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GPU-Z Is it working for your card or not?

GPU-Z v0.0.1 - 0.0.4

it works not for me!

GeForce Go 7300; Bus-Typ PCI Express x 16
 
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works good on my x800pro pci-x
 
According to this link, you may be mistaken & GPU-Z looks correct.

http://techreport.com/articles.x/10615/3

I guess ATI might not have been so accurate in their product description.....don't know for sure.
Regards,
jtleon

but isn't that report telling you how many pixels per clock the card can do and not the amount of shaders the card has? looking at gpu-z i would think its telling you the amount of shaders the card has and not how many it can process per clock cycle.

just looking at that chart again and for the 7900GTX it says pixels/clock 16 but in the scrrenshot 3 posts up its gpu-z is saying it has 24 :wtf:
 
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According to the article ...
The R580-derived cards, meanwhile, have 16 dedicated texture address units and 48 dedicated pixel shader processors at their disposal.

Ok ... so why is GPU-Z reporting 16 PSs?

I am sure W1z can clear this up for us.
 
GPU-Z 0.0.4 on my FX5200 shows the same picture as 0.0.3 does.

0.0.4 works fine on my 8800 GTS,

8800gts.jpg


altough the Texture Fillrate should be the same as the Pixel Fillrate.

/edit:

Btw W1zz, you might want to take a look at the bottom of this page as they provide a nice overview about the correct relationship between ROP Clock and Shader Clock on a G80.

/edit2: GPU-Z is right about the Fillrates, Everest is wrong.
 
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works but has some minor wrongs on it
 
0.0.5 fixed my wrong and missing info bugs, now works right.
 
I don't know if it's displaying all the correct info but it looks good and this is the first version out of the 5 that lets me open it.

nvidia.jpg


Thanks for all the hard work.
 
registered just so I could say:
I have a 6150 onboard, and a 7900gs. gpu-z 0.0.1 - 0.0.5 don't work for me.
 
v0.0.3 and .4 work for me all though .4 . BUT .4 1st time i ran it locked my PC up.

not sure if these are not done or just not showing,
Shader details are missing.
Revision missing
 
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No it's not, nothing at the Display box;)

Well, I can live with that. I was more worried about the GPU related info then what the GPU is hooked up to :p
 
This thing completely reads my AIW X800XT, and it loads up a lot faster than CPU-Z can dream of. My 8600M GT is a bit finicky with this, but mobile GPU's are an entirely different breed.
 
works fine IF I use the most recent drivers. 93.17's crashed.

nocrash.jpg
 
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I'm just having one problem: it does not seem to show my shader overclock and instead lists it as default (using rivatuner 2.05).
2qlvdbr.jpg
 
Works with my Connect3D X850 XT PE AGP, but shows DirectX Version 9 and 9c is installed.

cu

GPU-Z 0.0.5.jpg
 
Works with my Connect3D X850 XT PE AGP, but shows DirectX Version 9 and 9c is installed.

cu
GPU-Z quotes the DirectX Version that is included in Hardware (your GPU) and not what Version you have installed as Software. In Hardware there is no difference between 9.0 and 9.0c cause 9.1 was never released.

P.S: GPU-Z 0.0.5 works for me with my 8800 GTS640 at Windows XP x64
 

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WO a hitch

No Pb here.........:toast:
 
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