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[GPU-Z Test Build] Need large-scale beta testing

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Here are some screenshots from my Radeon VII
- Screenshot first tab
- Screenshot AMD Bios Tab
- Screenshot comparision between 3 applications while IDLE
- Screenshot comparision between 3 applications after a FS Run

What i quickly see in readings after a Firestrike run:
- Gpu Voltage not correct in HwInfo, probably mixed up with Mem Voltage
- Gpu Voltage seems to high in GPU-Z, Wattman profile is set on max 1080mv
- Memory clock, different in all 3 applications
- GPU Temprature from HwInfo is from the tJunction instead of GPU Core
 

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Please elaborate
spikes in clocks on in gpuz are when gpuz render test was running. 850mhz max core 447mhz max mem clock was what gpuz reported during render test.
when i closed render test i've started superposition (took about a min till bench load). bench run at about 1500mhz core 945mhz mem gpuz (according to superposition readings) gpuz was running on desktop behind superposition (not minimized to tray) but it didnt got any readings for the time of the bench. as you can see max values are still those from gpuz render test.
same issue with wattman running
gpuz_wattman.jpggpuz_wattman_superpos.jpggpuz_reeadings_superpos.jpgSuperposition_Benchmark_v1.0_10274_1551219780.png
first shot is gpuz and wattman readuing during gpuz render test. wattman peak reports 668mhz core 500mhz mem. gpuz reports 990mhz core 492mhz mem.
2nd shot is gpuz and wattman running at background during superposition. superposition was again reporting core around 1500mhz mem 945mhz. wattman shows similar results. gpuz still reports max core 990mhz mem 493mhz
3rd shot is with mouse over gpuz core clock tab with mouse positioned somewhere above high power draw plateau (at the time of superpos running) gpuz reports 601mhz core clocks
superposition and wattman report max temp 72C. during the the test superposition reported 99-100% utilization. gpuz reports 54 max temp 85% max utilization.
i can try to write to file but this will be for tomorrow
 
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Works great on my Asrock Radeon VII
 
Strange Brigade in DX12 mode does not use multiple GPU. It seems to want to use multiple GPU when launched in Vulkan mode.
But then, my case, with one AMG and one nVidia, it freezes when wanting to start the game.
I think you better check up on this, pretty sure there's mGPU support, or CrossFire support at the very least. When I was playing with just one VEGA64 on my monitor at 3840x1080, I recall getting about 70fps - 110fps, but now with two cards, I get about 140fps to 200fps, very good mGPU scaling actually.

I just recall I did save my benchmark runs on Strange Brigade:
Single VEGA64
Strange Brigade Benchmark Report
================================
Created: 2018-11-29 at 20:40:22
Build Version: 1.47.22.14 D3D12
================================

Average FPS: 69.8
Minimum FPS: 51.7
Maximum FPS: 90.5

Number Of Frames: 4191
Total time: 60.0s
Average Frame: 14.318ms
Minimum Frame: 11.044ms
Maximum Frame: 19.354ms

1st Percentile: 11.552ms
3rd Percentile: 11.859ms
5th Percentile: 12.026ms
95th Percentile: 17.166ms
97th Percentile: 17.460ms
99th Percentile: 18.259ms

Machine Name: 3960XTREMEPC

CPU Name: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
System RAM: 16324MB
Number of Cores: 12

GPU Name: Radeon RX Vega
Number of GPUs: 1
API: D3D12
API Driver: 25.20.14011.5005
Dedicated VRAM: 8120MB

Monitors: 1
Output HDR: ON
Display Width: 3840
Display Height: 1080

Render Scale: 1.00
Render Width: 3840
Render Height: 1080

Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: ULTRA
Anisotropic Level: 16
Tessellation: ON
Ambient Occlusion: ON
Obscurance Fields: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF

Dual RX VAGE64's
Strange Brigade Benchmark Report
================================
Created: 2019-02-18 at 22:45:06
Build Version: 1.47.22.14 D3D12
================================

Average FPS: 150.1
Minimum FPS: 44.5
Maximum FPS: 277.7

Number Of Frames: 9009
Total time: 60.0s
Average Frame: 6.660ms
Minimum Frame: 3.602ms
Maximum Frame: 22.460ms

1st Percentile: 4.953ms
3rd Percentile: 5.270ms
5th Percentile: 5.374ms
95th Percentile: 8.472ms
97th Percentile: 8.778ms
99th Percentile: 10.031ms

Machine Name: 3960XTREMEPC

CPU Name: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
System RAM: 16324MB
Number of Cores: 12

GPU Name: Radeon RX Vega
Number of GPUs: 2
API: D3D12
API Driver: 25.20.15021.1007
Dedicated VRAM: 8068MB

Monitors: 1
Output HDR: ON
Display Width: 3840
Display Height: 1080

Render Scale: 1.00
Render Width: 3840
Render Height: 1080

Texture Detail: ULTRA
Shadows Detail: ULTRA
Draw Distance: ULTRA
Anti-aliasing: ULTRA
Anisotropic Level: 16
Tessellation: ON
Ambient Occlusion: ON
Obscurance Fields: ON
Motion Blur: ON
Vertical Sync: OFF
Reduce Mouse Lag: OFF

No way to explain the incredible framerate improvement other than CF is working....
 
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Thank you everyone for your help! These changes are now included in the 2.17.0 release.

If you still encounter any problems, create a new thread in the GPU-Z forum
 
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