Friday, October 7th 2016

AMD and Oculus Shatter VR Barriers With $499 CyberPowerPC VR Ready System

AMD, CyberPowerPC, and Oculus VR announced a breakthrough Oculus VR-ready gaming desktop priced at just US $499. At the beginning of 2016, you needed to spend a minimum of $949 to build a desktop that meets Oculus VR minimum requirements. Under its hood, is an AMD FX-4350 quad-core processor, Radeon RX 470 4 GB graphics card, 8 GB of dual-channel memory, 1 TB of HDD storage, and a DVD drive. The desktop also includes a keyboard and mouse. The only other piece of hardware you need to spend on is the Oculus Rift HMD itself.

CyberPowerPC is also selling a slightly more premium variant in the Gamer Xtreme VR desktop, priced at just $699. For $200 more, you get an Intel Core i5 "Skylake" quad-core processor, Radeon RX 480 8 GB graphics, pre-installed Windows 10, and WiFi WLAN adapter, besides all that you get with the $499 variant.
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59 Comments on AMD and Oculus Shatter VR Barriers With $499 CyberPowerPC VR Ready System

#1
P4-630
The Way It's Meant to be Played
No such prebuilds in Europe for that price....
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#2
ensabrenoir
so its a bare bones with no windows installation.....for $499
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#3
hojnikb
Cleaning old AMD stock i see..
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#4
the54thvoid
PR bullshit, makes it sound like you're getting VR. Spend the same again on a VR headset.....

Plus, those be minimal specs so the VR experience will be lesser. Meh...
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#5
dorsetknob
"YOUR RMA REQUEST IS CON-REFUSED"
dorsetknob said:
If you want a pair of half-decent headphones with the VR googles, you will have to cough up an additional $49. And don't imagine you can use your own existing headphones: Oculus has built a custom audio connector.
btarunr said:
The only other piece of hardware you need to spend on is the Oculus Rift HMD itself.
Extra's Buy your Extra's you know your need them as they ARE NOT INCLUDED

http://www.theregister.co.uk/2016/1...expensive_oculus_rift_yeah_it_just_got_worse/
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#6
$ReaPeR$
for the price its good enough. obviously, the i5 is the better choice but even the 599 system is good enough for most gamers.
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#7
Prima.Vera
Common man, Radeon RX 470 for VR?? Are you nuts? This is 2016, not 1996 for 1280x480 resolution. You need aprox 90fps in 2160x1200 in order to have a "proper" VR experience.
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#8
BirdyNV
Prima.Vera said:
Common man, Radeon RX 470 for VR?? Are you nuts? This is 2016, not 1996 for 1280x480 resolution. You need at least 90fps in 2160x1200 in order to have a "proper" VR experience.
Have you used a RX 470 for VR or are you just complaining?
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#9
P4-630
The Way It's Meant to be Played
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#10
Prima.Vera
BirdyNV said:
Have you used a RX 470 for VR or are you just complaining?
No, I have used a 1080 for VR, and was still not very fluid on some apps due to low FPS...
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#11
BirdyNV
Prima.Vera said:
No, I have used a 1080 for VR, and was still not very fluid on some apps due to low FPS...
Blame VR then. Not the hardware.
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#12
newtekie1
Semi-Retired Folder
An FX-4350 and RX 470?!:roll:

I see they are taking a page from Microsoft's book. This reminds me of those "Vista Ready" PCs that were Pentium 4s with 512MB of RAM. Sure, they ran Windows Vista, but it ran like shit.

Don't expect VR on a system like this to be all that pleasant.
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#13
P4-630
The Way It's Meant to be Played
Running SteamVR performance test on a RX470 resulted in: "Upgrade Recommended" !!
As can seen above.
LOL , thats what you would see, imagine you just bought this system just for that...:D:laugh::p
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#14
newtekie1
Semi-Retired Folder
P4-630 said:
Running SteamVR performance test on a RX470 resulted in: "Upgrade Recommended" !!
As can seen above.
LOL , thats what you would see, imagine you just bought this system just for that...:D:laugh::p
And that is with a decent CPU. I wonder what that "Frames CPU Bound" would look like with an FX-4350.
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#15
dorsetknob
"YOUR RMA REQUEST IS CON-REFUSED"
P4-630 said:
LOL , thats what you would see, imagine you just bought this system just for that...:D:laugh::p
If you ask them nicly they will photoshop you a reply
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#16
ironwolf
newtekie1 said:
An FX-4350 and RX 470?!:roll:

I see they are taking a page from Microsoft's book. This reminds me of those "Vista Ready" PCs that were Pentium 4s with 512MB of RAM. Sure, they ran Windows Vista, but it ran like shit.

Don't expect VR on a system like this to be all that pleasant.
You beat me to it. The entire "Vista Ready" fiasco was pretty epic. I rolled my eyes hard when I saw the first systems with that sticker on them.
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#17
chaosmassive
I think AMD really really desperate to get rid old stock CPU...
by any means necessary
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#18
Alduin
Fx 4350 is based on vishera(piledriver) architecture. using a piledriver based cpu in 2016 is a joke.
4350 does not have the power to compete with haswell based core i3.
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#19
dozenfury
"VR Ready"... so disappointing to see companies pushing low-hp boxes like this as VR-Ready. VR-Ready is really ambiguous and they are big time taking advantage of that. VR would be a slow-motion slideshow on a PC like this.
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#20
thesmokingman
The price is not bad, beats anything you'd get at Dell. At that price point it would go up against the Alpha. And obviously these are not meant for enthusiasts. This is bargain bin stuff and for the casuals.
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#21
RejZoR
VR is the same nonsense as 3D garbage with LCD TV's. Everyone raving about it and 2 years later, most vendors are entirely dropping it from the list of functions. VR, despite everyone defending it is exactly the same garbage. It's clumsy, cumbersome and despite impression it's more interactive, it's actually not. It's very inaccurate and has very limited control. Only thing that's better at is immersion since all you see is ingame content. Is that really worth 400€ ? Maybe. But you can achieve similar by playing in a dark room. It's not the same, but it's quite a lot cheaper.
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#22
BirdyNV
RejZoR said:
VR is the same nonsense as 3D garbage with LCD TV's. Everyone raving about it and 2 years later, most vendors are entirely dropping it from the list of functions. VR, despite everyone defending it is exactly the same garbage. It's clumsy, cumbersome and despite impression it's more interactive, it's actually not. It's very inaccurate and has very limited control. Only thing that's better at is immersion since all you see is ingame content. Is that really worth 400€ ? Maybe. But you can achieve similar by playing in a dark room. It's not the same, but it's quite a lot cheaper.
boom.
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#23
Franzen4Real
BirdyNV said:
Blame PR then. Not the hardware.
Fixed that for you. He wasn't blaming the hardware, he was blaming the people making such claims. The 470X is certainly a nice card, it's just not what you want to tout for a proper VR experience. I have watched demos on my Rift that brought my old GTX980 down into the high 40's low 50's and it really wasn't a complex scene (or even a real time game environment). The recommended minimum of GTX970 or using a 470X may be fine today for messing around on Lucky's Tale, but once true big scale games with high res textures arrive, there's no way those cards will be up to the task. You have to remember, 90pfs on a Rift is only 45fps per eye... so when you drop into the 40's and 50's now you are actually in the 20's per eye, and it is very noticeable when moving your head and looking around. (makes me think I should have held off on my 1080 for a ti or Vega...)
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#24
Frick
Fishfaced Nincompoop
RejZoR said:
VR is the same nonsense as 3D garbage with LCD TV's. Everyone raving about it and 2 years later, most vendors are entirely dropping it from the list of functions. VR, despite everyone defending it is exactly the same garbage. It's clumsy, cumbersome and despite impression it's more interactive, it's actually not. It's very inaccurate and has very limited control. Only thing that's better at is immersion since all you see is ingame content. Is that really worth 400€ ? Maybe. But you can achieve similar by playing in a dark room. It's not the same, but it's quite a lot cheaper.
I really should type up an essay on why you are wrong and just paste it in whenever you say this. You know people's reactions to the Vive? Peoples reaction to 3D has overall always been "nice, but meh", with VR it's more "OMFG".

In case I'm wrong, I'll just retrofit whatever is correct unto the current (future past) me, so I will always be right.

EDIT: Not that I'm wrong though, VR is decidedly NOT the same as 3D. Not in the slightest.
Posted on Reply
#25
Franzen4Real
RejZoR said:
VR is the same nonsense as 3D garbage with LCD TV's. Everyone raving about it and 2 years later, most vendors are entirely dropping it from the list of functions. VR, despite everyone defending it is exactly the same garbage. It's clumsy, cumbersome and despite impression it's more interactive, it's actually not. It's very inaccurate and has very limited control. Only thing that's better at is immersion since all you see is ingame content. Is that really worth 400€ ? Maybe. But you can achieve similar by playing in a dark room. It's not the same, but it's quite a lot cheaper.
I think if game developers do nothing more than take existing games such as first person shooters, add compatibility, and slap a VR label at the end of title.... then you are most definitely correct. (Mincraft VR anyone??? more like pukecraft... I didn't even keep it for the free trial) It takes planning the game ground up with VR in mind in order to make it actually work, and there are not a bunch of genres currently that can just be ported to a head set and work well. It will definitely take some creativity and new ideas from devs to make new genres that work. Seeing as most developers just want to go with the "safe bet" and make a new Madden game or something, I'd say probability is more in favor of your statement. However, I guess I am one of the few that want to see VR work well and succeed.
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