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AMD Emerald

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Emerald
Block Diagram
Block Diagram
AMD's Emerald GPU uses the GCN 2.0 architecture and is made using a 28 nm production process at TSMC. With a die size of 160 mm² and a transistor count of 2,080 million it is a small chip. Emerald supports DirectX 12 (Feature Level 12_0). For GPU compute applications, OpenCL version 2.1 can be used. It features 896 shading units, 56 texture mapping units and 16 ROPs.
Further reading: Sea Islands Instruction Set Architecture

Graphics Processor

Released
May 27th, 2014
GPU Name
Emerald
Desktop Variant
Bonaire / Tobago
Mobile Variant
Saturn / Strato
Generation
Sea Islands
Architecture
GCN 2.0
Foundry
TSMC
Process Size
28 nm
Transistors
2,080 million
Density
13.0M / mm²
Die Size
160 mm²
Package
FCBGA-1093

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2.170
Shader Model
6.5
WDDM
2.7
Compute
GFX7 (gfx704)
DCE
8.2
UVD
4.2
VCE
2.0
SDMA
1.0.0
CLRX
GCN 1.1.0

Render Config

Shading Units
896
TMUs
56
ROPs
16
Compute Units
14
Z-Stencil
64
ACEs
2
GEs
2
L1 Cache
16 KB per CU
L2 Cache
256 KB

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Emerald GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Emerald XT GL 2 GB 896 56 16 1100 MHz 1500 MHz
Emerald XT GL 4 GB 768 48 16 1075 MHz 1375 MHz
Emerald PRO 4 GB 768 48 16 900 MHz 1375 MHz
Emerald XT 4 GB 896 56 16 1000 MHz 1200 MHz
Emerald XT GL 2 GB 896 56 16 1100 MHz 1500 MHz

Emerald GPU Notes

Generation: Sea Islands
Desktop Variant: Bonaire / Tobago
Mobile Variant: Saturn / Strato
Graphics/Compute: GFX7 (gfx704)
Display Core Engine: 8.2
Unified Video Decoder: 4.2
Video Compression Engine: 2.0
System DMA: 1.0.0
CLRX: GCN 1.1.0
May 16th, 2024 19:50 EDT change timezone

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