Thursday, December 18th 2025
Naughty Dog Devs Face Crunch for Intergalactic The Heretic Prophet's Mid-2027 Launch
Naughty Dog started development of Intergalactic: The Heretic Prophet back in 2020 and announced the game in late 2024, but the studio has yet to publish a launch date for the upcoming sci-fi action-adventure game. Now, a new report out of Bloomberg claims that Naughty Dog is planning to launch the Intergalactic: The Heretic Prophet in mid-2027. However, it also seems as though Naughty Dog has once again fallen into crunch in order to meet that planned launch date and "get production back on track after several missed deadlines." The gaming industry is no stranger to long work hours, with games like CD Projekt Red's Cyberpunk 2077 famously requiring months of crunch time ahead of the game's launch.
According to Bloomberg's insider sources, employees across Naughty Dog have been forced to work at least eight hours of overtime per week for the last seven weeks, with a maximum of 60 hours weekly. This new policy also saw developers at the Santa Monica studio return to the office five days a week, and it has been reality for Naughty Dog employees throughout the last year. That crunch-time period has been attributed to extra work as a result of needing to complete an internal demo. Supposedly, the studio will announce a new work schedule in early 2026, returning to its standard three-day work-from-home policy through at least the end of January.
Sources:
Bloomberg, Via Twisted Voxel
According to Bloomberg's insider sources, employees across Naughty Dog have been forced to work at least eight hours of overtime per week for the last seven weeks, with a maximum of 60 hours weekly. This new policy also saw developers at the Santa Monica studio return to the office five days a week, and it has been reality for Naughty Dog employees throughout the last year. That crunch-time period has been attributed to extra work as a result of needing to complete an internal demo. Supposedly, the studio will announce a new work schedule in early 2026, returning to its standard three-day work-from-home policy through at least the end of January.

12 Comments on Naughty Dog Devs Face Crunch for Intergalactic The Heretic Prophet's Mid-2027 Launch
If I were them I would be incredibly worried.
Merry Christmas bois, remember to give a special thank you to your project lead for their meticulous management skills. I believe you've got enough time though to actually just adjust the project so you can get your MVP within planned time. You know, change the scope instead of asking for over a full year of crunch, because this ain't gonna last. Or, you know, hire a few extra hands, spend 3 months to get them up to speed, and enjoy their benefits for another 12?
Its quite telling that the devs haven't collectively stood up against this - its something I've seen in a few companies now. People quietly endure until they can't, and then everyone has a problem - and since we do, you and I get a poor release.
Technology evolves quickly, if you start developping something in 2020, 7 years later the engine which you started using at the beginning is obsolete.
My point was more related to the article: The Heretic Prophet development started in 2020, they plan for a mid-2027 release (which means it could be released even later) while still needing for people to crush things out, it doesn't look good.
I hope i'm wrong because i usually like Naughy Dog games.
These guys were basically given a generation off (or most of it) because Sony live-service gamble never came to fruition. Now Sony has lit the fire and basically say get it done in time for ps6