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RecompLauncher Gathers Nearly 200 Fan-Made Console Ports Into One PC Catalog

Anyone hunting for fan-made PC ports of console games now has one place to look. RecompLauncher, from the developer behind RecompStore, a homebrew store for jailbroken PS5 consoles, is live as a catalog of community recompilations, listing a hefty 192 PC projects at the time of writing. Many of these are static recompilations, which turn a console game's code into a native PC program instead of emulating the original hardware. The list spans several Nintendo, PlayStation, and Xbox generations, with Zelda 64, God of War III, and Skate 3 among the familiar names, and it can be filtered by Windows, macOS, and Linux support. Not every entry is finished or downloadable yet, though. Apparently, the project started out as a PC expansion of RecompStore and picked up its current name after community feedback.

The launcher itself isn't out yet. Its download page marks it as coming soon to Windows, and promises to install recomps, pull updates from each developer's GitHub, and set games up from the user's own disc image or ROM. Titles available on both platforms can also be configured once on PC and then sent over to RecompStore on a PS5. No game files are included, and the site says every game needs a legally owned copy. Videocardz points out that Quiver Launcher already offers a downloadable app with install and update management, so RecompLauncher isn't the first to try this. We have seen a huge boom in native fan ports recently, including a Driveclub recomp and the original Uncharted trilogy, both of which also need the player's own game dump.

Uncharted Trilogy Reaches PC Through Unofficial Ports

The first three Uncharted games have made their way to PC, though Sony had nothing to do with it. Developer SuperMedo, who is also behind an unofficial Bloodborne port, has released Uncharted for Windows. It's an unofficial port of the PS4's Uncharted: The Nathan Drake Collection, covering Drake's Fortune, Among Thieves, and Drake's Deception. Its first public build went up on GitHub on October 15. Sony did bring Uncharted 4 and The Lost Legacy to PC back in 2022, but the original trilogy never followed. The port runs the PS4 version's own x86-64 game code directly on the PC and replaces the console's system functions. It then translates the graphics work to Vulkan through a renderer based on the shadPS4 emulator. Players need their own decrypted dump of the collection, since no game files are included.

All three games get 60 and 120 FPS modes, with anything higher marked as experimental. Anti-aliasing options include TAA, FSR 3.1, FSR 4, and DLAA. Frame generation comes as FSR 3 on any GPU, or as DLSS Frame Generation at 2x on RTX 40 cards and up to 4x on RTX 50. It's not all smooth sailing, of course. Per the GitHub page, one user finished Drake's Fortune on an RTX 4060 laptop at 1080p with DLAA, mostly seeing 100 to 120 FPS, though a crash in chapter 11 corrupted their save. A separate project from BilalReloaded takes a similar approach, with render resolutions from 720p up to 4K. With Sony reportedly scaling back its single-player PC releases, community projects like this one and the recent native Driveclub port are piling up, while work on PS5 emulators continues to be impressive.

Rumor Claims New Uncharted Game in Development at Naughty Dog

It seems as though Naughty Dog is looking to revive the Uncharted franchise after a decade of dormancy, according to a new rumor shared by MP1st. The report, which cites insider sources, claims that Naughty Dog is working on a new entry into the Uncharted franchise, explicitly not a remake, although not much else is known about the project's contents at the moment. It is alleged that the new Uncharted game will be Naughty Dog's next big release after Intergalactic: Heretic Prophet, whose development was reportedly resulting in crunch at the studio recently. Given Sony's recent pivot to exclusives, it also seems likely that whatever the next Uncharted game turns out to be, it won't be coming to PC anytime soon.

Of the few details shared, it was alleged that the new Uncharted game will feature Nathan Drake in some capacity, whether than be as a cameo—which is supposedly how Ubisoft will bring Ezio into Assassin's Creeed Hexe—or as a side-character of some sort is unclear. Another supposed confirmation is that Uncharted veteran, Shaun Escayag, who previously served as Creative Director on Uncharted: The Lost Legacy and Director on The Last of Us: Part I, will be returning to direct the upcoming Uncharted game. Given the aforementioned release schedule, it seems as though the next Uncharted game is still in the early stages of development, and with the video game industry in flux—see: Sony's recent cancellation of Kojima Productions's Physint—things may still change drastically before we hear anything from Sony or Naughty Dog directly.
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Nov 13th, 2026 21:56 CST change timezone

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