Tuesday, February 28th 2017

AMD Announces Long Term Strategic Relationship with Bethesda

Building on the success made with Doom's implementation of Vulkan, and the overall through-the-roof performance levels for that title considering its graphical quality, AMD today announced a long term strategic partnership with Bethesda, a major game publisher ("The Elder Scrolls" series, "Doom," and "Dishonored," etc.) This, according to AMD's Raja Koduri, will see Bethesda optimize its entire library of games (at least the recent ones), for AMD Ryzen 8-core processors, and the upcoming Radeon "Vega" GPU architecture. The first product of this new partnership will be the 2017 release of "Prey," the hotly anticipated survival-horror game.
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28 Comments on AMD Announces Long Term Strategic Relationship with Bethesda

#26
Blueberries
kn00tcn
why wouldnt that be achievable on nv? why are people assuming so much from this news? amd has 'strategic relationships' with other devs & you dont see problems there, only with nv when they have closed source or vendor locked features (although it's not like hairworks has no problems on nv either)
You're the one assuming it seems, this is less an NV vs AMD thing and more of Bethesda games being designed around 8-core CPUs and Vulkan.

As it stands there are no video games that make use of 8 cores or 16 threads, AMD is taking an initiative to give gamers a reason to buy their top-end processor. Vulkan is just icing on the cake.
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#27
kn00tcn
Patriot
They blocked 10.1 because nvidia cards didn't support it and it gave a performance boost to AMD.... same for the assasins creed of that era... as in... it was going to be in the game, and they removed it.
just cause blocked 10.1? but it ran great... didnt 10.1 only offer a few measily fps, possibly only specific to MSAA? i'm not going to take every anti competitive tactic as maximum hostility, especially after i just mentioned the missing water effects, i wouldnt care about 10.1 by comparison

Blueberries
You're the one assuming it seems, this is less an NV vs AMD thing and more of Bethesda games being designed around 8-core CPUs and Vulkan.

As it stands there are no video games that make use of 8 cores or 16 threads, AMD is taking an initiative to give gamers a reason to buy their top-end processor. Vulkan is just icing on the cake.
do you mean 'make use' as in 'require' or have a 'big jump'? battlefield & ashes might be utilizing all cores, but the last big jump might be at 6 cores (& yes i have first hand experience seeing 4 cores without hyperthreading is a severe bottleneck in battlefield)

more cores used doesnt sound like a problem at all except for those 4 core non HT users

ryzen's game numbers are lacking at this point, but it seems to be primarily due to the clockspeeds (another thing to note, kaby didnt particularly increase ipc from skylake, so it's only gaining from the clockspeed)

but anyway, you're implying that this is a strong slippery slope that will hurt geforce & intel users, that amd should be held accountable for this relationship like nv has been for years, yes? (cuz that's the idea i was replying to)
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#28
Blueberries
kn00tcn
do you mean 'make use' as in 'require' or have a 'big jump'? battlefield & ashes might be utilizing all cores, but the last big jump might be at 6 cores (& yes i have first hand experience seeing 4 cores without hyperthreading is a severe bottleneck in battlefield)

more cores used doesnt sound like a problem at all except for those 4 core non HT users

ryzen's game numbers are lacking at this point, but it seems to be primarily due to the clockspeeds (another thing to note, kaby didnt particularly increase ipc from skylake, so it's only gaining from the clockspeed)

but anyway, you're implying that this is a strong slippery slope that will hurt geforce & intel users, that amd should be held accountable for this relationship like nv has been for years, yes? (cuz that's the idea i was replying to)
I mean make use of, applications have to be written to inherently use multiple threads, a CPU's headroom isn't automatically utilized just because it's available.

This is an endorsement, Bethesda gets free AMD products to test their software with so they have a REASON to write software that utilizes that CPU headroom, there's no favoritism.
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