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AMD Playstation 5 GPU

Graphics Processor
Unknown
Cores
2304
TMUs
144
ROPs
64
Memory Size
16 GB
Memory Type
GDDR6
Bus Width
256 bit
This product is not released yet.
Data on this page may change in the future.
The Playstation 5 GPU will be a gaming console graphics solution by AMD, that is expected to launch in 2020. Built on the 7 nm process, and based on the Unknown graphics processor, the device supports DirectX 12 Ultimate. It features 2304 shading units, 144 texture mapping units, and 64 ROPs, . AMD includes 16 GB GDDR6 memory, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 1750 MHz, which can be boosted up to 2233 MHz, memory is running at 1750 MHz.
Its power draw is rated at 180 W maximum.

Graphics Processor

GPU Name
Unknown
Architecture
RDNA 2.0
Foundry
TSMC
Process Size
7 nm
Transistors
unknown
Die Size
unknown

Mobile Graphics

Release Date
2020
Generation
Console GPU
(Sony)
Production
Unreleased
Bus Interface
IGP

Clock Speeds

Base Clock
1750 MHz
Game Clock
1900 MHz ~
Boost Clock
2233 MHz
Memory Clock
1750 MHz
14000 MHz effective

Memory

Memory Size
16 GB
Memory Type
GDDR6
Memory Bus
256 bit
Bandwidth
448.0 GB/s

Render Config

Shading Units
2304
TMUs
144
ROPs
64
Compute Units
36
L2 Cache
4 MB

Theoretical Performance

Pixel Rate
142.9 GPixel/s
Texture Rate
321.6 GTexel/s
FP16 (half) performance
20.58 TFLOPS (2:1)
FP32 (float) performance
10.29 TFLOPS
FP64 (double) performance
643.1 GFLOPS (1:16)

Board Design

Slot Width
IGP
TDP
180 W
Outputs
No outputs
Power Connectors
None

Graphics Features

DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2.131
Shader Model
6.5

Card Notes

Some specs unknown.

Unknown GPU Notes

Architecture Codename: Navi
Codename:
CLRX Version: GCN 1.5.1
Graphics/Compute:
Display Core Next: X.0
Video Core Next: X.0