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NVIDIA NV10

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NV10
NV10GL A3
NV10GL A3
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV10 GPU uses the Celsius architecture and is made using a 220 nm production process at TSMC. With a die size of 139 mm² and a transistor count of 17 million it is a small chip. NV10 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
NV10
Architecture
Celsius
Foundry
TSMC
Process Size
220 nm
Transistors
17 million
Density
122.3K / mm²
Die Size
139 mm²
Released
1999

Graphics Features

DirectX
7.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
4
Vertex Shaders
0
TMUs
4
ROPs
4

All Celsius GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV10 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NVIDIA GeForce 256 SDR 32 MB 4 / 0 4 4 120 MHz 143 MHz
NVIDIA GeForce 256 DDR 32 MB 4 / 0 4 4 120 MHz 150 MHz
NVIDIA Quadro NV10GL A3 32 MB 4 / 0 4 4 135 MHz 166 MHz