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Forza Motorsport discussion thread

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xu^

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We don't actually know when it started development
Its gfx are like just eh nothing record breaking but I think since the PS4 theres been nk real improvement

Just guessing that maybe they started on it a year or 2 after Forza 7 altho who knows, but even so, thought it would look better, tbh it doesnt look any better over F7 and thats a few yrs old now.
 
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Just guessing that maybe they started on it a year or 2 after Forza 7 altho who knows, but even so, thought it would look better, tbh it doesnt look any better over F7 and thats a few yrs old now.

 
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"But that, I’m afraid, is where it all falls apart, the major completely unaddressed or acknowledged issues persist. The forums, actually, several forums, are littered with people having serious issues. I am now one of those people."
again
200 hours
1060 ,580,6700 nothing??
friend played the game almost the same amount with me not a single crash


In regards to FM7 being "Borked"
But yes also i suspect a FEW issues with the new game are not at all issues with the game
 
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Just had a weird bug. Was levelling my BMW 850CSi and swapped the engine to a RB26 Skyline one and then I had no engine sound! Tried a 3.2 I6 and also no sound from the engine! Still love this game though as I won my 2nd online race on Road America short in a power-built MX5.
 
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Just had a weird bug. Was levelling my BMW 850CSi and swapped the engine to a RB26 Skyline one and then I had no engine sound! Tried a 3.2 I6 and also no sound from the engine! Still love this game though as I won my 2nd online race on Road America short in a power-built MX5.
I know what you mean the thing about this Game is all the lines on track that make the crisp controls a joy. Unfortunately the Game crashed on Single player again this morning MX5 Cup. I have bought the Caddy LMDH and love driving it though the GT40 is faster.
 
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Just guessing that maybe they started on it a year or 2 after Forza 7 altho who knows, but even so, thought it would look better, tbh it doesnt look any better over F7 and thats a few yrs old now.
I'm not saying that it's setting some new graphics standard or that it's the best looking game of the year but to say that it looks the same as FM7 is a bit too much.

 
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I know what you mean the thing about this Game is all the lines on track that make the crisp controls a joy. Unfortunately the Game crashed on Single player again this morning MX5 Cup. I have bought the Caddy LMDH and love driving it though the GT40 is faster.
I'm a road car enjoyer myself. All the race cars have so much grip until they don't and you are backwards in a wall. Give me D-class to A-class and I'm pretty nippy. Not as fast as I used to be, but I will get there.
 
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I'm a road car enjoyer myself. All the race cars have so much grip until they don't and you are backwards in a wall. Give me D-class to A-class and I'm pretty nippy. Not as fast as I used to be, but I will get there.
Ever since Grid or I should say Test Drive Lemans or GT with that Toyota red Prototype I have loved driving top end LMP cars. The Mazda 787B is crazy fast, The Porsche 919 is crazy at get up but the Audi is the most powerful. Now the Caddy is mine and I want to use it as much as possible.
 
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Ever since Grid or I should say Test Drive Lemans or GT with that Toyota red Prototype I have loved driving top end LMP cars. The Mazda 787B is crazy fast, The Porsche 919 is crazy at get up but the Audi is the most powerful. Now the Caddy is mine and I want to use it as much as possible.
Toyota TS01. I will give them a drive in the single player and see if they are as daunting as I remember. Seems like you are having fun with the "broken" game... Just imagine it was bug free... I need to lay down, LMAO.
 
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I'm enjoying the actual racing, especially since I've ramped up the difficulty and the performance on my PC is now perfectly satisfactory.
My two main gripes however are still the practice laps which I'm well aware of how to get around and also the progression system. I much preferred the FM7 system as a personal choice.
Although Forza Motorsport and GRID are two very different set ups and we all play them for different reasons, given the choice, I would GRID every time.
 
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Finally with the new driver 23.11.1 game does not crash at rewards screen. Also shaders do not recompile with every launch. Tbh I thought that it's just how the game works but nope.
 
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Finally decided to install on PC vs just the XBX, and wow did drivers make a difference for me in this game.

Was using 537.58 and no matter what settings I had was stuck around 50 FPS.
Updated to 546.29 and voila 100+ FPS avg with Ultra/High settings and RT / DLSS off.
 
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Just had a weird bug. Was levelling my BMW 850CSi and swapped the engine to a RB26 Skyline one and then I had no engine sound! Tried a 3.2 I6 and also no sound from the engine! Still love this game though as I won my 2nd online race on Road America short in a power-built MX5.
That was actually in the notes for today’s Patch 3. It’s just funny you actually did it. When I read it in the notes I thought it was just very strange “outlier” type bug Well at least, Good News! They fixed it for you!
 
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EDIT:

Updated drivers from 546.29 to 546.33, the game will no longer load at all.

It just keeps getting stuck at the initial load screen (same as on 546.29) - this is with the Xbox app (not Steam).
I can unfreeze it sometimes with CNTRL+ALT+DEL but tonight nothing seemed to do it.

Back to the XBX then...was hoping to compare more between that and PC.
Will have to wait until this is un-borked (at least for me) to keep doing so.

My initial impression was that (resolution difference aside w 4K TV) the console version somehow seemed better looking (performance mode) VS High/Ultra on PC.
It looked more polished, better effects, no pixelated images further out in draw distance (and that was with DLSS off entirely on PC).

Definitely not as noticeable as something like FH5, where I can tell the res on my PC is lower, but that all the other eye candy is completely cranked VS on console.
It's like there's an issue with the actual graphics settings being applied or something.

We're working to improve your Forza Motorsport experience. Below you will find a summary of new content and features, as well as items fixed or improved upon in Update 3.

Version Number:

  • Xbox Series: 1.522.1166.0
  • PC: 1.522.1166.0
  • Steam: 1.522.1166.0

New Content, Features and Events [All Platforms]

New Track
  • Hockenheim: Full Circuit, National Circuit, Short Circuit
New Features
  • 33 new suits have been added to the Driver Customization menu. Groups of suits will unlock at Driver Level milestones 10, 20, 30, 40, 50, 60, 70, 80, 90, and 100. If you’ve already surpassed these Driver Levels, all the new suits will be retroactively unlocked for you. Please note, a game restart may be required for all suits to be downloaded and unlocked.
  • New options are available in the Screen Narrator section of the Accessibility settings menu to narrate your race position and driver names ahead and behind you. [1641275]
New Career Events
  • Contemporary Tour (Available from Dec.14, 2023 – Jan. 31, 2024)
    • Italian Ingenuity (Starts Dec. 14)
    • Hybrid Ferocity (Starts Dec. 21)
    • Tip of The Spear (Starts Dec. 28)
    • Valkyrie Challenge (Starts Jan. 4)
  • Open Class – British Marques (Available from Dec.14, 2023 – Jan.18, 2024)
    • C Class Series
    • B Class Series
    • A Class Series
    • S Class Series
Reward Cars
  • Contemporary Tour: 2022 Pagani Huayra R
  • Open Class Series: 2015 Mclaren 650S
Spotlight Cars
  • 2020 Automobili Pininfarina Battista (Dec. 14 – Dec. 21)
  • 2022 Ferrari 296 GTB (Dec. 21 – Dec. 28)
  • 2021 McLaren Sabre (Dec. 28 – Jan. 4)
  • 2023 Aston Martin Valkyrie (Jan. 4 – Jan. 11)
  • 2015 Lamborghini #63 Squadra Corse Huracán LP620-2 Super Trofeo (Jan. 11 – Jan 18)
Car Pass Cars
  • 2018 Chevrolet #23 Ruman Racing TA Corvette (Dec. 14)
  • 1985 Buick #6 Performance Motorsports Somerset Regal Trans-Am (Dec. 21)
  • 2021 Cadillac #31 Whelen Racing DPi-V.R (Dec. 28)
  • 2018 Lamborghini #63 Squadra Corse Huracán Super Trofeo Evo (Jan. 4)
  • 1983 Porsche #11 John Fitzpatrick Racing 956 (Jan. 11)

New Multiplayer Events

Spec Series
  • Lotus 3-Eleven Spec Series (Dec. 14 – Dec. 21)
  • Formula 70s Series (Dec. 21 – Dec. 28)
  • GTP/C Series (Dec. 28 – Jan. 4)
  • Mazda Miata Spec Series (Jan. 4 – Jan. 11)
  • Vintage Le Mans Prototype Series (Jan. 11 – Jan 18)
Open Series
  • P Class & A Class (Dec. 14 – Dec. 21)
  • S Class & C Class (Dec. 21 – Dec. 28)
  • X Class & E Class (Dec. 28 – Jan. 4)
  • R Class & B Class (Jan. 4 – Jan. 11)
  • P Class & D Class (Jan. 11 – Jan 18)
Spotlight Series
  • 2020 Automobili Pininfarina Battista (Dec. 14 – Dec. 21)
  • 2022 Ferrari 296 GTB (Dec. 21 – Dec. 28)
  • 2021 McLaren Sabre (Dec. 28 – Jan. 4)
  • 2023 Aston Martin Valkyrie (Jan. 4 – Jan. 11)
  • 2015 Lamborghini #63 Squadra Corse Huracán LP620-2 Super Trofeo (Jan. 11 – Jan 18)
New Rivals Events
  • Featured Track: Hockenheim – 2021 Mercedes-AMG One – Hockenheim Full Circuit (Dec. 14 – Jan. 18)
  • VIP: Nocturnal Predator– 2016 Mercedes-AMG C 63 S Coupé Forza Edition – Kyalami GP Circuit (Dec. 14 – Jan. 18)
  • Spotlight – 2020 Automobili Pininfarina Battista – Mugello Full Circuit (Dec. 14 – Dec. 21)
  • Spotlight – 2022 Ferrari 296 GTB – Watkins Glen Short Circuit (Dec. 21 – Dec. 28)
  • Spotlight – 2021 McLaren Sabre – Nürburgring Sprint Circuit (Dec. 28 – Jan. 4)
  • Spotlight – 2023 Aston Martin Valkyrie – Silverstone Grand Prix Circuit (Jan. 4 – Jan. 11)

Bug Fixes and Improvements

The team is constantly hard at work on bugs, some of which are not immediately visible to players but are critical for game stability for all players.
General [All Platforms]
  • Fixes to improve overall game stability and performance across all platforms.
  • Saved Rivals Replays now includes weather information. [1634894]
  • Fixes to ray traced rendering features for ambient occlusion and mirror reflections that caused flickering and strobing effects on the car and road. [1589717]
  • Fixed issue of an infinite loading screen when swapping cars to the currently used car from the pre-race menu. [1640119]
  • Fixed issue that disables navigation using the Left Stick or d-pad when selecting the Team Credits option and immediately backing out. [1616007]
Gameplay [All Platforms]
  • Rebalanced the slipstream impact on front and rear downforce when being drafted by another car (aerowash fix). [1639513]
  • Fixed an issue causing Track Mastery corner segments to display a completion score of 0.0 if Track Mastery is disabled in the Gameplay & HUD settings. [1633670]
Free Play [All Platforms]
  • Fixed an issue in which the Driver Level visually appeared to reset to Level 1 after downloading Update 2 and entering Test Drive in Free Play. [1656239]
  • Fixed issue in Free Play where players would always begin in the middle of the pack (12th) despite setting Grid Ordering to Random. [1639010]
  • Fixed issue in Free Play where Drivatars would always choose the same car as the player. [1625606]
  • Fixed an issue with Driver Level progression not persisting after completing a Free Play event and returning to the Homespace. [1656518]
Multiplayer [All Platforms]
  • Updated Open Class Series schedule so that there are 2 Open Class Series active each week
  • Fixed issue where entering the pits after the last Qualifying lap causes the game camera to get stuck in the pit lane. [1633511]
  • Fixed an issue causing liveries to sometimes not be visible to players in multiplayer races. [1588857]
  • Fixed an issue with large parties in Featured Multiplayer causing players to get into an indefinite loading screen while matchmaking. [1607503]
  • Fixed an issue with tire wear not being correctly applied in Private Multiplayer races. [1638983]
  • Fixed an issue where the Racecraft achievement to overtake 12 other players in a multiplayer race would not be unlocked despite fulfilling its requirements. [1441871]
Tuning Setups [All Platforms]
  • Fixed long load times when player attempts to save a custom upgrade or tuning setup. [1576170]
  • Fixed an exploit that allowed tunable part values to be edited after removing a saved tune. [1630664]
  • Fixed an issue in the Shared Tune Setups: Required Car Level and Required Car CP (Car Points) are inaccurate values. [1629192]
Livery Editor [All Platforms]
  • Fixed issue in the Livery Editor where overwriting a locked Vinyl group gives the "Failed to Save..." message and then saves two copies of the newly created Vinyl. [1637534]
Wheels [All Platforms]
  • Fixed a force-feedback issue on the Logitech G920 causing the steering wheel to pull left with any amount of force. [1593361]
Cars [All Platforms]
  • Fixed issue which allowed players to sell their Builders Cup reward cars, preventing them from reobtaining the cars and completing their associated Reward Showcases. [1638752]
  • Fixed issue where the player car would have no engine audio after installing a 3.2-liter I6 engine swap. [1644223]
  • 2018 BMW M5: Fixed issue where interior and motor were missing when a body kit is installed. [1621138]
  • 2011 Bugatti Veyron Super Sport: Fixed issue where painting the car body changes the paint for carbon fiber elements. [1627307]
  • 2013 Dodge SRT Viper GTS: Fixed issue where car brake caliper is seen clipping into multiple wheel rims. [1634729]
  • 2018 Honda Civic Type R: Fixed issue that displayed unnatural white texture on the car’s taillights during cinematics. [1629606]
  • 2020 KTM X-Bow GT2: Fixed an issue in which the car is using 4-cylinder engine audio while having a 5-cylinder engine. [1639286]
  • 1991 Mazda 787B: Fixed issue that caused radiator texture to be stretched in multiple locations on the car and updated audio based on community feedback. [1642967]
  • 2004 Mercedes-Benz C 32 AMG: Fixed an issue where the exhaust backfire has no audio after engine and supercharger upgrades have been installed. [1640303]
  • 2020 MG #20 MG6 XPower: Fixed issue that caused the interior of the car to reflect the driving surface under the car. [1638948]
Note: Due to the resolution of an asset streaming issue, players might notice a slight deficit in car visual fidelity during the post-race podium sequence.

Accessibility [All Platforms]
  • Event Setup: "Event Rules Preset” would read as "Ghost Backmarkers" when player moves focus off and back on. [1592710]
  • Event Setup: "Game Type" would read as "Race Length" when player moves focus off and back on. [1592863]
  • Fixed game crash that occurred after player changes colorblind setting to Tritanopia filter and attempts to purchase a vehicle when starting Vintage Hatchback Series in Builders Cup. [1608078]
  • Corrected an issue where audio description fails in certain weather conditions. [1608874]
  • Added narration to the “Pit this Lap” HUD notification. [1612123]
  • Fixed issue where HUD element for Quick Chat when using mouse and keyboard as the primary input would not be present. [1613000]
  • Fixed issue where Career Mode races with a rolling start would not play Blind Driving Assists Turn Navigation VO. [1629255]
  • Added Audio Description for podium sequence on all tracks. [1638919]
  • Fixed an issue where the controller had to be connected to navigate via keyboard input on Xbox Series X|S consoles. [1642358]
PC [Microsoft Store and Steam]
  • Fixed various random crashes in multiplayer races specifically on PCs with AMD GPUs. [1629927]
  • DLSS will now properly turn on and off in video settings. [1603315]
  • Stability and performance are improved on lower spec PCs. [1634981]
  • Improved consistency of framerate while racing. [1637793]
  • Fixed the video quality presets always defaulting to native window resolution. [1616845]
  • Improved detection of CPUs on PC to set the default quality preset. [1612579]
  • Reduced the occurrence of a bug where the track or other objects becomes invisible while racing. [1615589]
  • Fixed issue where repeatedly changing the game’s render resolution with a controller removes the highlighted option. [1598328]
  • Fixed issue where mouse click allows both exiting and menu item selection simultaneously. [1631014]
  • Fixed issue where “Tab” buttons are not selectable when using a mouse in the Settings menu. [1409614]
  • Fixed issue in which the game fails to launch for players with a non-ascii username. [1636513]
  • Benchmark Mode: Fixed an issue where incorrect Benchmark Results showed inaccurate System Memory for a PC with 16GB RAM. [1625636]
  • Fixed issue where the Steam overlay does not pause the game while in a race. [1583340]
 
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Update 5 is on the way for February 14 which includes skipping practice laps and a host of other fixes.
Not sure when Nürburgring will be added, but it's said to be coming in March/April.

 

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I like this game, its a bit of a grind to get the performance, but once you unlock it, the game is wicked..
 
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Update 5 is on the way for February 14 which includes skipping practice laps and a host of other fixes.
Not sure when Nürburgring will be added, but it's said to be coming in March/April.

Correction - the shorter Nürburgring is included, but the Nordschleife longer track will come in Q1 or so they say and hoping it won't be a DLC.
 
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Ridiculous it wasn't included from the start for being a modern racing SIM.
I'll try this again on PC after update 5.0, as of 3.0 the Xbox version was straight-up better than PC.
 
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I bought this Game as it it was the only the has the new LMDH cars. I had 7 and it does control better than 7 which makes it fun. The issue for me is I want to race real race cars. After a month of racing street cars I realized that not even the Multiplayer supports real racing. The events that they give you make you feel like you are renting the Game as if you don't finish the series before it's gone you no longer can play the series and those are some of the best in the Game. I was very disappointed with the lack of real racing (In a sim I know). All I am going to say is that I was so put off that I decided to try AMS2. They did the LMDH update with Le Mans and it also includes the BMW and Porsche. This is something you cannot do in Forza. I created a 10 race Championship that has Group B cars, LMDH, DPI and GT1. The racing is also so kinetic that even though I know this is a Forza thread I have no issue telling all of you to try AMS2. It even has mods to add all the cars from Project Cars 2. Tracks as well but they have issues. The racing is the best I have seen in a Racing Game since Gran Turismo 2.
 
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Correction - the shorter Nürburgring is included, but the Nordschleife longer track will come in Q1 or so they say and hoping it won't be a DLC.

I never understood how anybody can learn a track with the length and terrain detail of the Nordschleife. I'm still just winging it (in AC).
 
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I never understood how anybody can learn a track with the length and terrain detail of the Nordschleife. I'm still just winging it (in AC).
It has been available since Gran Turismo, so plenty of practice for plenty of users.
 
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To be honest, I much prefer the progression tree of FM7. Simple to understand and well designed. I still have to finish the endurance, so I'll wait for a rainy day :)
Forza Motorsport 7 30_01_2024 14_17_34.jpg
 
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This might be an odd question but do you guys play with music in the background?
Not gonna lie I never think to do this on console, and usually wind up remembering mid-race...

Side-note, if anyone can figure out how the hell to get SXM on Xbox let me know.
MS says it does, but I cannot find it anywhere in the app store when searching.

It has been available since Gran Turismo, so plenty of practice for plenty of users.

Took the words right out of my mouth; I've been driving that track since GT4.
 
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Bumping this to see if anyone here is still playing on PC.
I was going to reinstall it, but all the reviews on XB app still say it's completely broken :/

Have been sticking to console since...
 
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What? There was some minor issues at launch, but the game runs flawless now unless you got a complete potato
 
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