Monday, July 2nd 2012

Sony to Acquire Cloud Gaming Company Gaikai

Sony Computer Entertainment (SCE) today announced that it entered into a definitive agreement on June 30, 2012 (Japan Time) to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company, for approximately USD 380 million. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.

"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. "SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices."

"SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide," said David Perry, CEO of Gaikai Inc. "We're honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide."

Established in 2008 and headquartered in Aliso Viejo, California, Gaikai has developed the highest quality, fastest interactive cloud-streaming platform in the world that enables the streaming of quality games to a wide variety of devices via the internet. With this acquisition, SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai's revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.

The transaction is subject to certain regulatory approvals and customary closing conditions.

SCE will continue to aggressively expand a new world of entertainment through the introduction of innovative technologies and the delivery of amazing experiences.
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27 Comments on Sony to Acquire Cloud Gaming Company Gaikai

THE_EGG said:
Ah well if we were talking about bits then I usually get about 16-19mbits/s (according to speed test) and upload speed is just terrible at 0.49mbits/s and for some reason it's always around 0.5 whenever I try speedtest. :(

I do agree though that games will likely transition to cloud based services, I will accept that but personally I prefer having my own hard-copy when/if possible. I also get 150GB a month and it is a shared household so things could get interesting towards the end of the month :/
I have gamed on their system and it works fine, except for lag on distant servers, but that has always been an issue for most. FYI - I use Telstra DSL.
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well,maybe this is a good measure for Sony....
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