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AMD E3 Next Horizon Event: Live Blog

It's been a very busy May-June for AMD as the company pushes out its major client-segment product lines spread across Computex 2019, and E3 2019. At Computex, the company focused on its 3rd generation Ryzen "Zen 2" desktop processors, and led its partners to show us a galaxy of new motherboards based on the AMD X570 chipset. It turns out that the company was saving a handful processor SKUs focused on gamers for E3.

The second important product launch of course is Radeon RX 5700 series, based on AMD's new "Navi 10" silicon on which its new RDNA graphics architecture debuts. With its AIB (add-in board) partners expected to be allowed to make custom-design cards, and based on what little nuggets of information AMD put out, "Navi" promises to stir up a key performance-segment price-band that's currently held by NVIDIA's GeForce RTX 2070 and RTX 2060. The AMD keynote will see the company CEO Dr. Lisa Su and her top execs take centerstage to make some big announcements. With E3 being a purely entertainment / client-segment forum, the AMD keynote promises not bore with tiresome topics such as AI, self-driving cars, etc.
2:30 PM PDT: Ahead of its keynote, AMD posted a teaser video of its new RDNA graphics architecture on YouTube.

AMD and Samsung Announce Strategic Partnership in Ultra Low Power, High Performance Graphics Technologies with RDNA

AMD and Samsung today announced a key strategic partnership in high performance graphics technologies for the mobile space. The agreement means that Samsung will license AMD's Radeon graphics IP in its latest RDNA iteration, no less, for integration on smartphone graphics processing. Let me stress how impressive this can be: that AMD developed a graphics architecture that can scale from a high-performance GPU down to a nimble, fast, power-sipping module for mobile graphics processing.

This is a huge strategic win for AMD, in that more and more products will be infused with their technology. As Lisa Su puts it, the Radeon user base and development ecosystem will be greatly increased with this Samsung integration - as will AMD's revenue, for sure. Perhaps we'll see a "Powered by AMD Radeon" sticker or engraving in our future Samsung smartphones, as we do with Leica partnerships, for example.)

Bitspower at COMPUTEX 2019: New CPU, GPU Blocks and Conceptual Products

Bitspower at COMPUTEX 2019 showcased new products and conceptual, advanced looks at products that are still being developed. The company showcased GPU waterblocks for both the NVIDIA RTX 20-series of graphics cards, as well as AMD's current top of the line Radeon VII. On the GPU waterblock side of things, they also showcased an in-development block with a rugged texture and design that carries Bitspower's logo, which would certainly look great on a vertically-mounted GPU.

ASRock Unveils World's First Thunderbolt 3 Graphics Card

ASRock will be showing the world's first Thin Mini-ITX form factor - RX570TM-ITX/TBT graphics card, which adapts with AMD Radeon RX570 graphics card and supports Intel Thunderbolt 3 technology. The RX570TM-ITX/TBT graphics card is not only the first graphics card with a Thunderbolt 3 Type-C interface which supports 40Gb/s transfer rate and power delivery, but it also features 4 USB 3.1 Gen1 ports, Gigabit Ethernet, and SATA 6Gb/s interface.
The RX570TM-ITX/TBT graphics card is based on the Thin Mini-ITX concept. With this graphics card, All-in-One PC manufacturers can develop their own Thunderbolt monitors with 3D performance and power charging with less effort. Moreover, it would be able to fit in a mini ITX chassis. By connecting a notebook through Thunderbolt 3 Type-C interface, it helps to increase the notebook's 3D computing power and charge the notebook at the same time.

TechPowerUp Releases GPU-Z v2.21.0

TechPowerUp GPU-Z is a handy graphics subsystem information, diagnostic, and monitoring utility no enthusiast can leave home without, and today we bring you its latest version. The new TechPowerUp GPU-Z v2.21.0 adds support for NVIDIA Quadro P500. More importantly, it fixes sensor data readouts being broken for the Radeon VII with Radeon Software 19.5.1 (or later) installed. A broken GPU load sensor for AMD "Raven Ridge" APUs has also been fixed. Lastly, OpenCL support detection has been added for Radeon VII and other graphics cards based on the "Vega 20" MCM. Grab it from the link below.
DOWNLOAD: TechPowerUp GPU-Z

The change-log follows.

Windows 10 May 2019 Update 1903 Gaming Performance Tested in 21 Titles, with RTX 2080 Ti and Radeon VII

Microsoft earlier today released to market its latest version of Windows 10, the May 2019 Update (version 1903). There was quite some talk about Microsoft tweaking the kernel to improve CPU performance. Other gamer-relevant changes include updates to WDDM (display driver model), and an updated DirectX 12, which now supports variable-rate shading. A similar technology is available on Vulkan, and has already been implemented in games such as "Wolfenstein: The New Colossus." With much talk about the latest Windows being better for games than the previous Windows 10 Fall 2018 Update (1809), we decided to take it for a spin.

After backing-up our 1809 installation onto a disk image, we updated to 1903 using Windows Update, with the same driver- and game versions as our recently-updated setup (details here). We then put the machine through our entire selection of 21 games, and two high-end graphics cards, the AMD Radeon VII and the NVIDIA GeForce RTX 2080 Ti. We used driver versions 19.5.1 for AMD, and 430.64 for NVIDIA, both of which support Windows 1903. Our tests span 1920x1080 (Full HD), 2560x1440 (1440p), and 3840x2160 pixels (4K) resolutions. We present our data as percentage gain/loss over Windows 1809, with three data-points per game, each representing the three resolutions in the order "Full HD", "1440p", and "4K". The first graph below covers the RTX 2080 Ti, and the second one Radeon VII.

AMD Memory Tweak Tool Lets You OC and Tweak AMD Radeon Memory Timings On-the-fly

Eliovp, who describes himself on GitHub as a Belgian [crypto] mining enthusiast, created what could go down as the best thing that happened to AMD Radeon users all decade. The AMD Memory Tweak Tool is a Windows and Linux based GUI utility that lets you not just overclock AMD Radeon graphics card memory on the fly, but also lets you tweak its memory timings. Most timings apply live, while your machine is running within Windows/Linux GUI, some require memory retraining via a reboot, which means they can't be changed at this time, because rebooting reverts the timings to default. The author is trying to figure out a way to run memory training at runtime, which would let you change those timings, too, in the future. While you're at it, the tool also lets you play with GPU core frequency and fan-control.

The AMD Memory Tweak tool supports both Windows and Linux (GUI), and works with all recent AMD Radeon GPUs with GDDR5 and HBM2 memory types. It requires Radeon Software Adrenalin 19.4.1 or later in case of Windows, or amdgpu-pro ROCM to be actively handling the GPU in case of Linux. The Linux version further has some dependencies, such as pciutils-dev, libpci-dev, build-essential, and git. The source-code for the utility is up on GitHub for you to inspect and test.

DOWNLOAD: AMD Memory Tweak Tool by Eliovp

AMD Releases Radeon Software Adrenalin 19.5.1 Drivers

Just in time for the release of Bethesda's open-world first-person shooter Rage 2 (find our performance analysis here), AMD has released their latest installment of the Radeon Adrenalin 2019 edition drivers for their graphics cards to make the most of the game. Indeed, AMD claims an improvement in game performance of up to 16% on the Radeon VII relative to last month's 19.4.3 drivers, and this is in addition to added support for the big Windows 10 May 2019 update and instruction tracing for AMD's GPU Profiler version 1.5.X. There is a plethora of fixed issues listed as well, and the usual list of known bugs, all of which can be seen past the break. We have also hosted the drivers installer for your convenience, which can be found at the link below.
DOWNLOAD: AMD Radeon Software Adrenalin 19.5.1

AMD Collaborates with US DOE to Deliver the Frontier Supercomputer

The U.S. Department of Energy today announced a contract with Cray Inc. to build the Frontier supercomputer at Oak Ridge National Laboratory, which is anticipated to debut in 2021 as the world's most powerful computer with a performance of greater than 1.5 exaflops.

Scheduled for delivery in 2021, Frontier will accelerate innovation in science and technology and maintain U.S. leadership in high-performance computing and artificial intelligence. The total contract award is valued at more than $600 million for the system and technology development. The system will be based on Cray's new Shasta architecture and Slingshot interconnect and will feature high-performance AMD EPYC CPU and AMD Radeon Instinct GPU technology.

Razer Supercharges Windows Laptops and MacBooks with the New Core X Chroma

Razer , the leading global lifestyle brand for gamers, announced today the latest external graphics enclosure (eGPU), the Razer Core X Chroma. The Razer Core X Chroma expands its features to now include a 700W power supply, USB and Gigabit Ethernet ports, and Razer Chroma lighting.

Designed to work with a wide array of Thunderbolt 3 Windows laptops and MacBooks, the Razer Core eGPU line will give mobile warriors the ability to tap into the massive graphics processing power of a desktop gaming machine with minimal hassle. This allows users to play the most demanding games and create world-class content at blazing speeds. The Razer Core X Chroma now includes a 700W power supply, USB and Gigabit Ethernet ports, and Razer Chroma lighting to meet the needs of the most hardcore gamers and creators.

Steam Hardware Survey Shows AMD's Continued Struggle to Gain Market Share

Steam's latest hardware survey has been released, and while there is no real head scratching changes, it does continue to give us a glimpse into current market trends. In regards to CPU adoption, both six-core and eight-core processors now account for 12.2% and 2.2% respectively. Looking at just Windows data shows six-core processors gained a bit over 2% market share in 3 months. Meanwhile, eight-core offerings saw a market share increase of roughly 0.5%. Speaking of processors, Intel still dominates the market capturing an 82% share. AMD, while competitive in many tasks besides gaming still only has an 18% share. Looking at the data would lead one to believe AMD is gaining back market share; however looking at previous hardware surveys their current share is mostly holding steady. Considering Intel still offers better gaming performance for the time being its unlikely AMD will make any real gains in the Steam hardware survey until gaming performance reaches true parity.

Looking at graphics cards, NVIDIA still reigns supreme holding the same 75% market share they have been clutching for quite some time. AMD, on the other hand, continues to struggle, holding a paltry 15% share with Intel and their integrated graphics still managing to hold a 10% share. Considering AMD's only release as of late was the Radeon VII it is not all that surprising to see no change here. That said, NVIDIA's dominance is indeed not a good thing as it means competition is minimal, and pricing is likely to remain high. Right now according to the Steam hardware survey, NVIDIA currently holds the first 12 spots in regards to today's most popular graphics cards, which combine for a 52.8% share. The most popular of these being the GTX 1060. You have to go all the way down to 13th place to find an AMD graphics card which just so happens to be the Radeon RX 580 with its 1.1% share. To find the next AMD graphics card you have to go all the way down to 19th where the companies Radeon R7 Graphics holds steady at 0.87%. Hopefully, AMD's upcoming Navi graphics architecture can bring them back to prominence and drive more competition.

AMD Releases Radeon Software Adrenalin 2019 Edition 19.4.1 Drivers

AMD today released their Radeon Software Adrenalin 2019 Edition 19.4.1 Drivers. This beta release features no performance enhancements, and it also doesn't add any support for new games. Instead, it is centered around fixing various issues seen within AMD's software and a couple of games. The biggest of these fixes is the elimination of crashes and application hang in World of Warcraft with Patch 8.1.5 or later when using MSAA. They have also eliminated graphical corruption seen in World of Tanks when in-game settings are set to the minimum when using Radeon RX Vega graphics products. Considering how popular both of these titles are it is likely more than a few gamers will be quite happy with these fixes. AMD has made sure to note a few unresolved problems as well. The most annoying of which is likely going to be screen flicker with multiple displays at the desktop or with applications running on AMD's Radeon VII.
DOWNLOAD: AMD Radeon Adrenalin Edition 19.4.1 Beta
The change-log follows.

AMD Releases Radeon Software Adrenalin 2019 Edition 19.3.3 Drivers

AMD today released the latest version of their Radeon Adrenalin 2019 Drivers with beta version 19.3.3. This release adds support for Sekiro: Shadows Die Twice and Generation Zero. In regards to performance improvements AMD made no mention of any with this release; however, a few fixes were implemented. Up first is Rainbow Six Siege which should no longer have texture flickering or intermittent corruption issues. Meanwhile, in DOTA 2 VR AMD has managed to eliminate stutter problems on HMD devices when the game is utilizing the Vulkan API. They also made mention of two known issues as well. The first issue impacts AMD Ryzen mobile processors with Radeon Vega Graphics, on which the mouse cursor can disappear or go beyond the top boundary of a display. While the second problem pertains to WattMan gauges along with the performance metrics, overlay being inaccurate on systems with an AMD Radeon VII installed.
DOWNLOAD: AMD Radeon Adrenalin Edition 19.3.3 Beta

Three Kingdoms: Total War- System Specifications Revealed

The Creative Assembly has released the system specifications for Three Kingdoms: Total War. It seems those with less powerful systems will still be able to enjoy this title with relative ease considering the minimum specifications reference an Intel i7-8550U, UHD Graphics 620, and 6 GB of system memory. With a system of this caliber, users can expect to run the game with low settings at 1280x720 while getting 25-35 FPS. Minimum specifications change somewhat when looking at dedicated graphics cards. The CPU requirement drops from an Intel i7 to a 3.0 GHz Core 2 Duo, but only if the GPU is equal to or better than an NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850.

In regards to pushing the game at high or ultra settings. Users will need a slightly beefier system. For High at 1080p you're looking at needing an Intel i5-6600 or Ryzen 5 2600X with 8 GB of memory and an Nvidia GeForce GTX 970 or AMD Radeon R9 Fury X. All these considered these requirements are quite reasonable. Moving on to Ultra settings is where the requirements take a large jump with the Creative Assembly suggesting the use of an Intel i7-8700K, 8 GB of memory and either an NVIDIA GeForce GTX 1080 or RTX 2060. Even with the large jump between high and ultra the fact remains these requirements are rather tame compared to some other AAA titles as of late.

AMD Releases Radeon Adrenalin Edition 19.3.2 Drivers - Offers New Vulkan Extensions

AMD has released the latest version of their Radeon Adrenalin 2019 Drivers. Beta version 19.3.2 is a significant update as it delivers support for Tom Clancy's The Division 2 and Sid Meier's Civilization VI: Gathering Storm. AMD also claims up to 4% gain in regards to average performance on the Radeon VII when compared to the previously released 19.2.3 drivers. To go with the added game support and performance boost this release also supports DirectX 12 on Windows 7 for select titles. The Vulkan API also gets some love with this release with the addition of various extensions with the most notable one being the VK_EXT_depth_clip_enable extension which allows for depth clipping operations to be controlled by the application rather than the driver thus making it useful for Developers translating Direct3D content to the Vulkan API. For the full details for this release, you can check the changelog after the break.
DOWNLOAD: AMD Radeon Adrenalin Edition 19.3.2 Beta

AMD Speeds up Ryzen APU Support with Radeon 19.2.3 Drivers

AMD today released their latest Radeon Software Adrenaline 2019 Edition drivers. This latest beta, version 19.2.3, brings with it support for AMD Ryzen mobile processors with Vega graphics which see up to a 10% performance boost on average versus the 17.40 launch drivers. Titles included in the performance testing were; Destiny 2, Shadow of War, Rise of the Tomb Raider, Civilization 6, and the Witcher 3. Furthermore, various eSports title have seen performance gains of up to 17%, again when compared to the older 17.40 launch drivers. The games AMD used for testing were; Counter-Strike: Global Offensive, Fortnite, Player Unknown's Battleground, and World of Warcraft. The only other performance gains specifically mentioned in this driver release is a 3% boost in Dirt Rally 2 on the Radeon RX Vega 64.

AMD has fixed a few issues with this release as well including player character outlines being stuck on screen after being revived in Battlefield V being the most significant fix. Otherwise, all other fixes or changes are related to AMD software or features such as ReLive wireless VR, FreeSync, and fan tuning. That said, a few prominent issues remain some of which have been around for some time like mouse lag on multi-monitor systems when one display is turned off. Other problems include Radeon WattMan not applying settings changes on the AMD Radeon VII. Meanwhile, the performance metrics overlay may fluctuate giving inaccurate readings on the previously mentioned Radeon VII. For full details, you can check the changelog after the break.
DOWNLOAD: AMD Radeon Software Adrenalin 19.2.3

AMD Partners Cut Pricing of Radeon RX Vega 56 to Preempt GeForce GTX 1660 Ti

AMD cut pricing of the Radeon RX Vega 56 in select markets to preempt the GeForce GTX 1660 Ti, and help the market digest inventory. The card can be had for as little as €269 (including VAT) for an MSI RX Vega 56 Air Boost, which is a close-to-reference product. The GTX 1660 Ti reportedly has a starting price of $279.99 (excluding taxes). This development is significant given that the GTX 1660 Ti is rumored to perform on-par with the GTX 1070, which the RX Vega 56 outperforms. The RX Vega series is still very much a part of AMD's product stack, and AMD continues to release new game optimizations for the card. NVIDIA is expected to launch the GeForce GTX 1660 Ti within February. Although based on the "Turing" architecture, it lacks real-time raytracing and AI acceleration features, yet retains the increased IPC of CUDA cores from the new generation.

Intel Acquires Indian Startup to Strengthen Position in Discrete GPU Tech

Several years ago, Ineda, a small startup from Hyderabad, India made headlines when they developed custom-design processors for use in wearable devices that were optimized for high energy-efficiency, while still having the ability to read out various sensors or listen to voice commands at the same time. Such improvements help increase battery life on devices that people don't want to recharge every day. Over the years the company has received several million dollars in funding from Samsung, Qualcomm, Imagination Technologies and others.

Looks like this caused enough attention at chip giant Intel, who's trying to come up with a competitive design for a discrete graphics processor, that's able to take on AMD's and NVIDIA's offerings. While Ineda certainly has patents that could come in useful, it looks like Intel is more interested in the company's manpower. With around 100 engineers, the company has a lot of talent, that's experienced in chip design and how to make these chips energy efficient.

AMD Doesn't Believe in NVIDIA's DLSS, Stands for Open SMAA and TAA Solutions

A report via PCGamesN places AMD's stance on NVIDIA's DLSS as a rather decided one: the company stands for further development of SMAA (Enhanced Subpixel Morphological Antialiasing) and TAA (Temporal Antialising) solutions on current, open frameworks, which, according to AMD's director of marketing, Sasa Marinkovic, "(...) are going to be widely implemented in today's games, and that run exceptionally well on Radeon VII", instead of investing in yet another proprietary solution. While AMD pointed out that DLSS' market penetration was a low one, that's not the main issue of contention. In fact, AMD decides to go head-on against NVIDIA's own technical presentations, comparing DLSS' image quality and performance benefits against a native-resolution, TAA-enhanced image - they say that SMAA and TAA can work equally as well without "the image artefacts caused by the upscaling and harsh sharpening of DLSS."

Of course, AMD may only be speaking from the point of view of a competitor that has no competing solution. However, company representatives said that they could, in theory, develop something along the lines of DLSS via a GPGPU framework - a task for which AMD's architectures are usually extremely well-suited. But AMD seems to take the eyes of its DLSS-defusing moves, however, as AMD's Nish Neelalojanan, a Gaming division exec, talks about potential DLSS-like implementations across "Some of the other broader available frameworks, like WindowsML and DirectML", and that these are "something we [AMD] are actively looking at optimizing… At some of the previous shows we've shown some of the upscaling, some of the filters available with WindowsML, running really well with some of our Radeon cards." So whether it's an actual image-quality philosophy, or just a competing technology's TTM (time to market) one, only AMD knows.

Radeon VII Priced 739€ in the EU, France and Spain Only Have Dozens of Cards

Hot on the heels of our earlier report of there being just 100 Radeon VII graphics cards in stock to sell in the UK, we're hearing from French tech publication Cowcotland of an even worse situation in the Old Continent. Apparently, there are only 20 cards allocated to France and Spain, each. The price Cowcotland reports for the card is 739€ (including VAT), although paucity of cards could allow retailers to price the card just about anything, if there is demand for them. AMD has not given retailers in Europe inventory replenishment dates. Factories in China are down for the Lunar New Year holiday there, and depending on demand, another production run could be underway only by mid-thru-Late February, with fresh stocks reaching Europe only a month after.

ASRock Radeon VII Phantom Gaming Reference Design Graphics Card Revealed

ASRock is a relatively new entry into the graphics card market with its Phantom gaming brand, but has already delivered on AMD's previous-generation hardware with interesting solutions. The company, alongside Sapphire, has been one of the first to showcase their take on AMD's upcoming Radeon VII high-performance graphics card, which will slot in above the company's RX 580 graphics cards in terms of performance.

This is a reference design through and through, so it's more of a question of whether or not you like AsRock's stickers better than their competitors', though some changes to the backplate could have been made as well, in order to expand on ASRock's branding. The Asrock version of AMD's Radeon VII should be available come launch, on February 7h (see what they did there?) for $699.

AMD "Navi" GPU Code Surfaces in Latest Apple MacOS Mojave Beta

System software code used for detecting and installing AMD's upcoming Radeon "Navi" family of graphics processors surfaced in the latest Apple MacOS "Mojave" beta. Version 14.2 beta of the operating system packs preparation for AMD's next-generation GPUs through a device identifier "0x73101002." A similar piece of code surfaced on early versions of MacOS "Sierra" some 6 months prior to Radeon "Vega" family launch, which perfectly aligns with this release of Mojave preceding the speculated mid-2019 launch of "Navi."

The code makes four references, Navi 16, Navi 12, Navi 10, and Navi 9. We're not quite sure if these are brand names or ASIC codes pointing to the number of next-generation compute units enabled on the silicon. If they are the latter, and assuming AMD hasn't changed the number of stream processors per NGCU, we're looking at the possibility of these chips being mid-range performance successors to the "Polaris" family, and it's likely they'll find place in Apple's upcoming generation of iMac, and possibly even MacBooks.
Many Thanks to theoneandonlymrk for the tip.

The Division 2 Skipping Steam, Available Only on Ubisoft and Epic Stores; System Requirements Outed With Radeon VII

The Epic Games Store with its aggressive developer earnings program is drilling away at Steam's already-installed hegemony as the PC gaming platform of choice. A mere 12% royalty for the storefront means much more money goes back to the developers, and the more copies are sold of a given game, the bigger the profit will become. This is why some games have already even left Steam's shores to find a home on the Epic Games Store, and now, a AAA title in The Division 2 will be skipping Steam entirely. With launches on Ubisoft's own store and an 88% cut on the Epic store, Ubisoft will be looking to maximize their profits.

That part of the story is done; Ubisoft has also outed the system requirements for the PC version of The Division 2, which, for a minimum of 30 FPS at 1080p, will require either an AMD FX-6350 or Intel Core I5-2500K CPU, 8 GB of RAM, and 2 GB of video RAM on an AMD Radeon R9 270 or Nvidia GeForce GTX 670.

PowerColor Shows Off New Thunderbolt 3 eGPU Enclosures at CES 2019

While at CES 2019 we had the opportunity to visit with PowerColor who were showing off their latest external GPU enclosures including the TBX-180/240FU, and the TBX-750FA. Starting with the TBX-750FA this external GPU enclosure uses a Thunderbolt 3 (40Gbps) connection and has a 750-watt internal power supply. Due to the size of not only the enclosure but the power supply as well, graphics cards measuring up to 335 x 170 x 58 mm (13.18 x 6.69 x 2.28 inches). When you factor in maximum GPU power is rated at 500-watts pretty much any GPU on the market should work with this enclosure like a cat with a box if it fits it sits. Connectivity options consist of the 1x Thunderbolt 3 port for connection to the host system, 1x Gigabit Ethernet, 5x USB 3.0 (3 up front, 2 in back), 1x SD 4.0, and finally 1x SATA. Overall the enclosure measures in at 359 x 179 x 198 mm and supports Windows 10 and MacOS 10.13.4 or later.

NVIDIA CEO Jensen Huang on Radeon VII: "Underwhelming (...) the Performance is Lousy"; "Freesync Doesn't Work"

PC World managed to get a hold of NVIDIA CEO Jensen Huang, picking his thoughts on AMD's recently announced Radeon VII. Skirting through the usual amicable, politically correct answers, Jensen made his thoughts clear on what the competition is offering to compete with NVIDIA's RTX 2000 series. The answer? Vega VII is an "underwhelming product", because "The performance is lousy and there's nothing new. [There's] no ray tracing, no AI. It's 7nm with HBM memory that barely keeps up with a 2080. And if we turn on DLSS we'll crush it. And if we turn on ray tracing we'll crush it." Not content on dissing the competition's product, Jensen Huang also quipped regarding AMD's presentation and product strategy, saying that "It's a weird launch, maybe they thought of it this morning."
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