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NVIDIA NV18

Default
NV18
NV18 A2
NV18 A2
NV18 A4
NV18 A4
MX4000
MX4000
MX440-8x
MX440-8x
Die Shot
Die Shot
NVIDIA's NV18 GPU uses the Celsius architecture and is made using a 150 nm production process at TSMC. With a die size of 65 mm² and a transistor count of 29 million it is a very small chip. NV18 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 6th, 2002
GPU Name
NV18
Architecture
Celsius
Foundry
TSMC
Process Size
150 nm
Transistors
29 million
Density
446.2K / mm²
Die Size
65 mm²

Graphics Features

DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
4
Max. TDP
10 W

All Celsius GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV18 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
MX4000 128 MB 2 / 0 4 2 250 MHz 166 MHz
MX440-8x 64 MB 2 / 0 4 2 275 MHz 250 MHz
128 MB 2 / 0 4 4 275 MHz 256 MHz
64 MB 2 / 0 4 4 300 MHz 200 MHz
64 MB 2 / 0 4 2 250 MHz 200 MHz
64 MB 2 / 0 4 2 300 MHz 275 MHz
64 MB 2 / 0 4 2 200 MHz 200 MHz
NV18 A2 32 MB 2 / 0 4 2 275 MHz 250 MHz
NV18 A2 64 MB 2 / 0 4 2 250 MHz 200 MHz
May 10th, 2024 12:56 EDT change timezone

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