News Posts matching #Xbox

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Pinbrawler "Creature In The Well" Out Today on Steam, Xbox One, and Switch

Flight School Studio have released today their unique pinball hack and slash Creature in the Well on Nintendo Switch, Xbox One and Steam for $14.99 USD. The title is also available for free to Xbox Game Pass subscribers on Windows 10 PC and Xbox One.

As the last remaining BOT-C unit, venture deep into a desert mountain to restore power to an ancient facility, haunted by a desperate Creature. Uncover and upgrade powerful gear in order to free the city of Mirage from a deadly sandstorm.

SteelSeries Launches First Four-In-One Wireless Headset for Nintendo Switch, PS4, PC and Mobile

SteelSeries, the makers of the most award-winning headset line in history, today announces the newest member of the Arctis family, the Arctis 1 Wireless. The Arctis 1 Wireless features the new slimmed down body of the Arctis 1, but connects via a small USB-C dongle for a true lossless and low latency connection across Nintendo Switch, PS4, PC and mobile.

The Arctis 1 Wireless is the ultimate 4-in-1 wireless headset. Through a small USB-C dongle, it features SteelSeries' lossless 2.4 GHz wireless technology for ultra-low latency wireless on Nintendo Switch, PC, PS4 and Android. This allows users to easily take the same console or PC experience on-the-go on Nintendo Switch or Android devices.

Age of Wonders: Planetfall Retail Versions Now Available for Pre-Order

Paradox Interactive and Deep Silver today confirmed details about the physical release of Age of Wonders: Planetfall. The PlayStation 4 and Xbox One versions of the upcoming Sci-Fi-Strategy game and series successor from Triumph Studios will be released and available at retail on Aug. 6, 2019.

Emerge from the cosmic dark age of a fallen galactic empire to forge a new future. Build an empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction's missions using wits, military strength, and diplomacy, exploring planetary ruins and encountering other survivors as the history of a shattered civilization unravels. Fight, build, negotiate, and technologically advance a path to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.

Attack On Titan 2: Final Battle Available Now

Today, KOEI TECMO America officially launched Attack on Titan 2: Final Battle, the colossal action game based on the worldwide anime phenomenon 'Attack on Titan'. Players are invited to equip their Omni-Directional Mobility gear and join the fight against the devastating Titans on the PlayStation 4 Computer Entertainment System, Nintendo Switch, the Xbox One family of devices including the Xbox One X, and digitally on Windows PC via Steam.

Attack on Titan 2: Final Battle offers gripping new gameplay modes to players, allowing them to experience the captivating narrative of the anime's Season 3 storyline and develop their own regiment to reclaim land from the Titans. In Character Episode mode, gamers follow the Season 3 storyline across three different timelines: the Scout Regiment, 104th Cadet Corps, and the Warriors - witnessing pivotal plot points through the eyes of key characters. In Territory Recovery mode; aspiring commanders can create their own dream team, using any of the over 40 playable characters on the roster to venture outside of the walls and fight to claim land back for humanity.

Microsoft May be Closer Than Ever to Importing Xbox Games Infrastructure to PC

In a report via Ars Technica, it seems that Microsoft is actually inching ever closer to having PCs powered by Xbox games (and Xbox servers). After the company pushed some free copies of State of Decay to a limited number of beta testers for its upcoming Windows 10 updates (and asking for feedback on the game's behavior), a number of users tried (and managed) to dig deeper.

It seems that Microsoft used the Xbox's distribution services instead of the usual Game Store ones for distributing State of Decay, which would mean a tight integration of its console distribution platform and its Windows PC one. Furthermore, the state of Decay files came in encoded on a proprietary, Xbox-bound .xvc file system. State of Decay, as it is being delivered, also tries to update the DirectX installation on the users' PC, which speaks of it being aware of some PC-specific requirements for it to be run, which wouldn't be present shouldn't that be the case. This is all part of Microsoft's GameCore initiative, which aims to build a common set of system services and APIs that allow for higher development integration between both the PC and Xbox platforms, lowering the coding barrier for games to run on both, and perhaps even enabling PCs to be recognized as equals to Xbox consoles when it comes to content distribution. Maybe we'll finally be able to get The Master Chief collection and... Red Dead Redemption in our PCs?

Is a New Jade Empire Game on the Horizon? EA Files for New Trademark

The original Jade Empire was Bioware's first foray into their own imagined IP and universe, and released to wide acclaim as an original Xbox exclusive (and I mean original Xbox, the one that gave us Halo and Azurik and other small and not so small gems). First outed in 2005, the game was later released for PC in 2007 with a Special Edition. Now, EA has filed for a trademark on the game in the "Goods and Services" category, allowing for "Entertainment services, namely, providing an on-line computer game; Provision of information relating to electronic computer games provided via the Internet." The fastest and dirtiest interpretation would be a multiplayer or always-online game, but we have to remember that all games now have a form of digital distribution and/or upkeep via downloadeable updates, so, it could really be as simple as that.

It could also just mean that EA is keeping up with soon-to-be-expiring trademarks so as not to lose their rights to the IP, but still, launch of any game would require the establishment/renewal of such trademarks. We'll have to play the most unavoidable game known to gamers: the waiting one.

Bethesda is Feeling Generous, or the Apology: 2018 Fallout 76 Players to Receive Fallout Classic Collection for PC

Fallout 76 has quickly been deemed one of the gaming failures of 2018, with the world of Fallout falling prey to a multitude of factors. You can count Bethesda's game engine and it's infinite amount of bugs, blatant misinformation in marketing campaigns, and monetization, monetization, monetization.

It would seem that in a bid to win back player's graces, Bethesda will be offering PC, PS4 and Xbox players of Fallout 76 that logged in to play the game during 2018 a copy of their Fallout Classic Collection, which includes Fallout, Fallout Tactics: Brotherhood of Steel, and Fallout 2. It's a holiday gift given in a pleading position, so to speak. An announcement that Bethesda would be developing a new game engine would likely be better received by the community as an apology, though.

Razer Announces Turret Living Room Keyboard+Mouse for Xbox One

Razer , the leading lifestyle brand for gamers, today introduced a new way to play on console with the Razer Turret for Xbox One, a wireless keyboard and mouse combo designed for Xbox One. "We're extremely proud to team up with Microsoft to bring you this exclusive collaboration," says Razer Co-Founder and CEO Min-Liang Tan. "With the Razer Turret for Xbox One, it is now possible to bring the full experience of a keyboard and mouse, with lighting and game integration to Xbox One."

Built for reliable gaming on the couch, the Razer Turret for Xbox One offers a fast and stable 2.4 GHz wireless connection via a single dongle for the mouse and keyboard, and battery life of up to 40 hours on a single charge. With Xbox Dynamic Lighting and Razer Chroma technology, console gamers now have access to the largest ecosystem of lighting, with up to 16.8-million color options and lighting effects for their keyboard and mouse. Additionally, Razer has been working with developers to bring Xbox Dynamic Lighting and Razer Chroma support in-game, offering immersive experiences on supported titles such as "X-Morph-Defense", "Vermintide 2" and more.

Razer Makes a Push for Your Living Room With Wireless Xbox One Keyboard, Mouse Kit

Razer has started teasing an upcoming keyboard + mouse combo specifically designed for Xbox couch gamers. Now that Microsoft has added actual keyboard and mouse support to the Xbox console, allowing gamers to use the controllers they feel more comfortable with (or they feel will give them the competitive edge, of course), Razer is looking to cash in on that market. Razer says these have a couch-specific design - which means a keyboard and a mouse thrown together in a board for additional stability on your lap.

It's just a tease, for now, but if you're a Razer fan, you might want to wait for this particular rendition of already-released products (the Corsair Lapdog and Roccat Sova come to mind).

Could Microsoft and Steam be Looking Into Enabling Crossplay Between Services?

Crossplay has become an interesting point of contention for the industry, with some very popular games and companies advocating for a unified, non-fractured player audience enjoying their games across different media consumption screens, and even gaming platforms. Microsoft has been pushing this kind of capability for some time now, launching their Xbox Play Anywhere initiative which aims to bring PC, Xbox (or both) gamers to parity - acquiring a game on one platform equals having it on both, with all game data being synced.

A new update in the Steam beta update code explicitly refers to Xbox, with an "Xbox_pairwise_id" being present, which could point towards exploration of a future feature. Microsoft adding keyboard and mouse support to their Xbox consoles, news of a new streaming-based console for Microsoft's xCloud efforts, and Steam already offering controller support are some of the little details that could make this a winning bet for both companies.

Microsoft Works On Xbox Without Optical Disc Drive

Microsoft is working on the first major game console to lack physical game media, targeted at markets where downloaded content is prevalent. The console could be a variant of the existing Xbox One / Xbox One S, but will be slightly cheaper for lacking the roughly-$25 optical drive. For those stuck with physical copies of games, Microsoft could roll out a "disc-to-digital" programme that converts your physical disc ownership to a digital ownership.

The way "disc-to-digital" works is you take your physical games to a participating brick-and-mortar retailer, who will verify that the disc is authentic (you probably wouldn't need to provide proof of purchase). Once a disc is deemed authentic, the authorised retailer will keep the physical copy in exchange to adding the game to your Xbox account. To play the game, simply download it to your console's hard drive and play. You can also download to external USB storage devices if your hard drive runs out of space. For some regions, there could even be "mail-in" services. Microsoft could target very specific markets with the console, in which Internet access is both affordable and fast, and in which there already are many customers with large digital libraries. The company is unlikely to stop selling consoles with optical drives, but those will be slightly pricier.

CORSAIR Announces Support for Xbox One with Gaming Keyboards and Mice

CORSAIR , a world leader in PC gaming peripherals and enthusiast components, today announced compatibility with the Microsoft Xbox One for CORSAIR wired and wireless keyboards and mice, following Microsoft's recent announcement of expanded peripheral support for the console. Now, players can take advantage of CORSAIR's award-winning gaming peripherals to play keyboard and mouse-enabled games on a whole new platform-Xbox One.

With the console's new compatibility with keyboards and mice, developers can now choose to add support for those devices to their games. The first announced Xbox One game titles to receive peripheral support include Fortnite, Warframe, and Minecraft, with many more games planned for future compatibility. Microsoft is focused on working with developers to ensure that these games are fun, fair, and properly balanced no matter how players decide to control them.

Nadella Announces Xbox Game Pass, 'Microsoft's Netflix of Video Games', Is Coming to PC

Microsoft launched Xbox Game Pass in June 2017. This video game subscription service allows users to install and play Xbox games (not just Xbox One ones, there are titles from the Xbox 360 and even the original Xbox) , with over 230 games currently available, a number that is constantly growing. Often called 'The Netflix of video games', the service has been improving its offering, but now the project will go beyond it's initial focus. Satya Nadella, Microsoft CEO, announced during an investor meeting that Xbox Game Pass will come to PCs soon.

Nadella gave no further details, so we still don't know what games will be included on that service or the subscription price (currently $9.99/month), but the announcement is promising and another sign that the company is moving forward to expand their reach and, of course, their earnings. On the latest earnings release (FY19 Q1) Microsoft pointed out how gaming revenue "increased 44% with Xbox software and services revenue growth of 36% mainly from third-party title strength". This move could make that growth go even higher, and it joins other recent announcements that could improve Microsoft's role in this market.

Razer Announces the Sila Gaming Grade Wi-Fi Router

Razer , the leading global lifestyle brand for gamers, today announced the Razer Sila, a high-performance WiFi router designed for home users requiring WiFi service optimized for high-performance gaming, streaming and downloading multimedia content. With the upsurge in mobile gaming, and with many homes unable to run a wired network to every room, fast and reliable WiFi is more important than ever. The Razer Sila router is designed to deliver lag-free gaming and smooth, interruption-free streaming over a fast wireless network, meeting the needs of today's mobile, console and laptop users.

The Razer Sila features a suite of technologies designed to give gamers the fastest, most reliable WiFi connection within their home or office with Razer FasTrack, Multi-Channel ZeroWait DFS and Mesh capability with a dedicated backhaul. Setup and management through a mobile app makes Sila installation and use simple and quick. The Razer FasTrack software featured in the Razer Sila is a proprietary QoS engine for smart traffic management. By using deep packet inspection and adaptive learning technology, Razer FasTrack allows users to prioritize traffic based on application and device types, from mobile phones and smart TVs through to laptops, PCs or consoles. With built-in detection for PlayStation, Xbox and Switch consoles, users can easily fine tune their networks for the smoothest gaming or streaming experiences. Razer FasTrack also features a one-touch gaming mode, to automatically reserve bandwidth for online gaming.

SteelSeries Announces Arctis 3 Bluetooth Gaming Headset

SteelSeries, the global leader in gaming peripherals, announces the availability of the upgraded Arctis 3 Bluetooth, widely regarded as the best gaming headset for the Nintendo Switch. The award-winning headset now features updates based on user feedback, a new price and is the best headset to work with the newly launched Nintendo Switch Online service. The Arctis 3 Bluetooth allows gamers to easily chat by connecting simultaneously to the Nintendo Switch via the 3.5mm wired connection and the Nintendo Switch Online phone app via wireless Bluetooth audio.

"The Arctis 3 Bluetooth was the first headset on the market that could seamlessly have both wired gaming audio and wireless Bluetooth at the same time," said Brian Fallon, SteelSeries Audio Category Manager. "The unique solution makes this headset the best for Switch gamers so that they can easily chat with their friends over Nintendo Switch Online."

Netgear Announces Nighthawk Pro Gaming XR700 WiFi Router

NETGEAR , Inc. today debuted during IFA 2018 tradeshow its latest member of the Nighthawk Pro Gaming product family, the Nighthawk Pro Gaming XR700 WiFi Router, the industry's fastest home router for gaming. In addition to its award-winning DumaOS for greater network control over who and how you play, the NPG XR700 router sports cutting-edge hardware with its AD7200 Quad Stream Wave2 WiFi. Whether you're an avid or a casual gamer, the NPG XR700 router will deliver the control you need to dominate opponents in online multi-player scenarios.

Similar to the rest of the award-winning Nighthawk Pro Gaming family, the groundbreaking NPG XR700 router is purpose-built and fine-tuned to address the unique networking challenges of gamers. It optimizes network connections by stabilizing ping, reducing lag spikes, and keeping you always-on with the fastest wired and wireless connectivity for advanced online game play. The XR700 leverages exclusive state-of-the-art gaming software powered by DumaOS for critical pro gaming capabilities such as an intuitive and interactive Gaming Dashboard, a Geo Filter to guarantee local game hosts, and Quality of Service (QoS) to control and eliminate lag. This rich set of software features enables customization and gaming performance unmatched in the router space.

Microsoft at Gamescom 2018: Where's the Heart of Gaming After All?

We stopped by Microsoft's booth at Gamescom 2018 in Koln, Germany, to see what the behemoth company was pushing for its Xbox family of products - and, of course, Windows 10. However, the company's presence lacked most of its heavy-hitters - Halo was absent, Gears of War was as well. In fact, Microsoft's presence at this years' Gamescom was limited to Forza Horizon 4 and Ori and the Will of the Wisps, when it comes to in-house exclusives. Though that McLaren does look great over there, doesn't it? Oh my.

Riding on Strong Azure Performance, Microsoft Crushes Estimates, Jumps 4% in Stock Valuation

Following Microsoft's Earnings report last Thursday, the company enjoyed a smooth uphill with its stock value in after-hours trading. Riding on the strong of greater than expected Microsoft Azure Cloud earnings, Microsoft beat all estimates by a margin: earnings per share were announced at $1.14, versus $1.08 expected (GAAP), and revenue was declared at $30.1 billion, versus $29.2 billion expected. That's an extra billion dollars in revenue for all intents and purposes - and stock pricing increased by more than the additional revenue did, with investors expressing confidence on "strong guidance".

Productivity and Business Processes, with Microsoft Office, was up 13% from the year-ago period, to $9.7 billion. Intelligent Cloud, which encompasses the Microsoft Azure cloud-computing platform and related technologies, was up 23%, to $9.6 billion. And More Personal Computing, which includes Windows, the Xbox, and the Surface hardware business, was up 17%, to $10.8 billion (7% up in the Windows business alone). The Azure folder was the one with the most growth, by far: it saw revenue growth of 89% from the same period in 2017. LinkedIn revenue went up 37% from the same time last year, and gaming revenue saw a 39% increase - a boost not related to hardware, but Xbox software and services, which accounted for 36% of that figure. The Surface business is up 25% from this time last year, something Microsoft credits to both a strong hardware lineup this year and a less than stellar 2017 performance.

Xbox Architect Rob Wyatt Joins the Atari VCS Team

Atari - one of the world's most iconic consumer brands and interactive entertainment producers - today announced that game platform architecture expert Rob Wyatt and his Boulder, Colorado-based company Tin Giant, are officially joining the Atari VCS team. Wyatt, an expert in GPU Hardware and 3D graphics, has worked on everything from hardware design to graphics applications for a variety of well-known game systems and software platforms. While at Microsoft, Wyatt held roles on the development teams on DirectX and the Windows kernel before becoming the system architect of the original Xbox game console. Wyatt later contributed to the graphics systems of the PlayStation 3 before moving on to become the graphics architect at Magic Leap, an augmented reality startup. Along the way, he has also lent his expertise to many AAA video games and high-end movie special effects.

The Atari VCS is a completely new connected gaming and entertainment device slated to begin shipping in mid-2019. Atari has partnered with chipmaker AMD, who will provide the Atari VCS custom processor featuring Radeon Graphics Technology. The operating system of the Atari VCS is based on Linux, and the platform's highly-anticipated open Sandbox will allow users to create and port additional content to personalize their experience.

Microsoft and Razer Collaborating on New Gaming Keyboards and Mice for Xbox

Microsoft has been in and out of the PC gaming peripherals business with its Sidewinder family, and is heavily invested in gaming with the Xbox console and its ecosystem. The company is looking to expand the functionality of the console to bring more PC-like input to the console for certain game genres that cannot be played well with a gamepad or an Xbox controller. RTS games, for example, require rapid, high-precision pointing, and dozens of macros quickly accessible via a keyboard. Microsoft seems to have decided that it's time Xbox has proper keyboard+mouse input, and so it's collaborating with Razer to design new peripherals.

Microsoft already shared the implementation plans of bringing keyboard+mouse input to the Xbox platform, with game developers earlier this year, so they could either retrofit their released titles, or develop future titles with it (and work on ports of popular RTS games that are exclusive to the PC). This includes two new APIs for the console - "Windows.Input.Devices" and "Windows.UI.Core.CoreWindow," which brings a semblance of the UWP to the console. It also proposed new multi-player matchmaking rules to ensure players with keyboards+mice don't get into lobbies with players that have controllers, and end up with an advantage in genres such as FPS. Razer's Xbox peripherals could be both cost-effective keyboards and mice sold separately from each other; or contraptions such as the Razer Turret, which combine a keyboard, mouse, and mousepad into a single, living room-friendly, wireless device that you can put on your lap. Since UWP on the Xbox also paves the way for certain non-gaming apps, one can expect Razer to bring Synapse and Chroma to the platform.

Rare's Sea of Thieves Now Launched For Xbox, Windows 10

Rare's latest (and first in a long time) original, full fledged video game has just been made available. Done under the umbrella of Microsoft, Sea of Thieves promises to bring back the fun in games, with a ludicrous setting and an entire design philosophy that just speaks "fun". The first-person, multiplayer co-op and player vs. player game has both sea and land fights, treasure and player hunting, so there's enough there to sate the tastes of different players altogether.

Sea of Thieves is part of Microsoft's Game Pass subscription, which means that for $9.99 monthly, users have the chance of trying out the game and playing it, no holds barred, with no additional payment (you can always purchase it for the usual asking price of $59.99/£49.99/€69.99 - and don't you just love the price differences across currencies?) This "Games as a Service" is being hailed as one of the solutions for triple-A game development, bringing companies like Microsoft steady streams of revenue they can then re-inject into their in-house game studios. Furthermore, Sea of Thieves is part of Microsoft's Play Anywhere program - meaning a digital purchase on either Xbox or PC will grant you the ability to play it on both platforms. So go out there and walk the plan, drink rum, shoot some cannons, and drink some gallons of salt water, you old sea dog!

The Raven Remastered is Out Today on PC/Mac and Consoles

The Raven - Legacy of a Master Thief, the classic whodunit adventure by KING Art, has been fully remastered and will be released on PC/Mac, PlayStation 4 and across the Xbox One family of devices including Xbox One X today. The game goes by the name of The Raven Remastered and does not only feature fully remastered animations, lighting and hair in full HD resolution, but also subtitles in French, Spanish and Simplified Chinese for the first time (already available in German, Russian, Polish and Italian).

About The Raven Remastered
London, 1964. An ancient ruby is stolen from the British Museum. At the crime scene: a raven feather. Is somebody trying to follow in the footsteps of The Raven, the legendary master thief who disappeared years before?
Constable Anton Jakob Zellner finds himself in the middle of the kind of murder mystery he so far only knew from reading his favorite crime novels. Nothing is what it seems. Everyone has something to hide. And the Raven is always one step ahead...

NVIDIA Turing is a Crypto-mining Chip Jen-Hsun Huang Made to Save PC Gaming

When Reuters reported Turing as NVIDIA's next gaming graphics card, we knew something was off about it. Something like that would break many of NVIDIA's naming conventions. It now turns out that Turing, named after British scientist Alan Turing, who is credited with leading a team of mathematicians that broke the Nazi "Enigma" cryptography, is a crypto-mining and blockchain compute accelerator. It is being designed to be compact, efficient, and ready for large-scale deployment by amateur miners and crypto-mining firms alike, in a quasi-industrial scale.

NVIDIA Turing could be manufactured at a low-enough cost against GeForce-branded products, and in high-enough scales, to help bring down their prices, and save the PC gaming ecosystem. It could have an ASIC-like disruptive impact on the graphics card market, which could make mining with graphics cards less viable, in turn, lowering graphics card prices. With performance-segment and high-end graphics cards seeing 200-400% price inflation in the wake of crypto-currency mining wave, PC gaming is threatened as gamers are lured to the still-affordable new-generation console ecosystems, led by premium consoles such as the PlayStation 4 Pro and Xbox One X. There's no word on which GPU architecture Turing will be based on ("Pascal" or "Volta"). NVIDIA is expected to launch its entire family of next-generation GeForce GTX 2000-series "Volta" graphics cards in 2018.

Razer Lifts the Curtain on New Wolverine Tournament Edition Gaming Controller

Razer, the leading global lifestyle brand for gamers, today unveiled the Razer Wolverine Tournament Edition, an addition to its Razer Wolverine XBOX controller line designed specifically for professional gamers. The new controller retains the ergonomic design and highly praised features of Wolverine Ultimate. Tested and validated by many of the world's best professional esports athletes, the Razer Wolverine Tournament Edition ensures the highest levels of performance and comfort.

"Razer has been great to work with throughout the development of the Wolverine Tournament Edition, taking direct feedback from our professional players and implementing it into the controller," says Alex Gonzalez, Head of Red Reserve's North American Operations. "This process has helped guarantee that the wolverine gives our players the biggest edge over the rest of the competitive scene.

Your PC Will Soon be Able to Become Local Server for Halo 5: Guardians

Microsoft has announced that a Windows UWP app will soon enable your PC to become a local server for your Halo 5: Guardians local LAN parties. this announcement comes ahead of its November 2nd release of the "Overtime" content and fix drop for Halo 5: Guardians that brings with it a plethora of fixes and 4K support for its latest XBOX One X console.

Dubbed the "Halo 5: Guardians Local Server" app, the piece of software will be available for download through the Windows store, turning your computer into a local server so XBOX One consoles in the same network can experience "easy, low-latency Halo 5: Guardians multiplayer matches." The app will also bring support for custom games loading on your server, including those created on your PC through Halo 5: Forge, which arrived on Windows 10 PCs last year. The Local Server app "provides a method for tournament organizers to set up their own events in a scenario that mirrors the environment used for professional matches. With these new options, you can create a local server similar to those used for the Halo Championship Series events, providing an ideal proving ground for everything from professional and amateur competitive teams to friendly tournaments."
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