Sunday, February 4th 2007

R600, RV610, and RV630 details unveiled

The R6x0 series will be paper-launched at CeBIT this year, though we will still have to wait until roughly March before seeing anything, so that we don't see any shortages. The latest details of the R6x0 family, according to our friends at VR-Zone:
  • The R600 will be available as previously stated. It will come with 64 unified shaders (32 ROP's?), clocked at 814MHz. It should perform 2.5 to 8 times better than the current R580, depending on the application.
  • The RV610 will be AMD's entry-level DirectX10 entry. It will ship in May. It will have an 8 layer PCB, digital PWM's, will be manufactured on a 65nm process, and support up to 256MB of 64 bit DDR2.
  • The RV630 will be AMD's mid-level DirectX10 entry. It will ship with the RV610. It will be on a 65nm process, use "bi-directional PWM for GPU and uni-directional PWM for memories", and have up to 2x256MB (wonder why they don't call it 512MB) GDDR4.
Source: VR-Zone and VR-Zone
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53 Comments on R600, RV610, and RV630 details unveiled

#2
SPHERE
Zubasa said:
65nm should bring the R600 to consume much less power than the Aircraft Carrier.
didnt it say the r600 was gonna be on 80nm? and the rest where on 65nm
Posted on Reply
#3
WarEagleAU
Bird of Prey
ATI is looking good. that 2x256MB screams dual core gpu to me.
Posted on Reply
#4
BXtreme
WarEagleAU said:
ATI is looking good. that 2x256MB screams dual core gpu to me.
maybe, but if it would be so, R600 series will surely be the best DX9 gpus in the world.
But, who's gonna make the drivers ? Nvidia's crappy drivers messed up its reputation a lot, hope ati makes some better driver ;)
Posted on Reply
#5
XooM
WarEagleAU said:
ATI is looking good. that 2x256MB screams dual core gpu to me.
hate to break it to you, but dual core GPUs are nothing new... ever hear of a "pipeline" or a "quad"? :p

2x256MB screams to me... i dunno, turbocache/hypermemory?
Posted on Reply
#6
Mussels
Moderprator
XooM said:
hate to break it to you, but dual core GPUs are nothing new... ever hear of a "pipeline" or a "quad"? :p

2x256MB screams to me... i dunno, turbocache/hypermemory?
Hmmm 256 onboard, 256 system. I can see that being a possibility.
Posted on Reply
#7
Random Murderer
The Anti-Midas
Mussels said:
Hmmm 256 onboard, 256 system. I can see that being a possibility.
that would piss me off to no end...
i thought turbocache/hypermemroy was pretty much over with...
Posted on Reply
#8
newtekie1
Semi-Retired Folder
I don't think we will ever see the end of turbocache/hypermemory.

However, I doubt their mid-range cards would use it, which is what the 2x256MB was listed for. So I am a little confused.
Posted on Reply
#9
Keiki
So if the R630 is a "mid level" Dx10 card, then whats the high end?
Posted on Reply
#10
Pinchy
Remember...*rumours* :p

Could have been a typo :p?
Posted on Reply
#11
Mussels
Moderprator
Keiki said:
So if the R630 is a "mid level" Dx10 card, then whats the high end?
The R600? *hands you some wake up juice*

and the 2x256 i meant is interesting as an option, if 256 isnt enouogh it goes to system ram, if its forced on that would be gay.
Posted on Reply
#12
Pinchy
*shrugs*

Turbocache/hypermemory are a waste IMO, especially when you are seeing 512mb 6200's :p
Posted on Reply
#13
Mussels
Moderprator
512MB 6200's are a waste... at least turbocache cards have a use as onboard.
Posted on Reply
#14
Pinchy
na im saying 256mb + 256mb turbocache on a 6200...stoopid :p
Posted on Reply
#15
cdawall
where the hell are my stars
maybe dual channel? 2x256mb running dual sounds cool
Posted on Reply
#16
Wile E
Power User
What I want to know is, why only 64 shaders on the R600? I mean the 8800GTX has 128. Or are they saying that their design is so much more efficient that it can make up the 64 shader deficit? Sounds fishy to me.
Posted on Reply
#17
BXtreme
Wile E said:
What I want to know is, why only 64 shaders on the R600? I mean the 8800GTX has 128. Or are they saying that their design is so much more efficient that it can make up the 64 shader deficit? Sounds fishy to me.
ya, this was twitching me too. 8800gtx then would theorotically win the 1st gen dx10 battle ??
Posted on Reply
#18
Pinchy
lol, 64 vs 128 shaders...thats a big difference. How many pipes do these cards have?
Posted on Reply
#19
BXtreme
exact details still remain unknown.......
Posted on Reply
#20
BXtreme
hey, isn't the 8600 ul. also have 64 shader ? THAT WOULD MEAN R600 = 8600Ul.
i.e 8800GTX pwnz R600 ???
Posted on Reply
#21
InfDamarvel
BXtreme said:
hey, isn't the 8600 ul. also have 64 shader ? THAT WOULD MEAN R600 = 8600Ul.
i.e 8800GTX pwnz R600 ???
We all should know by now that ati and nv works different. For example Nvidia went for more pixel pipelines while ati went for more shaders in the age of DX9 cards.
Anyways last I heard Ati's Shaders or ROPS or whatever they are calling them now are working at double the rate compared to Nv's.

Im thinking the two cards will be close in performance but the R600 comming on top of course since it was released later. Id kinda saw wtf in any of them released a high end card that didnt beat the other that was released earlier.
Posted on Reply
#22
BXtreme
yup, we're throwing stones in the water blindly, but atleast we can guess/ or imagine ;)
Posted on Reply
#23
dino25
i think that wil be a gddr5 beacuse a firm caled "Qimonda" is bilding gddr5..:)
Posted on Reply
#24
Grings
2x256 bit mem controllers maybe???
Posted on Reply
#25
mullered07
C.Ash said:
Why would the corporate/home market want DX10 cards?
um for windows vista duh :slap:
Posted on Reply
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