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AMD Radeon RX Vega 8 Mobile

Vega
Graphics Processor
512
Cores
32
TMUs
16
ROPs
256 MB
Memory Size
DDR4
Memory Type
128 bit
Bus Width
The Radeon RX Vega 8 Mobile is a graphics card by AMD, launched in November 2017. Built on the 14 nm process, and based on the Vega graphics processor, the card supports DirectX 12.0. Unlike the fully unlocked Radeon RX Vega M GH, which uses the same GPU but has all 1536 shaders enabled, AMD has disabled some shading units on the Radeon RX Vega 8 Mobile to reach the product's target shader count. It features 512 shading units, 32 texture mapping units and 16 ROPs. AMD has placed 256 MB DDR4 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 300 MHz, which can be boosted up to 1100 MHz, memory is running at 400 MHz.
We recommend the AMD Radeon RX Vega 8 Mobile for gaming with highest details at resolutions up to, and including, 1680x1050.
Being a igp card, the AMD Radeon RX Vega 8 Mobile does not require any additional power connector, its power draw is rated at 10 W maximum. Radeon RX Vega 8 Mobile is connected to the rest of the system using a PCIe 3.0 x16 interface.

Graphics Processor

GPU Name: Vega
Architecture: GCN 5.0
Process Size: 14 nm
Transistors: 4,500 million
Die Size: unknown

Graphics Card

Released: Nov 24th, 2017
Production Status: Active
Bus Interface: PCIe 3.0 x16

Relative Performance

14%
18%
22%
28%
33%
35%
43%
56%
57%
62%
65%
66%
76%
81%
87%
90%
94%
97%
100%
Radeon RX Vega 8 Mobile
103%
109%
111%
114%
118%
135%
136%
139%
140%
142%
143%
152%
160%
162%
168%
173%
173%
174%
177%
186%
189%
203%
207%
207%
216%
224%
239%
246%
247%
252%
253%
262%
265%
267%
272%
284%
290%
295%
296%
296%
320%
323%
331%
335%
336%
340%
346%
346%
356%
383%
393%
403%
406%
410%
414%
435%
445%
455%
462%
462%
512%
571%
610%
613%
621%
629%
638%
640%
647%
650%
658%
708%
717%
717%
743%
811%
847%
877%
960%
1012%
1088%
1099%
1133%
1326%
1366%
Based on TPU review data: "Performance Summary" at 1920x1080
Radeon RX Vega 8 Mobile performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 300 MHz
Boost Clock: 1100 MHz
Memory Clock: 400 MHz
800 MHz effective

Memory

Memory Size: 256 MB
Memory Type: DDR4
Memory Bus: 128 bit
Bandwidth: 12.80 GB/s

Render Config

Shading Units: 512
TMUs: 32
ROPs: 16
Compute Units: 8
Pixel Rate: 17.60 GPixel/s
Texture Rate: 35.20 GTexel/s
Floating-point performance: 1,126 GFLOPS

Board Design

Slot Width: IGP
TDP: 10 W
Power Connectors: None

Graphics Features

DirectX: 12.0
OpenGL: 4.6
OpenCL: 2.0
Shader Model: 5.0