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CD Projekt RED Profits Go Downhill Amid Cyberpunk 2077 Delisting from PlayStation Store

CD Projekt RED (CDPR), the maker of popular games like Witcher 3 and Cyberpunk 2077, has just published company's quarterly earnings report. The video game maker is responsible for the development of the most anticipated game in the year 2020—Cyberpunk 2077. Featuring Hollywood star Keanu Reeves, the game was teased multiple times with an amazing delay that happened three times. A bug-ridden debut happened and the overall gaming experience was very unpleasant, leading to an unprecedented move from PlayStation maker Sony. The Japanese company has delisted Cyberpunk 2077 from its PlayStation store, which caused a big impact to CDPR's sales figures.

Today, we got the exact details. The Q1 numbers are down, with net profits down by 67% to 32.5 million zlotys (Polish national currency), revenue down 2% to 197.6 million zlotys, and selling costs that soared 79.6% to 62.1 million zlotys. The company shares have tumbled down by around 10% since the Q1 report, closely following the outlook of the quarter. What remains for CDPR is to re-engage the Cyberpunk 2077 community and repair the game so it can reach its full potential, and give players a chance to finally enjoy the whole experience the game has to offer. This will hopefully get the company's financials back on track.

Capcom Announces Resident Evil Village PC Requirements

Capcom, the Japanese video game maker, has today announced specification requirements for its upcoming Resident Evil Village PC game, needed to play the game at certain resolutions/graphics presets. Starting with the minimum settings, Capcom is thinking of 1080p 60 FPS gaming. To achieve that you need at least an Intel Core i5-7500 or AMD Ryzen 3 1200 processor paired with 8 GB of RAM. The minimum specification also requires a DirectX 12 capable GPU, with 4 GB of VRAM, just like NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560. The company notes that using this configuration, framerate may drop below 60 FPS during heavy loads. If you want to use raytracing, which is now also present in the game engine, you must switch to at least NVIDIA GeForce RTX 2060 or AMD Radeon RX 6700 XT.

The recommended specification of course requires much beefier hardware compared to the minimum specification. If you want to have a steady 1080p 60 FPS experience without frame drops, Capcom recommends an Intel Core i7 8700 or AMD Ryzen 5 3600 processor, paired with 16 GB of RAM, and a GPU like an NVIDIA GeForce GTX 1070 or AMD Radeon RX 5700. However, if you want the raytracing feature you need a better GPU. To achieve a 4K resolution with 60 FPS and raytracing turned on, the GPU needs a bump to at least an NVIDIA GeForce RTX 3070 or AMD Radeon RX 6900 XT graphics card. You can check out the game requirements in greater detail below.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.

Cyberpunk 2077 Patch 1.2 Delayed Due to Cyber Attack on CD Projekt RED

Oh the irony! Hacking was a very viable way to develop your character and play Cyberpunk 2077, but CD Projekt RED did not think their 2021 would be made worse due to an IRL hack. Not only did they lose out invaluable source code to hackers, but said hackers also sold the codes in a move that jeopardizes the structural integrity of a video game developer. You could make jokes about the 90's meme letter the hackers sent to the company, however they clearly don't see the humor in this situation as this has taken up resources which otherwise were meant to go towards patching Cyberpunk 2077- especially on older gen consoles.

CD Projekt RED took to twitter earlier today to inform us that the patch is delayed, as many speculated, but also that the additional time will also contribute towards increasing the scope of the patch beyond earlier updates. Indeed, in a situation where they simply can't seem to catch a break, perhaps transparency and downplaying expectations would have been the way to go. As it stands, the public feedback to this news is a gentle reminder to the sane TPU reader to keep social media and public comments at arm's length to maintain said sanity. We sympathize with CD Projekt RED and hope that they come out better to do better by their paying customers alike.

Genesis Announces Rhod 250 Gaming Keyboard

Genesis Rhod 250 is a practical and durable gaming keyboard. The manufacturer included laser engraved symbols, resistance to splashes, as well as 19-key antighosting. All of this is available for a shockingly low price. The black and red design of the Rhod 250 is based on membranes with high durability. Its antighosting mechanism efficiently handles combinations of up to 19 keys pressed, enabling playing in duos on the same keyboard. The keys have laser engraved symbols, so that they do not vanish after long-term, intensive use.

The Genesis Rhod 250 allows for the swapping of arrows and W, A, S, D keys. The device also includes multimedia control keys, and some of the keys are enriched with symbols of video game equipment. The whole set is resistant to splashes, which enhances the practical value of the device. There are also standard features such as Windows block key or anti-slip, foldable feet.

Activision-Blizzard to Close its Office in France

Activision-Blizzard is one of the largest companies involved in the making of video games and they are accountable for many popular game franchises known to every gamer. Today, according to a report from Bloomberg, we have found out that Activision-Blizzard holding company will close the doors of its office located in Versailles, France. This move puts an end to company operations in that country. The company has informed its employees on Tuesday regarding the office closure, and thus has laid-off about 400 people the office accounted for. Generally speaking, there were no developer roles involved here.

The France office specialized in marketing, localization, and customer support, so no game developers were fired. At the beginning of this year, 1/4 of all France office employees were laid-off already and got their severance packages, while the rest of the employees affected by this move are expecting relocation somewhere else in Europe. A company spokesman corresponding with Bloomberg has said that "Over the past year we have been exploring how we might best integrate our capabilities across the business, enabling us to better leverage talent, expertise and scale as we adapt to the needs of a fast-paced, highly-competitive, digitally focused industry". This is quite a vague answer the spokesman gave; however, it is the only information we have.

Sealed Copy Of Super Mario Bros. Sells For $114,000 at Auction

A sealed copy of the original Super Mario Bros. has sold at auction for $114,000 making it the most expensive video game ever sold. The record had previously been held by the same NES game which sold for $100,150 early last year. This version of the game dates back to mid-1987 and still features the original cardboard hang tab underneath the shrink wrap. This makes it one of the few remaining early copies in such a pristine condition with a high Wata Games certified rating of 9.4/10. This was the highest-quality version of the game ever sold by the company, where previously lower quality versions of the game such as a 8.0/10 selling for $40,200.

British Lawmakers: "If a product looks like gambling and feels like gambling, it should be regulated"

A U.K. House of Lords empowered committee called for video games with loot crates (aka loot boxes) to be classified as games of chance and "immediately" brought under the country's stringent gambling regulations under the Gambling Act 2005. "If a product looks like gambling and feels like gambling, it should be regulated as gambling," the committee says in its report, cited by the BBC. "The government must act immediately to bring loot boxes within the remit of gambling legislation and regulation," stated one of its members.

The report has sparked a debate in the U.K. about whether the Gambling Act 2005 is up to the task when dealing with contemporary and new forms of gambling, especially one with potentially billions of Pounds in market size. Lord Michael Grade, chair of the committee, in an interview with the BBC highlighted how several other countries already identify loot crates as a form of gambling as "they can see the dangers" which is teaching "kids to gamble." He argued that the Gambling Act can regulate video game loot crates without needing any legislation in the way of amendments.

American FDA Approves Video Game as ADHD Treatment, Makes it Available as a Prescription

With debates around the nature of video games' influence on psyches and behavior usually being surrounded with violence-related claims, it is certainly refreshing to see something like this happening. The American FDA (Federal Drug Administration) has recently permitted marketing of the first specifically-developed video game designed with the intention of serving as a treatment for ADHD. Under the slogan "it's time to play your medicine", the game, EndeavorRx (AKL-T01), is being marketed for children between the ages of eight and 12. It was designed to "to directly target and activate neural systems through the presentation of sensory stimuli and motor challenges to improve cognitive functioning."

The FDA has issued this permit on the basis of five different studies involving more than 600 children diagnosed with ADHD, where they were encouraged to play this particular video game. Following the test results, a measurable decrease or even dissipation of attention deficit levels in a number of ADHD-related benchmarks were seen. However, not all is green on this side of the pasture: the FDA in its approval also mentioned some verifiable, but not serious, adverse effects after the children were exposed to the EndeavorRx-based therapy, such as frustration, headache, dizziness, emotional reaction, and aggression. The FDA themselves say that the clinical trial results do not suggest this videogame prescription could be an alternative to ADHD drug-specific prescriptions, however. But it could be a first step between an ADHD diagnosis and drug-based treatments. Check out a video of the game after the break.

NVIDIA Launches GeForce Game Ready 446.14 WHQL Driver

NVIDIA has today launched the latest version of its "Game Ready" graphics driver lineup with the 446.14 WHQL drivers. This release brings mostly performance optimizations and bug fixes for the video game Valorant. In addition to these performance optimizations and fixes, optimal support for Minecraft Dungeons, Disintegration, and Crucible is included. An important new feature update is the inclusion of Variable Rate Supersampling (VRSS) support for Onward. NVIDIA has also fixed driver installation issues on Colorful GeForce GTX 1650 that may have bugged some users of the cards. For the full list of fixes please check out the list below.
Valorant
DOWNLOAD: NVIDIA GeForce 446.14 WHQL

Kojima Productions: Death Stranding is Coming to PC

Kojima Productions, a Japanese video game developer and maker of popular video game series "Metal Gear", has announced that they will release highly anticipated game Death Stranding on November 8th for PlayStation 4. Another important note is that Kojima Productions also plans to launch a PC version of the Death Stranding game, however it will be delayed to "early Summer" of 2020, without a specific date to look out for.

Seeds of Resilience 1.0 Release is OUT and a backstory!

After almost 1 year of Early Access and 7 years of development, Seeds of Resilience is out now. It's a 2D turn-based survival management game where you have to make a new village from scratch. The game has a special story, it was born in a time where the environment was still a forgotten issue, 6 years ago. It was the kind of time where growth was the only thing people were interested in.

Valve to Remove all Non-game Videos from Steam

Steam is perhaps most known for their massive video-game library, but they have expanded their product portfolio in the recent years to include software and other video content, including movies that could be rented or even purchased. Valve perhaps wanted to go beyond just being a game storefront, and take in some of that hollywood money as well. Things did not turn out as they expected, however, with the vast majority of end users not using the Steam platform for this venture. It also did not help that movies tend to operate with in a market where Steam does not boast a large market share, and licensing rights meant that the available content was meager at best. Valve tried to work around this by providing a platform for free content as well, but that did not help either.

In a blog post, Valve confirmed that they are making changes to all non-gaming video content on Steam. Indeed, as of the time of this post, there is no more Video section on Steam. They mentioned, and I quote, "In reviewing what Steam users actually watch, it became clear we should focus our effort on offering content that is either directly related to gaming or, is accessory content for games or software sold on Steam". Accordingly, any existing content will be retired in the coming weeks, although owners of previously purchased video content will still find it accessible in their library. With pressure building from competing store fronts, perhaps this renewed focus on video games will be just what Valve, and Steam, want to have.

Take the Fight to Washington - CORSAIR Partners with Ubisoft to Light up Tom Clancy's The Division 2

CORSAIR , a world leader in PC gaming peripherals and enthusiast components, today announced a collaboration with video game publisher Ubisoft and developer Massive Entertainment to incorporate dynamic, system-wide lighting integration into Tom Clancy's The Division 2, the upcoming sequel to 2016's massively popular, open world online shooter RPG, Tom Clancy's The Division . Through the use of CORSAIR iCUE software, PC players can enhance their gameplay experience and become fully immersed in the game with real-time lighting effects across all of their compatible CORSAIR components and peripherals.

Set seven months after a deadly virus was released in New York City, Tom Clancy's The Division 2 raises the stakes for players by launching them into a fractured and collapsing Washington D.C. - built as a one-to-one recreation of the city. In the wake of the virus, storms, flooding and subsequent chaos have radically transformed the city. From flooded urban areas to ravaged historic sites and landmarks, players will plunge into a dynamic open world with a wide variety of environments and biomes. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls.

Square Enix Unveils NieR:Automata Game of the YoRHa Edition, Releases Feb 26, 2019 for $39.99

NieR:Automata on the PC platform is a love-hate affair, the former due to excellent gameplay and replayability via multiple "routes" and the latter no thanks to the game in need of performance enhancements and bug fixes that were promised nearly two years ago but yet to come to fruition. Overall, the game holds an overwhelmingly positive review feedback on Steam, and won many game awards from various video game publications last year. For those who were hoping, or just waiting, for a complete GOTY edition to come out, perhaps this news is for you.

Today, Square Enix officially announced the NieR:Automata Game of the YoRHa Edition that includes the full base game as well as the 3C3C1D119440927 Expansion DLC, four pod designs (Grimoire Weiss pod, Retro Grey pod skin, Retro Red pod skin, Cardboard pod skin), the Machine Mask accessory and two digital wallpapers. This releases February 26, 2019 for $39.99 for PC and the PS4, with the XBOX One having received a "Become As Gods" earlier this year that had brought with it performance improvements. It remains to be seen if the new edition gets a similar patch, which interested users must keep track of before committing to a purchase as many players today have had to resort to a third-party patch to get things smoothly running.

FTC to Launch Investigation on Loot Boxes

This has been a long time coming for sure: the Federal Trade Commission (FTC) is looking to launch an investigation into the practice of introducing loot boxes in video games. The issue has already been brought up numerous times in other countries around the globe (Belgium and the Netherlands being the most prominent ones against its implementation). Only now will the FTC investigate openly into this, though, following an official request by Senator Maggie Hassan during a Senate Commerce, Science, and Transportation subcommittee hearing.

Valve Says Goodbye to Steam Link But Will Continue to Offer Support

Valve seemed to have the ambition to become a hardware company when he launched peripherals like his Steam Link and its Steam Controller. The scope of these products has been limited, and now the company reports that "the supply of physical Steam Link hardware devices is sold out in Europe and almost sold out in the US". Valve has discontinued the product, although the company will continue to offer support for the Steam Link.

The idea was (and still is) really nice: any decent PC or laptop can be converted into a video game and even video content server, allowing the user to enjoy those experiences on much less powerful devices through an Ethernet or a good wireless connection. They started supporting Linux and Windows desktop and laptops, but Steam Link made it possible to stream video games to Android devices (Apple rejected the application for iOS) and Samsung Smart TVs. The product, announced in 2015, therefore says goodbye, although surely those who already have it will be able to continue enjoying it for a long time.

Changing Face of Gaming Debunks Long Held Stereotypes

The gaming industry has changed at such an exponential rate over the past five years, that the face of gaming has transformed before our eyes, both literally and figuratively. Once a niche hobby, explored primarily by teenage boys and serviced by a handful of companies, the gaming market exceeded $30 billion in 2016 and is forecast to grow at a 6% compounded annual growth rate through 2019.

In 2017, more people tuned-in to watch electronic sports' (esports) League of Legends finals than the U.S. football and baseball professional championships combined. In fact, Alienware co-founder Frank Azor predicts esports is on the path to becoming the most popular sport in the world in the next 10 years.

Atari Releases Speakerhat and Table Pong to Commemorate Pong's 45th Anniversary

Atari, one of the world's most iconic consumer brands and interactive entertainment producers, today proudly celebrates "Pong Day" on the 45th anniversary of the influential Pong arcade game that first debuted on November 29, 1972. A simple-but-challenging table tennis simulation, Pong was the first commercially successful video game and an immediate smash hit that effectively established the video game industry. To commemorate this groundbreaking birthday, the company has unveiled the all-new Pong Anniversary Limited-Edition Atari Speakerhat which is in stock and available now exclusively at AtariLife.com.

Pong was originally meant to be a simple training exercise, assigned to newly hired engineer Allan Alcorn by Atari founder Nolan Bushnell, to acclimate him to creating games. Alcorn went above and beyond, adding appealing features such as segmented paddles that changed the angle of the "ball" and accelerating speeds as play went on. Alcorn also elected to retain a "glitch" that didn't allow the paddles to reach the top of the screen, which added to the game's difficulty. Lastly, Bushnell had Alcorn add cheering crowd noises and other sound effects. The game was so well-received that Bushnell and the team were able to rapidly grow Atari and an entire industry was born.

Industry Leaders and Experts Join Forces to Fight Against Loot Crates

As a result of the increasing external pressure for reform and regulation on the games industry, a group of industry leaders and experts has agreed to come together in a more permanent way, forming the National Committee for Games Policy (NCGP). We made this decision in response to the current crisis regarding the expansion of loot crate economies and concerns about unregulated online gambling, but also as an acceptance of a long in coming decision that we knew would eventually become necessary. Games are not represented or understood in the modern political and judicial world, and that needs to change.

Unlike the IGDA, we are not an association of game developers. We are a coalition of high level industry experts and influencers. Membership in the NCGP is by invite only. We will work on the behalf of games industry professionals of all political leanings. In order to do this, the NCGP has appointed a steering committee with significant political experience on both ends of the spectrum. Where video games, politics, and law intersect, you will be sure to find the NCGP.

Archiact's Evasion Brings Intense Co-Op Multiplayer Combat to Rift & Vive

Developed by Archiact in Vancouver BC, Evasion is an intense VR Bullet Hell game, designed to immerse players in high intensity co-op multiplayer combat. Gamers will experience the next generation in VR locomotion, designed from the ground up for an authentic FPS action game. Featuring multiple hero classes suitable for all play styles, gamers can join up to three friends or go it alone in an extinction-level battle for survival.

Explosive VR Combat
Evasion will deliver cinematic destructible environments and intense bullet hell action. Players will team up and fight their way through laser-fueled maelstroms and overwhelming odds. Their 'Swarm A.I' enemy behaviour system adds a new level of tension, making tactical movement and teamwork critical to your squad's survival. Experience the charge of heroism as you and your team run and gun to complete vital objectives, rescue one another and overcome explosive ambushes.

How to Activate The Evil Within 2's Hidden First-Person Mode

The Evil Within 2 is marketed as a third-person survival horror video game. However, there are couple sections of the game where it puts the player into first-person mode. That's how we know for a fact that the first-person option exists, although it's unclear why Tango Gameworks decided to keep the option hidden from the player. The process to activate the option is seemingly easy as you just have to bring up the console and introduce a secret command.

In order to activate the command console in The Evil Within 2, you need to change how the game client is launched. To do so, right click the title in your Steam library and select the Properties option. Then select Set launch options and type in +com_allowconsole 1. Once you're done, proceed to launch the game like how you would normally do. Now, hit the Insert key on your keyboard to bring up the console.

Digital Purchases Make Up Majority of US Video Game Sales, and Other ESA Stats

In the latest edition of "RTB's Obvious News," I present you with an alarming statistic:

Digital purchases make up most video game sales in the United states at around 74% of purchases, according to a study by the Entertainment Software Association (ESA).

I know, I can hear it now: "Obvious news is obvious, R-T-B. Why'd you post this? Your news sucks!" etc etc. Believe it or not, I have a reason for bringing this seemingly lame study to your attention, and that's because despite the headline being lame, the study actually contains some interesting tidbits about the gaming market in general.

AMD Never Settle Reloaded Bundles Now Live, Region-Specific Details Released

AMD (NYSE: AMD) today announced the arrival of its "Never Settle: Reloaded" game bundle, the sequel to last year's monumental "Never Settle" bundle. "Never Settle: Reloaded" delivers by bundling up to four of this year's most anticipated PC games -- "BioShock Infinite" by 2K Games and Irrational Games, "Crysis 3" by Electronic Arts, "DmC Devil May Cry" by Capcom and "Tomb Raider" by Square Enix -- with select AMD Radeon HD 7900 and HD 7800 Series graphics cards. The bundle highlights the continued commitment by AMD to ensure an incredible gaming experience on the world's top PC titles optimized for AMD Radeon graphics cards

"AMD knows gaming and in 2013 we plan to make a huge mark on the industry. Today we begin that journey by showing the world that the best PC game developers are AMD Gaming Evolved partners," said Matt Skynner, corporate vice president and general manager of AMD Graphics. "The 'Never Settle: Reloaded' bundle clearly stands apart from anything else in the market. Gaming has always been, and will remain, the core of the AMD Graphics strategy and success. In 2013, we plan to forge greater inroads into the gaming industry and it begins with packaging this year's biggest games with the best graphics hardware from AMD." The "Never Settle: Reloaded" bundle offers the following games when purchased with select AMD Radeon HD 7900 and HD 7800 Series graphics cards:

Apple Patents Game Controller and Console Remote

Apple might be diving into the world of console gaming yet again according to Shacknews and GI.biz The patent application shows a staggering similarity to Sony's DualShock controller and what seems to be an iPhone interacting with a Microsoft Xbox360. This might be an Apple style preemptive attack against future endeavors to create apps that interface with current generation consoles or it could be something new that Apple has in the works. With the current growth in Apples market share and the growing popularity of Apple TV it shouldn't come as a surprise it would want a piece of the console pie. Whether the big three (Sony, Microsoft and Nintendo) give any leeway to Apple has yet to be seen.
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