TBH, didn't bother me that much at all...it's noticable, but could've been worse. I was too busy enjoying the game. Doesn't have to be perfect, and no game ever will be! But I bet it'll be patched sooner than later!
Yes, but it's also a matter of principle. It's about time developers stopped using this method to filter textures; I suppose it's not as bad as the sprites popping up.
Crytek didn't even have an open world. They were just levels.. Open them up in the map maker, each level is different and its not even that open. FarCry 2 is one huge map and it still runs 10x better which is pitiful on crytek's part.
Can't agree there on two fronts.
1. "Open world," is an over-used term, that's never really true. And it should never be a selling point except for an adventure or MMO type game. The majority of people are not going to be 'exploring,' and for those that do, they eventually tire of doing nothing but running around the same old scenery.
2. Crysis came out well before FC2 as you know, enough time has passed for them to learn about and make necessary adjustments regarding DX10. Warhead for me runs a tad smoother than FC2, but they both run at acceptable/competitive frame rates. Which shows Crytek has capitalized just as much as Ubisoft.
I'm still surprised at how many people think FC2 looks better than Warhead. Maybe in their 'minds eye,' but in reality, it has now where near the attention to detail, depth or density that Warhead does. The fact that Warhead can provide that much content and have comparitive frames to FC2 I think says more positive about the CryEngine than it does Dunia.
The more I play, although I enjoy it a lot, the weapons and the action and movement feels like it's a total conversion mod for one of the older Call of Duty games - except with modern physics properties. So it doesn't impress me, but it doesn't have to
Tacos don't impress me, but I sure like eating them.