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UL Benchmarks Announces 3DMark Wild Life Extreme Cross-platform Benchmark

Last year UL Benchmarks released 3DMark Wild Life, a cross-platform benchmark for Android, iOS and Windows. Today we are releasing 3DMark Wild Life Extreme, a more demanding cross-platform benchmark for comparing the graphics performance of mobile computing devices such as Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.

3DMark Wild Life Extreme is a new cross-platform benchmark for Apple, Android and Windows devices. Run Wild Life Extreme to test and compare the graphics performance of the latest Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.

DOWNLOAD: 3DMark for Windows v2.18.7181

UL Announces End of Support for 3DMark Sky Diver, API Overhead test, PCMark 8, VRMark for Android Benchmarks

Benchmarks have a natural lifespan that ends when they no longer provide meaningful results on modern hardware. When old benchmarks are used with new hardware, the results can be skewed or limited in ways that reduce their accuracy and relevance.

After reviewing our product line, we've decided to end support for 3DMark Sky Diver, the 3DMark API Overhead feature test, PCMark 8, Servermark Media Transcode, and VRMark for Android. After January 14, 2021, these unsupported benchmarks will: No longer be sold by UL, Steam, or other app stores; no longer be guaranteed to work with UL's online services; no longer receive updates; no longer be eligible for customer support.

UL Benchmarks Releases Creator Focused Procyon Benchmark Suite

Over the last year, we've seen a lot of interest in a new category of PCs designed for content creators. With high-end specifications and serious styling, these new creator PCs are being marketed to animators, designers, photographers, videographers, musicians and other digital content creators. Today, to meet growing demand from our press and retail partners, we're releasing two new benchmarks for measuring the performance of creator PCs. These two benchmarks use popular Adobe applications to test PC performance for photo editing and video editing work.

Enthusiast creators now have easy access to many of the same software tools used by professionals. Add increasingly powerful, yet affordable PC hardware, and creators have everything they need to develop their talent and unlock their potential. For creators who make a living from their craft, focus and productivity are key. When the process gets in the way, creativity suffers. Even the smallest interruption can break the flow. Longer delays from loading images or exporting video files are even more frustrating. Creator PCs promise to smooth out the wrinkles in the production process. Many manufacturers are now offering dedicated systems for content creators. Benchmark scores offer an easy way for creators to compare the performance of these different systems.

UL Benchmarks Updates 3DMark with Estimated Game Performance Data

UL Benchmarks late Wednesday released a major update to 3DMark. The new version 2.16.7094 adds a redesigned Results tab, and introduces the Estimated Game Performance feature, which lets you extrapolate your 3DMark score onto real-world game performance. The feature debuts with game performance estimations for five popular titles, "Apex Legends," "Battlefield V," "Fortnite," "Grand Theft Auto V," and "Red Dead Redemption 2." After a benchmark run, simply select one of these games from a drop-down menu, and a resolution+preset combo from another; and 3DMark will tell give you an estimated frame-rate number, taking into account your overall 3DMark score, and performance numbers of sub-systems (graphics, physics, etc). In this article, UL Benchmarks explains the correlation between a 3DMark score and corresponding estimated frame-rates for "Fortnite."

DOWNLOAD: 3DMark 2.16.7094

UL Benchmarks Announces End of Support for 3DMark 11, PCMark 7, and some 3DMark Benchmarks

You may have heard that Microsoft will end support for Windows 7 on January 14, 2020. Benchmarks also have a natural lifespan that ends when they no longer provide meaningful results on modern hardware. When old benchmarks are used with new hardware, the results can be skewed or limited in ways that reduce their accuracy and relevance.

Today, we're announcing that, from January 14, 2020, we will no longer offer updates or support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm benchmarks. These benchmarks, all of which were released between 2011 and 2013, no longer provide useful, comparable results with modern hardware. In every case, there is a newer and more relevant benchmark test that you should use instead.

UL Benchmarks Outs 3DMark Feature Test for Variable-Rate Shading Tier-2

UL Benchmarks today announced an update to 3DMark, with the expansion of the Variable-Rate Shading (VRS) feature-test with support for VRS Tier-2. A component of DirectX 12, VRS Tier 1 is supported by NVIDIA "Turing" and Intel Gen11 graphics architectures (Ice Lake's iGPU). VRS Tier-2 is currently supported only by NVIDIA "Turing" GPUs. VRS Tier-2 adds a few performance enhancements such as lower levels of shading for areas of the scene with low contrast to their surroundings (think areas under shadow), yielding performance gains. The 3DMark VRS test runs in two passes, pass-1 runs with VRS-off to provide a point of reference; and pass-2 with VRS-on, to test performance gained. The 3DMark update with VRS Tier-2 test will apply for the Advanced and Professional editions.

DOWNLOAD: 3DMark v2.11.6846

UL Announces New 3DMark Benchmarks for Testing PCIe Performance Across Generations

UL Benchmarks via its 3DMark product have announced that they'll be introducing a new, comprehensive test that aims to test PCIe bandwidth across generations. Citing the introduction of PCIe 4.0 to the masses - soon available in the consumer market via AMD's Ryzen 3000 series release - UL wants users to be able to know what a difference this makes towards allowing for more complex games and scenarios that aren't data-constrained by PCIe 3.0.

The 3D Mark PCIe Performance Test will be made available this summer for free for 3DMark Advanced Edition and for 3DMark Professional Edition customers with a valid annual license.

Intel to Use 5-digit Processor Model Numbering with 10th Gen?

A lot of us could be wondering how Intel could number its client-segment processors after the i9-9980XE, or the 9th generation Core in general, and hoping for a major branding change or at least a change in the model numbering scheme. It turns out, Intel will brazen it out with a 5-digit model number and stick to the current scheme. Going by this scheme, the successor to the Core i7-9700K could be the Core i7-10700K, for example. Intel jumped from 3-digit to 4-digit as it transitioned from 1st gen Core to 2nd gen as it ran out of 3-digit numbers with the Core i7-9xx. It's now running out of 4-digit numbers.

Evidence of 5-digit number surfaced when Thai enthusiast TUM_Apisak tweeted a screenshot of a UL Benchmarks Systeminfo page describing an unreleased Core i5-10210U, which is probably a mobile processor based on the 10 nm "Ice Lake-U" silicon slated for late-2019. With a nominal clock-speed of 1.60 GHz and "reported" speed of 2.10 GHz, the Turbo Boost frequency of this 4-core/8-thread chip is rated at almost 3.80 GHz. Japanese enthusiast Komachi Ensaka confirmed this with three other model numbers: i3-10110U, i5-10510U, and i7-10710U.

3DMark Adds NVIDIA DLSS Feature Performance Test to Port Royal

Did you see the NVIDIA keynote presentation at CES this year? For us, one of the highlights was the DLSS demo based on our 3DMark Port Royal ray tracing benchmark. Today, we're thrilled to announce that we've added this exciting new graphics technology to 3DMark in the form of a new NVIDIA DLSS feature test. This new test is available now in 3DMark Advanced and Professional Editions.

3DMark feature tests are specialized tests for specific technologies. The NVIDIA DLSS feature test helps you compare performance and image quality with and without DLSS processing. The test is based on the 3DMark Port Royal ray tracing benchmark. Like many games, Port Royal uses Temporal Anti-Aliasing. TAA is a popular, state-of-the-art technique, but it can result in blurring and the loss of fine detail. DLSS (Deep Learning Super Sampling) is an NVIDIA RTX technology that uses deep learning and AI to improve game performance while maintaining visual quality.

UL Corporation Announces 3D Mark Port Royal Raytracing Suite is Now Available - Benchmark Mode On!

Perhaps gliding through the tech-infused CES week, UL Corporation has just announced that the much-expected Port Royal, the world's first dedicated real-time ray tracing benchmark for gamers, is now available. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques, and enables both performance benchmarking for cutthroat competition throughout the internet (and our own TPU forums, of course), but is also an example of what to expect from ray tracing in upcoming games - ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.

3DMark Port Royal Ray-tracing Benchmark Release Date and Pricing Revealed

UL Benchmarks released more information on pricing and availability of its upcoming addition to the 3DMark benchmark suite, named "Port Royal." The company revealed that the benchmark will officially launch on January 8, 2019. The Port Royal upgrade will cost existing 3DMark paid (Advanced and Professional) users USD $2.99. 3DMark Advanced purchased from January 8th onward at $29.99 will include Port Royal. 3DMark Port Royal is an extreme-segment 3D graphics benchmark leveraging DirectX 12 and DirectX Raytracing (DXR). UL Benchmarks stated that Port Royal was developed with inputs from industry giants including NVIDIA, AMD, Intel, and Microsoft.

UL Benchmarks Unveils 3DMark "Port Royal" Ray-tracing Benchmark

Port Royal is the name of the latest component of UL Benchmarks 3DMark. Designed to take advantage of the DirectX Raytracing (DXR) API, this benchmark features an extreme poly-count test-scene with real-time ray-traced elements. Screengrabs of the benchmark depict spacecraft entering and leaving mirrored spheres suspended within a planet's atmosphere, which appear to be docks. It's also a shout out to of a number of space-sims such as "Star Citizen," which could up their production in the future by introducing ray-tracing. The benchmark will debut at the GALAX GOC Grand Final on December 8, where the first public run will be powered by a GALAX GeForce RTX 2080 Ti HOF graphics card. It will start selling in January 2019.

UL Benchmarks Kicks Huawei Devices from its Database over Cheating

UL Benchmarks de-listed several popular Huawei devices from its database over proof of cheating in its benchmarks. Over the month, it was found that several of Huawei's devices, such as P20 Pro, Nova 3, and Play; overclocked their SoCs while ignoring all power and thermal limits, to achieve high benchmark scores, when it detected that a popular benchmark such as 3DMark, was being run. To bust this, UL Benchmarks tested the three devices with "cloaked" benchmarks, or "private benchmarks" as they call it. These apps are identical in almost every way to 3DMark, but lack the identification or branding that lets Huawei devices know when to overclock themselves to cheat the test.

The results were startling. When the devices have no clue that a popular benchmark is being run (or if has no way of telling that 3DMark is being run), it chugs along at its "normal" speed, which is 35% to 36% lower. The rules that bind device manufacturers from advertising UL's 3DMark scores explicitly state that the device must not detect the app and optimize its hardware on the fly to ace the test. Huawei responded to UL by stating that it will unlock a new "performance mode" to users that lets them elevate their SoCs to the same high clocks for any application.

Save 75% on 3DMark, PCMark 10, and VRMark on Steam This Week

It's a big day for us. Today, we are looking back on 20 years as Futuremark and looking forward to our first day as UL, a name we now share with our parent company. To mark the beginning of this new chapter in our story, I'm happy to announce that we are running a week-long sale on Steam. From now until next Monday, you can save 75% on our 3DMark, VRMark, and PCMark 10 benchmarks. Or save even more when you buy them together in our benchmark bundle.

Futuremark Sets a Date for UL Rebranding

Futuremark set a date for its re-branding to align with its parent company UL. April 23, 2018 is when Futuremark products and services will be sold under the new branding scheme. Futuremark became part of UL in 2014. UL is an independent, global company with more than 10,000 professionals in 40 countries. UL offers a wide range of testing, inspection, auditing, and certification services and solutions to help customers, purchasers and policymakers manage risk and complexity in modern markets. A set of FAQs associated with the change are answered below.

FutureMark Corporation Sees Its Name Changed to... Parent Company's "UL"

Futuremark, makers of probably the most recognizable benchmarks out there, have announced they are getting a company rebrand. The announcement has come via a blog post on their site, citing a "new home" for the company. UL, a company that has existed for more than a hundred years and that specializes in testing, inspection, auditing, and certification services and solutions, purchased FutureMark back in 2014, and is now looking to streamline the company's branding to their own.

The move will see FutureMark rebrand itself to "UL Benchmarks" as soon as April 23rd. Everything but the branding - and the hosting websites should remain the same. FutureMark's benchmarks databases will be relocated to benchmarks.UL.com. The company has reaffirmed its commitment in that everything will remain the same, save for the new coat of paint; the mission and intention behind UL Benchmarks will be the same as with FutureMark. I'd say there's something of a missing opportunity here, though; Underwrites Laboratories (the meaning of "UL") seems much better suited for a benchmarking company, whilst also keeping thematical relevance with the parent company's name. But oh well.
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