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Nintendo Switch 2 Exclusives Already Booting on iPhone and PC, Days After First Jailbreak

Less than a week after the Switch 2's first jailbreak went public, Switch 2 exclusives are already showing up on hardware Nintendo doesn't make. Developer Will Faust posted footage of Mario Kart World running on an iPhone 18 Pro through a private fork of nxnative, a project that runs original Switch games natively on Apple Silicon. That came a day after his macOS demo, which had missing geometry and wrong colors, so many people called it fake. Faust says the iPhone build uses just under 6.5 GB of physical memory thanks to a swap-like, file-backed memory setup. Switch 2 support needed extra work on NVN2, the console's newer graphics API, and Faust has said he won't release the code.

On PC, developer Sheepish got Splatoon Raiders booting in a private build of the Eden emulator. It now reaches character select, though it lags quite a bit, has no VSync, and is missing plenty of features. Sheepish credited AI-assisted development and hinted at a public release later this week. Centro LEAKS also posted that DK Bananza is running on PC, though only an image was shared, and it's unclear who is behind it.

Apple and Qualcomm Renew Partnership for 5G Modem Supply

Qualcomm announced today that it is continuing its licensing agreement with Apple, as the previous agreement has ended. In a brief press statement, John Han, Executive Vice President and General Manager of Qualcomm Technology Licensing (QTL), stated that the company is "pleased to extend the Apple license agreement," which will take effect starting April 1, 2027. The end date of this new licensing agreement is still unknown, as the company did not disclose the exact terms, monetary value, or end date.

As readers may recall, in September 2023, Apple renewed its licensing deal with Qualcomm to obtain 5G modems for its products. This license was valid for three years and is now expiring, requiring a renewal. In its iPhones, Apple has started using a combination of in-house modems, known as C-series SoCs, along with Qualcomm-provided 5G modems. In 2019, Apple purchased Intel's modem business for $1 billion, acquiring the engineers and patents needed to jumpstart its own modem design and production. Early last year, with the launch of the iPhone 16e, Apple unveiled the C1 modem, its first-generation in-house 5G modem, which has since evolved into the upgraded C2 5G cellular modem design, now shipping with the iPhone 18 Pro lineup.

Apple to Launch Gaming Controllers Developed Under "Beats" Brand

After the announcement of the iPhone 18 series and the iPhone Duo, Apple is taking a step further by developing a new gaming accessory specifically for its phones and potentially other devices. According to the latest Power On newsletter from Bloomberg, Apple is in the process of creating game controllers, codenamed "T6502" and "T1057." These appeared in macOS 26.7 release candidate mentions and are reportedly dedicated to a handheld mobile experience first. According to Bloomberg's Mark Gurman, Apple is designing game controllers for its iPhones, featuring all the usual elements such as thumbsticks, home buttons, triggers, shoulder buttons, and many more control options to make mobile gaming easier on the iPhone.

For the rollout, Apple plans to do it through its "Beats" brand, also known as "Beats by Dre." Since Apple owns the brand, the company will use it to launch non-traditional products like these gaming controllers, which don't necessarily fit the Apple brand. Launching this product also makes sense considering that mobile SoCs found in modern phones are equivalent to laptop or handheld consoles in raw CPU and GPU power, so turning the phone into a gaming handheld is a natural solution. For example, macOS 26.7 RC revealed that the T1057 gaming controller has accelerometer and gyroscope support, while the T6502 gaming controller does not.

Apple Raises Prices Across the iPhone Lineup as DRAM Costs Catch Up

As was rumored for months, Apple's iPhone 18 Pro launch on September 9 brought price hikes across almost every iPhone in its lineup, not just the new models. The iPhone 18 Pro and iPhone 18 Pro Max now start at $1,199 and $1,299, a $100 jump over the iPhone 17 Pro pair, both of which have been discontinued. Apple also raised prices by $100 across the board on the phones it kept around. The iPhone 16 now starts at $799, the iPhone 17e at $699, the iPhone 17 at $899, and the iPhone Air at $1,099. None of these older models got any hardware changes to justify the bump.

The timing of these price hikes aligns with what's become an industry-wide DRAM shortage, driven largely by AI data center demand soaking up memory supply. Apple CEO Tim Cook has previously compared the situation to a "hundred-year flood," and said the company can no longer absorb rising memory and storage costs like before. This mirrors what's already played out across the PC space, where DRAM and SSD price hikes have been hitting system builders and OEMs for months. It looks like Apple, despite its scale and negotiating leverage, isn't immune to the same memory price pressure squeezing the rest of the industry.
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Nov 14th, 2026 13:58 CST change timezone

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