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NVIDIA GeForce FX Go5600

NV31 A1
Graphics Processor
4
Pixel Shaders
3
Vertex Shaders
4
TMUs
4
ROPs
128 MB
Memory Size
DDR
Memory Type
128 bit
Bus Width
NVIDIA GeForce FX Go5600 Photo NVIDIA NV31 A1 Photo
The GeForce FX Go5600 was a graphics card by NVIDIA, launched in March 2003. Built on the 130 nm process, and based on the NV31 A1 graphics processor, in its Go5600 variant, the card supports DirectX 9.0a. The NV31 A1 graphics processor is an average sized chip with a die area of 135 mm² and 80 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 128 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 275 MHz, memory is running at 250 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. GeForce FX Go5600 is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV31 A1
GPU Variant
Go5600
Architecture
Rankine
Foundry
TSMC
Process Size
130 nm
Transistors
80 million
Die Size
135 mm²

Graphics Card

Release Date
Mar 1st, 2003
Generation
GeForce FX Go 5
(Go 5000)
Production
End-of-life
Bus Interface
AGP 8x

Clock Speeds

GPU Clock
275 MHz
Memory Clock
250 MHz
500 MHz effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
8.000 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.100 GPixel/s
Vertex Rate
206.3 MVertices/s
Texture Rate
1.100 GTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
9.0a
OpenGL
1.5 (2.1)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a