Thursday, September 10th 2009

AMD Demonstrates the PC's Next Act at Experience Events Worldwide

At "experience events" on three continents this week, AMD and its industry partners introduced ATI Eyefinity multi-display technology, a revolutionary feature in the upcoming next generation ATI Radeon family of DirectX 11 enabled graphics processors.
This unique AMD innovation gives PCs the ability to seamlessly connect up to six ultra high definition displays in a variety of portrait and landscape configurations giving viewers a stunning new perspective on their PC experience. ATI Eyefinity is powered by one AMD graphics card for up to 12 times 1080p high-definition resolution, which approaches eye-definition optical clarity. ATI Eyefinity technology brings AMD closer to delivering true eye-definition experiences, where the display of a virtual environment is so detailed that it seems optically real to the human eye. Using ATI Eyefinity technology in a single PC, it is now possible to power displays with a combined theoretical resolution of 268 megapixels, roughly equivalent to the resolution of a 90 degree arc of what the human eye sees. For reference, today's average 19 inch LCD display typically has an image quality of only slightly more than 1 megapixel.
  • PCs with ATI Eyefinity technology expand game and virtual world environments to the largest ever experienced, allowing gamers to dominate the competition. For entertainment, education, and productivity applications, ATI Eyefinity practically obsoletes scrolling through vast desktop real estate that puts more information and stunning detail at users' fingertips.
  • AMD is working closely with leading display partner Samsung Electronics to introduce ultra-thin bezel monitors and compatible stands that can easily be tiled to create an even more immersive and virtually seamless ATI Eyefinity experience. The ultra-thin bezels will enable customers to create their own scalable display matrix. Samsung is the first to bring these displays to market.
A More Engaging PC Experience: Eye-Definition Gaming
Set to debut in retail and e-tail outlets before the Windows 7 operating system is launched, the next generation ATI Radeon family of graphics processors is set to bring computer enthusiasts and mainstream consumers the benefits of the most powerful processor ever created. To showcase the new experiences next generation ATI Radeon graphics will bring to PC users, AMD presented:
  • PCs armed with the new ATI Radeon processors, capable of rendering incredibly complex virtual environments and characters unlike anything seen before.
  • Scenes and digital actors that are almost indistinguishable from reality, rendered in real-time and shown as completely interactive.

A More Intuitive PC Experience: Making Things Simple
Further demonstrating the power of its approach to the market, AMD demonstrated how this new technology will work within AMD PC platforms to provide consumers a more intuitive experience. For example:
  • AMD spotlighted the conversion of a home video file for use on a personal media player in Windows 7. The technology preview showed the potential of notebooks and PCs powered by new ATI Radeon graphics processors, where users simply drag a file like an HD video produced by popular pocket cameras, and an easy, visibly accelerated conversion of the file takes place.
  • The speed and intuitiveness of this popular processing-intensive task is unmatched by all-Intel platform offerings costing much more.

A More Empowering End-to-End PC Experience
ATI Eyefinity technology and the next generation family of ATI Radeon graphics processors were introduced as a part of a series of vivid demonstrations showing the next act for the PC: a total experience transformation from the moment consumers walk into a store, to easier access to advanced video processing, to the quality of entertainment experience new PCs deliver in the home or on the go.
Source: AMD
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62 Comments on AMD Demonstrates the PC's Next Act at Experience Events Worldwide

#51
lemode
a111087i would rather buy 1 big screen than 4 small
i don't need anything other than my 27" for gaming...and even that's too big.
Posted on Reply
#53
pantherx12
Awww shit yeah!

Someone saying about projectors, imagine 6 projectors hooked up to this thing!

That also removes teh bezel issue.

Epic, just epic XD
Posted on Reply
#55
newconroer
SirJanglyAfter further inspection, the black bands seem to block the center of the "screen." Me no likey :(
Exactly, which is why multi monitor setups can be yuck. This one's particularly bad because it has a centered screen on top of the normal centered screen. No matter what height you sit at, something's going to be wrong.

Multi monitor will only work properly if they use a single sheet overlay, and/or they make monitors where a bezel can be removed at one end, and the screen itself slots into the exposed side.

You might as well just use a good projector on a quality whiteboard or screen.


I also don't see what any of this has to do with anything.

Multiple monitors powered by multiple GPUs? Now if he said one 5xxxx GPU powering that resolution than that's a different story.
Posted on Reply
#56
dir_d
newconroerMultiple monitors powered by multiple GPUs? Now if he said one 5xxxx GPU powering that resolution than that's a different story.
It is one GPU...One 5870 can support up to 6 monitors at 7680x3200 using the new eyefinity technology
Posted on Reply
#57
pantherx12
newconroerMultiple monitors powered by multiple GPUs? Now if he said one 5xxxx GPU powering that resolution than that's a different story.
That is the case, one gpu can handle 6 monitors at once. and the rest can handle 3 at once.
Posted on Reply
#58
ZoneDymo
Imsochobothey kinda already do that, games have no issues with new aspect ratios.

MOVIES DO!!!!!
Not really, AC is stuck in 16:9, BF did not support Widescreen for a long time, and im pretty sure not many games support a 21:9 res.
Posted on Reply
#59
CyberDruid
High end LAN gaming will now require a delivery team.
Posted on Reply
#60
Hayder_Master
this is big hit for ATI they going steal eyes in the big shows and exhibition
Posted on Reply
#61
ToTTenTranz
ZoneDymoNot really, AC is stuck in 16:9, BF did not support Widescreen for a long time, and im pretty sure not many games support a 21:9 res.
But most 3D engines nowadays support non-standard resolutions through editing an *.ini file.

Tweaking the field-of-view, now that's another story..
Posted on Reply
#62
WarEagleAU
Bird of Prey
Man all these announcements and huge leaps in technology is "mind bottling". HA HA I love it. Good thing I am getting more money because I am about to be in debt!
Posted on Reply
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