Tuesday, November 12th 2019

NVIDIA Releases GeForce 441.20 WHQL Drivers

NVIDIA today posted GeForce 441.20 WHQL software. The drivers come game-ready for "Star Wars Jedi: The Fallen Order," and "Stormland." This includes SLI support for the latest Star Wars game. NVIDIA also introduced support for CUDA 10.2 compute API. The list of G-Sync compatible monitors has been expanded with three more displays. Among the issues addressed with this release are geometry corruption on GTX 900-series "Maxwell" GPUs with "Red Dead Redemption" in Vulkan; G-Sync getting disengaged when V-Sync is disabled in "Red Dead Redemption." Vulkan-related errors with "The Surge" have also been fixed. There's also a surprising bug-fix, "Quake 3 Arena" appearing washed-out when color-depth is set to 16-bit. Performance drops with "CS: GO" have also been addressed. Grab the driver from the link below.
DOWNLOAD: NVIDIA GeForce 441.20 WHQL Drivers

Game Ready
  • Star Wars Jedi: Fallen Order
  • Stormland
New G-SYNC Compatible Monitors
  • Acer XB273U
  • Acer XV273U
  • ASUS VG259Q monitors.
Application SLI Profiles
  • Star Wars Jedi: Fallen Order
New Features and Other Changes
  • Added support for CUDA 10.2
Fixed Issues in this Release
  • [Red Dead Redemption 2][Vulkan][Maxwell GPUs]: Geometry corruption occurs on some Maxwell GPUs. [2744709]
  • [Red Dead Redemption 2][Vulkan]: G-SYNC disengages when disabling V-Sync on the game. [2740479]
  • [The Surge 2] VULKAN_ERROR_DEVICE_LOST when using driver version 440.97. [2739146]
  • [Quake 3 Arena]: Colors in the game become washed out when set to 16-bit color. [2738607]
  • [HDR]: HDR black levels are grey on LG OLED55C9. [2738708]
  • [CS:GO]: The game experiences performance drops in certain CPU-limited cases. [2682973]
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25 Comments on NVIDIA Releases GeForce 441.20 WHQL Drivers

#1
erek
GTA V frequent crashes still unresolved :(
Posted on Reply
#2
P4-630
Open Issues in Version 441.20 WHQL

Windows 10 Issues
  • [SLI][Red dead redemption 2][Vulkan]: The benchmark may crash while running in Vulkan mode with SLI enabled and using Ultra graphics settings. [200565367]
  • [Forza Horizon 4]: "Low streaming bandwidth" error may occur after extended gameplay. [2750515]
  • [Forza Motorsport 7]: Game starts to stutter after racing a few laps [2750611]
  • [Gears 5]: Random stability issues may occur. [2630220]
  • [Grand Theft Auto V]: The game frequently crashes. NVIDIA is working with the application developer to resolve the issue.
Posted on Reply
#3
lynx29
erek
GTA V frequent crashes still unresolved :(
You think the world's best selling game and the 70% gpu market share would go hand in hand and not make these kinds of things happen.

I don't play that game, but you can't you just roll back to an older driver that did work for GTAV or the game ready one for it?
Posted on Reply
#4
P4-630
lynx29
or the game ready one for it?
Uhm that would be a driver from 2015...o_O
Posted on Reply
#5
DeathtoGnomes
New Features and Other Changes
  • Added support for CUDA 10.2
This is a good reason to update older cards.
Posted on Reply
#6
lynx29
P4-630
Uhm that would be a driver from 2015...o_O
I mean if all you want to do is play GTAV, then it shouldn't matter.
Posted on Reply
#7
P4-630
lynx29
I mean if all you want to do is play GTAV, then it shouldn't matter.
He has a RTX2080 Ti...... / 2015 driver? :slap:

erek
GTA V frequent crashes still unresolved :(
I'm still on 436.15 for GTA V.
Posted on Reply
#8
lynx29
P4-630
He has a RTX2080 Ti...... / 2015 driver? :slap:



I'm still on 436.15 for GTA V.
oof I didn't think of that... lol

I am really shocked Nvidia has not fixed it yet
Posted on Reply
#10
Raendor
It’s a damn shame if you have to choose driver based on whether you want to play newer or older games.
Posted on Reply
#11
Recus
GTAV crashes started after Rockstar launcher update. Just use crack like a man.
Posted on Reply
#12
venturi
---> just so that I can understand:

When multi gpu support is enabled (Red Dead Redemption), does nvidia mean for all cards OR JUST WHEN THE CARDS ARE ALREADY IN SLI or SLI capable?

...I ask because, mgpu dx12 has not been enabled by nvidia on any game unless the cards are SLI capable/enabled.

Multi GPU support would mean a pair of 1060 or 2060 could do mgpu... but this has not been the case with nvidia so far.

The only game with mutli gpu support so far is AOTS in dx12 and Vulkan.


Thank you, its an important distinction in the two scenarios
Posted on Reply
#13
renz496
venturi
---> just so that I can understand:

When multi gpu support is enabled (Red Dead Redemption), does nvidia mean for all cards OR JUST WHEN THE CARDS ARE ALREADY IN SLI or SLI capable?

...I ask because, mgpu dx12 has not been enabled by nvidia on any game unless the cards are SLI capable/enabled.

Multi GPU support would mean a pair of 1060 or 2060 could do mgpu... but this has not been the case with nvidia so far.

The only game with mutli gpu support so far is AOTS in dx12 and Vulkan.


Thank you, its an important distinction in the two scenarios
Probably you need to ask game developer about mGPU support. Because nvidia mentions SLI not mGPU. So be it DX12 or Vulkan nvidia most likely going to support SLI capable card only. and their SLI most likely still using their proprietary API for SLI instead of using mGPU support that built into DX12/Vulkan.
Posted on Reply
#14
natr0n
I use the q3 arena for fps testing and noticed the washed out color with dual monitors. This is nice now.
Posted on Reply
#15
Vario
Installed 441.20, ran RDR2, and promptly gave me a NVLDDMKM.sys BSOD the second the game initialized, this on a machine that hasn't had a single BSOD in 2 years. So I am doing a rollback to 441.12.
Posted on Reply
#16
Devastator0
erek
GTA V frequent crashes still unresolved
I thought that it was just me!!!

P4-630
I'm still on 436.15 for GTA V.
Does that driver version co-operate with GTA V? Don't get crashes?

Recus
GTAV crashes started after Rockstar launcher update.
I would 2nd this....GTA V worked perfectly fine before they force implemented the Rockstar Launcher...after that, stuff started to break.
Posted on Reply
#17
Upgrayedd
Just tried the new drivers with RDR2 and 2 way SLI 980 Ti. Went from 99%/0% to 95%/99% and about 45-50fps in Valentine camp to about 57-63fps. Very minor improvement but my frametimes are still bad. Was sitting at around 21ms with 62fps, using triple buffering gets me to around 10ms but its bouncy.

Bad thing is though is that TAA must be enabled now if you use SLI. Without TAA enabled the game becomes unbearably bright and unplayable.
Posted on Reply
#18
timta2
Among the issues addressed with this release are geometry corruption on GTX 900-series "Maxwell" GPUs with "Red Dead Redemption" in Vulkan; G-Sync getting disengaged when V-Sync is disabled in "Red Dead Redemption".
There was no PC release of Red Dead Redemption, It's Red Dead Redemption 2.
Posted on Reply
#19
lynx29
Just found an issue with Shadow of Tomb Raider, DX12 no longer works with these new drivers.
Posted on Reply
#20
P4-630
Devastator0
Don't get crashes?
It crashed me 1 time the past week but it's better than later drivers.
However these crashes started since the rockstar launcher got installed.

Never had any issues before this launcher.
Posted on Reply
#21
S6VtcLbI
I do confirm Shadow Of The Tomb Raider does not works with these drivers in DX12 mode. DX11 works fine though.
Posted on Reply
#22
lynx29
S6VtcLbI
I do confirm Shadow Of The Tomb Raider does not works with these drivers in DX12 mode. DX11 works fine though.
Nice to know I am not alone. I'd really love to get more frames out of this game, hope they fix that someday.
Posted on Reply
#23
S6VtcLbI
lynx29
Nice to know I am not alone. I'd really love to get more frames out of this game, hope they fix that someday.
Yeah actually I'm too very glad I'm not alone and your post helped me to solve the problem.
I just installed previous drivers 441.12 and now I have no problems with DX12, yay!
Posted on Reply
#24
rtwjunkie
PC Gaming Enthusiast
Raendor
It’s a damn shame if you have to choose driver based on whether you want to play newer or older games.
You don’t. I never concern myself with “game ready” drivers. I’m playing RDR2 with 431.18 (I think) from July 23rd. As long as driver is stable I keep as long as possible.
Posted on Reply
#25
StefanM
Driver has been re-released with GTX 1650 SUPER support.
Posted on Reply
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