Introduction
Today, AMD launched its Radeon HD 6990 graphics card, its fastest graphics card, in contention for being labeled the fastest graphics card money can buy. What happens when you pair two of these? You get Radeon HD 6990 CrossFireX, a 1398 Dollar solution that combines four AMD Cayman GPUs, a total of 8 GB of memory, 6144 stream processors, and enough display outputs to make a military-class vehicle simulator using clever use of Eyefinity and HydraVision technologies. Or, you can just bulldoze through DirectX 11 games using HD 6990 CrossFire with a lot of eye-candy turned on, and at par-HD (2560x1600 or 2560x1440) resolutions. This is also going to be the solution overclockers will have an eye out for. Before you proceed, make sure you’ve been through our
ASUS Radeon HD 6990 review, where you’ll get to see what the single graphics card is worth.
We are running PowerColor Radeon HD 6990 graphics cards, which stick to AMD’s reference board design. Installing CrossFire is as easy as installing the second card, connecting the power cables, the CrossFire cable to the other card, and enabling HD 6990 CrossFireX in Catalyst Control Center.
| GeForce GTX 480 | Radeon HD 6970 | GeForce GTX 580 | Radeon HD 5970 | Radeon HD 6990 | Radeon HD 6990 CrossFire |
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Shader units | 480 | 1536 | 512 | 2x 1600 | 2x 1536 | 4x 1536 |
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ROPs | 48 | 32 | 48 | 2x 32 | 2x 32 | 4x 32 |
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GPU | GF100 | Cayman | GF110 | 2x Cypress | 2x Cayman | 4x Cayman |
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Transistors | 3200M | 2640M | 3000M | 2x 2154M | 2x 2640M | 4x 2640M |
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Memory Size | 1536 MB | 2048 MB | 1536 MB | 2x 1024 MB | 2x 2048 MB | 4x 2048 MB |
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Memory Bus Width | 384 bit | 256 bit | 384 bit | 2x 256 bit | 2x 256 bit | 4x 256 bit |
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Core Clock | 700 MHz | 880 MHz | 772 MHz | 725 MHz | 830 MHz | 830 MHz |
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Memory Clock | 924 MHz | 1375 MHz | 1002 MHz | 1000 MHz | 1250 MHz | 1250 MHz |
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Price | $400 | $370 | $500 | $580 | $699 | $1398 |
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Test System
Test System - VGA Rev. 14 |
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CPU: | Intel Core i7 920 @ 3.8 GHz (Bloomfield, 8192 KB Cache) |
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Motherboard: | Gigabyte X58 Extreme Intel X58 & ICH10R |
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Memory: | 3x 2048 MB Mushkin Redline XP3-12800 DDR3 @ 1520 MHz 8-7-7-16 |
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Harddisk: | WD Caviar Black 6401AALS 640 GB |
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Power Supply: | akasa 1200W |
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Software: | Windows 7 64-bit |
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Drivers: | GTX 560: 266.56 NVIDIA: 266.58 ATI: Catalyst 11.1 HD 6990: 8.84.3 Beta 2 |
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Display: | LG Flatron W3000H 30" 2560x1600
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.- All video card results were obtained on this exact system with the exact same configuration.
- All games were set to their highest quality setting
Each benchmark was tested at the following settings and resolution:
- 1024 x 768, No Anti-aliasing. This is a standard resolution without demanding display settings.
- 1280 x 1024, 2x Anti-aliasing. Common resolution for most smaller flatscreens today (17" - 19"). A bit of eye candy turned on in the drivers.
- 1680 x 1050, 4x Anti-aliasing. Most common widescreen resolution on larger displays (19" - 22"). Very good looking driver graphics settings.
- 1920 x 1200, 4x Anti-aliasing. Typical widescreen resolution for large displays (22" - 26"). Very good looking driver graphics settings.
- 2560 x 1600, 4x Anti-aliasing. Highest possible resolution for commonly available displays (30"). Very good looking driver graphics settings.
Aliens vs. Predator
Aliens vs. Predator is based on a merger of the Aliens and the Predators franchise: two legendary alien species that are in conflict with each other, fighting to the death with human marines caught in between. The first person shooter game was developed by Rebellion Studios, who also developed the first AVP PC title and released in February 2010. It was one of the first DirectX 11 games with support for new features like Tesselation, which is why AMD heavily promoted it at the time of their DX 11 card launches. We used the AVP benchmark utility with tesselation and advanced DX11 shadows enabled.