Wednesday, October 21st 2026
EA Cuts 400 Jobs: Mass Effect, The Sims and Skate Affected
EA's restructuring goes well beyond the BioWare shutdown. The company is laying off around 400 people, roughly 3% of its workforce, according to an internal memo from executives David Tinson and Cam Weber, reported by Bloomberg. About 50 of those jobs were tied to the now-canceled new Mass Effect game. The Sims is hit as well, with EA pausing a project codenamed "Project Lotus" to move resources to another one called "Project Evergreen." Several reports describe Lotus as canceled outright. Full Circle, the studio behind skate., is being cut down to what the memo calls a smaller, more focused team, even though EA says the game has done well since it entered early access in September 2025. The same team already went through layoffs earlier this year.
Some projects are getting more attention, however. Respawn and DICE are working together on a new shooter, which Variety's sources say is Star Wars: Battlefront 3. Battlefield, Apex Legends, Motive's Iron Man game, and the next Star Wars Jedi title all continue, and Fight Night is apparently making a comeback. The memo says these decisions came after a months-long hard look at the business. However, we also know that the layoffs are coming a few months after EA went private in a $55 billion buyout led by Saudi Arabia's PIF, Silver Lake, and Affinity Partners, a deal that reportedly left the company with around $20 billion in debt. EA says it will share more about its projects over the coming months.
Sources:
Bloomberg, Variety
Some projects are getting more attention, however. Respawn and DICE are working together on a new shooter, which Variety's sources say is Star Wars: Battlefront 3. Battlefield, Apex Legends, Motive's Iron Man game, and the next Star Wars Jedi title all continue, and Fight Night is apparently making a comeback. The memo says these decisions came after a months-long hard look at the business. However, we also know that the layoffs are coming a few months after EA went private in a $55 billion buyout led by Saudi Arabia's PIF, Silver Lake, and Affinity Partners, a deal that reportedly left the company with around $20 billion in debt. EA says it will share more about its projects over the coming months.


14 Comments on EA Cuts 400 Jobs: Mass Effect, The Sims and Skate Affected
EA Sports "Its in the
gameshareholders pockets"Some secrets are better left unsaid..
the question is, did they cut the right people
Who knows, maybe the best decision of all time with big surprises for everybody. I'm just not as optimistic as I used to be.
Cutting 2% of the workforce from studios that have failed to put out successful product doesn't sound like random meat cleaving to me.
But this is EA and with EA's track record this is a baby step which probably will not have the affect gamers are looking for - it certainly won't undo all the harm they've done to the industry in the last decade or more!
prime example of what people wanted and then finished product they give...
In the meantime, they seem adamant to destroy everything that's good in gaming with the intent of somehow monetizing it. It doesn't take a rocket scientist to figure out where your profits are gonna go. EA for a long time clearly banked on 'capturing' the player with underhand tactics and online shenanigans and it has failed every single time. The only idiots that fail to understand this are the FIFA (oh sorry EA FC) buyers, along with most other sports related releases that realistically haven't changed in 10 years either.
I'm quite sure the new owners are going to go hard on the sports bit. But other than that? All I see coming out of this company is product that somehow tries to fuck with you. I won't be touching it ever.
3% is just spillage. Sounds like they were cancelling some projects to focus on others, so moved some people across. Not everyone was needed so they were made redundant. As long as it was handled properly, with proper notice and whatnot, it's fine.
That said, it's EA. So we might get a union or lawsuit article soon lol
First impressions: 400 weren't necessarily individually judged unsuitable for their jobs but EA overtime decided that certain projects/studio teams (and investments) weren't cutting it. So feels like a broader business decision rather than individual employee performance based layoffs.
I'm also sticking with: "EA Sports "Its in the
gameshareholders pockets".It has to do with competence to a degree for sure but mostly the reasons an individual is seeking a career in the gaming industry, and within the organization; the hiring practices. Too often hiring is based on cronyism, political patronage, partisanism and ideological favoritism to the point were even experience and competence are ignored or sacrificed - not to mention the alignment issues. If those political and ideological leanings don't align with a love for gaming in a classical sense, or even the game genera and lore; the game suffers, the studio suffers and the customers become uninterested, dissatisfied and even disgruntled. Maybe think of Lord British as an early example. He loved (was into) the genera so much he changed his life around it - bought a castle in England, began wearing capes and carrying a sword. This is the opposite of what we see as a result of EA's influences and structure.
Insiders, players and observers alike, often describe it as an infestation when it gets to a certain point. EA's policies and structure prior to the S.A. purchase, promote and encourage this sort of disease or infestation - as do several other organizations we see (or will soon see) failing or laying off in large numbers.
If my dog were sick from a parasite infestation I would be very happy when those parasites were removed. If my cat was ill from human over-handling I would be glad when that situation was remedied - either by removing the person, relocating the cat or retraining the human over-handeler. And it's no different for the studios I've worked with or admire. I'm very happy to see the infestation being addressed.
I would explain what I see as to the [wrong] reasons certain people seek employment in the gaming industry but I think it cuts too close to why certain mods here get upset by it's mention so, I'll leave that to your imagination.Agreed! Of course!Hehe... I laugh but this is now [likely] a very different EA and I can't wait to see what they do next - I wonder how much influence MBS is exerting?