Wednesday, February 8th 2023
Intel Arc Beats NVIDIA and AMD to Hogwarts Legacy Game Ready Drivers
Intel became the first of the three discrete GPU makers to release a day-0 graphics driver for "Hogwarts Legacy." The new Intel Arc GPU Graphics Drivers version 101.4123 beta comes with optimization for the hotly anticipated Harry Potter universe-based RPG, as well as the survival horror "Returnal," so gamers on Intel Arc "Alchemist" discrete GPUs can get gaming the moment the game goes live. The company didn't release any fixes for outstanding issues with this particular release, but identified a bunch of new issues with its driver and the Arc Control app.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4123 betaUpdate 14:02 UTC: Today's release of NVIDIA GeForce software (version 528.49, lacks "Hogwarts Legacy" optimization.
Update 14:55 UTC: We asked NVIDIA whether a driver update with game-ready support is planned and if there's any estimate when it will come out. The company answered that it had no comment on these questions.
Game Ready
Intel Arc Graphics Products:
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4123 betaUpdate 14:02 UTC: Today's release of NVIDIA GeForce software (version 528.49, lacks "Hogwarts Legacy" optimization.
Update 14:55 UTC: We asked NVIDIA whether a driver update with game-ready support is planned and if there's any estimate when it will come out. The company answered that it had no comment on these questions.
Game Ready
- Hogwarts Legacy
- Returnal
Intel Arc Graphics Products:
- Red Dead Redemption 2 (Vulkan) may experience application crash in benchmark mode when Screen Type is Fullscreen.
- Halo Infinite (DX12) may exhibit color corruption during gameplay when Reflections settings are enabled.
- Sea of Thieves (DX11) may exhibit color corruption on water edges.
- Conqueror's Blade (DX11) may exhibit corruption in benchmark mode.
- System may hang while waking up from sleep. May need to power cycle the system for recovery.
- GPU hardware acceleration may not be available for media playback and encode with some versions of Adobe Premiere Pro.
- Blender may exhibit corruption while using Nishita Sky texture node.
- Driver installation may not complete successfully on certain notebook systems with both Intel Iris Xe + Iris Xe MAX devices. A system reboot and re-installation of the graphics driver may be required for successful installation.
- Uncharted: Legacy of Thieves Collection (DX12) may exhibit texture or striped corruption during gameplay.
- Warhammer 40,000: Darktide (DX12) may exhibit texture or striped corruption during gameplay.
- Dysterra (DX12) may exhibit texture corruption during gameplay.
- Total War: Warhammer III (DX11) may experience an application crash when loading battle scenarios.
- Call of Duty Warzone 2.0 (DX12) may exhibit corruption on certain buildings and floors during gameplay.
- Conqueror's Blade (DX12) may experience an application crash during game launch.
- A Plague Tale: Requiem (DX12) may experience application instability during gameplay.
- Windows UAC Admin is required to install and launch Arc Control.
- The Live Performance Monitoring page may not apply the desired removal of some performance metric tiles.
- The Resizable Bar status may show an incorrect value on systems with multiple Intel Graphics Adapters.
- Using Arc Control Studio capture with certain games may incorrectly generate multiple video files.
- Using Arc Control Studio capture with AVC codec selected may incorrectly use the HEVC codec
- Modifying performance sliders may fail to apply back to their default values. A workaround is to use the "Reset to Defaults" button.
36 Comments on Intel Arc Beats NVIDIA and AMD to Hogwarts Legacy Game Ready Drivers
Intel released new drivers the other day, boasting big performance gains...
But they just fixed the basics of the driver, something that should have worked on day one -
no matter the API - and still they have great stability problems.
I know it's hard to develop a great driver, but you'll see that theirs will be plagued by same problems for at least another generation
and the one after the next perhaps.
When they first announced their discrete GPUs I wrote I'd never buy their graphics cards
and for good reason too because I had devices with their integrated graphics
and always had trouble with those devices because of those integrated graphics...
I'll write it again - I don't develop drivers - but making drivers for integrated graphics is a lot easier than for discrete GPUs,
I know that at the least.
Well, on my old laptops I had NVIDIA's discrete GPUs
so I could just disable their garbage.
Very big improvements as a result of a very low start point but nonetheless, they are consistent and that`s what matter in this time point. Seems like a solid driver team they have.
Next gen we will see if they really able to compete in the mid range, according to 'battlemage' lunch subtilty and performance.
As of this 'Intel beats..." well, let's be more modest as they are no way near any NV\AMD drives suit yet.
smh
Although I almost never play games at launch anymore, so I usually update every 2-3 months. And I always check the forums for issues before updating.