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NVIDIA NV18
NV18
NV18 A2
NV18 A4
MX4000
MX440-8x
Die Shot
NVIDIA's NV18 GPU uses the Celsius architecture and is made using a 150 nm production process at TSMC. With a die size of 65 mm² and a transistor count of 29 million it is a very small chip. NV18 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Feb 6th, 2002
GPU Name
NV18
Architecture
Celsius
Foundry
TSMC
Process Size
150 nm
Transistors
29 million
Density
446.2K / mm²
Die Size
65 mm²
Graphics Features
DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1
Render Config
Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
4
Max. TDP
10 W
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA NV18 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
MX4000
128 MB
2 / 0
4
2
250 MHz
166 MHz
MX440-8x
64 MB
2 / 0
4
2
275 MHz
250 MHz
128 MB
2 / 0
4
4
275 MHz
256 MHz
64 MB
2 / 0
4
4
300 MHz
200 MHz
64 MB
2 / 0
4
2
250 MHz
200 MHz
64 MB
2 / 0
4
2
300 MHz
275 MHz
64 MB
2 / 0
4
2
200 MHz
200 MHz
NV18 A2
32 MB
2 / 0
4
2
275 MHz
250 MHz
NV18 A2
64 MB
2 / 0
4
2
250 MHz
200 MHz
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