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AMD's RDNA 4 GPUs Could Stick with 18 Gbps GDDR6 Memory

Today, we have the latest round of leaks that suggest that AMD's upcoming RDNA 4 graphics cards, codenamed the "RX 8000-series," might continue to rely on GDDR6 memory modules. According to Kepler on X, the next-generation GPUs from AMD are expected to feature 18 Gbps GDDR6 memory, marking the fourth consecutive RDNA architecture to employ this memory standard. While GDDR6 may not offer the same bandwidth capabilities as the newer GDDR7 standard, this decision does not necessarily imply that RDNA 4 GPUs will be slow performers. AMD's choice to stick with GDDR6 is likely driven by factors such as meeting specific memory bandwidth requirements and cost optimization for PCB designs. However, if the rumor of 18 Gbps GDDR6 memory proves accurate, it would represent a slight step back from the 18-20 Gbps GDDR6 memory used in AMD's current RDNA 3 offerings, such as the RX 7900 XT and RX 7900 XTX GPUs.

AMD's first generation RDNA used GDDR6 with 12-14 Gbps speeds, RDNA 2 came with GDDR6 at 14-18 Gbps, and the current RDNA 3 used 18-20 Gbps GDDR6. Without an increment in memory generation, speeds should stay the same at 18 Gbps. However, it is crucial to remember that leaks should be treated with skepticism, as AMD's final memory choices for RDNA 4 could change before the official launch. The decision to use GDDR6 versus GDDR7 could have significant implications in the upcoming battle between AMD, NVIDIA, and Intel's next-generation GPU architectures. If AMD indeed opts for GDDR6 while NVIDIA pivots to GDDR7 for its "Blackwell" GPUs, it could create a disparity in memory bandwidth performance between the competing products. All three major GPU manufacturers—AMD, NVIDIA, and Intel with its "Battlemage" architecture—are expected to unveil their next-generation offerings in the fall of this year. As we approach these highly anticipated releases, more concrete details on specifications and performance capabilities will emerge, providing a clearer picture of the competitive landscape.

Sony PlayStation 5 Pro Specifications Confirmed, Console Arrives Before Holidays

Thanks for the detailed information obtained by The Verge, today we confirm previously leaked details as Sony gears up to unveil the highly anticipated PlayStation 5 Pro, codenamed "Trinity." According to insider reports, Sony is urging developers to optimize their games for the PS5 Pro, with a primary focus on enhancing ray tracing capabilities. The console is expected to feature an RDNA 3 GPU with 30 WGP running BVH8, capable of 33.5 TeraFLOPS of FP32 single-precision computing power, and a slightly quicker CPU running at 3.85 GHz, enabling it to render games with ray tracing enabled or achieve higher resolutions and frame rates in select titles. Sony anticipates GPU rendering on the PS5 Pro to be approximately 45 percent faster than the standard PlayStation 5. The PS5 Pro GPU will be larger and utilize faster system memory to bolster ray tracing performance, boasting up to three times the speed of the regular PS5.

Additionally, the console will employ a more powerful ray tracing architecture, backed by PlayStation Spectral Super Resolution (PSSR), allowing developers to leverage graphics features like ray tracing more extensively. To support this endeavor, Sony is providing developers with test kits, and all games submitted for certification from August onward must be compatible with the PS5 Pro. Insider Gaming, the first to report the full PS5 Pro specs, suggests a potential release during the 2024 holiday period. The PS5 Pro will also feature modifications for developers regarding system memory, with Sony increasing the memory bandwidth from 448 GB/s to 576 GB/s, enhancing efficiency for an even more immersive gaming experience. To do AI processing, there is an custom AI accelerator capable of 300 8-bit INT8 TOPS and 67 16-bit FP16 TeraFLOPS, in addition to ACV audio codec running up to 35% faster.

PowerColor Unveils Hellhound RX 7800 XT Sakura Edition

PowerColor, a leader in graphics card innovation, is thrilled to unveil its latest creation - the PowerColor Hellhound RX 7800 XT Sakura Edition. Leveraging the advanced AMD RDNA architecture and building on the Hellhound series' acclaim, this edition introduces a fresh aesthetic twist to the graphics card world.

Sakura Edition - Grace and Performance
The market has seen its share of themed graphics cards, but the Hellhound RX 7800 XT Sakura Edition stands apart with its all-white design accented by subtle pink details. This design choice not only maintains the card's sleek and unified appearance but also introduces a touch of grace, reminiscent of cherry blossoms. PowerColor's dedication to this theme is evident in every aspect of the card, from an all white PCB to the uniquely white heatsink and cooler design with adorned with pink accents.

AMD Launches Ryzen Embedded 8000 Series Processors with Integrated NPUs for Industrial AI

AMD has introduced the Ryzen Embedded 8000 Series processors, the first AMD embedded devices to combine NPUs based on the AMD XDNA architecture with traditional CPU and GPU elements, optimized for workload versatility and adaptability targeting industrial AI applications. Embedded solution engineers and developers can harness the processing power and leadership features for a variety of industrial AI applications including machine vision, robotics, and industrial automation. AI is widely used in machine vision applications today to enhance quality control and inspection processes.

AI can also help robots make real-time, route-planning decisions and adapt to dynamic environments. In industrial automation, AI processing helps intelligent edge devices perform complex analysis and decision-making without relying on cloud connectivity. This allows for real-time monitoring, predictive maintenance, and autonomous control of industrial processes, enhancing operational efficiency and reducing downtime.

Acer Unveils New Predator BiFrost and Nitro Series AMD Radeon Graphics Cards

Acer today announced the Predator BiFrost AMD Radeon RX 7800 XT OC and a trio of Nitro graphic cards powered by the latest AMD Radeon RX 7000 series GPUs, including the new AMD Radeon RX 7600 XT GPUs. The new graphics cards empower users to experience immersive gaming experiences when playing the latest AAA titles with up to 16 GB memory and next-gen technologies. Boasting 60 unified AMD RDNA 3 compute units and paired with Predator FrostBlade 3.0 fans, the Predator BiFrost AMD Radeon RX 7800 XT graphics card offers seamless performance in 1440p and 4K gameplay. The Acer Nitro AMD Radeon RX 7800 XT OC graphics card comes loaded with 16 GB of GDDR6 memory and up to 624 Gbps memory bandwidth, while the Acer Nitro AMD Radeon RX 7700 XT OC graphics card offers 12 GB of GDDR6 memory and up to 432 Gbps memory bandwidth.

To achieve smooth and fast performance, the Acer Nitro AMD Radeon RX 7600 XT OC graphics card features 16 GB of GDDR6 memory while doubling down on cooling with Nitro FrostBlade ringed fans, a dual-ball bearing system, three heat dissipation vents, and offering a reinforced copper base to efficiently absorb heat and help increase the device's lifespan. The meticulously engineered cooling system delivers the overclocking power gamers need to push the graphics card to its limits.

AMD Radeon "GFX12" RX 8000 Series GPUs Based on RDNA4 Appear

AMD is working hard on delivering next-generation products, and today, its Linux team has submitted a few interesting patches that made a subtle appearance through recent GitHub patches for GFX12 targets, as reported by Phoronix. These patches have introduced two new discrete GPUs into the LLVM compiler for Linux, fueling speculation that these will be the first iterations of the RDNA4 graphics architecture, potentially being a part of the Radeon RX 8000 series of desktop graphics cards. The naming scheme for these new targets, GFX1200 and GFX1201, suggests a continuation of AMD's logical progression through graphics architectures, considering the company's history of associating RDNA1 with GFX10 and following suit with subsequent generations, like RDNA2 was GFX10.2 and RDNA3 was GFX11.

The development of these new GPUs is still in the early stages, indicated by the lack of detailed information about the upcoming graphics ISA or its features within the patches. Currently, the new GFX12 targets are set to be treated akin to GFX11 as the patch notes that "For now they behave identically to GFX11," implying that AMD is keeping the specifics under wraps until closer to release. The patch that defines target names and ELF numbers for new GFX12 targets GFX1200 and GFX1201 is needed in order to enable timely support for AMD ROCm compute stack, the AMDVLK Vulkan driver, and the RadeonSI Gallium3D driver.

AMD Announces New Radeon PRO W7700 Workstation Graphics Card

AMD today announced the AMD Radeon PRO W7700, the most powerful professional workstation graphics card under $1,000, offering an ideal combination of reliability, stability and extraordinary price/performance for content creation, CAD and AI applications. The new workstation graphics card is designed to meet the evolving demands of professional workflows, including increasingly complex computer-generated designs, the continual growth in the development of visual effects and animations, a global surge in construction, and the explosive growth in advanced AI applications. The AMD Radeon PRO W7700 graphics card unleashes professionals' creativity through exceptional performance, stunning visuals and future-ready capabilities.

"We built and optimized the AMD Radeon PRO W7700 graphics cards to create premium workstation graphics experiences, enabling our customers to boost innovation and productivity," said Dan Wood, corporate vice president, Radeon product management at AMD.

AMD Puts Radeon Vega and Polaris GPUs on a Slower Driver Update Track

AMD is weaning the market off its older gaming graphics card series that predate the Radeon RX 5000 series. The company is reportedly putting older GPUs based on the "Vega" and "Polaris" graphics architectures on a slower driver update track, which means driver updates to these GPUs will be less frequent. The company's RX 5000, RX 6000, and RX 7000 series, on the other hand, will continue on with the current driver update track that includes one or more driver releases each month, including releases to fix glaring game bugs, or day-zero performance updates.

AMD over the past couple of months began segregating RDNA (RX 5000 series and later) and pre-RDNA (older than RX 5000 series) GPUs through their driver releases. The latest drivers come in an RDNA-only package (denoted by "rdna" in the installer's file name), which is around 600 MB in size; and a larger 1.1 GB package that supports both RDNA and pre-RDNA GPUs. The company now announced that the pre-RDNA GPUs will switch to a slower driver update track as is characteristic with older-generation GPUs that AMD wants to discontinue support for.

PSA: Alan Wake II Runs on Older GPUs, Mesh Shaders not Required

"Alan Wake II," released earlier this week, is the latest third person action adventure loaded with psychological thriller elements that call back to some of the best works of Remedy Entertainment, including "Control," "Max Payne 2," and "Alan Wake." It's also a visual feast as our performance review of the game should show you, leveraging the full spectrum of the DirectX 12 Ultimate feature-set. In the run up to the release, when Remedy put out the system requirements lists for "Alan Wake II" with clear segregation for experiences with ray tracing and without; what wasn't clear was just how much the game depended on hardware support for mesh shaders, which is why its bare minimum list called for at least an NVIDIA RTX 2060 "Turing," or at least an AMD RX 6600 XT RDNA2, both of which are DirectX 12 Ultimate GPUs with hardware mesh shaders support.

There was some confusion among gaming online forums over the requirement for hardware mesh shaders. Many people assumed that the game will not work on GPUs without mesh shader support, locking out lots of gamers. Through the course of our testing for our performance review, we learned that while it is true that "Alan Wake II" relies on hardware support for mesh shaders, the lack of this does not break gameplay. You will, however, pay a heavy performance penalty on GPUs that lack hardware mesh shader support. On such GPUs, the game is designed to show users a warning dialog box that their GPU lacks mesh shader support (screenshot below), but you can choose to ignore this warning, and go ahead to play the game. The game considers mesh shaders a "recommended GPU feature," and not a requirement. Without mesh shaders, you can expect a severe performance loss that is best illustrated with the AMD Radeon RX 5700 XT based on the RDNA architecture, which lacks hardware mesh shaders.

Linux Driver Update Hints at Upcoming AMD RDNA 3.5 GPU in "Strix Point" APU

In recent developments, Linux's open-source graphics ecosystem is making significant strides to accommodate AMD's upcoming RDNA3.5 architecture, also known as RDNA3+ or GFX11.5. Mesa 23.3, a library in the Linux graphics software stack, is now being updated for RDNA3.5, marking a substantial milestone. This upcoming update is particularly tailored for the impending Ryzen 8000 "Strix Point" APU series, which will incorporate the Navi 3.5 architecture. While AMD has maintained secrecy regarding specific enhancements accompanying this refresh, we expect decent performance improvements. This includes the anticipation that the Ryzen 8000 APUs will feature an increased number of Compute Units (CUs), where the current highest number is 12 CUs, and the increase could bump that figure to 16 CUs. The official announcement of the Ryzen 8000 series is expected in early 2024 when we will learn more about its GPU configuration and performance.

AMD to Acquire Open-Source AI Software Expert Nod.ai

AMD today announced the signing of a definitive agreement to acquire Nod.ai to expand the company's open AI software capabilities. The addition of Nod.ai will bring an experienced team that has developed an industry-leading software technology that accelerates the deployment of AI solutions optimized for AMD Instinct data center accelerators, Ryzen AI processors, EPYC processors, Versal SoCs and Radeon GPUs to AMD. The agreement strongly aligns with the AMD AI growth strategy centered on an open software ecosystem that lowers the barriers of entry for customers through developer tools, libraries and models.

"The acquisition of Nod.ai is expected to significantly enhance our ability to provide AI customers with open software that allows them to easily deploy highly performant AI models tuned for AMD hardware," said Vamsi Boppana, senior vice president, Artificial Intelligence Group at AMD. "The addition of the talented Nod.ai team accelerates our ability to advance open-source compiler technology and enable portable, high-performance AI solutions across the AMD product portfolio. Nod.ai's technologies are already widely deployed in the cloud, at the edge and across a broad range of end point devices today."

Scott Herkelman Announces His Departure from AMD

Scott Herkelman, Senior Vice President and General Manager of AMD's Graphics Business Unit, has announced that he will be leaving AMD at the end of this year. As noted in his Twitter post, he spent last seven years at AMD, and launches three generations of RDNA graphics architectures. Scott Herkelman is a veteran of the industry, and was General Manager for GeForce at NVIDIA back in the day. After briefly switching to a start-up, he then joined AMD back in 2016 as Vice President and General Manager of Graphics Business Unit, the role he held for seven years while becoming Senior Vice President in 2022.

Scott said farewell to his colleagues in a brief Twitter post, and we are are certainly looking forward to see where he will be going next, as Scott is a PC and a gaming industry fan, through and through. Meanwhile, as spotted by Videocardz.com and according to AMD's own website, Jack Huynh will take over at the Senior Vice President and General Manager of AMD's Graphics Business Unit.

UPDATE: As pointed out by some comments and a couple of readers, Jack Huynh will not replace Scott Herkelman. Jack Huynh replaced Rick Bergman back in April as Senior Vice President and General Manager of AMD's Graphics Business Unit.

Gigabyte Announces AMD Radeon RX 7800 XT and RX 7700 XT GAMING OC Graphics Cards Hitting The Market

GIGABYTE, the world's leading computer brand, announced the GIGABYTE Radeon RX 7800 XT and RX 7700 XT GAMING OC graphics cards hit the market today. Based on AMD's Navi 32 chip using the RDNA 3 architecture, the RX 7800 XT GAMING OC excels in demanding 1440p gaming backed by substantial VRAM and computing power. Meanwhile, the RX 7700 XT GAMING OC emerges as an attractive mid-range option, also promising exceptional performance at 1440p.

Both RX 7800 XT and RX 7700 XT GAMING OC models are equipped with GIGABYTE's acclaimed WINDFORCE cooling system, engineered to ensure peak performance even during extended gaming sessions. This innovative cooling solution features a triple-fan design with Alternating Spinning technology, composite copper heat pipes, Screen Cooling, and an array of exclusive features. These components work in tandem to facilitate efficient heat dissipation, enabling the cards to maintain optimal operating temperatures while keeping noise levels at a minimum.

ASRock Unveils AMD Radeon RX 7800 XT and Radeon RX 7700 XT Graphics Cards

ASRock, the leading global motherboard, graphics card and mini PC manufacturer, today launched the new Phantom Gaming, Steel Legend and Challenger series graphics cards based on AMD Radeon RX 7800 XT and Radeon RX 7700 XT GPUs. The new ASRock AMD Radeon RX 7800 XT and Radeon RX 7700 XT Series graphics cards are built on the groundbreaking AMD RDNA 3 architecture, featuring 60 and 54 redesigned compute units, respectively, and second-generation AMD Infinity Cache technology. They also feature the AMD Radiance Display Engine, full AV1 encoding and are optimized for high-performance 1440p gaming, streaming and content creation applications. The ASRock AMD Radeon RX 7800 XT Series graphics cards also provide the horsepower to step into 4K gaming.

The new ASRock AMD Radeon RX 7800 XT and Radeon RX 7700 XT Series graphics cards are equipped with high-speed 16 GB and 12 GB GDDR6 memory at 19.5 Gbps and 18 Gbps, respectively, and are pre-overclocked to deliver higher levels of performance. The AMD Radiance Display Engine provides 12 bit-per-channel color for up to 68 billion colors for incredible color accuracy. In addition, ASRock AMD Radeon RX 7800 XT and Radeon RX 7700 XT Series graphics cards support various ASRock exclusive features, including the Striped Ring/Axial Fan, Air Deflecting Fin, Ultra-fit Heatpipe, Metal Backplate, and Polychrome SYNC technology to provide cooling efficiency, solid construction, and fancy ARGB lighting effects. With these exclusive features, ASRock AMD Radeon RX 7800 XT and Radeon RX 7700 XT Series graphics cards are ideal choices for 4K/2K gamers and creators.

You can check out our review of the ASRock Radeon RX 7800 XT Phantom Gaming graphics card.

GIGABYTE Introduces New BRIX Extreme Mini-PCs with AMD Ryzen 7040U and 7035U Processors

Giga Computing, a trailblazing force in high-performance technology and a distinguished GIGABYTE subsidiary, proudly presents the next evolution in computing. Behold the sleek and powerful ultra-compact mini-PC, a masterpiece meticulously designed for the BRIX Extreme lineup. This dynamic addition harnesses the formidable capabilities of the AMD Ryzen 7040U and 7035U series processors. As AMD propels mobile platforms into a new era with the Zen 4 architecture and TSMC's cutting-edge 4 nm process, the BRIX Extreme rises as the ultimate symbol of performance, style, and innovation.

Enveloped in GIGABYTE's exclusive design, the BRIX Extreme of 2022 boasts an enhanced appearance that seamlessly integrates four display outputs—HDMI 2.1, USB Type C, 2.5G Ethernet, and Wi-Fi 6E. This unleashes the unprecedented power of the most dominant mini-PC, delivering breathtaking performance and responsiveness. Unleash your creativity, dominate your games, and immerse yourself in limitless possibilities.

AMD Reports Second Quarter 2023 Financial Results, Revenue Down 18% YoY

AMD today announced revenue for the second quarter of 2023 of $5.4 billion, gross margin of 46%, operating loss of $20 million, net income of $27 million and diluted earnings per share of $0.02. On a non-GAAP basis, gross margin was 50%, operating income was $1.1 billion, net income was $948 million and diluted earnings per share was $0.58.

"We delivered strong results in the second quarter as 4th Gen EPYC and Ryzen 7000 processors ramped significantly," said AMD Chair and CEO Dr. Lisa Su. "Our AI engagements increased by more than seven times in the quarter as multiple customers initiated or expanded programs supporting future deployments of Instinct accelerators at scale. We made strong progress meeting key hardware and software milestones to address the growing customer pull for our data center AI solutions and are on-track to launch and ramp production of MI300 accelerators in the fourth quarter."

AMD Radeon RX 6000/7000 GPUs Reduce Idle Power Consumption by 81% with VRR Enabled

AMD Radeon RX 6000 and RX 700 series based on RDNA 2 and RDNA 3 GPU architectures have been benchmarked by folks over at ComputerBase. However, these weren't regular benchmarks of performance but rather power consumption. According to their latest results, they discovered that enabling Variable Refresh Rate (VRR) can lower the power consumption of AMD Radeon cards in idle. Using a 4K display with a 144 Hz refresh rate, ComputerBase benchmarked Radeon RX 6800/6700 XT and RX 7900 XT, both last-generation and current-generation graphics cards. The performance matrix also includes a comparison to Intel Arc A770, NVIDIA GeForce RTX 3060 Ti, RTX 3080, and RTX 4080.

Regarding performance figures, the tests compare desktop idle consumption, dual monitor power consumption, window movement, YouTube with SDR at 60 FPS, and YouTube with HDR at 60 FPS, all done on a 4K 144 Hz monitor setup. You can see the comparison below, with the most significant regression in power consumption being Radeon RX 7900 XTX using 81% less power in single and 71% less power in dual monitor setup.

Insider Claims PlayStation 5 Pro Targeting 8K "Performance Mode" & Accelerated Ray Tracing

Insider Gaming's Tom Henderson has picked up some interesting insider knowledge about the long rumored PlayStation 5 Pro gaming console—his (side hustle) Key to Gaming article theorizes that a project codenamed "Trinity" has been in-progress since early 2022. Sony is apparently sticking to its tradition of using Matrix themed codenames for internal hardware projects—PlayStation 4 Pro was referred to as "Neo," and PlayStation VR's alias was "Morpheus." His inside sources claim that Sony has been showing off Trinity prototype units to game development studios, with refreshed dev kits lined up for the "majority" of interested parties by November 2023.

Henderson's sources provided scant info about Trinity's specs and performance goals: "Although the Pro's specs were difficult to pin down, (admittedly) due to my lack of technological prowess, sources have stated that Trinity with have 30 WGP and 18000mts memory. As for the consoles performance targets and as to be expected, the PlayStation 5 Pro will be targeting improved and consistent FPS at 4K resolution, a new "performance mode" for 8K resolution, and accelerated ray tracing. Whether or not a PlayStation 5 Pro console is desired enough in the current market remains to be seen, but as of writing, the PlayStation 5 Pro is in development and is targeting a November 2024 release date." The leaked information has been interpreted several ways by different outlets—mostly focusing on the improved AMD RDNA-powered GPU. I have included Zuba_Tech's updated spec sheet (see below), which seems to be a bit on the fanciful side of things (proposing 72 CUs). Others have theorized that the revised GPU could offer twice the performance of the base PS5 model's Oberon RDNA 2-based GPU (36 CUs).

Gigabyte Launches the Radeon RX 7600 GAMING OC 8G

GIGABYTE TECHNOLOGY Co. Ltd, a leading manufacturer of premium gaming hardware, today launches a new AMD Radeon RX 7600 graphics card powered by AMD RDNA 3 architecture. The GIGABYTE Radeon RX 7600 GAMING OC 8G graphics card is equipped with GIGABYTE's flagship WINDFORCE cooling system, providing unprecedented performance, visual effects, and efficiency for 1080p gaming and streaming experiences.

The GIGABYTE WINDFORCE cooling system is specifically designed for gamers. It features three unique blade fans with alternate spinning, composite copper heat pipes in direct contact with the GPU, 3D active fans and screen cooling that work together to provide efficient heat dissipation. The Alternate Spinning technology rotates the central fan in the opposite direction of the side fans, directing airflow in the same direction and doubling air pressure while reducing turbulence. This effectively dissipates heat from both the top and the bottom of the graphics card, resulting in improved overall cooling performance.

AMD ROCm 5.5 Now Available on GitHub

As expected with AMD's activity on GitHub, ROCm 5.5 has now been officially released. It brings several big changes, including better RDNA 3 support. While officially focused on AMD's professional/workstation graphics cards, the ROCm 5.5 should also bring better support for Radeon RX 7000 series graphics cards on Linux.

Surprisingly, the release notes do not officially mention RDNA 3 improvements in its release notes, but those have been already tested and confirmed. The GPU support list is pretty short including AMD GFX9, RDNA, and CDNA GPUs, ranging from Radeon VII, Pro VII, W6800, V620, and Instinct lineup. The release notes do mention new HIP enhancements, enhanced stack size limit, raising it from 16k to 128k, new APIs, OpenMP enhancements, and more. You can check out the full release notes, downloads, and more details over at GitHub.

AMD Marketing Highlights Sub-$500 Pricing of 16 GB Radeon GPUs

AMD's marketing department this week continued its battle to outwit arch rival NVIDIA in GPU VRAM pricing wars - Sasa Marinkovic, a senior director at Team Red's gaming promotion department, tweeted out a simple and concise statement yesterday: "Our @amdradeon 16 GB gaming experience starts at $499." He included a helpful chart that lines up part of the AMD Radeon GPU range against a couple of hand-picked NVIDIA GeForce RTX cards, with emphasis on comparing pricing and respective allotments of VRAM. The infographic indicates AMD's first official declaration of the (last generation "Big Navi" architecture) RX 6800 GPU bottoming out at $499, an all time low, as well as hefty cut affecting the old range topping RX 6950 XT - now available for $649 (an ASRock version is going for $599 at the moment). The RX 6800 XT sits in-between at $579, but it is curious that the RX 6900 XT did not get a slot on the chart.

AMD's latest play against NVIDIA in the video memory size stake is nothing really new - earlier this month it encouraged potential customers to select one of its pricey current generation RX 7900 XT or XTX GPUs. The main reason being that the hefty Radeon cards pack more onboard VRAM than equivalent GeForce RTX models - namely the 4070 Ti and 4080 - therefore future-proofed for increasingly memory hungry games. The latest batch of marketing did not account for board partner variants of the (RDNA3-based) RX 7900 XT GPU selling for as low as $762 this week.

AMD Introduces Ryzen Z1 Series Processors, Expanding the "Zen 4" Lineup into Handheld Game Consoles

Today, AMD introduced the new Ryzen Z1 Series processors, the ultimate high-performance processor for handheld PC gaming consoles. The Ryzen Z1 Series features two high performance processors, the Ryzen Z1 and Ryzen Z1 Extreme, both offering industry-leading gaming experiences, uncompromising battery life, and featuring AMD RDNA 3 architecture-based graphics. AMD is partnering with Asus to launch the first Ryzen Z1 Series device with the Asus ROG Ally, a premium handheld PC console, featuring up to a Ryzen Z1 Extreme processor.

"At AMD, we're continually advancing the next generation of gaming experiences, from consoles to desktops to on-the-go handheld devices," said Jason Banta, corporate vice president and general manager, Client OEM at AMD. "Ryzen Z1 processors deliver gamers an elite gaming experience and extreme portability in exciting gaming form factors."

ASUS ROG Ally Will Have Two Versions, Non-Extreme APU Version Spotted

The latest entry from Geekbench database pretty much confirmed that the ASUS ROG Ally will have two different versions, featuring two different Ryzen Z1 custom APUs. While both are AMD's Phoenix APUs with Zen 4 CPU and RDNA 3 GPU architectures, they will have different specifications, with the Ryzen Z1 Extreme featuring an 8-core/16-thread configuration with 12 Compute Units (CUs) GPU, the Ryzen Z1 non-Extreme will end up with a 6-core/12-thread CPU configuration and 4 RDNA 3 CUs.

The Ryzen Z1 Extreme SKU was detailed yesterday, and this newest leak also confirms two different versions of the ASUS ROG Ally handheld console, as previously leaked. The entry in Geekbench database also shows a small difference in clock speeds between those two Ryzen Z1 SKUs, with the base frequency of 3.2 GHz and Boost of 4.9 GHz (4,939 MHz) for the non-Extreme. The Ryzen Z1 Extreme has a base frequency of 3.3 GHz and Boost up to almost 5.1 GHz (5,062 MHz).

AMD Brings ROCm to Consumer GPUs on Windows OS

AMD has published an exciting development for its Radeon Open Compute Ecosystem (ROCm) users today. Now, ROCm is coming to the Windows operating system, and the company has extended ROCm support for consumer graphics cards instead of only supporting professional-grade GPUs. This development milestone is essential for making AMD's GPU family more competent with NVIDIA and its CUDA-accelerated GPUs. For those unaware, AMD ROCm is a software stack designed for GPU programming. Similarly to NVIDIA's CUDA, ROCm is designed for AMD GPUs and was historically limited to Linux-based OSes and GFX9, CDNA, and professional-grade RDNA GPUs.

However, according to documents obtained by Tom's Hardware (which are behind a login wall), AMD has brought support for ROCm to Radeon RX 6900 XT, Radeon RX 6600, and R9 Fury GPU. What is interesting is not the inclusion of RX 6900 XT and RX 6600 but the support for R9 Fury, an eight-year-old graphics card. Also, what is interesting is that out of these three GPUs, only R9 Fury has full ROCm support, the RX 6900 XT has HIP SDK support, and RX 6600 has only HIP runtime support. And to make matters even more complicated, the consumer-grade R9 Fury GPU has full ROCm support only on Linux and not Windows. The reason for this strange selection of support has yet to be discovered. However, it is a step in the right direction, as AMD has yet to enable more functionality on Windows and more consumer GPUs to compete with NVIDIA.

AMD Ryzen 9 7900 iGPU Overclocking Pushes Performance Up to 42%

According to SkatterBench, a website known for incredible overclocking attempts, we get to see AMD's Ryzen 7000 series integrated GPU get up to 42% performance improvement from overclocking. Specifically, the SKU used in the attempt was the Ryzen 9 7900 non-X model with 12 cores and 24 threads, clocked at 3.7 GHz base frequency and 5.4 GHz boost speed. The SKU contains a basic AMD GPU integrated into the package; however, not meant for any serious gaming tasks. Nonetheless, it is interesting to see what a two-core RDNA2 GPU clocked at 2.2 GHz managed to achieve once overclocked. The memory clock of the GPU is set to 2.4 GHz at stock.

Running at the base voltage of 0.997 volts under Furmark workload, the iGPU consumes around 38.5 Watts. However, the overclocking attempt pushed the voltage to 1.395 Volts, resulting in a 3.1 GHz iGPU frequency. The GPU Memory clock is now set to 3200 MHz, and the GPU+SOC power is 60.689 Watts, almost double compared to the stock settings. The overclocker used a GFX curve optimizer with various system tweaks to achieve these numbers. While the OC attempt was successful, the most significant performance improvement was a 42% increase, with some game titles averaging less. Below, the blue bar indicates stock, while the green bar indicates OC'd performance. You can check out the YouTube video as well to see more details.
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