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Razer Launches the Kaira X Gaming Headset, Wolverine V2 White, and Charging Dock

Razer, the leading global lifestyle brand for gamers, today announced several new additions to its expanding console range with the Kaira X for Xbox and Kaira X for PlayStation, the Kaira and Kaira Pro for Xbox White, and Wolverine V2 White Edition. Also launching today is the Razer Universal Quick Charging Stand for Xbox, in a range of vibrant colors that perfectly match official Xbox Wireless Controllers.

"With the new Kaira X, gamers now have even more choice when it comes to picking their perfect Razer headset for either Xbox, PlayStation or PC," said Alvin Cheung, Senior Vice President of Razer's peripherals business unit. "And with the vibrant new range of colors on the Kaira X and charging stands, and the sleek white colors on the Kaira, Kaira Pro, and Wolverine V2, gamers can be as bold and bright as their hardware."

Is the New Old Already? Far Cry 6 Raytracing Exclusive to PC Version, PS5 and Xbox Series Left Out

Stephanie Brenham, Team Lead Programmer for Ubisoft's upcoming AAA Far Cry 6, recently spoke to WCCFTech on the upcoming Far Cry installment. Stephanie went into some detail regarding the graphics and performance options, and an interesting fact that surfaced was that neither Sony's PS5 nor Microsoft's Xbox Series consoles will feature ray tracing enabled on their respective versions of the game. Apparently, ray tracing will be a PC-exclusive feature, as console versions of the game are targeting higher render resolution and more fluid framerates over expensive graphics options such as ray tracing. And even on PC, it'll be a hybrid form of it, and not a full implementation: ray tracing is supported for both shadows and reflections, but Ubisoft opted for a hybrid approach here, marrying traditional rendering with ray tracing so as to improve performance in mainstream PC hardware.

"Ray tracing is a PC-only feature," Stephanie Brenham said. "On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS." This does somewhat fall in the face of performance expectations set by both Sony and Microsoft; both companies made (and still make) extensive use of ray tracing support on the marketing campaigns for their consoles. However, as we've seen in the past, enabling ray tracing comes with severe performance penalties in even the latest and greatest PC hardware (sometimes not to best effect, even), which still outclasses even the latest consoles' powerful innards (compared to their predecessors, of course).

PS5 September Update Brings M.2 SSD Storage Expansion to Everyone

It's been a long time coming, but Sony is finally ready to allow all of its PS5 customers to get access to the M.2 SSD storage expansion slot, courtesy of the September system update, which lands tomorrow. It's not the only feature that the new update will bring though, as Sony has also worked on some user experience enhancements when it comes to navigating the UI, as well as some improvements to the PlayStation Now UI.

Sony has also added support for 3D audio via the speakers built into TVs, although it's not entirely clear what this brings from the details on Sony's blog post. However, it does appear to use the microphone on the DualSense controllers to measure the acoustics of the room to enhance the audio as much as possible. The Pulse 3D wireless headset is getting access to the built in equalizer settings with this update.

JBL Quantum 350 Brings Wireless Gaming to the Next Level

Immerse in the action like never before, without wires to get in the way. Meet the JBL Quantum 350 wireless gaming headset, the latest addition to the JBL Quantum Series. Designed to bring together the most accurate audio experience with gamer-grade lossless connectivity and comfort for epic gaming sessions, this headset is a must-have for gamers looking for an upgraded set-up.

When every sound matters and split-second timing is key, never miss a moment with lossless 2.4G wireless connectivity. Optimized for PC or PlayStation gamers via a wireless USB dongle, the JBL Quantum 350 delivers the ultimate competitive advantage during gameplay. From the quietest footsteps to the loudest laser blasts, JBL's QuantumSOUND Signature provides cinematic-quality audio from 40 mm drivers, and the immersive JBL QuantumSURROUND puts the player in the center of the game. The headset is also compatible with the JBL QuantumENGINE PC software, letting gamers customize the EQ, sidetone, mic and more.

Sony Takes a Step Backwards with PlayStation 5, Cuts on Cooling Capacity in the new Revision

Sony's latest gaming console, PlayStation 5, has been selling at loss up until August 4th, when the company announced that the new console is now profitable. However, it seems like Sony is trying to extend those profits even further with the latest revision of PlayStation 5 that is seemingly taking a step backward. According to the latest report, Sony has updated its PlayStation 5 internal design and the console is now featuring a smaller heatsink, which you can see below. The new revision is featuring a significantly smaller heatsink and an absence of the large copper cold plate. The fan that cools the heatsink is also reduced, resulting in a complete thermal downgrade.

While there was no in-depth testing of the cooling performance, the exhaust system of the new PS5 revision is spitting out 3-5 degrees Celsius higher temperatures. That is just measuring the air coming out, where the actual SoC could run hotter by an even larger margin. As we wait for more testing of the new PS5 revisions, we have to wonder why Sony opted to cut corners on such an important piece, that ultimately provides the console with longevity, due to cooler silicon.

GIGABYTE AORUS Gen4 7000s SSD Unlocks PS5 Extensions

GIGABYTE TECHNOLOGY Co. Ltd, a leading manufacturer of motherboards and graphics cards, announces today that its AORUS Gen4 7000s SSD is fully compliant with PS5 M.2 storage expansion. With the read speed of 7000 MB/s and maximum storage capacity of 2 TB far beyond specification requirements, it allows users to enjoy the best gaming experience.

Enhanced by the latest generation PCIe 4.0 controller with advanced 3D-TLC NAND Flash, The AORUS Gen4 7000s SSD boosts more performance than previous generation PCIe 4.0 NVMe SSD. It equips big aluminium thermal interface in different sizes and double side thermal pad with Nanocarbon coating for improved heat dissipation. In response to the latest announcement from Sony for the compatibility of M.2 SSD storage extensions on PS5, GIGABYTE engineers has further verified the original structure and performance of AORUS Gen4 7000s SSD to be the perfect choice of M.2 storage expansion for PS5. In addition, the read speed of up to 7000 MB/s ensures users with optimized data accessing and smoother gaming experience.

This is What Winning Sounds Like: Introducing the New CORSAIR HS80 RGB WIRELESS Gaming Headset

[Editor's note: Our review can be found here for those interested.]

CORSAIR, a world leader in high-performance gear for gamers and content creators, today launched the new CORSAIR HS80 RGB WIRELESS Gaming Headset, offering gamers industry-leading SLIPSTREAM WIRELESS technology, an exceedingly comfortable new design, durable construction, and refined style. Multiple connection options make the HS80 RGB WIRELESS a great choice for both PC and console gamers. Connecting to your PC using CORSAIR SLIPSTREAM WIRELESS technology, the HS80 RGB WIRELESS boasts 24bit audio along with a strong, unwavering signal that lets you play completely untethered from anywhere in the room with a range of up to 60ft. For unrivaled convenience, connect up to three SLIPSTREAM WIRELESS-compatible CORSAIR devices - headset, keyboard, and mouse - with a single USB receiver, making a full wireless setup easy, simple, and hassle-free.

If you're looking for the highest quality sound, plug in via USB to enable true high-fidelity 24bit/96kHz audio and hear the minute details in games, films, or music that you've been missing. The HS80 RGB WIRELESS also connects to PS5 / PS4 consoles with the included USB wireless adapter, and is fully compatible with PS5's Tempest 3D AudioTech for couch-ready high-quality gaming audio. A new floating headband design offers a stress-free listening experience, paired with memory foam ear pads for comfort that lasts all day - with 20 hours of wireless battery life to match. The HS80 RGB WIRELESS is durably constructed, featuring a modern new design that's reinforced by lightweight aluminium.

TEAMGROUP Launches T-FORCE CARDEA A440 Pro Special Series M.2 SSD Unlock the PS5 Expansion Slot and Unleash Your Gaming Spirit

At the end of July, Sony Interactive Entertainment (SIE) announced the specifications and guidelines for expanding the console's built-in internal storage and confirmed that the PlayStation 5 (PS5) will now support M.2 SSDs for users to expand storage for game files and applications on the PS5. Today, TEAMGROUP's gaming brand, T-FORCE, is unveiling the T-FORCE CARDEA A440 Pro Special Series M.2 PCIe SSD with the industry's first-ever white graphene heat sink. The latest M.2 SSD, made specifically for expanding storage and will be available for gamers around the world on major e-commerce platforms in October, 2021.

The T-FORCE CARDEA A440 Pro Special Series M.2 SSD is being announced today by TEAMGROUP and is equipped with the industry's first-ever white graphene heat sink. The M.2 PCIe 4.0 SSD, created specifically to expand PS5 storage, can reach read/write speeds of up to 7,400/7,000 MB/s and offers storage capacities of up to 8 TB. The T-FORCE CARDEA A440 Pro Special Series M.2 SSD meets the specifications for the PS5 in heat sink size, read/write speeds, and supported capacities, allowing PS5 gamers to install it easily and get the storage they need instantly.

Seagate: Firecuda 530 First PS5-Compatible SSD, $275 for 1 TB

Seagate has confirmed that it now has a PS5-compatible SSD that should be a worthwhile drop-in replacement for the PS5's user-replaceable storage. This isn't a new product, mind you: the company has announced the Firecuda 530 for some time now. However, the company did announce that this SSD can be used in the PS5 system - even if just barely. With space being so constrained in the PS5's NVMe SSD slot, not all SSDs can even physically fit the available space (110 x 25 x 11.25 mm) - and especially not all SSDs featuring a heatsink, even if PS5's compatibility requirements demand such an heatsink to be present so as to avoid thermal throttling.

The FIrecuda 530 1 TB can easily best Sony's 5500 MB/s sequential read requirements for SSD compatibility with the PS5 - the PCIe 4.0 Firecuda 530 offers 7,300 MB/s on that regard, so it more than fits the part. The user-replaceable SSD storage on the PS5 will only be available for Beta users at first, via an upcoming software update for the console, and there are some hoops to jump through in migrating data to it. Seagate is also releasing a 2 TB version ($569.99) and a 4 TB version ($1,049.99). Seagate's own user-replaceable SSD for the Xbox Series X|S, the Storage Expansion Card, is available in 1 TB capacity for $219.

Last-gen Consoles from Sony, Microsoft Also Facing Stock Issues in the US

As pressure mounts over Sony and Microsoft's (in)ability to deliver their current-gen PS5 and Xbox Series S|X consoles at a fast enough pace to satisfy demand, it seems that users now have yet another reason to throw their gamer hands up in the air in frustration. Stocks of new PS4 / PS4 Pro and Xbox One S|X have been increasingly harder to come by in recent times, and especially in the US, stock of the last-gen consoles on Amazon, Target, Walmart and GameStop is virtually non-existent. The only choice prospective gamers have is to find a second-hand last-gen console - and pricing on those seems to be (predictably) going up.

When one looks at it, it does make sense that last-gen consoles are also becoming hard to find, despite the fact that they haven't been discontinued yet. It all pertains to the finite resources at manufacturers' disposal. Even if there are no common components between last and current-gen consoles, the difficulties faced by the supply chain in procuring even raw materials for fabrication means that manufacturers have to prioritize resource allocation - and it seems obvious that both Sony and Microsoft would prioritize current-gen consoles over the alternative. The stock issues even extend to peripherals - controllers for Sony's PS4 are also out of stock, and while the PS5's Dual Sense sees healthy stock levels, that controller has no backwards compatibility, meaning that users looking for a replacement or additional PS4 controller have to make do with either used ones or third-party alternatives. As for Xbox controllers, fear not - they're in stock, for both current and last-gen systems.

Cyberpunk 2077 Returns to The PlayStation Store, Optimized for PS4 Pro & PS5

Cyberpunk 2077 was originally released on December 10th for PC, Xbox, and PlayStation as the most anticipated game of 2020. The game launched with a multitude of performance issues and bugs which made the game nearly unplayable on the PlayStation 4 and as such was promptly removed from the store. CD Projekt Red has worked to improve the game's performance with various hotfixes and patches and it appears Sony is happy with this progress as the game has been reinstated on the store after 6 months. The game is now officially recommended to be run on PS4 Pro or PS5 for the optimal experience however the PS4 will continue to be supported.
CD Projekt RedYou can play the game on PlayStation 4 Pro and PlayStation 5. Additionally, a free next gen upgrade will be available for all owners of the PS4 version of Cyberpunk 2077 in the second half of 2021. Users may continue to experience some performance issues with the PS4 edition while we continue to improve stability across all platforms. The PS4 Pro and PS5 versions of the game will provide the best experience on PlayStation.

Sony Reportedly Working on Redesigned PS5 SoC on 6 nm for 2022

It's not only graphics cards and CPUs that are best kept on the edge of manufacturing processes; in truth, one could even say that consoles have more to gain from these transitions when it comes to their manufacturers' financial outlooks. This happens because usually, consoles are subsidized by manufacturers in that their actual retail price is lower than manufacturing costs; this works as a way for console players to increase their platforms' attractiveness and user base, so they can then sell them games and subscription services, where the big bucks are actually made. We knew this already, but Microsoft's head of Xbox business development, Lori Wright confirmed it yesterday at the Apple vs Epic Games hearing. Lori Wright is quoted as answering "We don't; we sell the consoles at a loss" when asked whether Microsoft does or does not turn a profit on Xbox Series S | X hardware sales.

Considering the similarities between the Xbox Series X and PS5's SoC, it's very likely that Sony doesn't make a profit on console hardware sales either - or if it actually does, it's nothing actually meaningful. This is part of the reason why consoles are usually actually in the forefront of manufacturing processes' advancements, as it's a way for console players to quickly reduce the BoM (Bill of Materials) for their consoles. Since the specifications don't change within a console generation (discounting Pro models, which both companies have taken to launching some years into their generations), they choose to take advantage of process advancements due to the transistor density increases that allow for both lower silicon area for the SoC, and lower power consumption - which sometimes enables them to develop slim versions of their gaming consoles.

Sony Ships 7.8 Million PS5 Consoles Since Launch, Beating the PS4

Sony has announced that it has shipped 7.8 million PS5 consoles since the release of their latest generation gaming system on November 12th. These 7.8 million consoles were sold at the tune of 4.5 million consoles in 2020 (remember that 2020 only starts in November 12th for this matter), and the remaining 3.3 million units were shipped in the three first months of 2021. This places PS5 launch sales higher than PS4's (and obviously higher than the ill-fated release of the PS3). You might think there's a decrease in momentum in sales, but part of that lower average monthly console sales likely comes from the fact that Sony had more PS5 stock at launch (in a veritable stockpile) than the current production output is capable of processing on a monthly basis.

Sony also announced that they have increased the number of PS Plus subscribers to 47.6 million, up 14.7 percent YoY. These numbers mean that Sony too had a very significant first quarter, and great YoY growth. The company announced that its Game & Network Services segment, which includes its PlayStation business, broke revenue ($25.03 billion) and operating profit ($3.22 billion) records for the 2020 financial year. Just keep those PS5 rolling off the presses, Sony. There's much more money to be made here, and many more consumers to make happy.

Sony Reportedly Planning To Enable Storage Upgrades on PS5 in Summer

The Sony PlayStation 5 comes with an internal 825 GB PCIe 4.0 SSD which offers around 667 GB of usable storage for games and other content. With new games such as the latest Call Of Duty easily taking over 100 GB the need for more storage has never been more evident. Sony has prepared for this eventuality by including an internal M.2 drive bay on the PS5 to expand the available storage. The shift to ultra-fast storage on this latest generation of consoles has limited their ability to support external storage as new games developed for the consoles will expect a certain level of performance. Sony will reportedly enable software support for the M.2 slot with a limited selection of tested PC drives to ensure these minimum performance requirements are achieved. The approach by Sony differs from that of Microsoft who has created a proprietary connector for storage upgrades.

iFixit Teardown Reveals The Reasons Behind Joystick Drift on PS5 Controllers

We recently reported about the class action lawsuit being filed against Sony surrounding the alleged drift on their DualShock 5 controllers. We now have some new evidence from iFixit which points towards this physical issue being present on all DualShock 5 controllers. The DualShock 5 controllers use "off-the-shelf joystick hardware with a long history of predictable, preventable issues" according to iFixit. They also estimate that the life-time of these joysticks is just over 400 hours of game time which is significantly less than what would be expected on a 70 USD controller.

The controller drift will get worse as the controllers are used due to several design faults. The main issues identified by iFixit include the specific potentiometers used in the joysticks which will wear down from use quickly making the reading more unreliable. The springs used to bring the joystick to a neutral position will fatigue over time creating a new neutral point and shifting readings. The plastics used in the DualShock 5 controller will inevitably deteriorate with time. The controller will also accumulate grime and dust in the housing from use which increases the severity of drift. The best way to minimize controller drift is to clean your controller regularly; however, this will not solve the hardware faults.

4A Games Announces Metro Exodus Enhanced Edition for PC - Free Upgrade for Existing Owners

4A Games is one of those rare developers that seemingly gives more to its fans and game-owners than it takes. The company has just announced they're readying a new, Enhanced Edition version of Metro Exodus - receiving significant graphical updates that are mostly focused on added raytracing capabilities. The new version of the game will be made available for PC, PS5 and Xbox Series X|S consoles - but carries additional features in the all-powerful PC version, including Ray Traced Reflections (which will not be included in the console version) as well as support for NVIDIA's DLSS 2.0, the best iteration of the technology so far.

According to the developer, the engine changes are so substantial that they couldn't push it as a simple update/game patch - the entire game has had to be recompiled to allow for the seamless integration of the new features. 4A Games announced that the new, Enhanced Edition, which will be available later this year, will be available for all Metro Exodus owners as a free, additional download. The new version makes such extensive usage of raytracing - every light source is now raytraced, per-pixel-raytraced global illumination, and a plethora of other changes you can see in the feature comparative below - that the company is now listing a raytracing-capable GPU (whether AMD or NVIDIA) as the minimum requirement. Now if only one could find decent raytracing graphics cards readily available...

UK Parliament Members Aim to Introduce Bill to Fight Scalping... But the Problem is a Complex One

Members form the UK Parliament are apparently preparing to introduce a bill that would regulate the scalping phenomenon that's being witnessed worldwide. According to Scottish politician Douglas Chapman, in an interview to IGN, "The issue of scalping first came up with constituents contacting me to explain their frustration about being unable to get hold of certain games consoles or computer components pre-Christmas." He then expanded on that by adding that "On investigation, we uncovered more details of the unscrupulous practice of 'scalping' by automated bots to bulk buy these goods and sell them on at inflated prices." Oh, and this bill is unlikely to pass, by the way.

Scalping, however, isn't done only in the UK; it's a pervasive international issue that crosses borders. And scalping, as it is known, is nothing but a form of speculation, which some might say is part of the backbone that keeps the world's capitalist blood pumping through the economy - some might even argue that scalping occurs directly due to mechanisms of supply and demand, and thus, isn't an unlawful activity in and of itself. Companies, corporations, and all other legal entities, however, have to adhere to strict anti-monopoly/anti-cartelization laws, which deal with the same base issue, although in another facet of it. The problem is that it appears that in some countries, speculation is regulated at the enterprise level, but not at the citizen level. And herein lies the crux of it.

Sony Confirms It's Selling PS5 Consoles Below Manufacturing Cost, Ships 4.5 Million Units

Sony has confirmed that it is paying some of the upfront cost in acquiring their latest PS5 games console by pricing it below manufacturing cost. Consoles being priced as such isn't a new move in itself; manufacturers have often sold their consoles at a loss so as to keep consoles attractive to buyers and thus increase their install base. This, in turn, equates with higher sales of software - which is often where Sony or Microsoft recoup their margin loss on hardware.

Sony has also confirmed that its PS5 console has sold around 4.5 million units since launch, putting it in a similar footing with the PS4 in the corresponding period, despite the higher retail price at launch. The sales figure also puts Sony's PlayStation division results for 2020's Q3 FY as their historical best ever since the company started selling games consoles. Revenue increased 40 percent to 883.2 billion yen ($8.4 billion), partly driven by PS5 sales, whilst operating profit increased by 50 percent to 80.2 billion yen ($763.3 million) due to higher software and services sales (such as PlayStation Plus subscriptions), and better margins on PS4 hardware, which still shipped around 1.4 million units.

CD Projekt Red Co-Founder Publicly Apologizes for Console Launch, Announces Support Roadmap

As it stands, Cyberpunk 2077 is the game many either love or love to hate. The game launched last December 10th after three delays to a great reception of the PC platform - and a good one on current-gen PS5 and Xbox Series X|S - but was a fiasco on last-gen consoles and their mid-life refreshes to such an extent that Sony removed the game from their digital store. A great deal of digital ink has already been written on CD Projekt Red's handling of the situation, and it could - really could - have been handled better.

Now, CD Projekt Red co-founder Marcin Iwiński has released a 5-minute video where he approaches Cyberpunk 2077's release state; assumes, alongside the direction, full responsibility for the state of the game; and doubles-down on CD Projekt Red's commitment to improve the Cyberpunk 2077 experience. he doesn't go into too much detail as to how and why things went awry, but says that a smattering of management decisions led to today's situation. And considering the current situation, plans for post-launch DLC (akin to those that happened with The Witcher 3, which featured new armor, weapons, haircuts, missions, and a New Game + mode) will be arriving slightly later than predicted, so as to allow the team to fully focus on straightening out the games' rough patches.

Ikea Has Created Fake PS5 & Xbox Series X Consoles to Help with Sizing

Ikea has created some new PS5 and Xbox Series X shaped enclosures to help customers find suitable Ikea products to house them. These placeholder game console boxes come with some clever comments including; "Which IKEA media storage unit will be able to fit my new, meme-ishly oversized, game console?" on the PS5. These fake consoles include dimensions that help when looking for suitable media cabinets to store the consoles. This is a clever move from Ikea as many people will be looking for a complete media center upgrade along with their new console. This smart marketing strategy has been well received by customers who have been posting about it online.

It's a Scalping Christmas: Scalpers of Latest Games Consoles, PC Hardware Rake In ~$39 million

Michael Driscoll, an Oracle data engineer, has written a data scraper that runs through eBay listings for the latest hardware, comparing products with their sale price. The objective was to see just how pervasive scalping actually is, and to get a (flawed and incomplete, but still extremely interesting) outlook at the scalping ecosystem and their gains with the current hardware and console shortages. Driscoll analyzed sales for the Xbox Series X|S, the PS5 (discless and disc-based) as well as NVIDIA's RTX 30-series, AMD's RX 6000 series, and Zen 3 processors. There are some assumptions on the gathering and analysis of this data, but that is part of the beast.

The results are potentially desperation-inducing. AMD's Zen 3 CPUs have sold for sometimes 240% of their MSRP (looking at the biggest offender, the Ryzen 9 5950X. The RX 6800 XT graphics card has been selling for within an inch of 200% of its MSRP as well, with a median price over the past week set at $1247 (compare that to the $649 MSRP). The RTX 3080 has been selling at 180% of its MSRP for the past week, but it has been moved at 220% of its MSRP before. The case repeats with several degrees of severity for the Xbox family and PS5 consoles.

Steam Input API Adds PS5 Controller Support

Thanks to our most recent Steam client update, all games currently using the Steam Input API are now fully compatible with the new PS5 controller - with no developer updates required, it just works.

Full support for the LED, trackpad, rumble and gyro features are available for players to configure in games such as Death Stranding, No Man's Sky, Horizon: Zero Dawn and more. This support is now available for players opted into the public beta Steam desktop client with platform wide support targeted to ship after further testing.

Surprising Absolutely No One, AMD RX 6800 Series Pretty Much Out of Stock, And Scalping Becomes a Pervasive Industry Problem

The title says it all, really. We've only just been able to add AMD's latest RX 6800 and 6800 XT graphics cards to our shopping carts in multiple etailers, but the cat is already out of the bag and into scalpers' pockets. This has been a recurring event for all gaming-related tech, from DIY PC parts to the latest-gen games consoles from both Microsoft and Sony. At this point, it becomes moot to talk about availability issues, or demand issues, or reaching a conclusion between the two - the stock just isn't there for anything gaming-related, period.

Some etailers are only selling their graphics cards in-person, as a way to both control flow of stock and protect themselves from scalpers buying up the entire inventory with recourse to some digital sidekicks that automate the purchase process, and then allow them to resell anything from graphics cards from NVIDIA to AMD, passing through AMD's latest Ryzen 5000 series and the Xbox Series X and PS5 gaming consoles.

CORSAIR Launches HS70 Bluetooth Gaming Headset

CORSAIR, a world leader in high-performance gaming peripherals and enthusiast components, today launched the CORSAIR HS70 BLUETOOTH Wired Gaming Headset with Bluetooth, the latest addition to the award-winning HS Series of gaming headsets. With two wired connection options - high-fidelity 24-bit / 96 kHz USB and 3.5 mm - along with Bluetooth, the HS70 BLUETOOTH simultaneously mixes wired gaming audio on Switch, PS4/PS5, Xbox One, Xbox Series X/Series S, or PC and wireless Bluetooth audio from a mobile device, enabling clear voice chat with your team or incoming phone calls, while still hearing everything you need on the battlefield. Constructed with high-quality 50 mm neodymium audio drivers and plush memory foam ear cups, the HS70 BLUETOOTH puts you comfortably in command.

The HS70 BLUETOOTH combines wired gaming audio from a console or PC with wireless Bluetooth audio on your mobile device, enabling seamless connection with voice chat apps, music, or phone calls without interrupting gameplay. Bluetooth connectivity enables a comprehensive audio experience with apps such as the Switch mobile app, integrated seamlessly alongside wired game audio from the Switch console. A detachable noise-cancelling uni-directional microphone reduces ambient noise for superb vocal clarity, and a rechargeable battery lasts up to 30 hours on a single charge so you can play long into the night.

No Man's Sky to Receive Next Gen Update for PC, PS5 and Xbox Series X

Do you remember No Man's Sky? Yes, that procedurally-generated game that mostly flopped at release, promising an endless universe for you to explore. Well, the game may have launched way back in 2016, but it's become one of the most well-supported releases in the history of videogames - at least, for a release that doesn't count on a subscription-like service to generate revenue. Hello games has now announced that they will be launching a next gen version of No man's Sky for both the PS5 and Xbox Series X - and gamers who already own a PS4 or Xbox One version of the game are eligible for a free upgrade.

The new, next gen version bumps the visuals to 4K resolution running at 60 FPS; severely diminishes loading times; features cross-play support; and there's also support for 32-player multiplayer, the first time this has been implemented in the console version of the game. There will also be a measure of graphical improvement beyond the increase in resolution, such as improved shadows and volumetrics. Improvements to spatial audio have also been baked in, due to the next gen console's support for more advanced soundscapes. PC users, of course, are already entitled to the update (it's one of the positives of having machines that can always slot in alongside the current generation of consoles). Whatever your opinion on the games' release state, the amount of content and support that has been delivered after the games' release should place Hello Games at the top of your developer short list.
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