Thursday, November 29th 2018

UL Benchmarks Unveils 3DMark "Port Royal" Ray-tracing Benchmark

Port Royal is the name of the latest component of UL Benchmarks 3DMark. Designed to take advantage of the DirectX Raytracing (DXR) API, this benchmark features an extreme poly-count test-scene with real-time ray-traced elements. Screengrabs of the benchmark depict spacecraft entering and leaving mirrored spheres suspended within a planet's atmosphere, which appear to be docks. It's also a shout out to of a number of space-sims such as "Star Citizen," which could up their production in the future by introducing ray-tracing. The benchmark will debut at the GALAX GOC Grand Final on December 8, where the first public run will be powered by a GALAX GeForce RTX 2080 Ti HOF graphics card. It will start selling in January 2019.
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44 Comments on UL Benchmarks Unveils 3DMark "Port Royal" Ray-tracing Benchmark

#1
Melvis
The least run benchmark in history I recon this will be
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#2
Bones
Betcha there will be fireworks - When the card catches fire during the benchmmark demo.
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#4
jabbadap
Wonder will they add Vulkan RT path on it, when that matures enough.
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#5
sixor
it seems every bench has to be way too annoying and boring to watch

they should be short like 2-3 minutes max, and be fun, cool

the last one i remember sort of cool was fur cat from guru3d or something like that, opengl cat dx11, a big cat with lasers and dubstep lol

but 3dmark benchs are the most boring ones and unigine too

the max paine bench from 2001 was nice
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#6
windwhirl
Melvis, post: 3951028, member: 50520"
The least run benchmark in history I recon this will be
At least until raytracing becomes common. In four or five years if all goes well.

Although, this benchmark will probably have changed a lot by then...
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#7
Tomgang
Another rtx only bench. Me'ho_O
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#8
SIGSEGV
UL should include hairworks/tress benchmark. /sarcasm
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#11
OSdevr
sixor, post: 3951043, member: 42818"
the last one i remember sort of cool was fur cat from guru3d or something like that, opengl cat dx11, a big cat with lasers and dubstep lol
Ah yes, Catzilla.
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#12
intelzen
that is good news to RTX 20xx early adopters - at least they have something to play with :D
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#14
moproblems99
This appears to look much better than whatever was done in BFV.
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#15
stimpy88
Well, I guess these foolish early RTX adopters have something else to look at now, other than a few low-res reflections in puddles... Oh wait, this is more of the same... Welcome to the RT future guys!

No wonder this looks light on actual RT content, have to keep nGreedia and the 2070 owners happy!

Also, how come the smaller spheres do not reflect anything other than the skybox? The two smaller spheres should have reflections of the bigger one on them, as well as the ship? My last remark is that the reflection also looks low-res and blocky. Not much going on there at all, to be honest.

EarthDog, post: 3951082, member: 79836"
Haters gonna hate... studies show!
Shouldn't that link to Taylor Swift's homepage? Anyway, this is big people having an opinion, and they may differ from yours, so maybe best to stay on her homepage, and hate the haters. Be fierce!
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#16
EarthDog
Oh, its not that people can't have a differing opinion, its that everyone here, on either side, just lines up to blast and disparage the opposition (rooted in facts or not) at any chance they get. The link is spot on!

EarthDog, post: 3951082, member: 79836"
Haters gonna hate... studies show!
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#17
efikkan
I wonder what will happen first; the first game where raytracing is useful or the first proper Direct3D 12 game without a Direct3D 11 abstraction layer?:rolleyes:
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#18
SIGSEGV
EarthDog, post: 3951082, member: 79836"
Haters gonna hate... studies show!
mind if I ask you, who are you pointing at?
do we have to be on the same line? o_O

efikkan, post: 3951149, member: 150226"
I wonder what will happen first; the first game where raytracing is useful or the first proper Direct3D 12 game without a Direct3D 11 abstraction layer?:rolleyes:
sorry i couldn't resist. lol.
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#19
bug
Wth, it's unveiled, but it will only be run 10 days from now?
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#20
moproblems99
I'll give someone nothing if they can spot Shamu in the photo.
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#21
Enzarch
efikkan, post: 3951149, member: 150226"
I wonder what will happen first; the first game where raytracing is useful or the first proper Direct3D 12 game without a Direct3D 11 abstraction layer?:rolleyes:
Aren't the Forza games true/pure DX12?
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#22
sixor
wow look at that bloom, it is 2006 again

what exactly are they going to bench? 2080 vx 2070?

i sort of hate 3dmark, they dont even have the installer on their website, their demos are so boring and mocap is bad when there are humans.

at least the old ati x800 x850 1950 xt2000 demos were nice, i still watch them and enjoy it
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#23
Bones
EarthDog, post: 3951135, member: 79836"
Oh, its not that people can't have a differing opinion, its that everyone here, on either side, just lines up to blast and disparage the opposition (rooted in facts or not) at any chance they get. The link is spot on!
I don't hate them, esp since I don't own one of those cards so no real reason to hate for hate's sake - It's just with all the fiery problems they've had as fact I can see it happening like that so I said it.
More humor than hate and you know it would make for interesting video if it really did go down like that, putting the ( ! ) to these issues.

I can see the mad scramble now to put it out...... With the world watching.
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#24
EarthDog
Bones, post: 3951318, member: 144474"
I don't hate them, esp since I don't own one of those cards so no real reason to hate for hate's sake - It's just with all the fiery problems they've had as fact I can see it happening like that so I said it.
More humor than hate and you know it would make for interesting video if it really did go down like that, putting the ( ! ) to these issues.

I can see the mad scramble now to put it out...... With the world watching.
All? One or two caught on fire from what we have seen?. I'm sure a few catch fire in EVERY card... I mean just be sheer numbers alone and how electronics work and fail, SOME have to in every model. I randomly googled "GTX 760 caught fire" and literally there are several links and links to other cards. Mountains and mole hills. There are contingents on either side that looooooooooove making mountains! Ha!

You don't see this at W9 or OCF bonesy....demographics are a bit different. :)

HGH baby... studies prove!



Anyway, It will be nice to check it out and see what it has to offer here in a few days.
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#25
bug
EarthDog, post: 3951325, member: 79836"
All? One or two caught on fire from what we have seen?. I'm sure a few catch fire in EVERY card... I mean just be sheer numbers alone and how electronics work and fail, SOME have to in every model. I randomly googled "GTX 760 caught fire" and literally there are several links and links to other cards. Mountains and mole hills. There are contingents on either side that looooooooooove making mountains! Ha!

You don't see this at W9 or OCF bonesy....demographics are a bit different. :)

HGH baby... studies prove!



Anyway, It will be nice to check it out and see what it has to offer here in a few days.
Well, to be honest, while the failure rate appears to be par for the course, card catching fire are not. But fire makes a better headline than memory dying or cards not powering up at all. So this story will be with us for at least a decade from now.
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