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ATI M7
M7-CSP32
M7-CSP32 G
M7-16CL
M7-C
M7-P
M7-GL
ATI's M7 GPU uses the Rage 7 architecture and is made using a 150 nm production process at TSMC. With a die size of 68 mm² and a transistor count of 60 million it is a very small chip. M7 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 1 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Sep 29th, 2001
GPU Name
M7
Desktop Variant RV200
Codename Morpheus
Architecture
Rage 7
Foundry
TSMC
Process Size
150 nm
Transistors
60 million
Density
882.4K / mm²
Die Size
68 mm²
Graphics Features
DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Compute GFX1
Render Config
Pixel Shaders
2
Vertex Shaders
1
TMUs
2
ROPs
2
Max. TDP
27 W
ATI GPU Architecture History
Graphics cards using the ATI M7 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
M7-P
32 MB
2 / 1
2
1
230 MHz
183 MHz
M7-CSP32
32 MB
2 / 0
2
1
280 MHz
200 MHz
M7-GL
64 MB
2 / 0
2
2
280 MHz
200 MHz
M7-16CL
16 MB
2 / 1
2
1
230 MHz
183 MHz
M7 GPU Notes
Desktop Variant: RV200
Codename: Morpheus
Graphics/Compute: GFX1
Charisma Engine
Pixel Tapestry
Video Immersion II
Programmable pixel&vertex pipelines
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