User Experience
We've taken a close look at every part of the Endorfy Meta, so now it's time to answer what seems like a simple question—though in reality it rarely is: how has this chair been for me over the past two weeks? Even though I've managed to get somewhat used to it, I've never felt fully comfortable, and there are a few key reasons for that.
One of them is, of course, the fact that this chair is designed for users up to 185 cm (6'1") tall, while I'm 190 cm (6'2"). Interestingly, however, that wasn't even the biggest issue. The more noticeable problem was the backrest itself. Despite the decent upholstery and padding, which prevent it from feeling overly firm, the narrowing at shoulder height and the less-than-ideal contouring around the lumbar area became apparent during daily use.
It's simply not comfortable when a chair forces your shoulders and shoulder blades into a forward position. As for the lumbar support, the discomfort may also be partially related to my height and the manufacturer's intended user range. On the other hand, the headrest deserves praise—it does a good job of supporting the cervical spine.
This is also not a chair with an extensive range of adjustments. We get 3D armrests, tilt, height adjustment, and a headrest—that's about it. While that may not sound particularly impressive on paper, everything works as it should, especially the armrests. They are relatively comfortable, mainly because they're not as hard as those found in some other chairs I've tested.
As usual, I also asked my friends to share their impressions, and for shorter users, this chair performs noticeably better—especially for those who aren't broad-shouldered. The shape of the backrest plays a major role here; if it were less bucket-like and more "flat," the overall comfort would be significantly improved.