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What are you playing?

Speaking as someone who's never played, it seemed like there was something of a "more of the same" effect going on. Open world, generic protagonist, depressing setting, etc. What sometimes gets missed from the reviewer side, I feel, is that in a world full of cheeseburgers, there's still value in a really well-made cheeseburger.

Yep. I find browsing some forum about any game is a much more informative deal. Forum activity, how lively are certain sections and how frequent is bug fixing etc. And some user reviews, you just gotta know what to look for in your favorite type of gaming.

The well made cheeseburger thing is a thing for sure. Its the only way games truly progress and only a tiny handful of cheeseburgers truly taste great.
 
Closest game I had in weeks:
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I promise you he was like this when i got here

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F.E.A.R. has a good old fashioned shooter vibe and thankfully it's not as scary as this shot would suggest. Not yet anyway.
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TF2 most of the time (I also make maps for it), some Minecraft and Gmod from time to time (whenever I get friends to play with) and others (I have over 350 games on Steam, so I got plenty of games to play :D)
 
Paper Mario is proving to be a great wind down game. It's just so relaxing and generally chill.

I've just beaten the chapter with the Shy Guy's Toybox nonsense. I farmed some Cake Mix in there for when I get some Melon from the island later. Gotta make Yoshi Cookies and Shroom Cakes.

My Mario has been overpowered in terms of damage and moveset since the end of chapter 2. I've just racked up a lot of badges and emphasized points to wear them and flower points to use the moves a ton. I have one badge that gives me an additional extra point in damage if I stick the action command, which I always will. I also have another that gives me a flat point of damage. So my double jump alone does way more than it's supposed to. I can run through enemies, and I do fight most of them. There's even another badge that gives me another point of damage negation for successfully blocking, and another to make timing that stuff more generous. Been wearing a badge that gives me money for items used in combat throughout the whole playthrough, so I always have lots of coins to buy the best stuff from the badge shop. I generally use Tayce T.'s cooked items for better value and properties, boosting it up. Ingredients you buy can be cooked into items that allow you to recoup the cost of with the payout badge. So I just make and use lots of consumables to drive a Mario with little in HP, but a lot of force to throw around different ways. Play around with lots of different badge setups.

I figure if I just don't have enough HP at some point from barely investing in it, I have already collected 3 HP Plus badges, which give a level's worth of hp[5] for a level's worth of bp[3]. So I can exchange some of those levels invested in wearing badges to make Mario tankier dynamically. But I tend to favor strategy for avoiding those big hits.

I've been running into this guy a lot while doing the different fetch quests available in places you've already been when you are first allowed to go to the island. Boosted my star point collection up quite a bit.
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Something like 14 from that. I was diligent collecting all of them I could find elsewhere, for the most part. You can find more in panels you recently got the ability to ground pound. The Koopa Koot favors are worth doing, he occasionally gives out a whole 3 star pieces. You can get at least a dozen from him. Delivering the letters nets lots of star pieces, too. There's also a long chain letter worth tossing around till the end of it, you get the Lucky Day badge, which is OP as fuck because it gives you a 25% chance for total damage negation. You can add Pretty Lucky, a cheap tradable badge to up the odds further and become pretty hard to hit.

By the end of chapter 3, I already had 25, which is enough to trade for a Power Plus badge early. It costs a whopping 6 badge points (2 levels' worth,) but if you've invested in BP early like I have, you can equip it for a +1 damage boost, which is great in this game. It's like being able to do the damage of Mario's best boots, which aren't available till the tail end of the game. Again, you can pair that up with other boosts to do massive damage. For just 2FP, I can do a quake hammer that hits every ground/ceiling enemy for 4 damage. Metal hammer does 7. Double jump can do 8. When it would usually do 4. It's already pretty endgame. This is fairly 'big block' turn-based combat... as in the turn-pacing is fast with battles turning over in just small handfuls of turns. So you gain huge advantages by doubling your damage per turn.

There are several great badges to trade the star pieces for. They seem rare, but they're surprisingly common. As of starting chapter 5, I have another 24, and I've already traded in at least 32.

I've also been taking advantage of unlocking the ability to combine items as ingredients. Back in Dry Dry Desert, Chapter 2, I collected a bunch of dried fruit. I actually have like, 5 tucked away.
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Kind of a rare drop from the Pokeys in the desert. I fought a good like, 15 (at least) separate battles while exploring to get 5 of them. I was geared-up to do that quickly and efficiently. Just on their own, they're a great item to have. They heal 15hp in a time when the best item you could otherwise get heals just 10. So it's appealing to use. But like the precious Whacka's Bumps, it's worth holding onto until you unlock the full range of recipes. At that time, you can spend another 3 coins on some Dried Pasta and make a Dried Fruit into a Yummy Meal, which heals an excellent 20hp/fp. [fwiw, the Whacka's Bump combines with Strange Leaf to make Deluxe Feast, one of the best overall recovery items in the game at 40hp/fp.]
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I'm only making 3 for now, and it's just one of several very good healing items I can make multiples of with the ingredients I've saved up. There are a range of items that will heal similar amounts of one or the other which can be made more sustainably. Getting something that gives back large amounts of both is rare. A lot of other sustainable ingredients make this item more of a compromise to cook... some require an Ultra Shroom, which is pretty rare until chapter 6 and heals a full 50hp. Since I have up to 5 Yummy Meals for just 3 coins each right now, I'll burn through them in battle on the island and rack up double digit coins each time I use one for a net profit. Again, I can already make a ton of other stuff lol.
 
I've finally done it. I caught 'em all! :D (until the next series, at least..)
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Re-playing the first Empire Earth (2001).
It's a fun RTS
 
Just finished Dragon Age Inquisition and I have to say, it was a bit tedious at first (up to around 25 hours of play) and I was sceptical, however I have to say on completion it is a really good game, I picked it up in the Steam summer sale for £4 I think and it's the game of the year edition so comes with all DLC's included so all that is left for me now is the final Trespasser DLC.
 
Re-playing the first Empire Earth (2001).
It's a fun RTS

Ah that was a fun game, played it a lot back in the days.
Nothing better than nuking a civilization thats 100-200 years behind you. :laugh:
 
Ah that was a fun game, played it a lot back in the days.
Nothing better than nuking a civilization thats 100-200 years behind you. :laugh:

I just destrory them to hell-death when they attack me and they inevitably will attack me.
 
I was already level 41 in Cyberpunk, but since I booted up to find out 1.6 dropped, I'm going to start over and do a build I've been thinking about the whole time. As I've played with this body/reflex/tech build, I've actually found myself using hacking and stealth more, with tech for aggressive encounters. I feel like tech weapons are probably fine without their base boosts from leveling in reflex - with the tech investment, I get crafting, and the iconic tech weapons that lets me upgrade are OP, especially with the charge boosts. You get good iconic tech weapons early and they can continue to grow in power as you level the tech attribute. All stats actually scale with level behind the scenes, as well. So even without investing, my damage will grow. I can do without that attribute-based primary gun damage boost and still use them with the basic hidden level-based stats and boosts from the engineering tree. So why not lean into the hacking and stealth? Maybe have 6 in body to pass the skill check for equipping the silenced grad, the Overwatch.


PS, my favorite part of starting a playthrough of this game from an HDD is the fact that it doesn't load nearly fast enough for that whole intro video sequence after you do your life path stuff, which is live in-engine. Meaning... I get a hype radio announcer shouting "HELLLOOOOOOO NIIIGHT CIIITTTYYY!" set to a backdrop of flat, low-poly PS1 streets and rather triangular Night City denizens reenacting The Passion of the Christ, floating around in t-poses. Iconic at this point.

Why doesn't it just wait to load that? :laugh: Do they somehow not know or is their streaming really THAT borked that they actually can't fix it? The world may never know.
 
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So I finally got around to starting Marvel's Guardians Of The Galaxy a couple of days ago. I actually had never invested in the whole Marvel world other than the odd Spider-Man movie. In the past two weeks I've been watching all the Marvel movies in order of release and I am completely hooked (43 yr old man, no regrets :) ) Currently at Avengers: Infinity War. Tony Stark is my new hero.

Anyway, the game is great fun and captures the dynamic of the characters superbly. It's pretty much continuous banter (could annoy some people, I love it) graphics are fantastic with RT and performance has been great. All it needs is mods to insert Chris Pratt's, Zoe Saldaña's and Dave Bautista's faces and I'd be in nerd heaven.

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Finished Mages of Mystralia today. I didn't have high expectations so it was a pleasant surprise. Fun little gem. Spell system was much more enjoyable to use than say, the one in Magicka.
 
Taking a retro trip with Oblivion game of the year edition deluxe in vanilla. After playing Skyrim to death from yrs before & none of the new releases so far stirs my interests, I'm impressed with this 16 yr old game engine & its unique dynamics within the game does not get boring...
Observation of HWiNFO after a session indicates it's mostly dual core engine optimized although this afternoon in a quest called "The sword of the Crusader" in Underpall cave, I noticed all 8 cores of my 11700k (HT disabled) peaked between 75 - 100%!
On the GPU side of things, my RX 6800 XT has only once gone over 100w total power draw with 0 fan speed in so far over 20 hrs of gameplay. :) Of course all graphics are utterly maxed at 1440p & surprisingly this game can run at 144fps consistently without distorting the physics unlike Skyrim or FO4 with their cap of 60fps.

Random battle shot from one of the chapels underkeep in some town...
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If you need souls but Elden Ring feels too mainstream/hard / just too much. Try Steelrising. It's a gem. A gem that few know about.

Atmosphere & story is equal to souls-like gameplay...but it's much much easier than E.R.
Honestly, guys, this game is a joy. Truly is. I am Soul's badass, i can kill anything in ER including players/pvp. Steelrising sits back to enjoy the story and beautiful graphics with easy intuitive combat+ 4 different classes/upgrades/weapon variety/ modules passive skill. I love this soo much

As for the performance. Just use FSR AMD or equivalent from Nvidia. + Terrain Dissplaisment set to off. On my rig 4k 80fps. It's beautiful ✌
 
Journey to the savage planet. Lots of fun with this one. I'm sure they want me to go for 100% with so many secrets and backtracking, but i have no patient for it. The story and some occasional "i will do whatever i want now" kept me entertained.
Negative: the combat could be better.
 
Alright, Planetary Annihilation is nice. I get it now. Just blew up a handful of planets.
 
Alright, Planetary Annihilation is nice. I get it now. Just blew up a handful of planets.
did you try halley or diplomat?
 
did you try halley or diplomat?
No I've only managed to build those Catalysts for the genuine Death Star vibe. And then scrap one and build your fifth again... and again :D
 
So I finally got around to starting Marvel's Guardians Of The Galaxy a couple of days ago. I actually had never invested in the whole Marvel world other than the odd Spider-Man movie. In the past two weeks I've been watching all the Marvel movies in order of release and I am completely hooked (43 yr old man, no regrets :) ) Currently at Avengers: Infinity War. Tony Stark is my new hero.

Anyway, the game is great fun and captures the dynamic of the characters superbly. It's pretty much continuous banter (could annoy some people, I love it) graphics are fantastic with RT and performance has been great. All it needs is mods to insert Chris Pratt's, Zoe Saldaña's and Dave Bautista's faces and I'd be in nerd heaven.

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You are not alone. I actually never saw a single Marvel movie until Summer 2020. I decided to watch them all in order as well because of lockdown. I set up my sound system, and just kicked back and enjoyed. It honestly was more fun than I expected, and yeah Iron Man's arc was the most fun. I don't think I will watch those movies again, but it was fun.

On topic: I am playing Wizard of Legend
 
No I've only managed to build those Catalysts for the genuine Death Star vibe. And then scrap one and build your fifth again... and again :D
if you like playing billiard you should definitely try halley/dplomat :)
 
Forgot I had the free Epic version of Just Cause 4 which has the best explosions anywhere. My favourite is grappling an attack helicopter, hijacking it and causing mayhem. Forget the non-existent story and just enjoy blowing stuff up. This game should be prescribed for anti-stress :)
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