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Intel Montara

Intel's Montara GPU uses the Generation 2.0 architecture and is made using a 130 nm production process at Intel. Montara supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Dec 3rd, 2003
GPU Name
Montara
Architecture
Generation 2.0
Foundry
Intel
Process Size
130 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
1
ROPs
1

All Generation 2.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Montara GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
System Shared 2 / 0 1 1 200 MHz 266 MHz System Shared
Montara-GM (852GM) System Shared 2 / 0 1 1 200 MHz 266 MHz System Shared

Montara GPU Notes

852GME, 855GM and 855GME Chipsets

OpenGL 1.4: 73% Support
OpenGL 1.5: 33% Support
Dec 12th, 2024 21:45 CST change timezone

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