Wednesday, April 2nd 2025

Nintendo Switch 2 Launches June 5 at $449.99 with New Hardware and Games

All Together, Anytime, Anywhere. With new ways to play and new ways to connect players, the Nintendo Switch 2 system arrives June 5 for a suggested retail price of $449.99 in the United States. Discover reimagined Joy-Con 2 controllers, each of which can now be used as a mouse in compatible games and that snap to the system with magnetic connectors. Experience the system's powerful processing speeds delivering visuals via a bigger screen showcasing vibrant color and clarity. From Nintendo Switch 2 games to compatible games in existing Nintendo Switch libraries - connect and play with friends and family in surprising new ways!

"Nintendo Switch 2 is the next step in at-home gaming that can be taken on the go based on eight years of play and discovery that began with Nintendo Switch," said Nintendo President Shuntaro Furukawa. "With its new features that expand the possibilities of gaming experiences, I truly believe that Nintendo Switch 2 is a leap forward in our journey of putting smiles on the faces of everyone that Nintendo touches."
Nintendo Switch 2 comes with the following:
  • Nintendo Switch 2 console
  • Joy-Con 2 controllers (L+R)
  • Joy-Con 2 Grip
  • Joy-Con 2 Straps
  • Nintendo Switch 2 Dock
  • Ultra High-Speed HDMI Cable
  • Nintendo Switch 2 AC Adapter
  • USB-C Charging Cable
Race into Nintendo Switch 2 with the Nintendo Switch 2 + Mario Kart World Bundle for a suggested retail price of $499.99 in the United States, which includes a system and a download code for the Mario Kart World game, available from Nintendo Switch 2 launch day on June 5.

Today's Nintendo Direct presentation featured a broad variety of hardware details, system features, and games coming to the Nintendo Switch 2 system both from Nintendo and its publishing partners.


GameChat Enables New Ways to Play Socially, All Together
With the new online feature GameChat, people can play games and talk like everyone is in the same room, even if they are miles apart. Whether sharing a victory or just waving hello, GameChat makes it feel like online friends around the world are on the same couch. Once GameChat is up, players can start a chat with friends anytime by pressing the C Button on the right Joy-Con 2 controller. The system's built-in mic can be used to voice chat while playing games with up to 12 people in different locations. Up to four friends can share their screen, and if they connect a compatible USB-C camera, such as the Nintendo Switch 2 camera (sold separately), they can also video chat, seeing each other's faces as they cheer, shout, or laugh while playing. Additional friends can join the chat via audio only. Until the end of March 2026, GameChat can be used without the need to have a Nintendo Switch Online membership. Afterward, a Nintendo Switch Online membership will be required.

When initiating a GameChat session, the user invites people from their friend list. Safety features are in place to help players have a safe and secure chat experience, such as the ability to report a person while in a chat session. In addition, Nintendo recognizes the important role parents and guardians play in their children's online experiences, so children under the age of sixteen will need their parent or guardian to approve their use of GameChat with an updated version of the Nintendo Switch Parental Controls App.

A Multitude of New Features and Experiences
A large, vivid screen that allows smooth motion expression
Nintendo Switch 2 has a large 7.9-inch built-in LCD screen that displays in full HD at 1080p while maintaining the same thickness of Nintendo Switch. Even while on the go, Nintendo Switch 2 offers vivid, detailed game experiences, as well as smooth graphics showcasing character movements and their rich facial expressions.

Joy-Con 2 controllers attach to the system with a "snap"
Joy-Con 2, the newly designed Nintendo Switch 2 controllers, magnetically attach to the Nintendo Switch 2 console. In addition, either Joy-Con 2 controller can be operated like a mouse by sliding it on a surface like a table or on a pair of pants. They can be used in multiple ways, including for games that require aiming.

A new freely adjustable stand and a new USB-C port
The angle of the new stable stand on the back of the Nintendo Switch 2 system can be adjusted freely so that players can find their preferred viewing angle. While Nintendo Switch has one USB-C port on the bottom of the system, Nintendo Switch 2 has a port on the top of the system as well, which makes it possible for players to use the included AC adapter to charge the system while playing in tabletop mode. It is also possible to connect a compatible USB-C camera, like the Nintendo Switch 2 camera accessory to enjoy video chat on GameChat.

Powerful processing speed and graphical performance
Nintendo Switch 2 has significantly improved CPU and GPU performance over Nintendo Switch, resulting in faster processing speed and enabling new visually advanced gameplay. It also makes it possible to achieve more detailed graphics and faster loading times.

Crisp audio quality and spatial 3D sound
On Nintendo Switch 2, the sound quality is more natural and clearer with an even more balanced sound range. When playing in handheld mode or tabletop mode, players will be able to experience games with even more immersive, three-dimensional sound.

Internal storage of 256 GB
The internal storage of Nintendo Switch 2, where digital games and save data are stored, is 256 GB, which is 8 times the storage capacity of Nintendo Switch. For additional storage, Nintendo Switch 2 only uses microSD Express cards, which have faster data reading speeds than previous microSD models.

Nintendo Switch games are also playable on Nintendo Switch 2
In addition to Nintendo Switch 2 games, Nintendo Switch 2 can play compatible physical and digital games released on Nintendo Switch. Some Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2. Nintendo Switch Joy-Con controllers and peripherals, such as the Nintendo Switch Pro Controller, will also be usable on Nintendo Switch 2 by connecting them wirelessly to the system. For more information on the compatibility with Nintendo Switch games and accessories, please visit the Nintendo website.

The new Nintendo Switch 2 Dock
By connecting the Nintendo Switch 2 Dock to a TV, users can output video at up to 4K resolution and play games at up to 120 FPS, via compatible games and TVs.

Multiple people can play one title with GameShare
With GameShare, a new Nintendo Switch 2 feature, players can share and play the same game with others who do not have the game. If one person has a Nintendo Switch 2 system and a game compatible with GameShare, that person can invite others to temporarily play the same game together via local play with their Nintendo Switch 2 or Nintendo Switch system. Between Nintendo Switch 2 systems, GameShare can also be used along with GameChat for online play, so that players can chat with others while all of them play the same game.

Virtual game cards add benefits to digital games
With virtual game cards, players can easily manage all their purchased digital games, play games on two different systems, or even lend or borrow games. The virtual game card menu shows all of the digital games purchased with a user's Nintendo Account, making it easy to access the games and load them on the system. Once a virtual game card is loaded onto a system, it can be played even if the system is not connected to the internet, and other users who are on that system can also play the game. Additionally, digital games can be lent and borrowed among members of the same Nintendo Account family group in the form of virtual game cards via local wireless communication.

Nintendo Switch Online
Nintendo Switch Online will be available on Nintendo Switch 2. On Nintendo Switch 2, players with a Nintendo Switch Online membership will be able to use features like GameChat along with existing online features. For a limited time, all Nintendo Switch 2 owners can access GameChat without a Nintendo Switch Online membership through the GameChat Open-Access period, which lasts until the end of March 2026. After that time, a Nintendo Switch Online membership will be required to use GameChat. In addition, for Nintendo Switch 2 owners, Nintendo GameCube - Nintendo Classics will be released right at the system's launch. Players with a Nintendo Switch Online + Expansion Pack membership and a Nintendo Switch 2 system will be able to access a growing collection of Nintendo GameCube games with clearer image quality and higher resolution than the original releases. The classic game lineup available at release will be F-Zero GX, The Legend of Zelda: The Wind Waker and SOULCALIBUR II. Along with the classic games, a dedicated wireless controller designed after the original GameCube controller will be available for purchase by paid Nintendo Switch Online members.

Variety of accessibility features
In addition to existing accessibility features on Nintendo Switch, to support players' wide range of gameplay styles, Nintendo Switch 2 offers a variety of new accessibility options including the ability to adjust font size, enable screen reader, and speech-to-text features within GameChat.

Safe and secure game experience on Nintendo Switch 2
With the Nintendo Switch Parental Control app, parents can easily support their children's gameplay by using their smart device to check what kind of games their children play or set limits on how long the system can be used daily. As for GameChat, children under the age of 16 will need the parent's or guardian's approval on the Nintendo Switch Parental Control app to start a chat, which makes it possible for parents and guardians to manage their children's chat experience securely.

Nintendo Switch 2 will be available for pre-order in North America from participating retailers beginning on April 9, 2025.

New Games for a New System
Nintendo Switch 2 will launch with games that highlight its new capabilities while bringing everyone along for the ride. From brand-new titles and system exclusives, like Mario Kart World and Donkey Kong Bananza, to exhilarating experiences like EA SPORTS Madden NFL and Cyberpunk 2077: Ultimate Edition, to upgraded versions of Nintendo Switch games like Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV and Sid Meier's Civilization VII - Nintendo Switch 2 Edition, there is much to share and play.

Put the pedal to the metal in Mario Kart World, a brand-new experience set in a vast interconnected environment. Race seamlessly across connected courses that deliver Mario Kart racing like never before. Twenty-four drivers can compete in a race. Participate in the new Knockout Tour mode, where you'll barrel through back-to-back courses and checkpoints, with no pit stops along the way. If a player doesn't make it to each checkpoint at a high-enough placement, they will be eliminated. And in Free Roam, it's possible to go off the racetrack and drive in any direction you wish, explore areas that pique your interest and take some photos at scenic spots with a group of friends. Mario Kart World races onto Nintendo Switch 2 on June 5. More details will be revealed in a Mario Kart World Direct presentation on April 17 at 06:00 PST / 09:00 EST.
Get ready for Donkey Kong Bananza, a brand-new 3D platforming action adventure - available exclusively on Nintendo Switch 2. Crash, bash, and climb through nearly everything in DK's path and tear off chunks of terrain to swing around and throw in groundbreaking exploration. The more that is demolished with powerful punches, the more areas open up to discover. Break on through this adventure full of mayhem, surprises and bananas when Donkey Kong Bananza crashes onto Nintendo Switch 2 July 17.
The new capabilities of Nintendo Switch 2 allow for compatible physical and digital games released on Nintendo Switch to receive paid Nintendo Switch 2 Edition upgrade packs featuring enhanced graphics, exclusive content offerings, and new gameplay experiences.

Star in Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV, featuring unique new modes and minigames that showcase mouse controls, the system's built-in mic, and Nintendo Switch 2 camera (sold separately). Invite friends to join Bowser Live, a game show-themed experience with 2v2 team battles and physical challenges! But beware: Losing teams may have to answer to Bowser himself! Get ready to see what's new in this party when it launches July 24.

See the Kingdom of Hyrule in a whole new way with The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition and The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition, available with performance upgrades on Nintendo Switch 2. Smoother frame rates, faster load times, and better graphics will make for a fresh experience when revisiting these adventures, and now players will also have a little extra help. Also on the way is an update to the Nintendo Switch App (previously known as the Nintendo Switch Online App), called ZELDA NOTES. This game-specific service is exclusive to the Nintendo Switch 2 Editions of the games and helps players navigate to various locations, like that difficult-to-find shrine or hidden Korok, and will even feature commentary from Princess Zelda herself that was not part of the original games. Both upgraded titles will be available from Nintendo Switch 2 launch day, June 5.

Kirby's 3D platforming adventure gets an extra Nintendo Switch 2 boost in Kirby and the Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World. A mysterious meteor crashes in the world of Kirby and the Forgotten Land, revealing a new story for Kirby. He must use his abilities, including new Mouthful Modes, to clear a trail through uncharted territory. The upgrade pack will include this new content which can be played in single-player and local co-op, as well as improved performance for the entire game. Jump into Kirby's star-crossed world when it launches August 28.

The galaxy's greatest bounty hunter Samus Aran returns in Metroid Prime 4: Beyond. This title will release on both Nintendo Switch and Nintendo Switch 2, with the latter allowing for both standard controls and Joy-Con 2 mouse controls as players wield Samus's arm cannon with more precision, plus enhanced visuals and performance. Choose between Quality Mode and Performance Mode, both of which support HDR, based on your preference and playstyle. Explore the immersive world in 4K at 60 FPS or enjoy smoother action in full HD at 120 FPS on compatible displays when the game launches in 2025.

In Pokémon Legends: Z-A - Nintendo Switch 2 Edition, you can enjoy your adventure in Lumiose City on Nintendo Switch 2 with enhanced resolution and frame rates, coming late 2025.

Kirby Air Riders, a brand-new title originated from the Nintendo GameCube classic racing-action game Kirby Air Ride, and Masahiro Sakurai, the director of the Super Smash Bros. series, was announced for release this year. The trailer revealed a dramatic introduction of Kirby on his Warp Star machine and other Kirby air riders on a variety of unique machines, as they joined together on a racetrack. Kirby Air Riders will glide onto Nintendo Switch 2 in 2025.

Use the Joy-Con 2 mouse controls and enjoy a new experience by strapping into Drag x Drive. A new online 3v3 game experience, Drag x Drive (pronounced "Drag and Drive") challenges players to use the mouse controls with both Joy-Con 2 at the same time to intuitively steer, speed up, perform tricks and make plays such as dunks. Get ready to gear up when Drag x Drive launches on Nintendo Switch 2 this summer.

While it's understandable that players will want to hit the ground running (or racing) with Nintendo Switch 2, they can also explore a variety of features and details the new system has to offer. Players can enter a virtual exhibition with Nintendo Switch 2 Welcome Tour and gain insights into what makes Nintendo Switch 2 such a unique gaming experience. Through tech demos, minigames and other interactions, players will get to know the new system inside and out in ways they may never have known about otherwise. Nintendo Switch 2 Welcome Tour will be available to buy from Nintendo eShop from Nintendo Switch 2 launch day, June 5.

Exciting Games from Global Developers and Publishers
From acclaimed hits like SPLIT FICTION and ELDEN RING to sports phenoms like EA SPORTS Madden NFL and NBA 2K, and highly anticipated games like Hades II and Borderlands 4, Nintendo Switch 2 is the place where players can find the full range of gaming experiences. Here are some of the games coming to Nintendo Switch 2 from development and publishing partners.

The Duskbloods: The moontears will flow for one and one alone in The Duskbloods, a brand-new multiplayer title from the creators of DARK SOULS and ELDEN RING, FromSoftware. Available exclusively for Nintendo Switch 2, The Duskbloods launches next year. Read more in our upcoming developer diary series, Creator's Voice, with the game's director Hidetaka Miyazaki, coming on April 4th.

Hades II: Battle beyond the Underworld to vanquish the Titan of Time as the Princess of the Dead in this bewitching sequel to the original rogue-like dungeon crawler. Hades II lets players explore a bigger, deeper mythic world with the full might of Olympus at their call in a story that reacts to their every setback and accomplishment. The game is coming first on console to both Nintendo Switch and Nintendo Switch 2, taking advantage of the new system's higher-definition display with responsive action at a target of 60 frames per second. Look out for more information about Hades II later this year.

EA SPORTS Madden NFL and EA SPORTS FC: EA SPORTS is bringing fans together from across the world - both on the pitch and on the gridiron. EA SPORTS Madden NFL and EA SPORTS FC will be coming to Nintendo Switch 2.

NBA 2K and WWE 2K: Dominate on the court and in the ring—NBA 2K and WWE 2K are coming to Nintendo Switch 2.

Hyrule Warriors: Age of Imprisonment is the newest title in the Hyrule Warriors series and is developed by Koei-Tecmo Games with support from Nintendo. The game features epic battles against hordes of enemies as it tells the untold story from Hyrule's distant past of the Imprisoning War that ultimately led to the events of The Legend of Zelda: Tears of the Kingdom. Fans of the Legend of Zelda series and players of both The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom can experience the thrill of battle and this canonical tale featuring Princess Zelda, King Rauru, and other familiar characters. Fight for Hyrule's future when Hyrule Warriors: Age of Imprisonment comes to Nintendo Switch 2 this winter.

SPLIT FICTION: Jump between sci-fi and fantasy worlds in this co-op action adventure, where contrasting writers Mio and Zoe have become trapped in a simulation of their own stories. SPLIT FICTION keeps you on the edge of your couch with weird and unexpected moments as players have to coordinate and work together to overcome challenges. Players can also invite a friend to play with for free via cross-play on Nintendo Switch 2 with Friend's Pass. Jump into the action when SPLIT FICTION releases the same day as Nintendo Switch 2.

Cyberpunk 2077: Ultimate Edition: For the first time, Nintendo players can step into the shoes of V—a mercenary determined to become a legendary cyberpunk in Night City. With the powerful processing speed and graphical performance of Nintendo Switch 2, every neon-lit street and firefight feels more immersive than ever. With this edition, players can enjoy the full Cyberpunk 2077 experience, featuring the base game and the critically acclaimed Phantom Liberty spy-thriller expansion. Climb the ranks when Cyberpunk 2077: Ultimate Edition releases the same day as Nintendo Switch 2.

FINAL FANTASY VII REMAKE INTERGRADE: Experience a modern reimagining of one of the most iconic games of all time on Nintendo Switch 2. Set in Midgar, players will immerse themselves in a standalone gaming experience designed for RPG players that crave unforgettable characters, a powerful story, and a strategic battle system that merges real-time action with command-based combat. Including FF7R EPISODE INTERmission, an additional story arc happening during the events of the game, players can fight for the future of the planet when FINAL FANTASY VII REMAKE INTERGRADE comes to Nintendo Switch 2.

Street Fighter 6: Experience the next evolution of Street Fighter in Street Fighter 6 with three distinct game modes, new gameplay features, and enhanced visuals. Fight your way to the top with new game modes exclusive to Nintendo Switch 2 like Local Wireless One on One and Avatar Matches. Enjoy new party modes utilizing Joy-Con 2 controllers like Gyro Battle and Calorie Contest. Plus, players can check out three new amiibo figures and 22 amiibo cards at launch. Choose from Street Fighter 6 Years 1-2 Fighter Edition, or the digital version of Street Fighter 6, for Nintendo Switch 2 on launch day.

Sid Meier's Civilization VII - Nintendo Switch 2 Edition: Steer the course of history in Sid Meier's Civilization VII - Nintendo Switch 2 Edition. Featuring new mouse controls that offer a more intuitive experience, players' decisions will shape the cultural lineage of their empire. Construct cities and architectural wonders, improve your civilization with technological breakthroughs, and conquer or cooperate with rival civilizations as you explore the world. Whether you choose to follow history or forge your own path, create a legacy that echoes through the Ages when Sid Meier's Civilization VII - Nintendo Switch 2 Edition comes to Nintendo Switch 2 on launch day.

Hogwarts Legacy: Experience Hogwarts School of Witchcraft and Wizardry like never before in Hogwarts Legacy, which has been updated with Joy-Con 2 mouse support, improved graphics and audio, seamless map load times, and controls for Nintendo Switch 2. Players can become the center of their own adventure with this open-world, action role-playing game as they discover magical beasts, customize their character, master spell casting, and become the witch or wizard they want to be. Rediscover the magic when Hogwarts Legacy arrives on the same day as Nintendo Switch 2.

BRAVELY DEFAULT FLYING FAIRY HD Remaster: Follow four Warriors of Light on a journey to restore the elemental crystals in the HD remaster of the Nintendo 3DS RPG masterpiece, BRAVELY DEFAULT. Experience an RPG that brings new depth to classic, turn-based battles with the introduction of the "Brave & Default" system - featuring an array of options to customize your characters with over 20 unique jobs. The game also includes quality of life updates and two new minigames that leverage the dual mouse controls of Nintendo Switch 2. BRAVELY DEFAULT FLYING FAIRY HD Remaster comes to Nintendo Switch 2 on launch day.

Borderlands 4: Experience outrageous enemies and killer loot on the dangerous new planet of Kairos in Borderlands 4. Become an unstoppable force blasting through enemies with an arsenal of weaponry. Deftly defy death from every direction as players flex their skill expression with glide, dodge, fixed-point grapple, and more. Hop into the action when Borderlands 4 launches on Nintendo Switch 2 in 2025.

More adventure awaits in new and updated titles including…
  • Tony Hawk's Pro Skater 3 + 4: Two legendary Activision games return with new skaters, gnarlier tricks, a sicker soundtrack, and, for the first time in over a decade - new parks! Drop into cross-platform online multiplayer and relive the classic fun. Tony Hawk's Pro Skater 3 + 4 launches on Nintendo Switch 2 this summer.
  • ELDEN RING Tarnished Edition: With over 28 million copies sold worldwide, ELDEN RING is an award-winning action RPG set in an authentic dark fantasy world. Explore treacherous dungeons and face epic boss battles. Including the base game, the SHADOW OF THE ERDTREE expansion, and new weapons, armor, a new Torrent appearance customization, and more, ELDEN RING Tarnished Edition arrives on Nintendo Switch 2 in 2025.
  • Yakuza 0 Director's Cut: Discover the decadence and danger of 1988 Japan in Yakuza 0 Director's Cut. The definitive edition of the acclaimed origin story is coming first to Nintendo Switch 2. Players will have to fight through Tokyo and Osaka's entertainment districts as Kazuma Kiryu and Goro Majima in an epic crime drama. With the Director's Cut, players will find deeper insights into character backstories and incidents with never-before-seen cutscenes, plus, the new Red Light Raid online multiplayer mode. Yakuza 0 Director's Cut launches on Nintendo Switch 2 on launch day.
  • Fortnite: Whether you want to be the last player standing in Battle Royale, Zero Build, Reload, and Fortnite OG, or you want to explore LEGO Fortnite experiences, blast to the finish with Rocket Racing or headline a concert with Fortnite Festival - the choice is yours. Find it all in Fortnite on Nintendo Switch 2 on launch day.
  • Enter the Gungeon 2: Experience the reloaded sequel to the iconic bullet dungeon crawler with Enter the Gungeon 2. Featuring a new 3D art style, weapons, and new gameplay tricks, players can load in on Nintendo Switch 2 next year.
  • HITMAN World of Assassination - Signature Edition: Enter the world of the ultimate assassin in HITMAN World of Assassination - Signature Edition. Explore intricate environments as you use disguises and stealth to execute missions. Experience the best of HITMAN, HITMAN 2 and HITMAN 3 including the main campaign, contracts mode, escalations, and more. HITMAN World of Assassination - Signature Edition releases the same day as Nintendo Switch 2.
  • Project 007: Step into the shoes of James Bond and earn your 00 status. Featuring a wholly original Bond story, Project 007 will come to Nintendo Switch 2.
And that's not all, as Nintendo Switch 2 welcomes STARSEEKER: Astroneer Expeditions, Daemon X Machina: Titanic Scion, DELTARUNE, Survival Kids, Star Wars Outlaws, Hollow Knight: Silksong, and more!
Source: Nintendo
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99 Comments on Nintendo Switch 2 Launches June 5 at $449.99 with New Hardware and Games

#51
BorisDG
TechKilledMeOooof.
That's alternative. All first party titles should use the real card. The game-key cards will be probably aimed for AAA 3rd paty devs where games exceed the size.

p.p. Cyberpunk 2077 is already confirmed to use 64GB card.
Posted on Reply
#52
yfn_ratchet
cvaldesThe games should get a price hike. I don't know why people can't accept this.

Zelda: Ocarina of Time launched at $60 in 1998. That's like $117 in 2025 dollars adjusted for inflation. A $70 game title today is heavily discounted. It's not like games are cheaper to make today.

Hell, $100 in 2017 dollars is $130 in today's money. There was zero chance that Switch 2 was just going to be a modest $50 price bump from the original Switch model.
Yeah, except $449 for the Switch 2 significantly outpaces inflation. Nevermind that relative to today's tech the Switch 2 dates back to about '21-'22 in terms of sophistication. Nintendo realizes they could have more margin so they hiked the price, because people will willingly spend $450 on a product that is perceived to not have a competitive analog.

And sure, games aren't any cheaper to make, but gaming revenue is VASTLY higher and cost of publishing is VASTLY lower compared to the 90s. Gaming is no longer a 'niche' hobby; that died with the release of the 7th generation of consoles. The idea that Nintendo of all companies would need to justify a price hike to not only $70 but $80 or $90 across the board, even for 'HD collections/remasters' is ridiculous.

Games are media, in the same manner that movies and TV shows and music and online video is. Such formats do not rely on a per-unit margin because it'd be frankly ridiculous to ATTEMPT to calculate that with any degree of accuracy. What matters is that the released media manages to generate enough revenue from sales, from ad revenue, from royalties to go past breaking even on cost of production. Nintendo has never had an issue with achieving that, especially not with their handhelds.

It's preposterous to defend a price hike on what is already priced at a considerable premium for its target demographic (like seriously, a single video game costs more than a motorized Nerf gun) because prices on consumer goods have gone up in general. Video games are not general goods and are not beholden to the same market forces as a loaf of bread.
Posted on Reply
#53
wNotyarD
If I have one worry about the NSW2 specs, it's the dependence on MicroSD Express cards.
Those things are downright unavailable in much of the world (none in Brazil or Paraguay, only two models listed in Aliexpress - one from Lexar and the other from ADATA, both starting at ~$60 for 256G), and I can't imagine them surging through the channel in two months time.

The onboard 256G will be all most players will have for a long time.
Posted on Reply
#54
cvaldes
With one major exception (Nintendo64), Nintendo has never really been on the cutting edge of technology. Your memory is short, when Switch came out, people griped saying it was already obsolete. So 2025 Switch 2 using 2021-22 tech is regular business procedures.

Games are way more expensive to make, there are titles with budgets over $100 million (some of them failing spectacularly).

N64 launched in 1996 at US$199 MSRP. In 2025 dollars that would be US$406. So no, it's not a totally linear price progression as mentioned elsewhere currency exchange rates have fluctuated tremendously in the past thirty years. And yes, the demographics of today's videogame industry have changed as well. But as I have stated before US$449 is within the window of an expected price increase. Not everything follows the price of a liter of milk.

And there's is no law or edict that says that Nintendo must run their business exactly the same way they did in 1996. Hell, if they only stayed that way, they would have gone out of business before WWII trying to push hanafuda cards. How many Americans play hanafuda? Germans? Romanians? Brazilians?

If you don't like Nintendo's price increase on Switch 2, that's fine. Don't buy it. Vote with your dollars, euros, pounds sterling, Swiss francs, Polish zlotys, whatever. Feel free to buy whatever gadget you like (SteamDeck, that Asus thing, that MSI thing, another $4000 GPU for your PC).

But guess what? Whining about it on some dorkwad Q&A forum isn't going to get them to change pricing. And if you're patient (which you probably aren't), even first-party Nintendo titles (Zelda, Mario, Donkey Kong, whatever) all see temporary price discounts. If it's priced at $70 and you don't want to pay that price, just be patient (and alert). I own ten Switch titles on physical media and the only one I paid full retail for was Tears of the Kingdom. I have probably another ten games as digital downloads and I never paid full price for those, some of them were pretty deeply discounted.

The entire videogame industry (including PS, Xbox, PC, mobile) will eventually take a price hike because Nintendo does. Again, we have discussed this before: $60 Ocarina of Time from 1998 should be around $114 in today's money adjusted for inflation. Even at $90 it would still a bargain. Breath of the Wild released at $60 too and then people had a conniption fit when Tears of the Kingdom was priced at $70. That's not just whiney. It smacks of entitlement.

But hey, just for giggles, let's look at a competitor since you seem to think that Nintendo is some maverick making up their own rules. Sony PlayStation 2 debuted in 2000 at US$299; in 2020 dollars, that would be $450. What price did PlayStation 5 launch at? US$499. Well, gee, that's quite a bizarre coincidence!

What does a round of golf cost you today compared to 1998? Greens fees? The clubs? The balls? The shoes?

Videogames are a cheap form of entertainment. And you can play them on your phone which everyone has anyhow.

If you really want to save money on gaming, buy a deck of cards and play hanafuda, solitaire, whatever.
Posted on Reply
#55
Halo3Addict
cvaldesThe games should get a price hike. I don't know why people can't accept this.

Zelda: Ocarina of Time launched at $60 in 1998. That's like $117 in 2025 dollars adjusted for inflation. A $70 game title today is heavily discounted. It's not like games are cheaper to make today.

Hell, $100 in 2017 dollars is $130 in today's money. There was zero chance that Switch 2 was just going to be a modest $50 price bump from the original Switch model.
Can we stop using inflation as an argument? It is not a definitive stance on why MSRP number should go up... Developers/Publishers have found numerous ways to increase their revenue on a per game basis.
Posted on Reply
#56
yfn_ratchet
Halo3AddictCan we stop using inflation as an argument? It is not a definitive stance on why MSRP number should go up... Developers/Publishers have found numerous ways to increase their revenue on a per game basis.
I can understand quoting inflation for modest price increases on consoles/PC parts themselves, other variables notwithstanding, but given cvaldes's last few posts I doubt you're going to get through to him that comparing the vidya market in the 90s to the vidya market today isn't apples to apples. I don't think anyone's points have gotten through.
Posted on Reply
#57
cvaldes
Halo3AddictCan we stop using inflation as an argument? It is not a definitive stance on why MSRP number should go up... Developers/Publishers have found numerous ways to increase their revenue on a per game basis.
That's a per game basis like microtransactions. And stuff like licensing, merchandising, films don't count because they seen as separate business activities from an accounting standpoint.

The most obvious way to increase revenue (without taking a unit price increase) is to increase unit sales. But to do that, you need a lot of units in active use. Even having sold 150+ million Switch units, it still trailing PlayStation 2 in total console unit sales.

There's the option of adding things like microtransactions and/or changing the price of microtransactions. That's why a lot of live service games are free-to-play.

For sure a large game publisher will look at their entire portfolio of titles and seek a mix of games that have various ways of generating revenue whether they are up-front purchases, subscription based recurring revenue (like monthly battle passes) or things like microtransactions.

Nintendo does very little in using microtransactions or in-game purchases to generate revenue which is probably why they feel more justified in increasing game prices. Clearly Switch Online is one of Nintendo's initiatives to generate recurring revenue because they realize there's a ceiling for game price increases. It's not just one thing or another, it's a mix of revenue sources for a large game publisher in 2025.

One thing for sure is that revenue per game doesn't affect hardware COGS. The best way to increase margins is to find efficiencies in manufacturing which is why there are minor hardware refreshes to cut costs (e.g., PS5 changed the heatsink) or maybe pick up a second component supplier to drive cost competition.

Remember that none of these console manufacturers make much profit from the base hardware. The fatter margins are from peripherals (gamepads, accessories, replacement AC adapters, branded headphones, charging stands, whatever). In the same way printer manufacturers often don't make much from the printer itself, mostly on consumables.

One thing for sure, we will never know the gross margin of a title like Zelda: Tears of the Kingdom. Only Nintendo accountants and senior management really know what. But it is a publicly traded corporation, they are required by law to disclose a lot of high level numbers.

As much as some people will hate reading this, we need companies like Nintendo to make a decent profit in the good years because it'll help carry them through a bad mistake. They (nor has anyone else) hit a home run every time they stepped up to the plate. For videogames whether it be priced at $20, $40, $60, or $80, there's probably some hit and undoubtedly some clunkers.

Again, a lot of this stuff is pretty basic for anyone who has worked at a corporation that has anything resembling stamina and history.

IBM isn't stilling sell scales and certainly not at whatever prices they were charging in the 19th century.

Using inflation to compare hardware console pricing is perfectly reasonable. There are component costs, whether it be silicon, plastic, metal, whatever. COGS is the business term. And using inflation to compare prices of an old game like Ocarina of Time (revenue generated by up-front purchase) to Tears of the Kingdom (also up-front purchase) is reasonable. It's worth pointing out that most of Nintendo's first-party titles follow this same method of revenue generation.

If margins changed vastly in the past thirty years, one would see it in a publicly traded game company's financial disclosures. Sure the revenue numbers increase but so have the costs. I know that in some places in the mobile gaming industry (smartphones that is), there's a fair amount of shovelware. That's certainly not the case with Nintendo-published titles even though there is some of that from third parties in the Switch Store.

For sure Nintendo management has forecasted how many Switch 2 units they will sell over the life of the console. It's not like they will hope that they will sell 300 million units when Switch just surpassed 150 million sold in December 2024. Same goes for game revenue, it's not like the average Switch owner will all of a sudden buy 25-30 titles when the long-standing average is about 7 games per console.

I am not running Nintendo but I'm sure the guys who are do a better job at it than anyone else here including me. After all, look at the most of the videogame industry in the Western world. It's in shambles with tons of layoffs, downsizing, toxic behavior, crappy content, failed games, shuttered studios, et cetera ad nauseam. If there is *ONE* company in the videogame industry that could be used a model for how to run a game company, it's 140-year-old Nintendo.

You know, someone should write a Videogame CEO Simulator game. I'm sure they could read through many online discussion threads for inspiration. I'm sure a few people in this discussion would earn the coveted John Riccitiello Achievement Badge!

:):p:D
Posted on Reply
#58
Scircura
Mind-boggling that anyone would blame Nintendo or "inflation" for the price hike when Trump put 24-34% tariffs on imports from every east-Asian country. If you can do basic arithmetic you'll see where all the cost increase came from.
Posted on Reply
#59
Darmok N Jalad
A few thoughts on our Switch ownership that might help offer some understanding:
1. I’ve purchase many first party Nintendo titles for Switch, and I’ve never paid full price for any of them. Nintendo does sales, as do all the major retailers that sell console games. Patience pays off.
2. I don’t want the console to do anything but play games. I don’t want a browser or a media playback machine. We set time limits on the kids, and the only thing we want them to do is play the games we own. I actually wish the shop wasn’t there to cut down on discontentment and the “I wants.”
3. Specs don’t matter if the games are fun and kid-friendly. Nintendo is a master at this. Sony and MS aren’t anywhere close on this.
4. Yeah, prices are rough on first party accessories, and I hate the tiny joycons for my adult hands. Fortunately third party controllers are cheap and fix that issue.
5. Portability and detachable controllers are great when the TV is occupied.
Basically, no, the Switch isn’t for everyone, but it works well for our home.
Posted on Reply
#60
lexluthermiester
TechKilledMeOooof.
@ Nintendo
No. Just hell no. The game will come on the game cards or I will not be buying them. End of discussion.
My current Switch is not connected to the internet(for security and safety reasons) and if you want to sell to people like me, that dynamic will not change.

Honestly, what morons come up with this crap?
Posted on Reply
#61
xSneak
So is Nintendo ever going to release their games on apple or google play store since they are running on ARM based hardware ?

It seems like they are the last publisher to resist cross platform.
Posted on Reply
#62
Ruru
Trepie
Anything after SNES from Ningreedo hasn't interested at all. Another obsolete spec'd tablet for few exclusives like the previous one.
Posted on Reply
#63
Arkz
cvaldesI thought the RTX 20 series was Turing not Ampere.

The price as we have discussed before is pretty much in line with (saner) expectations. I predict Switch 2 will outsell SteamDeck despite this "ridiculous" [sic] pricing.
20 series is Turing. But the 2050 was an Ampere laptop gpu. And yeah even overpriced it will massively outsell the Deck. It's sales figures are quite small.
dartuilexactly turing rtx20 and ampere rtx30
Except for the 2050, that's Ampere.
RuruAnything after SNES from Ningreedo hasn't interested at all. Another obsolete spec'd tablet for few exclusives like the previous one.
Pretty dumb take. N64 and Gamecube had some brilliant games. Even the underpowered Wii and Wii U had plenty of good games. And the Switch its self got loads of great games.
Posted on Reply
#65
evernessince
cvaldesThe games should get a price hike. I don't know why people can't accept this.

Zelda: Ocarina of Time launched at $60 in 1998. That's like $117 in 2025 dollars adjusted for inflation. A $70 game title today is heavily discounted. It's not like games are cheaper to make today.

Hell, $100 in 2017 dollars is $130 in today's money. There was zero chance that Switch 2 was just going to be a modest $50 price bump from the original Switch model.
The thing with software is there is almost 0 per unit cost. All the cost is in development.

What this means is the more you sell, the better off you are. This is why intangible goods with a small market are expensive (VR games, Anime BDs) while games can maintain the same price. Revenues can continue to increase, despite the price remaining the same.

Total game market revenue in 1998 was 30 billion while in 2024 it was 184.3 billion USD. That's a 6.14 times increase. Games nowadays have access to a much much bigger market than they did in 1998, which in turn makes it easier to be profitable with the same $60 price tag.

You mention the $60 price of games back then but that price was prohibitively expensive. I distinctly remember being very selective with what I bought due to the cost. It's nothing compared to today where you can pick up a classic for $8 on steam or an amazing indie for $25. I imagine parents and teens are going to rethink paying $450 for a mobile console and $80 - $90 per game when we are likely headed into another recession.

Ordinary people don't care about where a price increase came from. They only know how much they have to spend and that amount is constantly being eaten away to cost of living increases.
cvaldesThe most obvious way to increase revenue (without taking a unit price increase) is to increase unit sales. But to do that, you need a lot of units in active use. Even having sold 150+ million Switch units, it still trailing PlayStation 2 in total console unit sales.
FF7 sold 11 million units worldwide from 1997 to 2015
Breath of the Wild sold 34.5 million units worldwide from 2017 - 2024
cvaldesAs much as some people will hate reading this, we need companies like Nintendo to make a decent profit in the good years because it'll help carry them through a bad mistake. They (nor has anyone else) hit a home run every time they stepped up to the plate. For videogames whether it be priced at $20, $40, $60, or $80, there's probably some hit and undoubtedly some clunkers.
If Nintendo screws up to the point where they are replaced, that's how the free market works. Nintendo isn't entitled to be around forever and customer aren't obligated to deal with their price increases. If they can't find a way to make the economics work, some other company will.
ScircuraMind-boggling that anyone would blame Nintendo or "inflation" for the price hike when Trump put 24-34% tariffs on imports from every east-Asian country. If you can do basic arithmetic you'll see where all the cost increase came from.
Tariffs apply to imported physical goods. They are only a valid excuse for the console price, not the game price.
Posted on Reply
#66
cvaldes
This thread is a great example of how *one* commenter can say some nonsensical crap which poisons the ENTIRE discussion.

I wish TPU cared about this but obviously it does not.

Anyhow let's enjoy Nintendo making the rest of the video industry look like a bunch of incompetents. Not that it's hard, the latter seem to want that sort of attention anyhow.
Posted on Reply
#67
Frick
Fishfaced Nincompoop
I'm never gonna find a used Switch in decent nick for <€150 am I?
Posted on Reply
#68
cvaldes
FrickI'm never gonna find a used Switch in decent nick for <€150 am I?
In 2025 the answer is a clear nope.

Maybe in 3-5 years.

Best of luck.
Posted on Reply
#69
cinemaware
Came her for the "but akshually, inflation..." rationalizations, wasn't disappointed ;)

When I saw these pricing headlines today, I thought it's a delayed April's Fools joke from the Nintendo...but nope. Amazing what you can get away with when you are big enough, with a zealous fanbase that does your PR for you.
For a dinosaur like me, the added hilarity is in seeing them proclaiming with a straight face that a digital game will cost >80 USD, when I remember rather well how in the old days these companies spent a large chunk of time lamenting how the costs of brick 'n mortar shop distribution are killing them.
Posted on Reply
#70
cvaldes
cinemawareCame her for the "but akshually, inflation..." rationalizations, wasn't disappointed ;)

When I saw these pricing headlines today, I thought it's a delayed April's Fools joke from the Nintendo...but nope. Amazing what you can get away with when you are big enough, with a zealous fanbase that does your PR for you.
For a dinosaur like me, the added hilarity is in seeing them proclaiming with a straight face that a digital game will cost >80 USD, when I remember rather well how in the old days these companies spent a large chunk of time lamenting how the costs of brick 'n mortar shop distribution are killing them.
And yet Nintendo will probably have more money a year from now than you.

What do you expect from Nintendo's competition? Do you think Xbox or PS will make headway? Despite the fact that Switch 2 will only sell for less than seven months?

And who do you think will be standing at the podium at this year's game show awards? Gee, I have a strong inclination to think that Nintendo first-party IP will be right up there.

Do you think Xbox or PS exclusive content has the same weight? C'mon, be brave and tell me I'm an idiot. But don't just do that. EXPLAIN WHY.

Remember that Nintendo has been in business for 140+ years and frame your response accordingly. We anticipate a thorough and devastatingly awesome revelatory comment. Make sure to deliver.
Posted on Reply
#71
cinemaware
cvaldesEXPLAIN WHY.
cinemawareAmazing what you can get away with when you are big enough, with a zealous fanbase that does your PR for you.
Keep on fighting that good fight bro ;)

Picking a bone with every single naysayer seems like a full time job thou, it always amazes me how these people actually find time to play their Nintendos?
Posted on Reply
#72
Athena
cvaldesWhat do you expect from Nintendo's competition? Do you think Xbox or PS will make headway? Despite the fact that Switch 2 will only sell for less than seven months?
that isn't their only competition, steam deck and the clones all fighting for a piece of the pie, and the catalog of games available (and all the AAA games available) for these devices, blows the Switch 2 out of the water from the gate
And who do you think will be standing at the podium at this year's game show awards? Gee, I have a strong inclination to think that Nintendo first-party IP will be right up there.
lol, game show awards aren't always about the best games out there, it's mostly all about the PR machine
look at all the good games that were passed up in previous game award shows

besides, I am willing to bet that there will be other platforms that will have 'games up there' as well, so the real question becomes, is it worth it to pay a premium for the Switch 2, and pay a premium for games, and pay a premium for microSD express, and a premium for everything else? Maybe for fanboys and diehards, but for everyone else? I'm skeptical
Posted on Reply
#73
tpa-pr
There wasn't going to be much that would change my initial plan (although a FromSoft exclusive may have tipped the needle juuust a little) so I'll do what I always do: wait for the emulator and buy the physical releases of exclusive games I enjoy for my collection. As with all things Nintendo someone far more clever than me will find a way to emulate the hardware and I'll go from there.

Having all of my games on the single platform is just more convenient than buying dedicated hardware.
Posted on Reply
#74
lexluthermiester
I find the people complaining about the price to be a bit out of touch with reality.

Example you ask?
1991, SNES releases in North America for $250 for the deluxe set and $199 for the base set.

34 years later...

2025, Switch 2 is set to release for $449.

Gasoline?
1991, $0.78 per gallon.
2025, $4.10 per gallon.

Minimum hourly wage?
1991, $4.25
2025, $15 (depending on where you live)

Gallon of 2% Milk?
1991, $0.85
2025, $3.65

People need to put a sock in their cake holes about the price and complain about what matters, like this internet connection requirement crap.
Posted on Reply
#75
JustBenching
dir_dWatched the live stream this morning before work. This console is just trying to milk everyone for all it's got. Nintendo makes their own type of 4 person discord call, you have to buy a nintendo online access to use the feature. Everything else is basically the same as the regular Switch. I did not see a reason to move to the Switch2 platform. If i wanted to play 3rd party games id play them on my PS5. They're Not launching with much Switch2 only content. I feel like it's just a cash grab.
Huh? Are you suggesting there won't be many Nintendo exclusives or what?
cvaldes$60 Ocarina of Time from 1998 should be around $114 in today's money adjusted for inflation. Even at $90 it would still a bargain. Breath of the Wild released at $60
Not at all a valid comparison, the market is much much bigger. Just take a look at the sales, botw sold over 30m copies. OoT sold 7m.
FrickI'm never gonna find a used Switch in decent nick for <€150 am I?
Would give you mine (switch oled with hw mod) but im waiting for the switch 2 oled before selling
Posted on Reply
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