Wednesday, August 20th 2025

Star Trek Voyager: Across the Unknown Announced at Gamescom 2025

Publisher Daedalic Entertainment and developer gameXcite are proud to announce Star Trek Voyager: Across the Unknown, a brand-new story-based survival strategy game set in the Star Trek universe and officially licensed by Paramount Consumer Products. The title is currently in development for PC and consoles. Set aboard the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant, Star Trek Voyager: Across the Unknown invites players to relive—and redefine—the legendary starship's journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices.

Experience crew dynamics and a fresh take on a beloved sci-fi universe - with what-if scenarios that open up new possibilities. Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.
"Star Trek Voyager: Across the Unknown is a project driven by passion—both for storytelling and for the legacy of Star Trek," says Jonas Hüsges, COO at Daedalic Entertainment. "We're excited to bring the U.S.S. Voyager crew back into the spotlight in a way that feels true to canon while offering new narrative frontiers to explore."

"As lifelong fans of Star Trek, we're thrilled to contribute to this iconic universe," adds Daniel Bernard, Game Director at gameXcite. "This game isn't just about nostalgia—it's about giving players the conn and letting them chart their own course through the unknown."

In Star Trek Voyager: Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they'll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

Sources: Daedalic Entertainment, Steam Page
Add your own comment

54 Comments on Star Trek Voyager: Across the Unknown Announced at Gamescom 2025

#51
unwind-protect
I wanted to know what the developer did before. Looks like just an Asterix and Obelix game.

This doesn't bode well. Apparently a developer just chasing francise licenses and no record of doin something real.
Posted on Reply
#52
trparky
FoulOnWhiteI might grab some DS9 and give it another chance. Not Babylon 5 though, couldn't get on with that, made me laught the way the comms were called babcom.
You really should give Babylon 5 another chance. Yes, I know... Season 1 is a snooze fest, it's tough to get through—it's a slog. However, Season 2 is where things really get interesting and take off like a rocket. And by the middle of Season 3 is where the payoff is.
Posted on Reply
#53
529th
Didn't watch any others, but love TNG!
Posted on Reply
#54
razaron
Prima.VeraLOL?
If you haven't played it, the story plays out like a (well written) star trek series. You'rethe captain of a ship and it's exploration focused, with your crew commenting on things and other crew reacting to them. Then after a delay or some other trigger (progressing a quest, finding an item etc.) they'll continue previous conversations. Giving the feel of them having their own lives.

It's hard to describe but, compared to other games, the writing does a great job at giving the crew object permanence. The dialogue delays make the quest dialogues bleed into eachother, instead of being standalone/isolated. Feels very different to pretty much every game I've played.
Posted on Reply
Add your own comment
Nov 13th, 2026 23:22 CST change timezone

New Forum Posts

Popular Reviews

TPU on YouTube

Controversial News Posts