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GTX 1080Ti Power management Modes are stupid and broken

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Was playing Quake Champions and because it's running like dodo I've decided to lower the details to really pump out the framerate. Just to find out it runs EVEN WORSE. Further inspection showed that "clever" NVIDIA's power management keeps core clock at 1500MHz instead of 1950+ MHz on GTX 1080Ti for no logical reason what so ever. Which explains why it runs like total garbage despite lowering ALL settings.

Set it to Adaptive. Same. 1500MHz. Set it to Maximum Performance. Same. 1500MHz. WHAT THE F ?! Can NVIDIA ever do anything right without breaking bloody EVERYTHING? First all the problems with anti-tearing features and now something as basic as actually harnessing the power of what I bloody paid for.

Tried even older drivers 397.93 and same nonsense. Now I'll try the 390.65 from January 2018 if stupid Windows 10 will even allow me to keep it...
 

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Maybe due to the high FPS? I vaguely remember that boost takes into account FPS, too.
 
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So, if I use Ultra settings it runs like crap because reasons and when I lower the settings to have a gain, it decides to run at lower clock and I end up having exact same garbage performance. What's the point!? I have the game capped at 144fps (coz of monitor) and this doesn't feel 144fps. Like not even by far. More like 40-ish FPS. It feels sluggish and terrible, which is why I lowered the settings to have an upper hand with silky smooth movement... just to not receive it... So, I have this 900€ graphic card which thinks is smarter than me and just decides to have mind of its own. What a fail. I'm now slowly starting to realize why I was on Radeons for years. I never had to deal with absolutely retarded nonsense like this. Ever.
 

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Perhaps NVIDIA is preparing you for the next gen upgrade due soon with much better performance?
 
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I literally can't think of any way to harness the performance I need. Use high details and have bad performance or use lower details and still have bad performance because there is NO way of running this god damn thing at at least 1900MHz. There is no tweak or controls for it. Absurd. Set everything to "High performance" and it's still running at 1500MHz. UGH. Retarded as hell.
 

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At least it runs nice and cool and should last you a long time.

What's the exact make and model?

EDIT: change the adaptive/max performance setting against the individual game rather than at the all games level to ensure it's not being overridden and see how it goes.
 
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I didn't buy this card to be cool and last me long. I want this dumb thing to run as fast as it can. Instead, it's doing this shit:

dumb_clocks.png


1570MHz with constant dips to 1250MHz. Game runs at 144fps (allegedly) but feels absolutely terrible and laggy. I've tried all 3 modes and they don't make ANY difference. They behave exactly the same in Quake Champions.
 

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Again, what's the exact make and model...

You also need to try what I suggested with the power management. Otherwise yer just bitchin' and wasting all our time.
 
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There is this thing called "System Specs"...

It's not being "overriden" by anything because there are no other settings. If it is, then wtf is NVIDIA even doing if their own default settings are overriding their own default settings for no logical reason.
 
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Again, what's the exact make and model...

You also need to try what I suggested with the power management. Otherwise yer just bitchin' and wasting all our time.
From his specs...
AORUS GeForce GTX 1080Ti 11GB
 
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Is it happening in other games as well? Or just quake champions?
 
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What fps are you actually getting ?steam has option for fps overlay

* Some people say to set to high priority in Task manager
* Try disable steam overlay or any others included msi afterburner
* Set to high performance in nvidia on Quake profile like suggested
*verify game folder via steam

Some suggest fow low fps on 1080ti
If you're having unexpected performance loss, especially on higher end GPU's since the October update then take a note of your game settings, close the game, and then remove the folder
"%LOCALAPPDATA%\id Software\Quake Champions"
Also check for "%LOCALAPPDATA%\Saber Interactive" which might still exist if you were in the closed beta.
 

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I have the game and a 1080ti. I'll try it and see if I can replicate issue.

Alright, did the tutorial and MSI AF got me this.


It boosted to what I have it set to, so really no idea why yours is so weird.
 
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From his specs...
AORUS GeForce GTX 1080Ti 11GB
I thought someone would say that. You can't assume the specs are correct.

There is this thing called "System Specs"...

It's not being "overriden" by anything because there are no other settings. If it is, then wtf is NVIDIA even doing if their own default settings are overriding their own default settings for no logical reason.
Again, you can't assume the specs are correct...

Ok, don't try my suggestion and keep pissing in the wind. It's your problem not mine, so if you don't cooperate it's you that loses out, not me.
 
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ppl rejzor is just a bit frustrated, we shouldn't mind him...
and yes rejzor try making a profile in nvidia cp for that game and set max performance setting... it should resolve ur issue
 

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ppl rejzor is just a bit frustrated, we shouldn't mind him...
and yes rejzor try making a profile in nvidia cp for that game and set max performance setting... it should resolve ur issue
Yes indeed.

In my experience, it can significantly affect the performance of the card, depending on game and model of card. In particular, my GTX 580, GTX 590 and GTX 780 Ti had significantly lower performance in adaptive mode, but ran cooler and quieter. My GTX 1080 not so much, but one still can't assume that it would never lower performance, so max performance must be tried per game to rule it out.

And yes, he does get frustrated. No one's out to get you, buddy. :toast:
 
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Try to tab out of the game and then back in, I have similar issue in Wildlands @4K

In MSI after burn you can use Ctrl+F and then Select a frequens it should stay at all the time, try that
 
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unless the problem can be replicated in other 3d intensive applications, there must be a configuration error with the game and card otherwise you could try to reinstall it but before delete any profile on nvidia control panel let it redetect quake and see what happens
 

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I didn't buy this card to be cool and last me long. I want this dumb thing to run as fast as it can. Instead, it's doing this shit:

View attachment 103217

1570MHz with constant dips to 1250MHz. Game runs at 144fps (allegedly) but feels absolutely terrible and laggy. I've tried all 3 modes and they don't make ANY difference. They behave exactly the same in Quake Champions.

What is the GPU load?

The card won't raise clock speeds if it doesn't need to. If you are getting 144fps, and you are using vsync to cap at the framerate, and the GPU is already providing that at the lower clock speeds, then it will not go higher. Increasing the clock speed on the GPU is not going to improve performance any if it is already putting out 144fps and that is what you have it limited to. It doesn't matter if it doesn't feel like 144fps, that is a separate issue you need to figure out.
 

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What is the GPU load?

The card won't raise clock speeds if it doesn't need to. If you are getting 144fps, and you are using vsync to cap at the framerate, and the GPU is already providing that at the lower clock speeds, then it will not go higher. Increasing the clock speed on the GPU is not going to improve performance any if it is already putting out 144fps and that is what you have it limited to. It doesn't matter if it doesn't feel like 144fps, that is a separate issue you need to figure out.
+1 didn't see the framerate cap bit as I'm multitasking* at work and don't have a lot of time.

@RejZoR Turn off vsync and I bet that framerate shoots up. You still need to do the adaptive/max performance suggestion I made, too. It can make a noticeable difference to that max framerate.

*That's my excuse and I'm sticking to it. :p
 
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I'm not using V-Sync. I'm using Fast V-Sync and framerate cap inside game. The game doesn't feel good and those exact repeating dips don't instill much confidence either. Why is it doing those dips down to 1250MHz in exact timeframes? If they were random, fair enough, game hitting 144fps and it's dipping there. But no, it's spaced exactly.

As for the clock itself, I disagree. Just like with CPU's, system can boot with CPU that only clocks up to 3GHz (despite having 4.5GHz available), but will do much faster it works at 4.5GHz fixed. Same with GPU. Every time GPU clocks went below its usual max, I could sense something is going on on the mouse. Probably something to do with frame latencies or something.

I'll try fixing the power management for a game, but I see no reason why it would work any different than global which actually overrides everything else unless specified otherwise.
 

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I'm not using V-Sync. I'm using Fast V-Sync and framerate cap inside game.

Any form of FPS limiting can result in the GPU not being used at full capacity. If it's not used at full capacity, it really has no reason to boost, does it?

Now, you've been given a list of things to do/check. Are you going to do something anything with it or are you just going to keep on bitching the advice you've got doesn't match your issue 100%?
 

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I'm not using V-Sync. I'm using Fast V-Sync and framerate cap inside game. The game doesn't feel good and those exact repeating dips don't instill much confidence either. Why is it doing those dips down to 1250MHz in exact timeframes? If they were random, fair enough, game hitting 144fps and it's dipping there. But no, it's spaced exactly.

I have no idea why it dips at even intervals, but if it is maintaining solid 144fps, it doesn't matter.

Also, if you are using a framerate cap in the game, it completely negates the point of fast v-sync.

As for the clock itself, I disagree. Just like with CPU's, system can boot with CPU that only clocks up to 3GHz (despite having 4.5GHz available), but will do much faster it works at 4.5GHz fixed. Same with GPU. Every time GPU clocks went below its usual max, I could sense something is going on on the mouse. Probably something to do with frame latencies or something.

Sure, that works if there is more work the CPU can be doing. However, in your case, you are limiting how much work the GPU has to do. It only has to render 144 1080p frames in a second, and it can easily do that at the clock speed it is running at, so it isn't going any higher. Raising the clock speed isn't going to get the GPU to do more work, it will still be rendering 144 1080p frames in a second.
 
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Was playing Quake Champions and because it's running like dodo I've decided to lower the details to really pump out the framerate. Just to find out it runs EVEN WORSE. Further inspection showed that "clever" NVIDIA's power management keeps core clock at 1500MHz instead of 1950+ MHz on GTX 1080Ti for no logical reason what so ever. Which explains why it runs like total garbage despite lowering ALL settings.

Set it to Adaptive. Same. 1500MHz. Set it to Maximum Performance. Same. 1500MHz. WHAT THE F ?! Can NVIDIA ever do anything right without breaking bloody EVERYTHING? First all the problems with anti-tearing features and now something as basic as actually harnessing the power of what I bloody paid for.

Tried even older drivers 397.93 and same nonsense. Now I'll try the 390.65 from January 2018 if stupid Windows 10 will even allow me to keep it...

Sounds like PIBKAC.
I don't think you know how computers work. Why would the CPU or GPU run at FULL SPEED when there's no load on it. You really think a 8700K runs at its base clock all the time? You think the GPU runs at its stated clock all the time? You think Quake Champions would even stress that 1080Ti at all? You need to chill out.

There is some config issue with your setup. It's not drivers, card or nvidia issue.
 
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I'm not using V-Sync. I'm using Fast V-Sync and framerate cap inside game. The game doesn't feel good and those exact repeating dips don't instill much confidence either. Why is it doing those dips down to 1250MHz in exact timeframes? If they were random, fair enough, game hitting 144fps and it's dipping there. But no, it's spaced exactly.

As for the clock itself, I disagree. Just like with CPU's, system can boot with CPU that only clocks up to 3GHz (despite having 4.5GHz available), but will do much faster it works at 4.5GHz fixed. Same with GPU. Every time GPU clocks went below its usual max, I could sense something is going on on the mouse. Probably something to do with frame latencies or something.

I'll try fixing the power management for a game, but I see no reason why it would work any different than global which actually overrides everything else unless specified otherwise.
VRM heat from your GPU can cause that to happen.
 
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