Tuesday, September 23rd 2025

Palworld Dev Once Again Tempts Fate With Palfarm, Blending Creature Collection and Cozy Game

Pocketpair, which recently found itself in hot water over Palworld's striking similarity to Nintendo's Pokemon games, has announced its next game release with an official Steam page. One of the biggest points of contention in the Nintendo v. Pocketpair lawsuit has been the creature collecting mechanics that Palworld employs with regard to its Pals, and those exact same Pals will now be able to accompany you in Palfarm, which bears a not-insignificant resemblance to the popular indie game, Stardew Valley. Palfarm is, unsurprisingly, a spin-off of Palworld, taking place on the Palpagos Islands, where humans and Pals live and work side-by-side.

The Pals seem like more than just visual dressing for Palfarm. The Steam store page makes mention of the Pals' different abilities to help accomplish tasks, farm the land, cook, work, and grow shop. Unlike Palworld, it seems as though Palfarm will be treating Pals more like people than animals, since they will reportedly be able to run their own stores and form relationships with players. Officially, violence towards your companions and eating Pals are both off the table—another divergence from the original Palworld philosophy, which more or less gives players free rein over their actions in-game. However, there is a darker side to Palfarm, like fighting wild Pals who come to raid your crops, and an underground black market where you can buy all manner of illicit materials, like guns and contraband. Palfarm will be playable in both single-player and online co-op multiplayer modes, although an exact launch date has not yet been announced.
Check out the Palfarm announcement trailer below:
Source: Palfarm on Steam
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12 Comments on Palworld Dev Once Again Tempts Fate With Palfarm, Blending Creature Collection and Cozy Game

#1
sepheronx
Screw Nintendo. Their anti-consumer practices should make them fail. I hope they fail.

I'll be buying this game
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#2
TheinsanegamerN
I hope this succeeds just like Palworld does. Furthermore, I hope they win their defense in the nintendo lawsuit and get those garbage patents thrown out.
Posted on Reply
#3
Deelron
Funny considering Pokemon Pokopia is also coming to the genre in 2026.
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#4
evernessince
The art direction and music are on point here. Hopefully they are able to capture the fun of games in the same genre.
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#5
dir_d
Looks like a bit a satire in there like Palworld. This game may be strictly for adults or older teens.
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#6
John of Doe
Good on Pocketpair, gonna be looking forward to this.

Nintendo and its mindless horde of fanboys is a blight upon the gaming industry.
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#7
tpa-pr
Uuh, I'm not sure how Palworld are "tempting fate" in this case? Stardew Valley is derivative of Rune Factory (I believe) which in turn is derivative of Harvest Moon. I'm not sure how using this concept could get them into hot water?
Posted on Reply
#8
evernessince
tpa-prUuh, I'm not sure how Palworld are "tempting fate" in this case? Stardew Valley is derivative of Rune Factory (I believe) which in turn is derivative of Harvest Moon. I'm not sure how using this concept could get them into hot water?
PocketPair's problem is that they are a Japanese company and Japan doesn't have fair use, which means the bar for what is considered an original work is much higher. I see pocket pals designs as originals but you can see they were inspired by Pokémon and now with this new game Animal Crossing. That alone is enough in Japan for a litigious company like Nintendo.

The good thing is that Japan, like most other countries, protects expression and not the idea. In otherworlds, the specific way pokemon implements a monster battler. The combat, art style, presentation, etc. Pocketpair should be able to avoid loosing lawsuits if their implementation in unique enough. It would extraordinary difficult for Nintendo to argue in court they own the monster battler genre, hence why for pal world they went after specific things like the fact that pal's were summoned by a sphere. I cannot guarantee they can avoid lawsuits entirely though, not with the way Nintendo has been lately.
Posted on Reply
#9
TheinsanegamerN
tpa-prUuh, I'm not sure how Palworld are "tempting fate" in this case? Stardew Valley is derivative of Rune Factory (I believe) which in turn is derivative of Harvest Moon. I'm not sure how using this concept could get them into hot water?
Well, Palworld was a derivative of Pokemon and Nintendo filed a hundred million dollar lawsuit against them, if that helps.
Posted on Reply
#10
tpa-pr
TheinsanegamerNWell, Palworld was a derivative of Pokemon and Nintendo filed a hundred million dollar lawsuit against them, if that helps.
I understand that, but I don't understand how they're tempting fate by making a game MORE distant from the concept of Pokemon and it's mechanics.
Posted on Reply
#12
tpa-pr
TheinsanegamerNwww.pokemon.com/us/pokemon-news/pokemon-pokopia-arriving-in-2026

Nintendo is releasing a Pokemon "comfy" game as well.
Ah, that's the context I was missing, thank you.

I would be hoping that the precedent of other Harvest Moon-likes would protect Palworld in this case at least. I also don't think Nintendo have applied for or own any patents related to the genre as opposed to the "monster catching" genre.
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