Hitman 2 Benchmark Performance Analysis 59

Hitman 2 Benchmark Performance Analysis

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Introduction

2016 was a great year for game franchise reboots, with the likes of "Hitman" and "Doom" successfully making their way back to gaming stardom. IO Interactive is back with a second helping of our upmarket bald stealth assassin who likes to play dress-up. Hitman 2 continues to build the mythology of Agent 47 through the proxy war between secret society Providence and a shadow client who has been paying ICA, handlers of 47, to eliminate key targets within it.

Hitman 2 is more outdoorsy than its predecessor. We begin on a beautiful New Zealand shore as a storm approaches. Our travels take us through exotic locations that are more brightly lit than before and have a healthy mix of indoor and outdoor challenges. Locations include the party districts of Miami, narco-jungles of Colombia, crowded streets of Mumbai, a New England suburb, and a private island in the North Atlantic. Each mission is more diverse than the other, and you spend far less time wandering through corridors with Ctrl held down, finding the nearest closet. Also, unlike Hitman (2016), all chapters are playable on day one.



While Hitman (2016) was a tech-demonstrator for DirectX 12, in stark contrast, Hitman 2 completely does away with DirectX 12. The producers are focusing on getting the gameplay and content right without having to spend too much in resources on breaking ground on new tech. Even with DirectX 11, Hitman 2 ends up as one of the slickest-looking third-person games out there, with high attention to detail. In this review, we put the game through our selection of graphics cards, including the latest RTX cards and just-released AMD Radeon RX 590.

Screenshots

Graphics Settings

  • As mentioned before, Hitman 2 only support DirectX 11, whereas the predecessor supported DX12 and DX11
  • The number of settings has been reduced as well
  • Obviously, you get the usual monitor, resolution, and windowed/fullscreen options
  • V-Sync can be turned off completely or set to half your monitor's refresh rate, too. There is no hidden FPS cap
  • In terms of details settings, you can adjust Level of Detail, Texture Quality, Texture Filtering, and Shadow Quality; nothing special worth mentioning
  • Super Sampling can be increased from 1.0 to 2.0, but there are no resolution downscaling options (like in most other recent titles)
  • SSAO (screen space ambient occlusion) is available, but there is no HBAO option
  • Override Memory Safeguards lets you pick higher options than what the game thinks is possible given your graphics card's video memory. As we'll see on the next page, even on the highest quality, memory requirements are quite modest.
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Apr 26th, 2024 14:04 EDT change timezone

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