News Posts matching #SteamVR

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Tundra Labs Preparing to Launch Cheaper Vive Tracker Alternative

Tundra Labs is a new company working on custom SteamVR positional tracking solutions. The company has recently unveiled its latest product the Tundra Tracker a smaller, cheap Vive Tracker alternative for SteamVR tracking. The open SteamVR tracking system allows any company to create products that are tracked by SteamVR Base Stations and simplifies VR accessory compatibility. The Vive Tracker and Tundra Tracker are both small SteamVR tracking devices worn by the user to more accurately capture movement.

The Tundra Tracker will be "60% smaller, consume about 50% less power, weight 50% less, and have twice the battery life," compared to the Vive Tracker according to Tundra Labs founder Luke Beno. While the product is a clear competitor to the Vive Trackers they will work in tandem meaning Vive Tracker owners can expand their tracking with Tundra Trackers and vice-versa.

bHaptics Announces TactSuit X Series VR Haptic Vests Starting at 300 USD

South Korean startup bHaptics have recently announced their TactSuit X series haptic vests. The TactSuit X40 and TactSuit x16 are designed to increase VR immersion in supported games. The TactSuit X40 features 40 Eccentric Rotating Mass (ERM) vibration motors across the front and back paired with a 9,800 mAh battery which should enable 18+ hours of playtime. The TactSuit X16 reduces the number of motors to 16 and features a 4,900 mAh battery which should provide 22+ hours of use.

The two suits both feature Bluetooth Low Energy 4.0 and include support for SteamVR and Oculus Quest games however the number of supported titles is very limited. Natively supported games include Onward, Thrill of the Fight, and Sairento VR but can be configured to work with Half-Life: Alyx, Skyrim VR, and Fallout 4 VR using bespoke mod files. The suits can also be used in an audio-based mode for unsupported games and other media which converts audio objects to general haptic rumbles. The TactSuit X40 and TactSuit X16 are now available for pre-order at 500 USD and 300 USD respectively with deliveries expected in December.

HTC VIVE Partners With PNY Technologies To Offer New Secure, Professional-Grade VR Solution

HTC VIVE, the leader in premium virtual reality (VR), today announced an exclusive partnership with PNY Technologies to distribute the new VIVE Pro Secure headset in North America. The new VIVE Pro Secure is designed to meet the specific privacy and security requirements of secure environments that require Authority to Operate (ATO)—such as government agencies and organizations—in addition to education, medical, and financial institutions. This professional-grade VR system provides all the benefits and features of the award-winning VIVE Pro, including top-tier graphics, premium audio, and SteamVR room-scale tracking, with hardware modifications that restrict all radios, cameras, and wireless communication functions for secure performance.

Use-cases for VR in government organizations have multiplied over the years and continue to grow as agencies adapt many of the best practices deployed in the private sector for use in training, data visualization, and manufacturing, among other applications. However, one of the major barriers to any technology adoption for organizations that require ATO is access to hardware that meets specific security and privacy requirements. The new Vive Pro Secure is a first-of-its-kind system offering hardware modifications to ensure optimal performance in the most demanding secure environments.

HP Announces the Reverb G2 VR Headset Co-designed by Valve and Microsoft

Today, HP Inc. unveiled its latest virtual reality (VR) headset, the HP Reverb G2, in collaboration with industry leaders Valve and Microsoft. The HP Reverb G2 is the world's highest resolution VR headset among major vendorsi, delivering cutting-edge optics, inside-out tracking, spatial 3D audio, natural gestures, long-wearing comfort, and plug and play support for Windows Mixed Reality and SteamVR.

"The power of collaboration is on full display with the HP Reverb G2, and alongside Valve and Microsoft, we engineered a no-compromises VR headset that's immersive, comfortable, and compatible across Windows Mixed Reality and SteamVR," said Spike Huang, vice president and global lead of VR, HP Inc. "The time is now for VR and the HP Reverb G2 brings high-quality VR to the masses with more immersion for gamers, interactive experiences for creators, increased engagement for collaboration, and higher retention rates for education and training."

Valve Removes SteamVR Support on macOS

Valve has announced that SteamVR will drop support for the macOS platform so that development teams can focus on Windows and Linux support. SteamVR users running macOS who wish to continue using SteamVR will need to opt-in for legacy macOS builds from the "Beta" tab under SteamVR properties. This measure will probably stop functioning relatively quickly as new hardware and software changes appear. This move doesn't come as much of a surprise as the macOS platform isn't known for its VR activity, in the long-term macOS users will have to migrate to an alternate operating system or dual boot if they wish to continue accessing SteamVR.

Half Life: Alyx Now Released for VR Systems, Receives Acclaim in Reviews

Valve's Half Life: Alyx has been finally released, after the company first teased, and then unwrapped the game back in November 2019. Half Life: Alyx has been completely developed for the VR gaming crown, with a focus on execution that meant for it to finally be VR's killer app - much like Halo was for the original Xbox. Valve describes the game as a full-length release in the Half Life universe, slotting in the 20-year time gap between the events of the original Half Life and Half Life 2.

Of course, to play this game, you need a PC-based VR headset to play the game through Steam. The game has received rave reviews already, featuring a 93 Metacritic score based on 24 critic reviews, and an 8.2 user score. Give it some time before actually looking for guidance in that user review score, though. Valve founder Gabe Newell had this to say: "Half-Life: Alyx represents the culmination of Valve's technological advancement over the past few years. We have built SteamVR, our game engine, our tools, and VR hardware specifically to enable us to ship the best content we know how to create. Today, as we ship Alyx remotely from our homes, we are hoping that everyone stays safe and has a great time playing the game. Please let us know what you think."

AMD Releases Radeon Software Adrenalin 20.2.1 Beta

AMD today released the latest version of Radeon Software Adrenalin 2020 Edition. Version 20.2.1 beta adds optimization for "Zombie Army 4: Dead War." A handful issues have also been fixed. To begin with, unusually high memory usage with ReLive has been fixed. HDR content becoming excessively dark or bright with DirectX 12 games on RX 5000-series graphics cards, has been fixed. Camera element experiencing stutter with ReLive has been fixed. A missing scroll bar in the "compatibility" tab of Radeon Software application has been fixed. Also addressed is Radeon Software failing to detect VR games when SteamVR is running. Radeon Anti-Lag toggle audible alerts falsely sounding has been fixed. Grab the software from the link below.

DOWNLOAD: AMD Radeon Software Adrenalin 20.2.1 beta

Valve To Announce Half-Life VR Game, Half-Life: Alyx, on November 21st

Well, that headline must've been met with both a warm fuzzy feeling of nostalgia, and a sudden, stab-like wound on the back of many readers. The usage of Valve and Half-Life together in the same sentence has been the victim of multiple memes and disappointments over the years, with the studio being seemingly unable to keep up with the mantle of great games it has released before in the Half-Life universe. Half-Life 3 is already so much of a failed expectation that the game could (likely) never live up to the expectations set on it at this point in time. It seems valve is shrugging the game away with a Half-Life set VR game, though, in the form of Half-Life: Alyx.

Valve itself have posted a teaser image on Twitter, announcing it as a flagship VR game available for SteamVR. To be unveiled on November 21st, nothing much is known about the game by now; but it's expected it will be a VR-exclusive experience. The game started out as a single-player exploration experience for VR, and it seems to have found its way developed into a full-fledged game. Apparently, this Half-Life: Alyx game is the first in Valve's plans of releasing more VR games in the future, which may or may not be set in the Half-Life universe. This could actually be an interesting experience for VR, if you can get beyond the usual betrayal of not seeing an announcement for Half-Life 3. Who knows - this could even be the killer app for VR, or an Half-Life renaissance in the minds of gamers and Valve themselves. At the very least, we know it will induce nostalgia.
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