Tuesday, February 28th 2023

NVIDIA RTX Video Super Resolution Tested, AI Enhanced Streaming That Barely Makes a Difference

NVIDIA has leveraged their expertise in neural networks and deep learning to release an interesting new feature with their R530 driver branch, an AI video stream upscaler designed to take advantage of RTX Tensor Cores when playing video content within Chromium based browsers. Our previous news article on RTX Video Super Resolution (VSR) covered the release of Chrome 110 stable, which included support for this technology. The latest version of Microsoft Edge, based on Chromium, also officially supports RTX VSR. Owners of NVIDIA RTX graphics cards may have been puzzled by exactly how to enable this feature however, either in Chrome 110 or in the NVIDIA Control Panel, since the relevant 'NvidiaVpSuperResolution' setting is enabled by default within Chrome, but the required accompanying driver has only just been released, three weeks later.
To use RTX VSR, you'll need a RTX 30 or 40-series graphics card, be running the latest NVIDIA GeForce Graphics Driver, and have enabled the "RTX Video Enhancement" option within the NVIDIA Control Panel, under the "Adjust video image settings" submenu. There are four quality presets, with "1" being the lowest and "4" being the highest, while also using the most GPU resources. Owners of RTX 20-series cards will have to wait for NVIDIA to enable this functionality for their GPUs, once the engineering work is completed for that architecture.
Some comparison screenshots, taken on my personal system with a 3080 Ti and a 1440p monitor, it seems the technology is most noticeable when applied to videos at 720p resolution and below.

Similar to the well received NVIDIA Shield TV, which could take 720p or 1080p content and upscale it to 4K at up to 30 frames per second using the AI hardware within the Tegra X1+, RTX VSR is a further, more advanced development. Using the more powerful hardware on modern RTX graphics cards, RTX VSR automatically upscales content played from within your browser between 360p and 1440p, to 4K, improving detail and removing the compression artifacts streamed content is known for.

NVIDIA's RTX VSR FAQ and blog post answers some common questions and provides further details on how the technology works.

You can take a look at NVIDIA's comparison video or try enabling the feature yourself to decide how well NVIDIA's efforts have paid off. As we've seen with other AI based deep learning solutions, the technology will continue to improve with time. In it's current state, RTX VSR seems particularly well suited for increasing the clarity of videos uploaded at lower resolutions or bitrates, such as older videos or live streamed content from Twitch or YouTube. Those using capped or slower network connections limiting their streaming options should also appreciate being able to efficiently consume content without sacrificing too much in image quality. I can't wait to see where the iterative path leads, as this technology could be as impactful in video media as AI based upscalers were for gaming!


Update: After further testing of a YouTube stream of in game content, set to 480p and 720p, isolated differences between RTX VSR enabled at setting '4' and disabled can be shown.
480p enabled 480p disabled
720p enabled 720 disabled
Looking closely at the barrels, trees, textures on the surfaces, text on the container, and straight lines for example the roof of the service station, we can see image quality improvements with RTX VSR enabled and set to '4' quality.

While these image quality improvements certainly exist, I have some questions as to how many owners of RTX 30 and 40-series graphics cards spend their time watching low resolution streams, since improvements are much less obvious when using higher resolution source material. This technology seems ideally suited to portable applications, where there is limited internet bandwidth available, such as smartphones on mobile networks, or laptops on the go using slow wireless connections. Unfortunately, NVIDIA requires laptops to be plugged into mains power to use RTX VSR, due to the additional power drawn by the Tensor Cores required for image processing (most laptops would use iGPU via Optimus under light graphics loads, and RTX VSR requires the discrete GPU to be active), and there are no smartphones that have RTX features. The way I see it, it's a zero effort (after initial setup, which takes a minute or so) way to get slightly better image quality, scaling less as you go up in source resolution, with a negligible draw on system resources. There is also the case where many older videos from the earlier days of the internet tend to be only available in relatively low resolution, so this technology can certainly come into play to offer a more contemporary image quality.
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114 Comments on NVIDIA RTX Video Super Resolution Tested, AI Enhanced Streaming That Barely Makes a Difference

#26
Vayra86
Selayawhat a bunch of snake oil.
My first impression too.

So we can exchange blurry shit for slighty more refined blurry shit, but with AI.

Yay!
deathlessddEverything looks the same when enabled what a bunch of lies, all this talk about making low quality videos look better is all fake
Garbage in = garbage out.

These principles hold true and Nvidia is trying to test them by abusing the hype term 'AI' - now suddenly there is a new paradigm, because we are using new words :) Good luck, I say, but so far... DLSS really never needed AI either, dear friends, as evident by FSR. They're just doing some extra mapping based on a high contrast image. All we have here is yet another overpromised upscale tech. And a free cheering headline for the trouble.
ThrashZoneHi,
Wait isn't this feature only for people subscribing to youtube premium oops :slap:
Only for the first 12 months, after that you need to sign off organs so Huang can enter cryostasis at some point.
Posted on Reply
#27
Vya Domus
This is a lot less impressive than what they originally showed.
Posted on Reply
#28
Icy1007
ThrashZoneHi,
Yeah sounds just like switching monitor/ tv settings from standard to vivid :laugh:
It’s nothing like that. Lol

I’m convinced people here claiming it doesn’t look different don’t know how to actually use it.
Posted on Reply
#29
Vya Domus
Icy1007It’s nothing like that. Lol

I’m convinced people here claiming it doesn’t look different don’t know how to actually use it.
There are screenshots in the OP, you don't have to know anything, you can just look at them and you can't tell me the difference is particularly noticeable.
Posted on Reply
#30
Zareek
I'm not sure, I'll need to test it myself, the stills are not impressive. The demo video is noticeably better. So is it a fringe case, or did Ngreedia actually come up with something valuable?


Update, yeah it is a nice addition. Low resolution videos look better but selling a sharpening and de-noise filter as AI is a bit much.
Posted on Reply
#31
dgianstefani
TPU Proofreader
Way I see it, it's a zero effort (after initial setup, which takes a minute or so) way to get slightly better IQ, scaling less as you go up in source resolution, with a basically negligible draw on system resources. There's no fiddling or anything, you just turn it on and benefit. Kind of like HAGS or rebar, minor gains when there are some, but almost exclusively positive. RTX Voice or the AI software that keeps your eyes looking at the camera is more impressive.

The reconstructed image at 720p and below isn't perfect, but it's artefact free, unlike the source video at that resolution, and while the smoothing is noticeable, it's better than having pixelated boxes everywhere and obvious low resolution.

You won't typically notice a difference if you watch 1440p/4K content, but not everything on the internet is uploaded in high resolution. Something I looked hard for was the image reconstruction adding details that weren't there in the original image, and I couldn't find any, so I can't see people making the argument - it's inaccurate.
Posted on Reply
#32
ThrashZone
Hi,
I have two obstetrical involved here
One I'm not using chrome or edge for any reason
Two I don't frequent youtube
So great if someone finds use in this feature or google or nvidia or bing AI in general I'll pass.
Posted on Reply
#33
dgianstefani
TPU Proofreader
The feature works on all streamed video content, not just YouTube.
Posted on Reply
#34
TheoneandonlyMrK
dgianstefaniHas been revised. I had a different title in mind initially but changed it to amazing after feedback and suggestions leading to minor revisions prior to publishing. Editorial staff agrees amazing is a little strong.

I do think this has quite the capacity for development, as we've seen from other AI upscaling technologies. This initial release is in no means a regression in quality anywhere from native, but has several, if minor, improvements. So it's a net positive.

I checked my task manager GPU usage, and it went from 9% playing the video at native to 10% with VSR at "4", so it's hardly a cost in terms of resources either.
Possibly, with a bit of hype, 3 evolutions and only if you buy the 6th generation of RTX in all likelihood. :P

Or just choose a better video source like I'll be doing.
Posted on Reply
#35
ThrashZone
dgianstefaniThe feature works on all streamed video content, not just YouTube.
Hi,
Doubt "all" seeing the source is always going to differ in quality....
Best Free sites to so called "stream" are not exactly on board to say the least ;)
Posted on Reply
#37
dgianstefani
TPU Proofreader
ThrashZoneHi,
Doubt "all" seeing the source is always going to differ in quality....
Best Free sites to so called "stream" are not exactly on board to say the least ;)
Yeah well get a RTX card to try it out, or take my word and the documentation from the company who made it.

It works on all content within it's spec - 360p to 1440p.
Posted on Reply
#38
GreiverBlade
i mentioned in the previous post about that ... but Opera (GX) has RGX, and enabling/disabling it has, imho, a way more visible impact than VSR seems to have (although RGX is only sharpening :laugh: )

launched 15-16 dec 2022 (also it's hardware agnostic )
Posted on Reply
#39
tommesfps
In most cases it was not the pixels making the video "high quality" but the content. But I guess thats the next target for AI.

Today my mashine learned a new way to upscale the resolution of a video, me was able to learn that my GPU used about 150Watts more power for that (30W no upscale/180W upscaled).

I noticed something regarding the visual quality, ok. But I guess I need another GPU to play games, because my GPU was occupied with upscaling.

Not sure about this...
Posted on Reply
#40
Ware
It definitely works.
The screenshots in the article are almost worthless for demonstration.
It's no miracle, but it does about what I expected.
These pics are 360 video scaled to 1440.

Some people had unrealistic expactations, and some just complain about everything.
Posted on Reply
#41
claster17
The effect is quite impressive on Twitch because of the large amount of compression artifacts. Also impressive is the power consumption at 200W instead of 30W.
Posted on Reply
#42
Metroid
Using an rtx gpu for such task is a waste, I tried myself on my RTX 3080 and seeing such a waste, I turned it off. Want a better image? get a better internet connection and a 4k monitor and set videos on the internet at 4k.
Posted on Reply
#43
ThumbWarriorDX
Since I've had this running for the past hour I've noticed one glaring issue: The scaling sucks.

But on the other hand VSR is doing god-tier deblocking, which is gonna do some serious work on ANY youtube-bitrate video 240p through 1080p.
But uhh, for pure scaling you can run AMD FSR through Magpie on a video and the scaler is dramatically sharper than anything VSR is doing.

So this is good, but they sold this as something that it very much isn't at the moment.
Posted on Reply
#44
mechtech
waiting for 320p to 2160p upscaler ;)
Posted on Reply
#45
ThrashZone
dgianstefaniYeah well get a RTX card to try it out, or take my word and the documentation from the company who made it.

It works on all content within it's spec - 360p to 1440p.
Hi,
Nice title edit man thinking this is what I'll stick with :cool:

NVIDIA RTX Video Super Resolution Tested, [U]AI Enhanced Streaming That Barely Makes a Difference[/U]

Posted on Reply
#46
LabRat 891
This is extraordinarily unimpressive, being a supposedly "'RTX, AI-core' Accelerated" feature.
IMHO, nVidia should've kept this as an unmentioned feature at the bottom of a changelog. I perceive this as making "RTX technology" look like a farce. (I've seen 10-15 year old set-top-boxes that can do upscaling better)
Hopefully this isn't actually RTX-accelerated; If I were an investor, I might be concerned about how bad this makes 'RTX' look.

"RTX Voice" was a much more notable improvement (as a user-experience), but was proven to be completely hardware agnostic, and not RTX-accelerated.
Posted on Reply
#47
TheDeeGee
I'd rather see them work on the ability to force anti-aliasing in DX11 titles. Heck even TAA in old DX9 titles would be cool.

Even DSR (2.25x) can't fix the shitty anti-aliasing in Black Mesa (currently playing) for example.
Posted on Reply
#48
kilo
Nvidia forget to support Turing intentionally? The support life of that gen has been embarrassingly bad.
Posted on Reply
#49
regs
480p? It can't do magic. It's not intended for that ultra low resolution. It's more intended to watch 1080p on 4K screen.
Posted on Reply
#50
evernessince
TheDeeGeeI'd rather see them work on the ability to force anti-aliasing in DX11 titles. Heck even TAA in old DX9 titles would be cool.

Even DSR (2.25x) can't fix the shitty anti-aliasing in Black Mesa (currently playing) for example.
If those games have a windowed mode you should be able to use magpie or lossless scaling and pick an upscaler that also includes AA. I agree though, having something that works across the board would be great.
Posted on Reply
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