ATI RS600
ATI's RS600 GPU uses the R400 architecture and is made using a 90 nm production process. With a die size of 73 mm² and a transistor count of 120 million it is a very small chip. RS600 supports DirectX 9.0b (Feature Level 9_2). Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- RS600
- Architecture
- R400
- Process Size
- 90 nm
- Transistors
- 120 million
- Density
- 1.6M / mm²
- Die Size
- 73 mm²
- Released
- Feb 28th, 2007
Graphics Features
- DirectX
- 9.0b (9_2)
- OpenGL
- 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- 2.0b
- Vertex Shader
- 2.0b
- Compute
- GFX2
Render Config
- Pixel Shaders
- 4
- Vertex Shaders
- 2
- TMUs
- 4
- ROPs
- 4
All R400 GPUs
ATI GPU Architecture History
Graphics cards using the ATI RS600 GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
ATI Radeon Xpress 1250 Mobile IGP | RS600M | System Shared | 4 / 2 | 4 | 4 | 500 MHz | System Shared |
ATI Radeon Xpress 1200 Mobile IGP | RS600M | System Shared | 4 / 2 | 4 | 4 | 500 MHz | System Shared |
RS600 GPU Notes
Codename: Zeus Graphics/Compute: GFX2 Display Core Engine: 2.0 RS600M is embedded with a M600 Chipset |