Wednesday, August 20th 2025
Star Trek Voyager: Across the Unknown Announced at Gamescom 2025
Publisher Daedalic Entertainment and developer gameXcite are proud to announce Star Trek Voyager: Across the Unknown, a brand-new story-based survival strategy game set in the Star Trek universe and officially licensed by Paramount Consumer Products. The title is currently in development for PC and consoles. Set aboard the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant, Star Trek Voyager: Across the Unknown invites players to relive—and redefine—the legendary starship's journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices.
Experience crew dynamics and a fresh take on a beloved sci-fi universe - with what-if scenarios that open up new possibilities. Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way."Star Trek Voyager: Across the Unknown is a project driven by passion—both for storytelling and for the legacy of Star Trek," says Jonas Hüsges, COO at Daedalic Entertainment. "We're excited to bring the U.S.S. Voyager crew back into the spotlight in a way that feels true to canon while offering new narrative frontiers to explore."
"As lifelong fans of Star Trek, we're thrilled to contribute to this iconic universe," adds Daniel Bernard, Game Director at gameXcite. "This game isn't just about nostalgia—it's about giving players the conn and letting them chart their own course through the unknown."
In Star Trek Voyager: Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they'll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.
Sources:
Daedalic Entertainment, Steam Page
Experience crew dynamics and a fresh take on a beloved sci-fi universe - with what-if scenarios that open up new possibilities. Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way."Star Trek Voyager: Across the Unknown is a project driven by passion—both for storytelling and for the legacy of Star Trek," says Jonas Hüsges, COO at Daedalic Entertainment. "We're excited to bring the U.S.S. Voyager crew back into the spotlight in a way that feels true to canon while offering new narrative frontiers to explore."
"As lifelong fans of Star Trek, we're thrilled to contribute to this iconic universe," adds Daniel Bernard, Game Director at gameXcite. "This game isn't just about nostalgia—it's about giving players the conn and letting them chart their own course through the unknown."
In Star Trek Voyager: Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they'll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.














54 Comments on Star Trek Voyager: Across the Unknown Announced at Gamescom 2025
I’m Team Ezri myself.
I remember the episode Relativity (s5e24) where they had put the Seven of Nine character in an actual Starfleet uniform. For some reason, she was much more attractive in that than in that catsuit. I felt the same way about Deanna Troi when Captain Edward Jellico had ordered her to put on an actual uniform in the episode titled Chain of Command (TNG s6e10 and s6e11).
I think uniform and decorum are always attractive, on both women and men. The older centuries and decades understood that, at least in terms of formality. I'd wager that part of Star Trek's appeal is decorum and order (not particularly in dress but everything), in contrast to, say, Star Wars.
To this day he is the only shirtless star trek captain.
Which begs the question... if the roles were swapped and Sisko was on Voyager and Janeway was on DS9 during the Dominion War... How would she handle it? Sisko handled it quite well, like a total bad ass (hence my statement of me following him through Hell and back).
My brother thinks that if the roles were completely swapped whereas Sisko and his crew were on the Voyager, there'd be no Delta Quadrant left by the end of the show. Everyone would've fallen line. As for Janeway and her crew on DS9, I don't know. I know for one thing, Janeway wouldn't have put up with Kira's sass at first and definitely put her in her place. As for Kai Winn, yeah... that bitch would've had a bad time.
However, we are getting WAY offtopic here, so I digress...
But i do like voyager, and the fact it ends up being a totally kick ass ship at the end
As for the various members' opinions about the various series, I wish most of you would behave like @Darmok N Jalad (best username on the forum btw) and not piss on the other series. This goes doubly for the various new series. Rather than being hidebound curmudgeons, you should give them a chance; you might be pleasantly surprised.
This is how I think of the various series:
- Voyager and Enterprise are the weakest of all the series, but the former's exploration of the Doctor and Seven is its saving grace while the latter found its footing in its last season.
- TOS will always be close to my heart despite the limitations of its time.
- DS9 is the best of all the Treks. Unfortunately, Section 31 is antithetical to Roddenberry's vision of the Federation and Starfleet.
- TNG is a close second to DS9.
- Among the new series, Discovery improved once it left the TOS era; Season 4 is among the best work Star Trek has done. Unfortunately, Season 5 was weak and I don't like that almost every season had an existential threat. However, Spore drive is undeniably stupid.
- Strange New Worlds is shaping up well though it took me some time to warm up to its more emotional Spock.
- Lower Decks is awesome.
- Prodigy is pretty good too. It's a shame that Paramount abandoned it. @lexluthermiester Prodigy revisits Admiral Janeway so you might enjoy watching it
- Picard was lackluster. Season 3 almost makes up for it, but misses the mark with Picard's abandonment of his morality when it came to his treatment of the captured changelings.
As for the ships, all of them are fine ladies, but my heart will always belong to the one below (ignore the A):I love Strange New Worlds. It really has the TOS-like feel while being up-to-date.
What I loved the most about DS9 was the serialized story telling instead of the “monster of the week” kind of thing like TNG and Voyager was like.
RE: Section 31 - I always appreciated the literal "plausible deniability" of Section 31.
Yes, as Trek has wore on S31 has become more "cannonized" but within the context of DS9 S31 felt a lot like... Cerberus from Mass Effect. A pro-human paramilitary extremist group that operated like an official Starfleet division but really was more cosplaying than anything else. The only real word we have in DS9 is that of Sloan himself, and he was always playing the angles.
i am mostly kidding and i know that B5 was actually in some ways inspired by DS9
To a modern audience, TNG and Voyager's episodic story lines might seem dated, but they make sense on a ship which doesn't revisit the same planets. Strange New Worlds has shown that episodic stories with character growth works in the modern era of TV as well; not everything needs to be serialized.
I might grab some DS9 and give it another chance. Not Babylon 5 though, couldn't get on with that, made me laught the way the comms were called babcom.