Content Creation and Media Encoding
Photoshop
PugetBench for Photoshop uses real actions like filter stacks, layer adjustments, and compositing. It measures both interactive responsiveness and how long complex edits take to apply.
With a score of 7,044, the M6 Ultra handles photo editing well for its class. General edits and layer-heavy work is usable, though more complex filters and large projects will benefit from stronger GPUs found in higher-end systems.
Blender
Blender's benchmark measures 3D rendering across multiple test scenes. It's an effective way to see how a CPU and GPU perform in creative and technical workloads.
In Blender, the M6 Ultra scores 73.97 in Monster, 38.27 in Classroom, and 51.83 in Junkshop. These results put it ahead of older integrated graphics solutions, though behind newer Arc and higher-end Radeon iGPUs. Lighter scenes and previews are manageable, but complex renders will quickly show the limitations of integrated graphics.
HandBrake is a popular open-source transcoder, and its benchmark tests how quickly a system can convert video using the x264 codec. It's a real-world scenario for streamers and media professionals.
The M6 Ultra averages 73.09 FPS, completing the encode in 14 seconds. While it trails Intel systems that benefit from Quick Sync, performance is still perfectly usable for casual video work and occasional batch encoding.