The GeForce 256 SDR was a performance-segment graphics card by NVIDIA, launched on October 11th, 1999. Built on the 220 nm process, and based on the NV10 graphics processor, the card supports DirectX 7.0. Since GeForce 256 SDR does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV10 graphics processor is an average sized chip with a die area of 139 mm² and 17 million transistors. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 32 MB SDR memory with the GeForce 256 SDR, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 120 MHz, memory is running at 143 MHz. Being a single-slot card, the NVIDIA GeForce 256 SDR does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. GeForce 256 SDR is connected to the rest of the system using an AGP 4x interface. Its price at launch was 249 US Dollars.