped variant. Tentative or not, this just goes to show that the new normal is for launched products to be actively gauged for scalping practices - more now than ever before.

Steam Deck Features M.2 2230 NVMe SSD Slot

The upcoming Steam Deck device has recently been confirmed to feature a M.2 NVMe 2230 slot on all three models. This confirmation comes after Valve CEO Gabe Newell confirmed in various emails the presence of the slot and this information has since been updated on the Steam Deck website. The official device specifications now list all models as featuring socketed 2230 M.2 modules with a notice that they are not intended for end-user replacement. The base Steam Deck model features just 64 GB of eMMC flash so the availability of this upgrade option will be appealing to many users. The M.2 2230 form-factor is the smallest currently available measuring just 22 mm x 30 mm which does come with the disadvantage of less available products and higher prices compared to full size M.2 drives.

Cracked Resident Evil 8 Village Performs Faster Than Paid Version: Poor Denuvo Implementation Strikes Again

The cracked PC version of Resident Evil 8 Village is just out, and it performs faster than the version people are paying for. The crack removes the Denuvo DRM component, and the game's need for Steam. Digital Foundry tested the performance of the cracked version, comparing it with the original. It found that not only were the frame-rates higher, but also during encounters with enemies, the split-second stutter as an enemy lunges onto you, is gone, as the frame-times have significantly reduced. The Denuvo DRM solution can be implemented by game developers in one of many ways, with varying performance impact, as we detailed in our Denuvo article. It looks like RE8: Village is one of those titles where paying customers have lost the lottery of a fair Denuvo implementation.

Valve Announces The International 10 Dota 2 Championships

We are thrilled to announce The International 10 - Dota 2 Championships will be held this October in Bucharest, Romania, and the epic battle for the Aegis of Champions will fittingly unfold inside the country's largest stadium—Arena Nationala. Group Stage will run October 7 - 10, with Main Stage play kicking off on October 12. Then on October 17, the two finest Dota 2 teams in the world will face off for the Aegis and their shares of the $40,018,195 prize pool that awaits. Additional information on ticket sales will come shortly.

We are grateful for the partnership we have formed with Romania and the city of Bucharest, and very much look forward to gathering with the global Dota 2 community, both in-person and virtually, to celebrate the elite players and amazing fandom at The International. Prepare yourselves. At long last, the battle begins.

Intel Regains CPU Market Share that it lost to AMD, Latest Steam Hardware Survey

Valve has released its Steam Hardware Survey results for the month of June, and as always, it is a pretty good indication of the gaming market and market trends, showing us just how well the companies providing hardware are doing. On the CPU front, there are two companies constantly fighting for market domination: Intel and AMD. A bit over a month ago, we reported that AMD made serious progress in taking the market share away from Intel, using its latest Ryzen 5000 series of processors. However, this time, the effect seems to be reversed by its competitor, Intel.

All the gains AMD has made in the past few months have been sort of "erased" by Intel, as team blue managed to get back to a point where AMD now holds 28.41% of the CPU market, while Intel is back to over 70% share, more specifically 71.58%. What this means is that there are some fluctuations happening right now, and we are eager to see more reports to analyze in what direction is the market moving and how the two competing companies are performing. AMD seems to be held back by their ability to produce enough CPUs, while Intel is happily filling that void, fueled by a more aggressive pricing strategy.

Valve to Appear at E3 PC Gaming Show

Valve, the company behind the Steam gaming platform, will be making an appearance at this year's E3 gaming event. The E3 is taking a form of a virtual trade event this year, which is standard for all of the previous events we had in the past, like Computex 2021. The special appearance this year will come from Valve. According to PC Gamer, Valve will have something to share, more specifically a "message regarding Steam". Usually, Valve doesn't make a lot of appearances at E3 and is not considered a regular there, so this year's E3 show will have the honor to host the company at the PC Gaming Show. This means that we are getting a possibly big announcement from Valve.

The current rumors are suggesting that the company wants to present the SteamPal, a Switch-like portable gaming console that aims to bring gaming on the go, powered by Valve. The exact details of what is to be presented will be unveiled on Sunday, June 13 at 2:30 PM PST / 5:30 PM EST and we will be sure to report about the happenings at E3, so stay tuned for more details.

AMD Breaks 30% CPU Market Share in Steam Hardware Survey

Today, Valve has updated its Steam Hardware Survey with the latest information about the market share of different processors. Steam Hardware Survey is a very good indicator of market movements, as it surveys users that are spread across millions of gaming systems that use Valve's Steam gaming platform. As Valve processes information, it reports it back to the public in a form of market share of different processors. Today, in the Steam Hardware Survey for May 2021, we got some interesting data to look at. Most notably, AMD has gained 0.65% CPU market share, increasing it from the previous 29.48% to 30.13%. This represents a major move for the company, which didn't own more than 30% market share with its CPUs on Steam Survey in years.

As the Steam Survey tracks even the market share of graphics cards, we got to see a slight change there as well. As far as GPUs go, AMD now holds 16.2% of the market share, which is a decrease from the previous 16.3%. For more details about Steam Hardware Survey for May 2021, please check out Steam's website here.

Valve Reportedly Developing "SteamPal" Switch-Like Portable Gaming PC

We have recently seen an influx of rumors about an upcoming "SteamPal" portable gaming computer under development by Valve. The first indication that this new device is real was a recently uncovered "SteamPal" device name referenced under the unreleased "Neptune" controller in the latest Steam Client Beta. This SteamPal device name reportedly refers to an upcoming portable gaming computer with a similar controller design to the Nintendo Switch albeit unremovable featuring a standard set of gamepad buttons and triggers, dual joysticks, at least one thumb-sized touchpad, and a 7"-8" touchscreen display. The SteamPal is still in the prototype stage so final hardware configurations are not confirmed and are subject to change.

There is good reason to believe these rumors are true after a recent cryptic comment from Gabe Newell about bringing Valve games to consoles with him stating that we will have a "better idea by the end of this year" which is in line with rumors stating that Valve is targeting a Q4 2021 announcement for the SteamPal. The device will reportedly feature a quad-core Van Gogh APU from AMD with 8 RDNA2 compute units which would allow gamers to run their entire Steam library on the portable device. Valve is reportedly targeting a 399 USD price for the device however as with all these rumors take it with a healthy dose of skepticism.

Valve's Gabe Newell Hints at Possible Plan for Consoles

Valve's head, Gabe Newell, has on Monday talked to the students at Auckland, New Zealand's Sancta Maria College. While Mr. Newell spoke to students, one of them has asked Mr. Newell about the company's plans for consoles and has recorded the response. The student then proceeded to upload the recording to Reddit, but, it was later deleted. However, we are in luck as Ars Technica reported on this and we have managed to get a bit of new information about what's coming from Valve and what we can expect. During the talk, a student asked Mr. Newell: "Will Steam be porting any games on consoles, or will it just stay on PC?"

To that, Mr. Newell responded by saying: "You will get a better idea of that by the end of this year... and it won't be the answer you expect. You'll say, 'Ah-ha! Now I get what he was talking about.'" This is a rather vague answer to a question and it doesn't give us much information, other than the fact that we can expect something towards the end of 2021. This could mean anything, so we are not sure yet. However, we will keep an eye on it and make sure to report every new information as it appears.

Epic Games Spent At Least $1 Billion Securing Exclusives for EGS

The ongoing Epic Games vs. Apple dispute over Fortnite on the App Store platform has sprung up some surprising facts. Apparently, Epic has spent a massive $1 billion since September 2019, getting game studios to launch their titles exclusively on the Epic Games Store (EGS). It This sledgehammer fashion of taking market-share away from Steam rides almost entirely on investor money, and the firm's next $1 billion funding round is already underway. Epic aims to have as many as 52 exclusives on its storefront in 2021. The meteoric rise of EGS dates back to late 2018, when it gave away fairly new AAA games for free, a move that cost it $11 million, but generated a large number of new sign-ups to the platform. From here, the store rode on offering game studios a greater revenue share of games sold than Steam does, and additional incentives for exclusives.

Portal Reloaded Fan Mod Adds 25 Test Chambers, Time Travel Portal to Valve Classic Portal 2

A new fan-made mod for Valve's classic (I think we can say classic) Portal 2 has been made available on Steam, bringing a plethora of new content to the fine wine puzzle game. The mod, named Portal Reloaded and available on Steam for anyone who already owns a copy of the original game, adds a grand total of 25 new test chambers to out-think and out-puzzle, alongside a brand new mode for the Portal Gun - a Time Travel one. This Time Travel portal joins the classic blue and orange ones, and gives players the ability to jump 20 years into the future so as to be able to wreck havoc with the time continuum all in hopes of solving just... one... more... test chamber.

The mod includes 100 new voice lines and an original soundtrack, and should bring veterans or newcomers to the Portal series a new reason to stay awake until dawn breaks. Be careful when bringing cakes from the future, however - we all know what happens to people who want their cake and eat it too. Check some of the trailers explaining the new mechanics after the break.

Valve Releases Official Steam Link App For macOS

Steam Link is a program developed by Valve which allows gamers to remotely play games from their main computer on other devices. The program originally launched for Android before expanding to iOS, Linux, Raspberry Pi, tvOS, and now macOS. The Steam Link application relies on Steam Remote Play technology which performs real-time H.264 video streaming over a low-latency protocol to the connected device, resolutions of up to 4K 60 FPS are possible if enough bandwidth is available. The Steam Link app is now available to download through the official Mac App Store and comes in at just 30 MB. Steam Link for Mac requires macOS 10.13 or higher along with a PC to host the games running on the same local network.

Apple Subpoenas Valve for Steam's Data on 346 Games

Apple and Epic Games have had quite a turbulent history of legal issues in the past year. Fortnite, the world's biggest battle royale game, got removed from the Apple store because its developer, Epic Games, had refused to comply to store rules. If a developer is listing a game on the Apple store, all in-game payments must be processed through Apple, with the company taking a 30% tax cut for it. Epic Games didn't like that idea too much, so the company just used an external system that gave players the option to pay for in-game goods using different ways. However, that represented non-compliance to Apple store guidelines, and Apple took the Fortnite game down.


Update February 26th 07:50 UTC: In thecourt hearing on Wednesday, U.S. Magistrate Judge Thomas S. Hixson ordered that Apple's subpoena was considered valid. Valve's lawyers urged the judge to not force the company to produce the requested data, however, Apple's lawyers have said that the request is doable and the company is only requesting data on a few hundred games, and it could have been worse by requesting data on over 30000 games instead.

Valve Ordered to Pay 4 Million USD in Damages to Corsair over Steam Controller Patent Infringement

Valve has recently been ordered to pay 4 million USD in damages after they knowingly infringed on patents owned by Ironburg Inventions with the Steam Controller rear grip button design. Ironburg Inventions is the IP-holding arm of controller manufacturer SCUF who was acquired by Corsair in late 2019. Valve was warned by Ironburg Inventions in 2014 that their Steam Controller infringed on their patent relating to rear-side control surfaces. Valve ignored the warning and went on to produce 1.6 million units before discontinuing the device in 2019. The Jury awarded Ironburg Inventions 4 million USD in damages and found that Valve willfully infringed on Ironberg's patents which opens them up to further litigation. Corsair has published a statement on the case which can be found below.

Steam Lunar New Year Sale 2021 Dates Leaked

SteamDB has recently received a leaked email to Steam partners confirming the dates for Steam's next sale. The Steam Lunar New Year Sale 2021 will take place from February 11th to February 15th. Steam regularly sends out emails like this to their developers so that they can prepare for upcoming sales. These emails aren't supposed to be made public. Steam will also be having a Game Festival early next month before the Lunar New Year Sale where they will be releasing free demos for upcoming titles and highlighting indie games.

Steam Breaks Another Record with 25 Million Concurrent Players

Steam has started off 2021 by breaking it's concurrent player record with a new peak of 25,416,720 players. This new record comes after the previous peak of 24 million was reached in December. This increase in concurrent players can be attributed to the launch of Cyberpunk 2077 and the COVID-19 lockdowns across the world. Several older titles such as Counter-Strike: Global Offensive, Dota 2, and Rust all continue to provide a large number of concurrent players. This record is likely to be broken again as lockdowns continue.

Steam Unveils the Best of 2020 Game Awards

Steam has recently published their Best of 2020 awards which highlight the best selling, and most played games of 2020. The awards include six categories including Top Sellers, Top New Releases, Top Selling VR Games, Top Early Access Graduates, Most Played Games, and Top Controller Games. The 100 games in each list are ranked as Platinum (1st - 12th), Gold (13th - 24th), Silver (25th - 40th), and Bronze (41st - 100th) with each rank of games being randomly sorted.

Starting with the Top Sellers we have Grand Theft Auto V, Fall Guys: Ultimate Knockout, Tom Clancy's Rainbow Six Siege, Cyberpunk 2077, Red Dead Redemption 2, DOOM Eternal, Monster Hunter: World, Dota 2, Among Us, Destiny 2, PLAYERUNKNOWN'S BATTLEGROUNDS, and Counter-Strike: Global Offensive all taking the top platinum rating.

Steam Winter Sale Has Started

The 15th Annual Steam Winter Sale is on now thru January 5th, offering big savings on thousands of titles, new seasonal items in an upgraded Points Shop, and the chance to vote for the final nominees in the 5th Annual Steam Awards.

In addition to offering massive savings on thousands of titles, the Steam Points Program is updated for the event with new seasonal items -- including animated stickers, avatars, and the Seasonal Profile -- plus additional upgrades and community awards to redeem for Steam Points. Meanwhile, Steam Chat now includes in-line chat reactions with emoticons and animated stickers.

Steam Launches News Hub to Highlight the Latest News & Updates

Whether you're at work, on the bus, or playing at home, you can now browse your personalized Steam News Hub to easily find updates, announcements, and events for the games you play, wish list, and follow. The News Hub is designed to be flexible and personalized around your games and preferences, with many customization options built in. By default, the News Hub shows posts from the games you play, wish list, follow, or are recommended. Or, if you want to take full control, you can change all that with a few quick setting adjustments in the left-hand menu. Plus, you can choose to follow and receive news from dozens of top gaming news sources across a variety of languages.

First launched as an experiment in Steam Labs in March, the News Hub has been developed with the feedback of players along the way. Today it becomes a full feature of Steam and replaces the previous news feed found at /news.

Cyberpunk 2077 Helps Steam Break Concurrent Player Record

Steam has recently recorded a new peak concurrent player record of 24,804,148 users, this record comes after the previous record was broken in March as lockdowns and stay at home orders were issued. The release of Cyberpunk 2077 is a driving factor of the cause of this new record as the game recorded over 1 million concurrent users. The game had sold over 8 million pre-orders across all platforms leading up to its release with Steam sales accounting for over 50 million USD. This stellar release combined with the growing popularity of Counter-Strike: Global Offensive also surpassing 1 million concurrent players helped break the previous record.

Steam Input API Adds PS5 Controller Support

Thanks to our most recent Steam client update, all games currently using the Steam Input API are now fully compatible with the new PS5 controller - with no developer updates required, it just works.

Full support for the LED, trackpad, rumble and gyro features are available for players to configure in games such as Death Stranding, No Man's Sky, Horizon: Zero Dawn and more. This support is now available for players opted into the public beta Steam desktop client with platform wide support targeted to ship after further testing.
Return to Keyword Browsing