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NVIDIA GP10B

Default
GP10B
Block Diagram
Block Diagram
SM Diagram
SM Diagram
NVIDIA's GP10B GPU uses the Pascal architecture and is made using a 16 nm production process at TSMC. GP10B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 1.2 and CUDA 6.2 can be used. It features 256 shading units, 16 texture mapping units and 16 ROPs.

Graphics Processor

Released
2016
GPU Name
GP10B
Codename
NV13B
Architecture
Pascal
Foundry
TSMC
Process Size
16 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2
CUDA
6.2
Shader Model
6.0
PureVideo HD
VP9
VDPAU
Feature Set I

Render Config

Shading Units
256
TMUs
16
ROPs
16
SM Count
2
SFUs
64
TPCs
2
GPCs
1
L1 Cache
48 KB per SM
L2 Cache
512 KB
Max. TDP
15 W

All Pascal GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA GP10B GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Tegra X2 8 GB 256 16 16 1300 MHz 1866 MHz

GP10B GPU Notes

PureVideo HD: VP9
VDPAU: Feature Set I
May 16th, 2024 09:42 EDT change timezone

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