Monday, July 6th 2020

MSI Rolls Out Optix G32CQ4 Curved Gaming Monitor: 1500R, WQHD, 165Hz

MSI today rolled out the Optix G32CQ4, a 31.5-inch, 16:9 curved gaming monitor. Featuring a 1500R curvature, this monitor uses a VA panel with WQHD (2560 x 1440 pixels) native resolution, 1 ms (MPRT) response time, 165 Hz refresh rate, 178°/178° viewing angles, and support for AMD FreeSync Premium technology. Other vital panel specs include 3000:1 static contrast ratio with dynamic mega-contrast, 250 cd/m² maximum brightness, and 91.43% coverage of DCI-P3. The panel features a matte finish and anti-glare treatment. Inputs include one DisplayPort 1.2a (needed for FreeSync), and two HDMI 2.0 ports. The company didn't reveal pricing.
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9 Comments on MSI Rolls Out Optix G32CQ4 Curved Gaming Monitor: 1500R, WQHD, 165Hz

#1
BArms
What the heck is "dynamic mega-contrast"? I've never heard of it, and I was sure MSI made it up, but after googling a bit it seems like it's an LG trademark but I can't find any details about it. If it were FALD I assume they would have said so, so I'm assuming it's just semi legal marketing lies?
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#2
Caring1
BArms
What the heck is "dynamic mega-contrast"? I've never heard of it, and I was sure MSI made it up, but after googling a bit it seems like it's an LG trademark but I can't find any details about it. If it were FALD I assume they would have said so, so I'm assuming it's just semi legal marketing lies?
Yes.
Bigger numbers apparently impress the uninformed.
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#3
Mussels
Moderprator
I wish it was IPS (rare in 32") but otherwise the specs look pretty good (mega superduper awesome contrast aside)
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#5
Mistral
Not bad, if the price is around or under $500 it'll be awesome. Otherwise might as well spend a bit more and step up to a Odyssey G7.
Mussels
I wish it was IPS (rare in 32") but otherwise the specs look pretty good (mega superduper awesome contrast aside)
I could also do with these specs on a non-curved IPS, yes. Curved screens might be sweet for gaming, but drive me a bit nuts when it comes to design work.
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#6
BArms
Mistral
Not bad, if the price is around or under $500 it'll be awesome. Otherwise might as well spend a bit more and step up to a Odyssey G7.



I could also do with these specs on a non-curved IPS, yes. Curved screens might be sweet for gaming, but drive me a bit nuts when it comes to design work.
How does a curved screen affect design work?
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#7
mtcn77
GlowingPotato
Why curved monitors are not dead yet ?
Curvature disperses reflections. Even focused lights such as candles zoom out. They are great for text, too, since you don't need an ar coat.
Curvature & VA-mode is a match made in heaven.
BArms
How does a curved screen affect design work?
Awful. They are great only if your eyes are centered.

Guys for all the IPS motion clarity(yes, if you are into vrr which I am not), I think this one time we have to gib it to VA.
I kid you not, those 1000R 32:9 panels extend your peripheral vision to be 13% larger than a flat panel at the same viewing distance. 49">55" material. I might have missed on the 32" variants since my calculation was on 27", but 3% is not much more noticeable on the smaller frame sets.
If not for VA, we would have to contend with flat IPS technology with its perfect motion clarity. Some find that dull. VA is much more nuanced. VA is flare, VA is life.
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#8
BArms
mtcn77
Curvature disperses reflections. Even focused lights such as candles zoom out. They are great for text, too, since you don't need an ar coat.
Curvature & VA-mode is a match made in heaven.


Awful. They are great only if your eyes are centered.

Guys for all the IPS motion clarity(yes, if you are into vrr which I am not), I think this one time we have to gib it to VA.
I kid you not, those 1000R 32:9 panels extend your peripheral vision to be 13% larger than a flat panel at the same viewing distance. 49">55" material. I might have missed on the 32" variants since my calculation was on 27", but 3% is not much more noticeable on the smaller frame sets.
If not for VA, we would have to contend with flat IPS technology with its perfect motion clarity. Some find that dull. VA is much more nuanced. VA is flare, VA is life.
Noticed that all the most recent VA panels tout 1ms gtg, do you think that's accurate and will it bring VA on par with IPS in terms of motion clarity?
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#9
mtcn77
BArms
Noticed that all the most recent VA panels tout 1ms gtg, do you think that's accurate and will it bring VA on par with IPS in terms of motion clarity?
Not in terms of still motion picture quality. Albeit, I can safely estimate where they will find their place. 240Hz VA's will - that is an imperative! - come with 3 gap frame insertion for every video frame. VVC will stream a perfect panoramic picture. Such frame doubling methods will enhance VA into market viability. IPS will still rank the best, just not as exciting. FPS and that is it, but I'm heavily biased into VA since I have frequented displaymate.com.
If we allow for LCD compromises, such as final pixel switching at consecutive frames we'll have better control of its weakness.

PS: they will make an extension on VVC to tell the monitor where to interpolate the frame - which the cpu can proxy for the monitor - and that is it. You would never know the difference from frame A to B.
Right now, I'm betting on VVC, but if they say perfectly panning picture I take them at their word.
while supporting high dynamic range video and omnidirectional 360° video.
Furthermore, H.266/VVC is ideal for all types of moving images: from high-resolution 360° video panoramas to screen sharing contents.
They did this for the new keyframe. The old version was isotropic and not parsing compression targets as wide of freedom.

Oh, I forgot. That is how Nvidia compresses the G-Sync module framebuffer, too. It just stores the difference of values between frames.
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