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ATI RS600

ATI's RS600 GPU uses the R400 architecture and is made using a 90 nm production process. With a die size of 73 mm² and a transistor count of 120 million it is a very small chip. RS600 supports DirectX 9.0b (Feature Level 9_2). It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RS600
Architecture
R400
Process Size
90 nm
Transistors
120 million
Density
1.6M / mm²
Die Size
73 mm²
Released
Feb 28th, 2007

Graphics Features

DirectX
9.0b (9_2)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0b
Vertex Shader
2.0b
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

All R400 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS600 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon Xpress 1250 IGP RS600M System Shared 4 / 2 4 4 501 MHz System Shared
ATI Radeon Xpress 1200 IGP RS600M System Shared 4 / 2 4 4 501 MHz System Shared

RS600 GPU Notes

Codename: Zeus
Graphics/Compute: GFX2
Display Core Engine: 2.0

RS600M is embedded with a M600 Chipset