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NVIDIA GeForce4 Ti 4200

Graphics Processor
NV25 A2
Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4
Memory Size
64 MB
Memory Type
DDR
Bus Width
64 bit
The GeForce4 Ti 4200 was a graphics card by NVIDIA, launched in February 2002. Built on the 150 nm process, and based on the NV25 A2 graphics processor, the card supports DirectX 8.1. The NV25 A2 graphics processor is an average sized chip with a die area of 142 mm² and 63 million transistors. It features 4 pixel shaders and 2 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 64 MB DDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 250 MHz, memory is running at 250 MHz.
Being a single-slot card, the NVIDIA GeForce4 Ti 4200 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce4 Ti 4200 is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
NV25 A2
Architecture
Kelvin
Foundry
TSMC
Process Size
150 nm
Transistors
63 million
Die Size
142 mm²

Graphics Card

Release Date
Feb 6th, 2002
Generation
GeForce 4 Ti
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
250 MHz
Memory Clock
250 MHz
500 MHz effective

Memory

Memory Size
64 MB
Memory Type
DDR
Memory Bus
64 bit
Bandwidth
4.000 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4

Theoretical Performance

Pixel Rate
1.000 GPixel/s
Vertex Rate
125.0 MVertices/s
Texture Rate
2.000 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Outputs
1x DVI
1x VGA
1x S-Video
Power Connectors
None

Graphics Features

DirectX
8.1
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
1.1

Card Notes

Variant Memory: 128 MB