Thursday, March 19th 2026

Reinstated Unknown Worlds CEO Bashes Leaked Subnautica 2 May Early Access Launch Memo

It was recently revealed that Krafton was forced to reinstate Ted Gill, the formerly ousted CEO of Unknown Worlds, after a court ruling found that he was terminated without cause and improperly seized operational control of Unknown Worlds. Around the same time as that news broke, Steve Paputsis, Krafton's replacement for Ted Gill at Unknown Worlds, announced that Subnautica 2 was ready for a May Early Access launch in an internal memo that was subsequently leaked to IGN. Now, as reported by The Game File, Gill's lawyers have claimed that Papoutsis did not have the authority to send out that memo, since he was no longer in charge of Unknown Worlds at the time.

The legal team also speculated that the memo had been intentionally leaked to the press, since Unknown Worlds has yet to make an official public statement about the launch of Subnautica 2, effectively killing a lot of the game's momentum by damping the fanfare and marketing efforts that would usually go into such a big launch. In 2025, following the ousting of the original founders and executives at Unknown Worlds, It was alleged that Krafton was pushing to delay the launch of Subnautica in order to avoid paying the studio staff a $250 million bonus for launching the game on-time. Ultimately, Krafton ended up delaying Subnautica 2 to 2026, claiming that it needed "a little extra time" to respond to community feedback before the game launched.
Source: The Game File
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16 Comments on Reinstated Unknown Worlds CEO Bashes Leaked Subnautica 2 May Early Access Launch Memo

#1
Cheeseball
Not a Potato
Yeah, fuck you Krafton.
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#2
Scircura
CheeseballYeah, fuck you Krafton.
It's impressive that, in a market crowded with slimy games publishers, Krafton is so obviously worse than the rest.

I hope Unknown Worlds' founders win their bonus. And I really hope they distribute the bulk of it to the studio staff as promised.
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#3
lexluthermiester
Glad that Ted prevailed. There are a lot of fans of Subnautica and it's good that sequel will be under the hands of the founder.
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#4
DeathtoGnomes
I love a good dev drama, even if financially motivated.
Posted on Reply
#5
Event Horizon
Ugly ugly drama. Hope the game turns out okay in the end.
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#6
Frick
Fishfaced Nincompoop
lexluthermiesterGlad that Ted prevailed. There are a lot of fans of Subnautica and it's good that sequel will be under the hands of the founder.
He wasn't really involved in the game though, is my understanding. He was CEO and doing Business stuff.
Posted on Reply
#7
Gunbound
Hope the studio gets what is rightfully theirs and gets rid of the bad apples
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#8
Athena
Krafton was pushing to delay the launch of Subnautica in order to avoid paying the studio staff a $250 million bonus for launching the game on-time.
is that amount typical?
that seems like a weird thing to put in a contract that you will get that much more to ship "on time"
I could understand a small bonus if it's quicker, but that amount of $ would invite devs to rush through and push it out "as is"
Posted on Reply
#9
Scircura
AthenaI could understand a small bonus if it's quicker, but that amount of $ would invite devs to rush through and push it out "as is"
You'd hope the Krafton execs who signed the agreement would have considered that beforehand.

Conversely, the Unknown Worlds founders painted a $250M target on their backs and maybe should have asked for more gradation in their bonus payout.
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#10
lexluthermiester
FrickHe wasn't really involved in the game though, is my understanding. He was CEO and doing Business stuff.
I'm not buying that. For smaller companies, the execs often have a hand in direction of development, especially when they're also closely intertwined with the founders of the company.
Posted on Reply
#11
Bigshrimp
They were treated like dogshit by Krafton. It's obvious that they had a strong case, if the court made them reinstate them and the potential for the $250 mil award per the contract. They make good games and deserve to be treated fairly, as anyone should.

Corporations get away with a lot of crap as if they are more important than the people that work for them. They actually toast and butter their bread for Krafton, since the game should sell unless it's trash and has terrible early access sales.
Posted on Reply
#12
Frick
Fishfaced Nincompoop
lexluthermiesterI'm not buying that. For smaller companies, the execs often have a hand in direction of development, especially when they're also closely intertwined with the founders of the company.
He was hired as a manager and CEO though, in 2018, after the first game was a hit. I've seen numbers of 100 employees.
Posted on Reply
#13
lexluthermiester
FrickHe was hired as a manager and CEO though, in 2018, after the first game was a hit. I've seen numbers of 100 employees.
Not sure if you're missing the point or deliberately side-stepping it, but let's not argue.
Posted on Reply
#14
Frick
Fishfaced Nincompoop
lexluthermiesterNot sure if you're missing the point or deliberately side-stepping it, but let's not argue.
What? The point is he's not a founder, he was hired as a CEO and manager for a big company (I've seen mentions of 100 employees), letting the founders focusing on the games. He worked at Fandom before UW.
Posted on Reply
#15
lexluthermiester
FrickWhat? The point is he's not a founder, he was hired as a CEO and manager for a big company (I've seen mentions of 100 employees), letting the founders focusing on the games. He worked at Fandom before UW.
I didn't say he was. Go back and re-read.
Posted on Reply
#16
EnFission
Athenais that amount typical?
that seems like a weird thing to put in a contract that you will get that much more to ship "on time"
I could understand a small bonus if it's quicker, but that amount of $ would invite devs to rush through and push it out "as is"
The bonus wasn't for shipping the game on time, it was for hitting performance metrics. Releasing Subnautica 2 into early access before the deadline would've easily gotten them most if not all of the bonus.
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