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ATI M7

M7-CSP32
M7-CSP32
M7-CSP32 G
M7-CSP32 G
M7-16CL
M7-16CL
M7-C
M7-C
M7-P
M7-P
M7-GL
M7-GL
ATI's M7 GPU uses the Rage 7 architecture and is made using a 150 nm production process at TSMC. With a die size of 68 mm² and a transistor count of 60 million it is a very small chip. M7 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 1 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Sep 29th, 2001
GPU Name
M7
Desktop Variant
RV200
Codename
Morpheus
Architecture
Rage 7
Foundry
TSMC
Process Size
150 nm
Transistors
60 million
Density
882.4K / mm²
Die Size
68 mm²

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Compute
GFX1

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
2
ROPs
2
Max. TDP
27 W

All Rage 7 GPUs

ATI GPU Architecture History

Graphics cards using the ATI M7 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
M7-P 32 MB 2 / 1 2 1 230 MHz 183 MHz
M7-CSP32 32 MB 2 / 0 2 1 280 MHz 200 MHz
M7-GL 64 MB 2 / 0 2 2 280 MHz 200 MHz
M7-16CL 16 MB 2 / 1 2 1 230 MHz 183 MHz

M7 GPU Notes

Desktop Variant: RV200
Codename: Morpheus
Graphics/Compute: GFX1
Charisma Engine
Pixel Tapestry
Video Immersion II
Programmable pixel&vertex pipelines
Apr 25th, 2024 22:23 EDT change timezone

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